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vnc-jobs.c (10806B)


      1 /*
      2  * QEMU VNC display driver
      3  *
      4  * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
      5  * Copyright (C) 2006 Fabrice Bellard
      6  * Copyright (C) 2009 Red Hat, Inc
      7  * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
      8  *
      9  * Permission is hereby granted, free of charge, to any person obtaining a copy
     10  * of this software and associated documentation files (the "Software"), to deal
     11  * in the Software without restriction, including without limitation the rights
     12  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
     13  * copies of the Software, and to permit persons to whom the Software is
     14  * furnished to do so, subject to the following conditions:
     15  *
     16  * The above copyright notice and this permission notice shall be included in
     17  * all copies or substantial portions of the Software.
     18  *
     19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     20  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
     22  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     23  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     24  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
     25  * THE SOFTWARE.
     26  */
     27 
     28 
     29 #include "qemu/osdep.h"
     30 #include "vnc.h"
     31 #include "vnc-jobs.h"
     32 #include "qemu/sockets.h"
     33 #include "qemu/main-loop.h"
     34 #include "block/aio.h"
     35 #include "trace.h"
     36 
     37 /*
     38  * Locking:
     39  *
     40  * There are three levels of locking:
     41  * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
     42  * - VncDisplay global lock: mainly used for framebuffer updates to avoid
     43  *                      screen corruption if the framebuffer is updated
     44  *                      while the worker is doing something.
     45  * - VncState::output lock: used to make sure the output buffer is not corrupted
     46  *                          if two threads try to write on it at the same time
     47  *
     48  * While the VNC worker thread is working, the VncDisplay global lock is held
     49  * to avoid screen corruption (this does not block vnc_refresh() because it
     50  * uses trylock()) but the output lock is not held because the thread works on
     51  * its own output buffer.
     52  * When the encoding job is done, the worker thread will hold the output lock
     53  * and copy its output buffer in vs->output.
     54  */
     55 
     56 struct VncJobQueue {
     57     QemuCond cond;
     58     QemuMutex mutex;
     59     QemuThread thread;
     60     bool exit;
     61     QTAILQ_HEAD(, VncJob) jobs;
     62 };
     63 
     64 typedef struct VncJobQueue VncJobQueue;
     65 
     66 /*
     67  * We use a single global queue, but most of the functions are
     68  * already reentrant, so we can easily add more than one encoding thread
     69  */
     70 static VncJobQueue *queue;
     71 
     72 static void vnc_lock_queue(VncJobQueue *queue)
     73 {
     74     qemu_mutex_lock(&queue->mutex);
     75 }
     76 
     77 static void vnc_unlock_queue(VncJobQueue *queue)
     78 {
     79     qemu_mutex_unlock(&queue->mutex);
     80 }
     81 
     82 VncJob *vnc_job_new(VncState *vs)
     83 {
     84     VncJob *job = g_new0(VncJob, 1);
     85 
     86     assert(vs->magic == VNC_MAGIC);
     87     job->vs = vs;
     88     vnc_lock_queue(queue);
     89     QLIST_INIT(&job->rectangles);
     90     vnc_unlock_queue(queue);
     91     return job;
     92 }
     93 
     94 int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
     95 {
     96     VncRectEntry *entry = g_new0(VncRectEntry, 1);
     97 
     98     trace_vnc_job_add_rect(job->vs, job, x, y, w, h);
     99 
    100     entry->rect.x = x;
    101     entry->rect.y = y;
    102     entry->rect.w = w;
    103     entry->rect.h = h;
    104 
    105     vnc_lock_queue(queue);
    106     QLIST_INSERT_HEAD(&job->rectangles, entry, next);
    107     vnc_unlock_queue(queue);
    108     return 1;
    109 }
    110 
    111 void vnc_job_push(VncJob *job)
    112 {
    113     vnc_lock_queue(queue);
    114     if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
    115         g_free(job);
    116     } else {
    117         QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
    118         qemu_cond_broadcast(&queue->cond);
    119     }
    120     vnc_unlock_queue(queue);
    121 }
    122 
    123 static bool vnc_has_job_locked(VncState *vs)
    124 {
    125     VncJob *job;
    126 
    127     QTAILQ_FOREACH(job, &queue->jobs, next) {
    128         if (job->vs == vs || !vs) {
    129             return true;
    130         }
    131     }
    132     return false;
    133 }
    134 
    135 void vnc_jobs_join(VncState *vs)
    136 {
    137     vnc_lock_queue(queue);
    138     while (vnc_has_job_locked(vs)) {
    139         qemu_cond_wait(&queue->cond, &queue->mutex);
    140     }
    141     vnc_unlock_queue(queue);
    142     vnc_jobs_consume_buffer(vs);
    143 }
    144 
    145 void vnc_jobs_consume_buffer(VncState *vs)
    146 {
    147     bool flush;
    148 
    149     vnc_lock_output(vs);
    150     if (vs->jobs_buffer.offset) {
    151         if (vs->ioc != NULL && buffer_empty(&vs->output)) {
    152             if (vs->ioc_tag) {
    153                 g_source_remove(vs->ioc_tag);
    154             }
    155             if (vs->disconnecting == FALSE) {
    156                 vs->ioc_tag = qio_channel_add_watch(
    157                     vs->ioc, G_IO_IN | G_IO_HUP | G_IO_ERR | G_IO_OUT,
    158                     vnc_client_io, vs, NULL);
    159             }
    160         }
    161         buffer_move(&vs->output, &vs->jobs_buffer);
    162 
    163         if (vs->job_update == VNC_STATE_UPDATE_FORCE) {
    164             vs->force_update_offset = vs->output.offset;
    165         }
    166         vs->job_update = VNC_STATE_UPDATE_NONE;
    167     }
    168     flush = vs->ioc != NULL && vs->abort != true;
    169     vnc_unlock_output(vs);
    170 
    171     if (flush) {
    172       vnc_flush(vs);
    173     }
    174 }
    175 
    176 /*
    177  * Copy data for local use
    178  */
    179 static void vnc_async_encoding_start(VncState *orig, VncState *local)
    180 {
    181     buffer_init(&local->output, "vnc-worker-output");
    182     local->sioc = NULL; /* Don't do any network work on this thread */
    183     local->ioc = NULL; /* Don't do any network work on this thread */
    184 
    185     local->vnc_encoding = orig->vnc_encoding;
    186     local->features = orig->features;
    187     local->vd = orig->vd;
    188     local->lossy_rect = orig->lossy_rect;
    189     local->write_pixels = orig->write_pixels;
    190     local->client_pf = orig->client_pf;
    191     local->client_be = orig->client_be;
    192     local->tight = orig->tight;
    193     local->zlib = orig->zlib;
    194     local->hextile = orig->hextile;
    195     local->zrle = orig->zrle;
    196     local->client_width = orig->client_width;
    197     local->client_height = orig->client_height;
    198 }
    199 
    200 static void vnc_async_encoding_end(VncState *orig, VncState *local)
    201 {
    202     buffer_free(&local->output);
    203     orig->tight = local->tight;
    204     orig->zlib = local->zlib;
    205     orig->hextile = local->hextile;
    206     orig->zrle = local->zrle;
    207     orig->lossy_rect = local->lossy_rect;
    208 }
    209 
    210 static bool vnc_worker_clamp_rect(VncState *vs, VncJob *job, VncRect *rect)
    211 {
    212     trace_vnc_job_clamp_rect(vs, job, rect->x, rect->y, rect->w, rect->h);
    213 
    214     if (rect->x >= vs->client_width) {
    215         goto discard;
    216     }
    217     rect->w = MIN(vs->client_width - rect->x, rect->w);
    218     if (rect->w == 0) {
    219         goto discard;
    220     }
    221 
    222     if (rect->y >= vs->client_height) {
    223         goto discard;
    224     }
    225     rect->h = MIN(vs->client_height - rect->y, rect->h);
    226     if (rect->h == 0) {
    227         goto discard;
    228     }
    229 
    230     trace_vnc_job_clamped_rect(vs, job, rect->x, rect->y, rect->w, rect->h);
    231     return true;
    232 
    233  discard:
    234     trace_vnc_job_discard_rect(vs, job, rect->x, rect->y, rect->w, rect->h);
    235     return false;
    236 }
    237 
    238 static int vnc_worker_thread_loop(VncJobQueue *queue)
    239 {
    240     VncJob *job;
    241     VncRectEntry *entry, *tmp;
    242     VncState vs = {};
    243     int n_rectangles;
    244     int saved_offset;
    245 
    246     vnc_lock_queue(queue);
    247     while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
    248         qemu_cond_wait(&queue->cond, &queue->mutex);
    249     }
    250     /* Here job can only be NULL if queue->exit is true */
    251     job = QTAILQ_FIRST(&queue->jobs);
    252     vnc_unlock_queue(queue);
    253     assert(job->vs->magic == VNC_MAGIC);
    254 
    255     if (queue->exit) {
    256         return -1;
    257     }
    258 
    259     vnc_lock_output(job->vs);
    260     if (job->vs->ioc == NULL || job->vs->abort == true) {
    261         vnc_unlock_output(job->vs);
    262         goto disconnected;
    263     }
    264     if (buffer_empty(&job->vs->output)) {
    265         /*
    266          * Looks like a NOP as it obviously moves no data.  But it
    267          * moves the empty buffer, so we don't have to malloc a new
    268          * one for vs.output
    269          */
    270         buffer_move_empty(&vs.output, &job->vs->output);
    271     }
    272     vnc_unlock_output(job->vs);
    273 
    274     /* Make a local copy of vs and switch output buffers */
    275     vnc_async_encoding_start(job->vs, &vs);
    276     vs.magic = VNC_MAGIC;
    277 
    278     /* Start sending rectangles */
    279     n_rectangles = 0;
    280     vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
    281     vnc_write_u8(&vs, 0);
    282     saved_offset = vs.output.offset;
    283     vnc_write_u16(&vs, 0);
    284 
    285     vnc_lock_display(job->vs->vd);
    286     QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
    287         int n;
    288 
    289         if (job->vs->ioc == NULL) {
    290             vnc_unlock_display(job->vs->vd);
    291             /* Copy persistent encoding data */
    292             vnc_async_encoding_end(job->vs, &vs);
    293             goto disconnected;
    294         }
    295 
    296         if (vnc_worker_clamp_rect(&vs, job, &entry->rect)) {
    297             n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
    298                                             entry->rect.w, entry->rect.h);
    299 
    300             if (n >= 0) {
    301                 n_rectangles += n;
    302             }
    303         }
    304         g_free(entry);
    305     }
    306     trace_vnc_job_nrects(&vs, job, n_rectangles);
    307     vnc_unlock_display(job->vs->vd);
    308 
    309     /* Put n_rectangles at the beginning of the message */
    310     vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
    311     vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
    312 
    313     vnc_lock_output(job->vs);
    314     if (job->vs->ioc != NULL) {
    315         buffer_move(&job->vs->jobs_buffer, &vs.output);
    316         /* Copy persistent encoding data */
    317         vnc_async_encoding_end(job->vs, &vs);
    318 
    319         qemu_bh_schedule(job->vs->bh);
    320     }  else {
    321         buffer_reset(&vs.output);
    322         /* Copy persistent encoding data */
    323         vnc_async_encoding_end(job->vs, &vs);
    324     }
    325     vnc_unlock_output(job->vs);
    326 
    327 disconnected:
    328     vnc_lock_queue(queue);
    329     QTAILQ_REMOVE(&queue->jobs, job, next);
    330     vnc_unlock_queue(queue);
    331     qemu_cond_broadcast(&queue->cond);
    332     g_free(job);
    333     vs.magic = 0;
    334     return 0;
    335 }
    336 
    337 static VncJobQueue *vnc_queue_init(void)
    338 {
    339     VncJobQueue *queue = g_new0(VncJobQueue, 1);
    340 
    341     qemu_cond_init(&queue->cond);
    342     qemu_mutex_init(&queue->mutex);
    343     QTAILQ_INIT(&queue->jobs);
    344     return queue;
    345 }
    346 
    347 static void vnc_queue_clear(VncJobQueue *q)
    348 {
    349     qemu_cond_destroy(&queue->cond);
    350     qemu_mutex_destroy(&queue->mutex);
    351     g_free(q);
    352     queue = NULL; /* Unset global queue */
    353 }
    354 
    355 static void *vnc_worker_thread(void *arg)
    356 {
    357     VncJobQueue *queue = arg;
    358 
    359     qemu_thread_get_self(&queue->thread);
    360 
    361     while (!vnc_worker_thread_loop(queue)) ;
    362     vnc_queue_clear(queue);
    363     return NULL;
    364 }
    365 
    366 static bool vnc_worker_thread_running(void)
    367 {
    368     return queue; /* Check global queue */
    369 }
    370 
    371 void vnc_start_worker_thread(void)
    372 {
    373     VncJobQueue *q;
    374 
    375     if (vnc_worker_thread_running())
    376         return;
    377 
    378     q = vnc_queue_init();
    379     qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q,
    380                        QEMU_THREAD_DETACHED);
    381     queue = q; /* Set global queue */
    382 }