qemu

FORK: QEMU emulator
git clone https://git.neptards.moe/neptards/qemu.git
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egl-headless.c (7021B)


      1 #include "qemu/osdep.h"
      2 #include "qemu/module.h"
      3 #include "sysemu/sysemu.h"
      4 #include "ui/console.h"
      5 #include "ui/egl-helpers.h"
      6 #include "ui/egl-context.h"
      7 #include "ui/shader.h"
      8 
      9 typedef struct egl_dpy {
     10     DisplayChangeListener dcl;
     11     DisplaySurface *ds;
     12     QemuGLShader *gls;
     13     egl_fb guest_fb;
     14     egl_fb cursor_fb;
     15     egl_fb blit_fb;
     16     bool y_0_top;
     17     uint32_t pos_x;
     18     uint32_t pos_y;
     19 } egl_dpy;
     20 
     21 /* ------------------------------------------------------------------ */
     22 
     23 static void egl_refresh(DisplayChangeListener *dcl)
     24 {
     25     graphic_hw_update(dcl->con);
     26 }
     27 
     28 static void egl_gfx_update(DisplayChangeListener *dcl,
     29                            int x, int y, int w, int h)
     30 {
     31 }
     32 
     33 static void egl_gfx_switch(DisplayChangeListener *dcl,
     34                            struct DisplaySurface *new_surface)
     35 {
     36     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
     37 
     38     edpy->ds = new_surface;
     39 }
     40 
     41 static QEMUGLContext egl_create_context(DisplayGLCtx *dgc,
     42                                         QEMUGLParams *params)
     43 {
     44     eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
     45                    qemu_egl_rn_ctx);
     46     return qemu_egl_create_context(dgc, params);
     47 }
     48 
     49 static void egl_scanout_disable(DisplayChangeListener *dcl)
     50 {
     51     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
     52 
     53     egl_fb_destroy(&edpy->guest_fb);
     54     egl_fb_destroy(&edpy->blit_fb);
     55 }
     56 
     57 static void egl_scanout_texture(DisplayChangeListener *dcl,
     58                                 uint32_t backing_id,
     59                                 bool backing_y_0_top,
     60                                 uint32_t backing_width,
     61                                 uint32_t backing_height,
     62                                 uint32_t x, uint32_t y,
     63                                 uint32_t w, uint32_t h)
     64 {
     65     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
     66 
     67     edpy->y_0_top = backing_y_0_top;
     68 
     69     /* source framebuffer */
     70     egl_fb_setup_for_tex(&edpy->guest_fb,
     71                          backing_width, backing_height, backing_id, false);
     72 
     73     /* dest framebuffer */
     74     if (edpy->blit_fb.width  != backing_width ||
     75         edpy->blit_fb.height != backing_height) {
     76         egl_fb_destroy(&edpy->blit_fb);
     77         egl_fb_setup_new_tex(&edpy->blit_fb, backing_width, backing_height);
     78     }
     79 }
     80 
     81 static void egl_scanout_dmabuf(DisplayChangeListener *dcl,
     82                                QemuDmaBuf *dmabuf)
     83 {
     84     egl_dmabuf_import_texture(dmabuf);
     85     if (!dmabuf->texture) {
     86         return;
     87     }
     88 
     89     egl_scanout_texture(dcl, dmabuf->texture,
     90                         false, dmabuf->width, dmabuf->height,
     91                         0, 0, dmabuf->width, dmabuf->height);
     92 }
     93 
     94 static void egl_cursor_dmabuf(DisplayChangeListener *dcl,
     95                               QemuDmaBuf *dmabuf, bool have_hot,
     96                               uint32_t hot_x, uint32_t hot_y)
     97 {
     98     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
     99 
    100     if (dmabuf) {
    101         egl_dmabuf_import_texture(dmabuf);
    102         if (!dmabuf->texture) {
    103             return;
    104         }
    105         egl_fb_setup_for_tex(&edpy->cursor_fb, dmabuf->width, dmabuf->height,
    106                              dmabuf->texture, false);
    107     } else {
    108         egl_fb_destroy(&edpy->cursor_fb);
    109     }
    110 }
    111 
    112 static void egl_cursor_position(DisplayChangeListener *dcl,
    113                                 uint32_t pos_x, uint32_t pos_y)
    114 {
    115     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
    116 
    117     edpy->pos_x = pos_x;
    118     edpy->pos_y = pos_y;
    119 }
    120 
    121 static void egl_release_dmabuf(DisplayChangeListener *dcl,
    122                                QemuDmaBuf *dmabuf)
    123 {
    124     egl_dmabuf_release_texture(dmabuf);
    125 }
    126 
    127 static void egl_scanout_flush(DisplayChangeListener *dcl,
    128                               uint32_t x, uint32_t y,
    129                               uint32_t w, uint32_t h)
    130 {
    131     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
    132 
    133     if (!edpy->guest_fb.texture || !edpy->ds) {
    134         return;
    135     }
    136     assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);
    137 
    138     if (edpy->cursor_fb.texture) {
    139         /* have cursor -> render using textures */
    140         egl_texture_blit(edpy->gls, &edpy->blit_fb, &edpy->guest_fb,
    141                          !edpy->y_0_top);
    142         egl_texture_blend(edpy->gls, &edpy->blit_fb, &edpy->cursor_fb,
    143                           !edpy->y_0_top, edpy->pos_x, edpy->pos_y,
    144                           1.0, 1.0);
    145     } else {
    146         /* no cursor -> use simple framebuffer blit */
    147         egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top);
    148     }
    149 
    150     egl_fb_read(edpy->ds, &edpy->blit_fb);
    151     dpy_gfx_update(edpy->dcl.con, x, y, w, h);
    152 }
    153 
    154 static const DisplayChangeListenerOps egl_ops = {
    155     .dpy_name                = "egl-headless",
    156     .dpy_refresh             = egl_refresh,
    157     .dpy_gfx_update          = egl_gfx_update,
    158     .dpy_gfx_switch          = egl_gfx_switch,
    159 
    160     .dpy_gl_scanout_disable  = egl_scanout_disable,
    161     .dpy_gl_scanout_texture  = egl_scanout_texture,
    162     .dpy_gl_scanout_dmabuf   = egl_scanout_dmabuf,
    163     .dpy_gl_cursor_dmabuf    = egl_cursor_dmabuf,
    164     .dpy_gl_cursor_position  = egl_cursor_position,
    165     .dpy_gl_release_dmabuf   = egl_release_dmabuf,
    166     .dpy_gl_update           = egl_scanout_flush,
    167 };
    168 
    169 static bool
    170 egl_is_compatible_dcl(DisplayGLCtx *dgc,
    171                       DisplayChangeListener *dcl)
    172 {
    173     if (!dcl->ops->dpy_gl_update) {
    174         /*
    175          * egl-headless is compatible with all 2d listeners, as it blits the GL
    176          * updates on the 2d console surface.
    177          */
    178         return true;
    179     }
    180 
    181     return dcl->ops == &egl_ops;
    182 }
    183 
    184 static const DisplayGLCtxOps eglctx_ops = {
    185     .dpy_gl_ctx_is_compatible_dcl = egl_is_compatible_dcl,
    186     .dpy_gl_ctx_create       = egl_create_context,
    187     .dpy_gl_ctx_destroy      = qemu_egl_destroy_context,
    188     .dpy_gl_ctx_make_current = qemu_egl_make_context_current,
    189 };
    190 
    191 static void early_egl_headless_init(DisplayOptions *opts)
    192 {
    193     display_opengl = 1;
    194 }
    195 
    196 static void egl_headless_init(DisplayState *ds, DisplayOptions *opts)
    197 {
    198     DisplayGLMode mode = opts->has_gl ? opts->gl : DISPLAYGL_MODE_ON;
    199     QemuConsole *con;
    200     egl_dpy *edpy;
    201     int idx;
    202 
    203     if (egl_rendernode_init(opts->u.egl_headless.rendernode, mode) < 0) {
    204         error_report("egl: render node init failed");
    205         exit(1);
    206     }
    207 
    208     for (idx = 0;; idx++) {
    209         DisplayGLCtx *ctx;
    210 
    211         con = qemu_console_lookup_by_index(idx);
    212         if (!con || !qemu_console_is_graphic(con)) {
    213             break;
    214         }
    215 
    216         edpy = g_new0(egl_dpy, 1);
    217         edpy->dcl.con = con;
    218         edpy->dcl.ops = &egl_ops;
    219         edpy->gls = qemu_gl_init_shader();
    220         ctx = g_new0(DisplayGLCtx, 1);
    221         ctx->ops = &eglctx_ops;
    222         qemu_console_set_display_gl_ctx(con, ctx);
    223         register_displaychangelistener(&edpy->dcl);
    224     }
    225 }
    226 
    227 static QemuDisplay qemu_display_egl = {
    228     .type       = DISPLAY_TYPE_EGL_HEADLESS,
    229     .early_init = early_egl_headless_init,
    230     .init       = egl_headless_init,
    231 };
    232 
    233 static void register_egl(void)
    234 {
    235     qemu_display_register(&qemu_display_egl);
    236 }
    237 
    238 type_init(register_egl);
    239 
    240 module_dep("ui-opengl");