qemu

FORK: QEMU emulator
git clone https://git.neptards.moe/neptards/qemu.git
Log | Files | Refs | Submodules | LICENSE

sdl2-2d.c (5324B)


      1 /*
      2  * QEMU SDL display driver
      3  *
      4  * Copyright (c) 2003 Fabrice Bellard
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a copy
      7  * of this software and associated documentation files (the "Software"), to deal
      8  * in the Software without restriction, including without limitation the rights
      9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
     10  * copies of the Software, and to permit persons to whom the Software is
     11  * furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice shall be included in
     14  * all copies or substantial portions of the Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
     22  * THE SOFTWARE.
     23  */
     24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
     25 
     26 #include "qemu/osdep.h"
     27 #include "ui/console.h"
     28 #include "ui/input.h"
     29 #include "ui/sdl2.h"
     30 
     31 void sdl2_2d_update(DisplayChangeListener *dcl,
     32                     int x, int y, int w, int h)
     33 {
     34     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
     35     DisplaySurface *surf = scon->surface;
     36     SDL_Rect rect;
     37     size_t surface_data_offset;
     38     assert(!scon->opengl);
     39 
     40     if (!scon->texture) {
     41         return;
     42     }
     43 
     44     surface_data_offset = surface_bytes_per_pixel(surf) * x +
     45                           surface_stride(surf) * y;
     46     rect.x = x;
     47     rect.y = y;
     48     rect.w = w;
     49     rect.h = h;
     50 
     51     SDL_UpdateTexture(scon->texture, &rect,
     52                       surface_data(surf) + surface_data_offset,
     53                       surface_stride(surf));
     54     SDL_RenderClear(scon->real_renderer);
     55     SDL_RenderCopy(scon->real_renderer, scon->texture, NULL, NULL);
     56     SDL_RenderPresent(scon->real_renderer);
     57 }
     58 
     59 void sdl2_2d_switch(DisplayChangeListener *dcl,
     60                     DisplaySurface *new_surface)
     61 {
     62     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
     63     DisplaySurface *old_surface = scon->surface;
     64     int format = 0;
     65 
     66     assert(!scon->opengl);
     67 
     68     scon->surface = new_surface;
     69 
     70     if (scon->texture) {
     71         SDL_DestroyTexture(scon->texture);
     72         scon->texture = NULL;
     73     }
     74 
     75     if (is_placeholder(new_surface) && qemu_console_get_index(dcl->con)) {
     76         sdl2_window_destroy(scon);
     77         return;
     78     }
     79 
     80     if (!scon->real_window) {
     81         sdl2_window_create(scon);
     82     } else if (old_surface &&
     83                ((surface_width(old_surface)  != surface_width(new_surface)) ||
     84                 (surface_height(old_surface) != surface_height(new_surface)))) {
     85         sdl2_window_resize(scon);
     86     }
     87 
     88     SDL_RenderSetLogicalSize(scon->real_renderer,
     89                              surface_width(new_surface),
     90                              surface_height(new_surface));
     91 
     92     switch (surface_format(scon->surface)) {
     93     case PIXMAN_x1r5g5b5:
     94         format = SDL_PIXELFORMAT_ARGB1555;
     95         break;
     96     case PIXMAN_r5g6b5:
     97         format = SDL_PIXELFORMAT_RGB565;
     98         break;
     99     case PIXMAN_a8r8g8b8:
    100     case PIXMAN_x8r8g8b8:
    101         format = SDL_PIXELFORMAT_ARGB8888;
    102         break;
    103     case PIXMAN_a8b8g8r8:
    104     case PIXMAN_x8b8g8r8:
    105         format = SDL_PIXELFORMAT_ABGR8888;
    106         break;
    107     case PIXMAN_r8g8b8a8:
    108     case PIXMAN_r8g8b8x8:
    109         format = SDL_PIXELFORMAT_RGBA8888;
    110         break;
    111     case PIXMAN_b8g8r8x8:
    112         format = SDL_PIXELFORMAT_BGRX8888;
    113         break;
    114     case PIXMAN_b8g8r8a8:
    115         format = SDL_PIXELFORMAT_BGRA8888;
    116         break;
    117     default:
    118         g_assert_not_reached();
    119     }
    120     scon->texture = SDL_CreateTexture(scon->real_renderer, format,
    121                                       SDL_TEXTUREACCESS_STREAMING,
    122                                       surface_width(new_surface),
    123                                       surface_height(new_surface));
    124     sdl2_2d_redraw(scon);
    125 }
    126 
    127 void sdl2_2d_refresh(DisplayChangeListener *dcl)
    128 {
    129     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
    130 
    131     assert(!scon->opengl);
    132     graphic_hw_update(dcl->con);
    133     sdl2_poll_events(scon);
    134 }
    135 
    136 void sdl2_2d_redraw(struct sdl2_console *scon)
    137 {
    138     assert(!scon->opengl);
    139 
    140     if (!scon->surface) {
    141         return;
    142     }
    143     sdl2_2d_update(&scon->dcl, 0, 0,
    144                    surface_width(scon->surface),
    145                    surface_height(scon->surface));
    146 }
    147 
    148 bool sdl2_2d_check_format(DisplayChangeListener *dcl,
    149                           pixman_format_code_t format)
    150 {
    151     /*
    152      * We let SDL convert for us a few more formats than,
    153      * the native ones. Thes are the ones I have tested.
    154      */
    155     return (format == PIXMAN_x8r8g8b8 ||
    156             format == PIXMAN_a8r8g8b8 ||
    157             format == PIXMAN_a8b8g8r8 ||
    158             format == PIXMAN_x8b8g8r8 ||
    159             format == PIXMAN_b8g8r8x8 ||
    160             format == PIXMAN_b8g8r8a8 ||
    161             format == PIXMAN_r8g8b8x8 ||
    162             format == PIXMAN_r8g8b8a8 ||
    163             format == PIXMAN_x1r5g5b5 ||
    164             format == PIXMAN_r5g6b5);
    165 }