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qemu/include/hw/xen/interface/io/fbif.h

157 lines
5.1 KiB
C

/*
* fbif.h -- Xen virtual frame buffer device
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Copyright (C) 2005 Anthony Liguori <aliguori@us.ibm.com>
* Copyright (C) 2006 Red Hat, Inc., Markus Armbruster <armbru@redhat.com>
*/
#ifndef __XEN_PUBLIC_IO_FBIF_H__
#define __XEN_PUBLIC_IO_FBIF_H__
/* Out events (frontend -> backend) */
/*
* Out events may be sent only when requested by backend, and receipt
* of an unknown out event is an error.
*/
/* Event type 1 currently not used */
/*
* Framebuffer update notification event
* Capable frontend sets feature-update in xenstore.
* Backend requests it by setting request-update in xenstore.
*/
#define XENFB_TYPE_UPDATE 2
struct xenfb_update
{
uint8_t type; /* XENFB_TYPE_UPDATE */
int32_t x; /* source x */
int32_t y; /* source y */
int32_t width; /* rect width */
int32_t height; /* rect height */
};
/*
* Framebuffer resize notification event
* Capable backend sets feature-resize in xenstore.
*/
#define XENFB_TYPE_RESIZE 3
struct xenfb_resize
{
uint8_t type; /* XENFB_TYPE_RESIZE */
int32_t width; /* width in pixels */
int32_t height; /* height in pixels */
int32_t stride; /* stride in bytes */
int32_t depth; /* depth in bits */
int32_t offset; /* offset of the framebuffer in bytes */
};
#define XENFB_OUT_EVENT_SIZE 40
union xenfb_out_event
{
uint8_t type;
struct xenfb_update update;
struct xenfb_resize resize;
char pad[XENFB_OUT_EVENT_SIZE];
};
/* In events (backend -> frontend) */
/*
* Frontends should ignore unknown in events.
*/
/*
* Framebuffer refresh period advice
* Backend sends it to advise the frontend their preferred period of
* refresh. Frontends that keep the framebuffer constantly up-to-date
* just ignore it. Frontends that use the advice should immediately
* refresh the framebuffer (and send an update notification event if
* those have been requested), then use the update frequency to guide
* their periodical refreshs.
*/
#define XENFB_TYPE_REFRESH_PERIOD 1
#define XENFB_NO_REFRESH 0
struct xenfb_refresh_period
{
uint8_t type; /* XENFB_TYPE_UPDATE_PERIOD */
uint32_t period; /* period of refresh, in ms,
* XENFB_NO_REFRESH if no refresh is needed */
};
#define XENFB_IN_EVENT_SIZE 40
union xenfb_in_event
{
uint8_t type;
struct xenfb_refresh_period refresh_period;
char pad[XENFB_IN_EVENT_SIZE];
};
/* shared page */
#define XENFB_IN_RING_SIZE 1024
#define XENFB_IN_RING_LEN (XENFB_IN_RING_SIZE / XENFB_IN_EVENT_SIZE)
#define XENFB_IN_RING_OFFS 1024
#define XENFB_IN_RING(page) \
((union xenfb_in_event *)((char *)(page) + XENFB_IN_RING_OFFS))
#define XENFB_IN_RING_REF(page, idx) \
(XENFB_IN_RING((page))[(idx) % XENFB_IN_RING_LEN])
#define XENFB_OUT_RING_SIZE 2048
#define XENFB_OUT_RING_LEN (XENFB_OUT_RING_SIZE / XENFB_OUT_EVENT_SIZE)
#define XENFB_OUT_RING_OFFS (XENFB_IN_RING_OFFS + XENFB_IN_RING_SIZE)
#define XENFB_OUT_RING(page) \
((union xenfb_out_event *)((char *)(page) + XENFB_OUT_RING_OFFS))
#define XENFB_OUT_RING_REF(page, idx) \
(XENFB_OUT_RING((page))[(idx) % XENFB_OUT_RING_LEN])
struct xenfb_page
{
uint32_t in_cons, in_prod;
uint32_t out_cons, out_prod;
int32_t width; /* the width of the framebuffer (in pixels) */
int32_t height; /* the height of the framebuffer (in pixels) */
uint32_t line_length; /* the length of a row of pixels (in bytes) */
uint32_t mem_length; /* the length of the framebuffer (in bytes) */
uint8_t depth; /* the depth of a pixel (in bits) */
/*
* Framebuffer page directory
*
* Each directory page holds PAGE_SIZE / sizeof(*pd)
* framebuffer pages, and can thus map up to PAGE_SIZE *
* PAGE_SIZE / sizeof(*pd) bytes. With PAGE_SIZE == 4096 and
* sizeof(unsigned long) == 4/8, that's 4 Megs 32 bit and 2 Megs
* 64 bit. 256 directories give enough room for a 512 Meg
* framebuffer with a max resolution of 12,800x10,240. Should
* be enough for a while with room leftover for expansion.
*/
unsigned long pd[256];
};
#endif