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object.h (70483B)


      1 /*
      2  * QEMU Object Model
      3  *
      4  * Copyright IBM, Corp. 2011
      5  *
      6  * Authors:
      7  *  Anthony Liguori   <aliguori@us.ibm.com>
      8  *
      9  * This work is licensed under the terms of the GNU GPL, version 2 or later.
     10  * See the COPYING file in the top-level directory.
     11  *
     12  */
     13 
     14 #ifndef QEMU_OBJECT_H
     15 #define QEMU_OBJECT_H
     16 
     17 #include "qapi/qapi-builtin-types.h"
     18 #include "qemu/module.h"
     19 
     20 struct TypeImpl;
     21 typedef struct TypeImpl *Type;
     22 
     23 typedef struct TypeInfo TypeInfo;
     24 
     25 typedef struct InterfaceClass InterfaceClass;
     26 typedef struct InterfaceInfo InterfaceInfo;
     27 
     28 #define TYPE_OBJECT "object"
     29 
     30 typedef struct ObjectProperty ObjectProperty;
     31 
     32 /**
     33  * typedef ObjectPropertyAccessor:
     34  * @obj: the object that owns the property
     35  * @v: the visitor that contains the property data
     36  * @name: the name of the property
     37  * @opaque: the object property opaque
     38  * @errp: a pointer to an Error that is filled if getting/setting fails.
     39  *
     40  * Called when trying to get/set a property.
     41  */
     42 typedef void (ObjectPropertyAccessor)(Object *obj,
     43                                       Visitor *v,
     44                                       const char *name,
     45                                       void *opaque,
     46                                       Error **errp);
     47 
     48 /**
     49  * typedef ObjectPropertyResolve:
     50  * @obj: the object that owns the property
     51  * @opaque: the opaque registered with the property
     52  * @part: the name of the property
     53  *
     54  * Resolves the #Object corresponding to property @part.
     55  *
     56  * The returned object can also be used as a starting point
     57  * to resolve a relative path starting with "@part".
     58  *
     59  * Returns: If @path is the path that led to @obj, the function
     60  * returns the #Object corresponding to "@path/@part".
     61  * If "@path/@part" is not a valid object path, it returns #NULL.
     62  */
     63 typedef Object *(ObjectPropertyResolve)(Object *obj,
     64                                         void *opaque,
     65                                         const char *part);
     66 
     67 /**
     68  * typedef ObjectPropertyRelease:
     69  * @obj: the object that owns the property
     70  * @name: the name of the property
     71  * @opaque: the opaque registered with the property
     72  *
     73  * Called when a property is removed from a object.
     74  */
     75 typedef void (ObjectPropertyRelease)(Object *obj,
     76                                      const char *name,
     77                                      void *opaque);
     78 
     79 /**
     80  * typedef ObjectPropertyInit:
     81  * @obj: the object that owns the property
     82  * @prop: the property to set
     83  *
     84  * Called when a property is initialized.
     85  */
     86 typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop);
     87 
     88 struct ObjectProperty
     89 {
     90     char *name;
     91     char *type;
     92     char *description;
     93     ObjectPropertyAccessor *get;
     94     ObjectPropertyAccessor *set;
     95     ObjectPropertyResolve *resolve;
     96     ObjectPropertyRelease *release;
     97     ObjectPropertyInit *init;
     98     void *opaque;
     99     QObject *defval;
    100 };
    101 
    102 /**
    103  * typedef ObjectUnparent:
    104  * @obj: the object that is being removed from the composition tree
    105  *
    106  * Called when an object is being removed from the QOM composition tree.
    107  * The function should remove any backlinks from children objects to @obj.
    108  */
    109 typedef void (ObjectUnparent)(Object *obj);
    110 
    111 /**
    112  * typedef ObjectFree:
    113  * @obj: the object being freed
    114  *
    115  * Called when an object's last reference is removed.
    116  */
    117 typedef void (ObjectFree)(void *obj);
    118 
    119 #define OBJECT_CLASS_CAST_CACHE 4
    120 
    121 /**
    122  * struct ObjectClass:
    123  *
    124  * The base for all classes.  The only thing that #ObjectClass contains is an
    125  * integer type handle.
    126  */
    127 struct ObjectClass
    128 {
    129     /* private: */
    130     Type type;
    131     GSList *interfaces;
    132 
    133     const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
    134     const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
    135 
    136     ObjectUnparent *unparent;
    137 
    138     GHashTable *properties;
    139 };
    140 
    141 /**
    142  * struct Object:
    143  *
    144  * The base for all objects.  The first member of this object is a pointer to
    145  * a #ObjectClass.  Since C guarantees that the first member of a structure
    146  * always begins at byte 0 of that structure, as long as any sub-object places
    147  * its parent as the first member, we can cast directly to a #Object.
    148  *
    149  * As a result, #Object contains a reference to the objects type as its
    150  * first member.  This allows identification of the real type of the object at
    151  * run time.
    152  */
    153 struct Object
    154 {
    155     /* private: */
    156     ObjectClass *class;
    157     ObjectFree *free;
    158     GHashTable *properties;
    159     uint32_t ref;
    160     Object *parent;
    161 };
    162 
    163 /**
    164  * DECLARE_INSTANCE_CHECKER:
    165  * @InstanceType: instance struct name
    166  * @OBJ_NAME: the object name in uppercase with underscore separators
    167  * @TYPENAME: type name
    168  *
    169  * Direct usage of this macro should be avoided, and the complete
    170  * OBJECT_DECLARE_TYPE macro is recommended instead.
    171  *
    172  * This macro will provide the instance type cast functions for a
    173  * QOM type.
    174  */
    175 #define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
    176     static inline G_GNUC_UNUSED InstanceType * \
    177     OBJ_NAME(const void *obj) \
    178     { return OBJECT_CHECK(InstanceType, obj, TYPENAME); }
    179 
    180 /**
    181  * DECLARE_CLASS_CHECKERS:
    182  * @ClassType: class struct name
    183  * @OBJ_NAME: the object name in uppercase with underscore separators
    184  * @TYPENAME: type name
    185  *
    186  * Direct usage of this macro should be avoided, and the complete
    187  * OBJECT_DECLARE_TYPE macro is recommended instead.
    188  *
    189  * This macro will provide the class type cast functions for a
    190  * QOM type.
    191  */
    192 #define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \
    193     static inline G_GNUC_UNUSED ClassType * \
    194     OBJ_NAME##_GET_CLASS(const void *obj) \
    195     { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \
    196     \
    197     static inline G_GNUC_UNUSED ClassType * \
    198     OBJ_NAME##_CLASS(const void *klass) \
    199     { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); }
    200 
    201 /**
    202  * DECLARE_OBJ_CHECKERS:
    203  * @InstanceType: instance struct name
    204  * @ClassType: class struct name
    205  * @OBJ_NAME: the object name in uppercase with underscore separators
    206  * @TYPENAME: type name
    207  *
    208  * Direct usage of this macro should be avoided, and the complete
    209  * OBJECT_DECLARE_TYPE macro is recommended instead.
    210  *
    211  * This macro will provide the three standard type cast functions for a
    212  * QOM type.
    213  */
    214 #define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \
    215     DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
    216     \
    217     DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME)
    218 
    219 /**
    220  * OBJECT_DECLARE_TYPE:
    221  * @InstanceType: instance struct name
    222  * @ClassType: class struct name
    223  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
    224  *
    225  * This macro is typically used in a header file, and will:
    226  *
    227  *   - create the typedefs for the object and class structs
    228  *   - register the type for use with g_autoptr
    229  *   - provide three standard type cast functions
    230  *
    231  * The object struct and class struct need to be declared manually.
    232  */
    233 #define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \
    234     typedef struct InstanceType InstanceType; \
    235     typedef struct ClassType ClassType; \
    236     \
    237     G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
    238     \
    239     DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \
    240                          MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
    241 
    242 /**
    243  * OBJECT_DECLARE_SIMPLE_TYPE:
    244  * @InstanceType: instance struct name
    245  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
    246  *
    247  * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct
    248  * declared.
    249  *
    250  * This macro should be used unless the class struct needs to have
    251  * virtual methods declared.
    252  */
    253 #define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \
    254     typedef struct InstanceType InstanceType; \
    255     \
    256     G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
    257     \
    258     DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
    259 
    260 
    261 /**
    262  * OBJECT_DEFINE_TYPE_EXTENDED:
    263  * @ModuleObjName: the object name with initial caps
    264  * @module_obj_name: the object name in lowercase with underscore separators
    265  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
    266  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
    267  *                          separators
    268  * @ABSTRACT: boolean flag to indicate whether the object can be instantiated
    269  * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
    270  *
    271  * This macro is typically used in a source file, and will:
    272  *
    273  *   - declare prototypes for _finalize, _class_init and _init methods
    274  *   - declare the TypeInfo struct instance
    275  *   - provide the constructor to register the type
    276  *
    277  * After using this macro, implementations of the _finalize, _class_init,
    278  * and _init methods need to be written. Any of these can be zero-line
    279  * no-op impls if no special logic is required for a given type.
    280  *
    281  * This macro should rarely be used, instead one of the more specialized
    282  * macros is usually a better choice.
    283  */
    284 #define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
    285                                     MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
    286                                     ABSTRACT, ...) \
    287     static void \
    288     module_obj_name##_finalize(Object *obj); \
    289     static void \
    290     module_obj_name##_class_init(ObjectClass *oc, void *data); \
    291     static void \
    292     module_obj_name##_init(Object *obj); \
    293     \
    294     static const TypeInfo module_obj_name##_info = { \
    295         .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \
    296         .name = TYPE_##MODULE_OBJ_NAME, \
    297         .instance_size = sizeof(ModuleObjName), \
    298         .instance_align = __alignof__(ModuleObjName), \
    299         .instance_init = module_obj_name##_init, \
    300         .instance_finalize = module_obj_name##_finalize, \
    301         .class_size = sizeof(ModuleObjName##Class), \
    302         .class_init = module_obj_name##_class_init, \
    303         .abstract = ABSTRACT, \
    304         .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \
    305     }; \
    306     \
    307     static void \
    308     module_obj_name##_register_types(void) \
    309     { \
    310         type_register_static(&module_obj_name##_info); \
    311     } \
    312     type_init(module_obj_name##_register_types);
    313 
    314 /**
    315  * OBJECT_DEFINE_TYPE:
    316  * @ModuleObjName: the object name with initial caps
    317  * @module_obj_name: the object name in lowercase with underscore separators
    318  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
    319  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
    320  *                          separators
    321  *
    322  * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
    323  * for the common case of a non-abstract type, without any interfaces.
    324  */
    325 #define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \
    326                            PARENT_MODULE_OBJ_NAME) \
    327     OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
    328                                 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
    329                                 false, { NULL })
    330 
    331 /**
    332  * OBJECT_DEFINE_TYPE_WITH_INTERFACES:
    333  * @ModuleObjName: the object name with initial caps
    334  * @module_obj_name: the object name in lowercase with underscore separators
    335  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
    336  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
    337  *                          separators
    338  * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
    339  *
    340  * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
    341  * for the common case of a non-abstract type, with one or more implemented
    342  * interfaces.
    343  *
    344  * Note when passing the list of interfaces, be sure to include the final
    345  * NULL entry, e.g.  { TYPE_USER_CREATABLE }, { NULL }
    346  */
    347 #define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \
    348                                            MODULE_OBJ_NAME, \
    349                                            PARENT_MODULE_OBJ_NAME, ...) \
    350     OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
    351                                 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
    352                                 false, __VA_ARGS__)
    353 
    354 /**
    355  * OBJECT_DEFINE_ABSTRACT_TYPE:
    356  * @ModuleObjName: the object name with initial caps
    357  * @module_obj_name: the object name in lowercase with underscore separators
    358  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
    359  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
    360  *                          separators
    361  *
    362  * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
    363  * for defining an abstract type, without any interfaces.
    364  */
    365 #define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \
    366                                     MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \
    367     OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
    368                                 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
    369                                 true, { NULL })
    370 
    371 /**
    372  * struct TypeInfo:
    373  * @name: The name of the type.
    374  * @parent: The name of the parent type.
    375  * @instance_size: The size of the object (derivative of #Object).  If
    376  *   @instance_size is 0, then the size of the object will be the size of the
    377  *   parent object.
    378  * @instance_align: The required alignment of the object.  If @instance_align
    379  *   is 0, then normal malloc alignment is sufficient; if non-zero, then we
    380  *   must use qemu_memalign for allocation.
    381  * @instance_init: This function is called to initialize an object.  The parent
    382  *   class will have already been initialized so the type is only responsible
    383  *   for initializing its own members.
    384  * @instance_post_init: This function is called to finish initialization of
    385  *   an object, after all @instance_init functions were called.
    386  * @instance_finalize: This function is called during object destruction.  This
    387  *   is called before the parent @instance_finalize function has been called.
    388  *   An object should only free the members that are unique to its type in this
    389  *   function.
    390  * @abstract: If this field is true, then the class is considered abstract and
    391  *   cannot be directly instantiated.
    392  * @class_size: The size of the class object (derivative of #ObjectClass)
    393  *   for this object.  If @class_size is 0, then the size of the class will be
    394  *   assumed to be the size of the parent class.  This allows a type to avoid
    395  *   implementing an explicit class type if they are not adding additional
    396  *   virtual functions.
    397  * @class_init: This function is called after all parent class initialization
    398  *   has occurred to allow a class to set its default virtual method pointers.
    399  *   This is also the function to use to override virtual methods from a parent
    400  *   class.
    401  * @class_base_init: This function is called for all base classes after all
    402  *   parent class initialization has occurred, but before the class itself
    403  *   is initialized.  This is the function to use to undo the effects of
    404  *   memcpy from the parent class to the descendants.
    405  * @class_data: Data to pass to the @class_init,
    406  *   @class_base_init. This can be useful when building dynamic
    407  *   classes.
    408  * @interfaces: The list of interfaces associated with this type.  This
    409  *   should point to a static array that's terminated with a zero filled
    410  *   element.
    411  */
    412 struct TypeInfo
    413 {
    414     const char *name;
    415     const char *parent;
    416 
    417     size_t instance_size;
    418     size_t instance_align;
    419     void (*instance_init)(Object *obj);
    420     void (*instance_post_init)(Object *obj);
    421     void (*instance_finalize)(Object *obj);
    422 
    423     bool abstract;
    424     size_t class_size;
    425 
    426     void (*class_init)(ObjectClass *klass, void *data);
    427     void (*class_base_init)(ObjectClass *klass, void *data);
    428     void *class_data;
    429 
    430     InterfaceInfo *interfaces;
    431 };
    432 
    433 /**
    434  * OBJECT:
    435  * @obj: A derivative of #Object
    436  *
    437  * Converts an object to a #Object.  Since all objects are #Objects,
    438  * this function will always succeed.
    439  */
    440 #define OBJECT(obj) \
    441     ((Object *)(obj))
    442 
    443 /**
    444  * OBJECT_CLASS:
    445  * @class: A derivative of #ObjectClass.
    446  *
    447  * Converts a class to an #ObjectClass.  Since all objects are #Objects,
    448  * this function will always succeed.
    449  */
    450 #define OBJECT_CLASS(class) \
    451     ((ObjectClass *)(class))
    452 
    453 /**
    454  * OBJECT_CHECK:
    455  * @type: The C type to use for the return value.
    456  * @obj: A derivative of @type to cast.
    457  * @name: The QOM typename of @type
    458  *
    459  * A type safe version of @object_dynamic_cast_assert.  Typically each class
    460  * will define a macro based on this type to perform type safe dynamic_casts to
    461  * this object type.
    462  *
    463  * If an invalid object is passed to this function, a run time assert will be
    464  * generated.
    465  */
    466 #define OBJECT_CHECK(type, obj, name) \
    467     ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
    468                                         __FILE__, __LINE__, __func__))
    469 
    470 /**
    471  * OBJECT_CLASS_CHECK:
    472  * @class_type: The C type to use for the return value.
    473  * @class: A derivative class of @class_type to cast.
    474  * @name: the QOM typename of @class_type.
    475  *
    476  * A type safe version of @object_class_dynamic_cast_assert.  This macro is
    477  * typically wrapped by each type to perform type safe casts of a class to a
    478  * specific class type.
    479  */
    480 #define OBJECT_CLASS_CHECK(class_type, class, name) \
    481     ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
    482                                                __FILE__, __LINE__, __func__))
    483 
    484 /**
    485  * OBJECT_GET_CLASS:
    486  * @class: The C type to use for the return value.
    487  * @obj: The object to obtain the class for.
    488  * @name: The QOM typename of @obj.
    489  *
    490  * This function will return a specific class for a given object.  Its generally
    491  * used by each type to provide a type safe macro to get a specific class type
    492  * from an object.
    493  */
    494 #define OBJECT_GET_CLASS(class, obj, name) \
    495     OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
    496 
    497 /**
    498  * struct InterfaceInfo:
    499  * @type: The name of the interface.
    500  *
    501  * The information associated with an interface.
    502  */
    503 struct InterfaceInfo {
    504     const char *type;
    505 };
    506 
    507 /**
    508  * struct InterfaceClass:
    509  * @parent_class: the base class
    510  *
    511  * The class for all interfaces.  Subclasses of this class should only add
    512  * virtual methods.
    513  */
    514 struct InterfaceClass
    515 {
    516     ObjectClass parent_class;
    517     /* private: */
    518     ObjectClass *concrete_class;
    519     Type interface_type;
    520 };
    521 
    522 #define TYPE_INTERFACE "interface"
    523 
    524 /**
    525  * INTERFACE_CLASS:
    526  * @klass: class to cast from
    527  * Returns: An #InterfaceClass or raise an error if cast is invalid
    528  */
    529 #define INTERFACE_CLASS(klass) \
    530     OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
    531 
    532 /**
    533  * INTERFACE_CHECK:
    534  * @interface: the type to return
    535  * @obj: the object to convert to an interface
    536  * @name: the interface type name
    537  *
    538  * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
    539  */
    540 #define INTERFACE_CHECK(interface, obj, name) \
    541     ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
    542                                              __FILE__, __LINE__, __func__))
    543 
    544 /**
    545  * object_new_with_class:
    546  * @klass: The class to instantiate.
    547  *
    548  * This function will initialize a new object using heap allocated memory.
    549  * The returned object has a reference count of 1, and will be freed when
    550  * the last reference is dropped.
    551  *
    552  * Returns: The newly allocated and instantiated object.
    553  */
    554 Object *object_new_with_class(ObjectClass *klass);
    555 
    556 /**
    557  * object_new:
    558  * @typename: The name of the type of the object to instantiate.
    559  *
    560  * This function will initialize a new object using heap allocated memory.
    561  * The returned object has a reference count of 1, and will be freed when
    562  * the last reference is dropped.
    563  *
    564  * Returns: The newly allocated and instantiated object.
    565  */
    566 Object *object_new(const char *typename);
    567 
    568 /**
    569  * object_new_with_props:
    570  * @typename:  The name of the type of the object to instantiate.
    571  * @parent: the parent object
    572  * @id: The unique ID of the object
    573  * @errp: pointer to error object
    574  * @...: list of property names and values
    575  *
    576  * This function will initialize a new object using heap allocated memory.
    577  * The returned object has a reference count of 1, and will be freed when
    578  * the last reference is dropped.
    579  *
    580  * The @id parameter will be used when registering the object as a
    581  * child of @parent in the composition tree.
    582  *
    583  * The variadic parameters are a list of pairs of (propname, propvalue)
    584  * strings. The propname of %NULL indicates the end of the property
    585  * list. If the object implements the user creatable interface, the
    586  * object will be marked complete once all the properties have been
    587  * processed.
    588  *
    589  * .. code-block:: c
    590  *    :caption: Creating an object with properties
    591  *
    592  *      Error *err = NULL;
    593  *      Object *obj;
    594  *
    595  *      obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
    596  *                                  object_get_objects_root(),
    597  *                                  "hostmem0",
    598  *                                  &err,
    599  *                                  "share", "yes",
    600  *                                  "mem-path", "/dev/shm/somefile",
    601  *                                  "prealloc", "yes",
    602  *                                  "size", "1048576",
    603  *                                  NULL);
    604  *
    605  *      if (!obj) {
    606  *        error_reportf_err(err, "Cannot create memory backend: ");
    607  *      }
    608  *
    609  * The returned object will have one stable reference maintained
    610  * for as long as it is present in the object hierarchy.
    611  *
    612  * Returns: The newly allocated, instantiated & initialized object.
    613  */
    614 Object *object_new_with_props(const char *typename,
    615                               Object *parent,
    616                               const char *id,
    617                               Error **errp,
    618                               ...) G_GNUC_NULL_TERMINATED;
    619 
    620 /**
    621  * object_new_with_propv:
    622  * @typename:  The name of the type of the object to instantiate.
    623  * @parent: the parent object
    624  * @id: The unique ID of the object
    625  * @errp: pointer to error object
    626  * @vargs: list of property names and values
    627  *
    628  * See object_new_with_props() for documentation.
    629  */
    630 Object *object_new_with_propv(const char *typename,
    631                               Object *parent,
    632                               const char *id,
    633                               Error **errp,
    634                               va_list vargs);
    635 
    636 bool object_apply_global_props(Object *obj, const GPtrArray *props,
    637                                Error **errp);
    638 void object_set_machine_compat_props(GPtrArray *compat_props);
    639 void object_set_accelerator_compat_props(GPtrArray *compat_props);
    640 void object_register_sugar_prop(const char *driver, const char *prop,
    641                                 const char *value, bool optional);
    642 void object_apply_compat_props(Object *obj);
    643 
    644 /**
    645  * object_set_props:
    646  * @obj: the object instance to set properties on
    647  * @errp: pointer to error object
    648  * @...: list of property names and values
    649  *
    650  * This function will set a list of properties on an existing object
    651  * instance.
    652  *
    653  * The variadic parameters are a list of pairs of (propname, propvalue)
    654  * strings. The propname of %NULL indicates the end of the property
    655  * list.
    656  *
    657  * .. code-block:: c
    658  *    :caption: Update an object's properties
    659  *
    660  *      Error *err = NULL;
    661  *      Object *obj = ...get / create object...;
    662  *
    663  *      if (!object_set_props(obj,
    664  *                            &err,
    665  *                            "share", "yes",
    666  *                            "mem-path", "/dev/shm/somefile",
    667  *                            "prealloc", "yes",
    668  *                            "size", "1048576",
    669  *                            NULL)) {
    670  *        error_reportf_err(err, "Cannot set properties: ");
    671  *      }
    672  *
    673  * The returned object will have one stable reference maintained
    674  * for as long as it is present in the object hierarchy.
    675  *
    676  * Returns: %true on success, %false on error.
    677  */
    678 bool object_set_props(Object *obj, Error **errp, ...) G_GNUC_NULL_TERMINATED;
    679 
    680 /**
    681  * object_set_propv:
    682  * @obj: the object instance to set properties on
    683  * @errp: pointer to error object
    684  * @vargs: list of property names and values
    685  *
    686  * See object_set_props() for documentation.
    687  *
    688  * Returns: %true on success, %false on error.
    689  */
    690 bool object_set_propv(Object *obj, Error **errp, va_list vargs);
    691 
    692 /**
    693  * object_initialize:
    694  * @obj: A pointer to the memory to be used for the object.
    695  * @size: The maximum size available at @obj for the object.
    696  * @typename: The name of the type of the object to instantiate.
    697  *
    698  * This function will initialize an object.  The memory for the object should
    699  * have already been allocated.  The returned object has a reference count of 1,
    700  * and will be finalized when the last reference is dropped.
    701  */
    702 void object_initialize(void *obj, size_t size, const char *typename);
    703 
    704 /**
    705  * object_initialize_child_with_props:
    706  * @parentobj: The parent object to add a property to
    707  * @propname: The name of the property
    708  * @childobj: A pointer to the memory to be used for the object.
    709  * @size: The maximum size available at @childobj for the object.
    710  * @type: The name of the type of the object to instantiate.
    711  * @errp: If an error occurs, a pointer to an area to store the error
    712  * @...: list of property names and values
    713  *
    714  * This function will initialize an object. The memory for the object should
    715  * have already been allocated. The object will then be added as child property
    716  * to a parent with object_property_add_child() function. The returned object
    717  * has a reference count of 1 (for the "child<...>" property from the parent),
    718  * so the object will be finalized automatically when the parent gets removed.
    719  *
    720  * The variadic parameters are a list of pairs of (propname, propvalue)
    721  * strings. The propname of %NULL indicates the end of the property list.
    722  * If the object implements the user creatable interface, the object will
    723  * be marked complete once all the properties have been processed.
    724  *
    725  * Returns: %true on success, %false on failure.
    726  */
    727 bool object_initialize_child_with_props(Object *parentobj,
    728                              const char *propname,
    729                              void *childobj, size_t size, const char *type,
    730                              Error **errp, ...) G_GNUC_NULL_TERMINATED;
    731 
    732 /**
    733  * object_initialize_child_with_propsv:
    734  * @parentobj: The parent object to add a property to
    735  * @propname: The name of the property
    736  * @childobj: A pointer to the memory to be used for the object.
    737  * @size: The maximum size available at @childobj for the object.
    738  * @type: The name of the type of the object to instantiate.
    739  * @errp: If an error occurs, a pointer to an area to store the error
    740  * @vargs: list of property names and values
    741  *
    742  * See object_initialize_child() for documentation.
    743  *
    744  * Returns: %true on success, %false on failure.
    745  */
    746 bool object_initialize_child_with_propsv(Object *parentobj,
    747                               const char *propname,
    748                               void *childobj, size_t size, const char *type,
    749                               Error **errp, va_list vargs);
    750 
    751 /**
    752  * object_initialize_child:
    753  * @parent: The parent object to add a property to
    754  * @propname: The name of the property
    755  * @child: A precisely typed pointer to the memory to be used for the
    756  * object.
    757  * @type: The name of the type of the object to instantiate.
    758  *
    759  * This is like::
    760  *
    761  *   object_initialize_child_with_props(parent, propname,
    762  *                                      child, sizeof(*child), type,
    763  *                                      &error_abort, NULL)
    764  */
    765 #define object_initialize_child(parent, propname, child, type)          \
    766     object_initialize_child_internal((parent), (propname),              \
    767                                      (child), sizeof(*(child)), (type))
    768 void object_initialize_child_internal(Object *parent, const char *propname,
    769                                       void *child, size_t size,
    770                                       const char *type);
    771 
    772 /**
    773  * object_dynamic_cast:
    774  * @obj: The object to cast.
    775  * @typename: The @typename to cast to.
    776  *
    777  * This function will determine if @obj is-a @typename.  @obj can refer to an
    778  * object or an interface associated with an object.
    779  *
    780  * Returns: This function returns @obj on success or #NULL on failure.
    781  */
    782 Object *object_dynamic_cast(Object *obj, const char *typename);
    783 
    784 /**
    785  * object_dynamic_cast_assert:
    786  * @obj: The object to cast.
    787  * @typename: The @typename to cast to.
    788  * @file: Source code file where function was called
    789  * @line: Source code line where function was called
    790  * @func: Name of function where this function was called
    791  *
    792  * See object_dynamic_cast() for a description of the parameters of this
    793  * function.  The only difference in behavior is that this function asserts
    794  * instead of returning #NULL on failure if QOM cast debugging is enabled.
    795  * This function is not meant to be called directly, but only through
    796  * the wrapper macro OBJECT_CHECK.
    797  */
    798 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
    799                                    const char *file, int line, const char *func);
    800 
    801 /**
    802  * object_get_class:
    803  * @obj: A derivative of #Object
    804  *
    805  * Returns: The #ObjectClass of the type associated with @obj.
    806  */
    807 ObjectClass *object_get_class(Object *obj);
    808 
    809 /**
    810  * object_get_typename:
    811  * @obj: A derivative of #Object.
    812  *
    813  * Returns: The QOM typename of @obj.
    814  */
    815 const char *object_get_typename(const Object *obj);
    816 
    817 /**
    818  * type_register_static:
    819  * @info: The #TypeInfo of the new type.
    820  *
    821  * @info and all of the strings it points to should exist for the life time
    822  * that the type is registered.
    823  *
    824  * Returns: the new #Type.
    825  */
    826 Type type_register_static(const TypeInfo *info);
    827 
    828 /**
    829  * type_register:
    830  * @info: The #TypeInfo of the new type
    831  *
    832  * Unlike type_register_static(), this call does not require @info or its
    833  * string members to continue to exist after the call returns.
    834  *
    835  * Returns: the new #Type.
    836  */
    837 Type type_register(const TypeInfo *info);
    838 
    839 /**
    840  * type_register_static_array:
    841  * @infos: The array of the new type #TypeInfo structures.
    842  * @nr_infos: number of entries in @infos
    843  *
    844  * @infos and all of the strings it points to should exist for the life time
    845  * that the type is registered.
    846  */
    847 void type_register_static_array(const TypeInfo *infos, int nr_infos);
    848 
    849 /**
    850  * DEFINE_TYPES:
    851  * @type_array: The array containing #TypeInfo structures to register
    852  *
    853  * @type_array should be static constant that exists for the life time
    854  * that the type is registered.
    855  */
    856 #define DEFINE_TYPES(type_array)                                            \
    857 static void do_qemu_init_ ## type_array(void)                               \
    858 {                                                                           \
    859     type_register_static_array(type_array, ARRAY_SIZE(type_array));         \
    860 }                                                                           \
    861 type_init(do_qemu_init_ ## type_array)
    862 
    863 /**
    864  * type_print_class_properties:
    865  * @type: a QOM class name
    866  *
    867  * Print the object's class properties to stdout or the monitor.
    868  * Return whether an object was found.
    869  */
    870 bool type_print_class_properties(const char *type);
    871 
    872 /**
    873  * object_set_properties_from_keyval:
    874  * @obj: a QOM object
    875  * @qdict: a dictionary with the properties to be set
    876  * @from_json: true if leaf values of @qdict are typed, false if they
    877  * are strings
    878  * @errp: pointer to error object
    879  *
    880  * For each key in the dictionary, parse the value string if needed,
    881  * then set the corresponding property in @obj.
    882  */
    883 void object_set_properties_from_keyval(Object *obj, const QDict *qdict,
    884                                        bool from_json, Error **errp);
    885 
    886 /**
    887  * object_class_dynamic_cast_assert:
    888  * @klass: The #ObjectClass to attempt to cast.
    889  * @typename: The QOM typename of the class to cast to.
    890  * @file: Source code file where function was called
    891  * @line: Source code line where function was called
    892  * @func: Name of function where this function was called
    893  *
    894  * See object_class_dynamic_cast() for a description of the parameters
    895  * of this function.  The only difference in behavior is that this function
    896  * asserts instead of returning #NULL on failure if QOM cast debugging is
    897  * enabled.  This function is not meant to be called directly, but only through
    898  * the wrapper macro OBJECT_CLASS_CHECK.
    899  */
    900 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
    901                                               const char *typename,
    902                                               const char *file, int line,
    903                                               const char *func);
    904 
    905 /**
    906  * object_class_dynamic_cast:
    907  * @klass: The #ObjectClass to attempt to cast.
    908  * @typename: The QOM typename of the class to cast to.
    909  *
    910  * Returns: If @typename is a class, this function returns @klass if
    911  * @typename is a subtype of @klass, else returns #NULL.
    912  *
    913  * If @typename is an interface, this function returns the interface
    914  * definition for @klass if @klass implements it unambiguously; #NULL
    915  * is returned if @klass does not implement the interface or if multiple
    916  * classes or interfaces on the hierarchy leading to @klass implement
    917  * it.  (FIXME: perhaps this can be detected at type definition time?)
    918  */
    919 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
    920                                        const char *typename);
    921 
    922 /**
    923  * object_class_get_parent:
    924  * @klass: The class to obtain the parent for.
    925  *
    926  * Returns: The parent for @klass or %NULL if none.
    927  */
    928 ObjectClass *object_class_get_parent(ObjectClass *klass);
    929 
    930 /**
    931  * object_class_get_name:
    932  * @klass: The class to obtain the QOM typename for.
    933  *
    934  * Returns: The QOM typename for @klass.
    935  */
    936 const char *object_class_get_name(ObjectClass *klass);
    937 
    938 /**
    939  * object_class_is_abstract:
    940  * @klass: The class to obtain the abstractness for.
    941  *
    942  * Returns: %true if @klass is abstract, %false otherwise.
    943  */
    944 bool object_class_is_abstract(ObjectClass *klass);
    945 
    946 /**
    947  * object_class_by_name:
    948  * @typename: The QOM typename to obtain the class for.
    949  *
    950  * Returns: The class for @typename or %NULL if not found.
    951  */
    952 ObjectClass *object_class_by_name(const char *typename);
    953 
    954 /**
    955  * module_object_class_by_name:
    956  * @typename: The QOM typename to obtain the class for.
    957  *
    958  * For objects which might be provided by a module.  Behaves like
    959  * object_class_by_name, but additionally tries to load the module
    960  * needed in case the class is not available.
    961  *
    962  * Returns: The class for @typename or %NULL if not found.
    963  */
    964 ObjectClass *module_object_class_by_name(const char *typename);
    965 
    966 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
    967                           const char *implements_type, bool include_abstract,
    968                           void *opaque);
    969 
    970 /**
    971  * object_class_get_list:
    972  * @implements_type: The type to filter for, including its derivatives.
    973  * @include_abstract: Whether to include abstract classes.
    974  *
    975  * Returns: A singly-linked list of the classes in reverse hashtable order.
    976  */
    977 GSList *object_class_get_list(const char *implements_type,
    978                               bool include_abstract);
    979 
    980 /**
    981  * object_class_get_list_sorted:
    982  * @implements_type: The type to filter for, including its derivatives.
    983  * @include_abstract: Whether to include abstract classes.
    984  *
    985  * Returns: A singly-linked list of the classes in alphabetical
    986  * case-insensitive order.
    987  */
    988 GSList *object_class_get_list_sorted(const char *implements_type,
    989                               bool include_abstract);
    990 
    991 /**
    992  * object_ref:
    993  * @obj: the object
    994  *
    995  * Increase the reference count of a object.  A object cannot be freed as long
    996  * as its reference count is greater than zero.
    997  * Returns: @obj
    998  */
    999 Object *object_ref(void *obj);
   1000 
   1001 /**
   1002  * object_unref:
   1003  * @obj: the object
   1004  *
   1005  * Decrease the reference count of a object.  A object cannot be freed as long
   1006  * as its reference count is greater than zero.
   1007  */
   1008 void object_unref(void *obj);
   1009 
   1010 /**
   1011  * object_property_try_add:
   1012  * @obj: the object to add a property to
   1013  * @name: the name of the property.  This can contain any character except for
   1014  *  a forward slash.  In general, you should use hyphens '-' instead of
   1015  *  underscores '_' when naming properties.
   1016  * @type: the type name of the property.  This namespace is pretty loosely
   1017  *   defined.  Sub namespaces are constructed by using a prefix and then
   1018  *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
   1019  *   'link' namespace would be 'link<virtio-net-pci>'.
   1020  * @get: The getter to be called to read a property.  If this is NULL, then
   1021  *   the property cannot be read.
   1022  * @set: the setter to be called to write a property.  If this is NULL,
   1023  *   then the property cannot be written.
   1024  * @release: called when the property is removed from the object.  This is
   1025  *   meant to allow a property to free its opaque upon object
   1026  *   destruction.  This may be NULL.
   1027  * @opaque: an opaque pointer to pass to the callbacks for the property
   1028  * @errp: pointer to error object
   1029  *
   1030  * Returns: The #ObjectProperty; this can be used to set the @resolve
   1031  * callback for child and link properties.
   1032  */
   1033 ObjectProperty *object_property_try_add(Object *obj, const char *name,
   1034                                         const char *type,
   1035                                         ObjectPropertyAccessor *get,
   1036                                         ObjectPropertyAccessor *set,
   1037                                         ObjectPropertyRelease *release,
   1038                                         void *opaque, Error **errp);
   1039 
   1040 /**
   1041  * object_property_add:
   1042  * Same as object_property_try_add() with @errp hardcoded to
   1043  * &error_abort.
   1044  *
   1045  * @obj: the object to add a property to
   1046  * @name: the name of the property.  This can contain any character except for
   1047  *  a forward slash.  In general, you should use hyphens '-' instead of
   1048  *  underscores '_' when naming properties.
   1049  * @type: the type name of the property.  This namespace is pretty loosely
   1050  *   defined.  Sub namespaces are constructed by using a prefix and then
   1051  *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
   1052  *   'link' namespace would be 'link<virtio-net-pci>'.
   1053  * @get: The getter to be called to read a property.  If this is NULL, then
   1054  *   the property cannot be read.
   1055  * @set: the setter to be called to write a property.  If this is NULL,
   1056  *   then the property cannot be written.
   1057  * @release: called when the property is removed from the object.  This is
   1058  *   meant to allow a property to free its opaque upon object
   1059  *   destruction.  This may be NULL.
   1060  * @opaque: an opaque pointer to pass to the callbacks for the property
   1061  */
   1062 ObjectProperty *object_property_add(Object *obj, const char *name,
   1063                                     const char *type,
   1064                                     ObjectPropertyAccessor *get,
   1065                                     ObjectPropertyAccessor *set,
   1066                                     ObjectPropertyRelease *release,
   1067                                     void *opaque);
   1068 
   1069 void object_property_del(Object *obj, const char *name);
   1070 
   1071 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
   1072                                           const char *type,
   1073                                           ObjectPropertyAccessor *get,
   1074                                           ObjectPropertyAccessor *set,
   1075                                           ObjectPropertyRelease *release,
   1076                                           void *opaque);
   1077 
   1078 /**
   1079  * object_property_set_default_bool:
   1080  * @prop: the property to set
   1081  * @value: the value to be written to the property
   1082  *
   1083  * Set the property default value.
   1084  */
   1085 void object_property_set_default_bool(ObjectProperty *prop, bool value);
   1086 
   1087 /**
   1088  * object_property_set_default_str:
   1089  * @prop: the property to set
   1090  * @value: the value to be written to the property
   1091  *
   1092  * Set the property default value.
   1093  */
   1094 void object_property_set_default_str(ObjectProperty *prop, const char *value);
   1095 
   1096 /**
   1097  * object_property_set_default_int:
   1098  * @prop: the property to set
   1099  * @value: the value to be written to the property
   1100  *
   1101  * Set the property default value.
   1102  */
   1103 void object_property_set_default_int(ObjectProperty *prop, int64_t value);
   1104 
   1105 /**
   1106  * object_property_set_default_uint:
   1107  * @prop: the property to set
   1108  * @value: the value to be written to the property
   1109  *
   1110  * Set the property default value.
   1111  */
   1112 void object_property_set_default_uint(ObjectProperty *prop, uint64_t value);
   1113 
   1114 /**
   1115  * object_property_find:
   1116  * @obj: the object
   1117  * @name: the name of the property
   1118  *
   1119  * Look up a property for an object.
   1120  *
   1121  * Return its #ObjectProperty if found, or NULL.
   1122  */
   1123 ObjectProperty *object_property_find(Object *obj, const char *name);
   1124 
   1125 /**
   1126  * object_property_find_err:
   1127  * @obj: the object
   1128  * @name: the name of the property
   1129  * @errp: returns an error if this function fails
   1130  *
   1131  * Look up a property for an object.
   1132  *
   1133  * Return its #ObjectProperty if found, or NULL.
   1134  */
   1135 ObjectProperty *object_property_find_err(Object *obj,
   1136                                          const char *name,
   1137                                          Error **errp);
   1138 
   1139 /**
   1140  * object_class_property_find:
   1141  * @klass: the object class
   1142  * @name: the name of the property
   1143  *
   1144  * Look up a property for an object class.
   1145  *
   1146  * Return its #ObjectProperty if found, or NULL.
   1147  */
   1148 ObjectProperty *object_class_property_find(ObjectClass *klass,
   1149                                            const char *name);
   1150 
   1151 /**
   1152  * object_class_property_find_err:
   1153  * @klass: the object class
   1154  * @name: the name of the property
   1155  * @errp: returns an error if this function fails
   1156  *
   1157  * Look up a property for an object class.
   1158  *
   1159  * Return its #ObjectProperty if found, or NULL.
   1160  */
   1161 ObjectProperty *object_class_property_find_err(ObjectClass *klass,
   1162                                                const char *name,
   1163                                                Error **errp);
   1164 
   1165 typedef struct ObjectPropertyIterator {
   1166     ObjectClass *nextclass;
   1167     GHashTableIter iter;
   1168 } ObjectPropertyIterator;
   1169 
   1170 /**
   1171  * object_property_iter_init:
   1172  * @iter: the iterator instance
   1173  * @obj: the object
   1174  *
   1175  * Initializes an iterator for traversing all properties
   1176  * registered against an object instance, its class and all parent classes.
   1177  *
   1178  * It is forbidden to modify the property list while iterating,
   1179  * whether removing or adding properties.
   1180  *
   1181  * Typical usage pattern would be
   1182  *
   1183  * .. code-block:: c
   1184  *    :caption: Using object property iterators
   1185  *
   1186  *      ObjectProperty *prop;
   1187  *      ObjectPropertyIterator iter;
   1188  *
   1189  *      object_property_iter_init(&iter, obj);
   1190  *      while ((prop = object_property_iter_next(&iter))) {
   1191  *        ... do something with prop ...
   1192  *      }
   1193  */
   1194 void object_property_iter_init(ObjectPropertyIterator *iter,
   1195                                Object *obj);
   1196 
   1197 /**
   1198  * object_class_property_iter_init:
   1199  * @iter: the iterator instance
   1200  * @klass: the class
   1201  *
   1202  * Initializes an iterator for traversing all properties
   1203  * registered against an object class and all parent classes.
   1204  *
   1205  * It is forbidden to modify the property list while iterating,
   1206  * whether removing or adding properties.
   1207  *
   1208  * This can be used on abstract classes as it does not create a temporary
   1209  * instance.
   1210  */
   1211 void object_class_property_iter_init(ObjectPropertyIterator *iter,
   1212                                      ObjectClass *klass);
   1213 
   1214 /**
   1215  * object_property_iter_next:
   1216  * @iter: the iterator instance
   1217  *
   1218  * Return the next available property. If no further properties
   1219  * are available, a %NULL value will be returned and the @iter
   1220  * pointer should not be used again after this point without
   1221  * re-initializing it.
   1222  *
   1223  * Returns: the next property, or %NULL when all properties
   1224  * have been traversed.
   1225  */
   1226 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
   1227 
   1228 void object_unparent(Object *obj);
   1229 
   1230 /**
   1231  * object_property_get:
   1232  * @obj: the object
   1233  * @name: the name of the property
   1234  * @v: the visitor that will receive the property value.  This should be an
   1235  *   Output visitor and the data will be written with @name as the name.
   1236  * @errp: returns an error if this function fails
   1237  *
   1238  * Reads a property from a object.
   1239  *
   1240  * Returns: %true on success, %false on failure.
   1241  */
   1242 bool object_property_get(Object *obj, const char *name, Visitor *v,
   1243                          Error **errp);
   1244 
   1245 /**
   1246  * object_property_set_str:
   1247  * @obj: the object
   1248  * @name: the name of the property
   1249  * @value: the value to be written to the property
   1250  * @errp: returns an error if this function fails
   1251  *
   1252  * Writes a string value to a property.
   1253  *
   1254  * Returns: %true on success, %false on failure.
   1255  */
   1256 bool object_property_set_str(Object *obj, const char *name,
   1257                              const char *value, Error **errp);
   1258 
   1259 /**
   1260  * object_property_get_str:
   1261  * @obj: the object
   1262  * @name: the name of the property
   1263  * @errp: returns an error if this function fails
   1264  *
   1265  * Returns: the value of the property, converted to a C string, or NULL if
   1266  * an error occurs (including when the property value is not a string).
   1267  * The caller should free the string.
   1268  */
   1269 char *object_property_get_str(Object *obj, const char *name,
   1270                               Error **errp);
   1271 
   1272 /**
   1273  * object_property_set_link:
   1274  * @obj: the object
   1275  * @name: the name of the property
   1276  * @value: the value to be written to the property
   1277  * @errp: returns an error if this function fails
   1278  *
   1279  * Writes an object's canonical path to a property.
   1280  *
   1281  * If the link property was created with
   1282  * %OBJ_PROP_LINK_STRONG bit, the old target object is
   1283  * unreferenced, and a reference is added to the new target object.
   1284  *
   1285  * Returns: %true on success, %false on failure.
   1286  */
   1287 bool object_property_set_link(Object *obj, const char *name,
   1288                               Object *value, Error **errp);
   1289 
   1290 /**
   1291  * object_property_get_link:
   1292  * @obj: the object
   1293  * @name: the name of the property
   1294  * @errp: returns an error if this function fails
   1295  *
   1296  * Returns: the value of the property, resolved from a path to an Object,
   1297  * or NULL if an error occurs (including when the property value is not a
   1298  * string or not a valid object path).
   1299  */
   1300 Object *object_property_get_link(Object *obj, const char *name,
   1301                                  Error **errp);
   1302 
   1303 /**
   1304  * object_property_set_bool:
   1305  * @obj: the object
   1306  * @name: the name of the property
   1307  * @value: the value to be written to the property
   1308  * @errp: returns an error if this function fails
   1309  *
   1310  * Writes a bool value to a property.
   1311  *
   1312  * Returns: %true on success, %false on failure.
   1313  */
   1314 bool object_property_set_bool(Object *obj, const char *name,
   1315                               bool value, Error **errp);
   1316 
   1317 /**
   1318  * object_property_get_bool:
   1319  * @obj: the object
   1320  * @name: the name of the property
   1321  * @errp: returns an error if this function fails
   1322  *
   1323  * Returns: the value of the property, converted to a boolean, or false if
   1324  * an error occurs (including when the property value is not a bool).
   1325  */
   1326 bool object_property_get_bool(Object *obj, const char *name,
   1327                               Error **errp);
   1328 
   1329 /**
   1330  * object_property_set_int:
   1331  * @obj: the object
   1332  * @name: the name of the property
   1333  * @value: the value to be written to the property
   1334  * @errp: returns an error if this function fails
   1335  *
   1336  * Writes an integer value to a property.
   1337  *
   1338  * Returns: %true on success, %false on failure.
   1339  */
   1340 bool object_property_set_int(Object *obj, const char *name,
   1341                              int64_t value, Error **errp);
   1342 
   1343 /**
   1344  * object_property_get_int:
   1345  * @obj: the object
   1346  * @name: the name of the property
   1347  * @errp: returns an error if this function fails
   1348  *
   1349  * Returns: the value of the property, converted to an integer, or -1 if
   1350  * an error occurs (including when the property value is not an integer).
   1351  */
   1352 int64_t object_property_get_int(Object *obj, const char *name,
   1353                                 Error **errp);
   1354 
   1355 /**
   1356  * object_property_set_uint:
   1357  * @obj: the object
   1358  * @name: the name of the property
   1359  * @value: the value to be written to the property
   1360  * @errp: returns an error if this function fails
   1361  *
   1362  * Writes an unsigned integer value to a property.
   1363  *
   1364  * Returns: %true on success, %false on failure.
   1365  */
   1366 bool object_property_set_uint(Object *obj, const char *name,
   1367                               uint64_t value, Error **errp);
   1368 
   1369 /**
   1370  * object_property_get_uint:
   1371  * @obj: the object
   1372  * @name: the name of the property
   1373  * @errp: returns an error if this function fails
   1374  *
   1375  * Returns: the value of the property, converted to an unsigned integer, or 0
   1376  * an error occurs (including when the property value is not an integer).
   1377  */
   1378 uint64_t object_property_get_uint(Object *obj, const char *name,
   1379                                   Error **errp);
   1380 
   1381 /**
   1382  * object_property_get_enum:
   1383  * @obj: the object
   1384  * @name: the name of the property
   1385  * @typename: the name of the enum data type
   1386  * @errp: returns an error if this function fails
   1387  *
   1388  * Returns: the value of the property, converted to an integer (which
   1389  * can't be negative), or -1 on error (including when the property
   1390  * value is not an enum).
   1391  */
   1392 int object_property_get_enum(Object *obj, const char *name,
   1393                              const char *typename, Error **errp);
   1394 
   1395 /**
   1396  * object_property_set:
   1397  * @obj: the object
   1398  * @name: the name of the property
   1399  * @v: the visitor that will be used to write the property value.  This should
   1400  *   be an Input visitor and the data will be first read with @name as the
   1401  *   name and then written as the property value.
   1402  * @errp: returns an error if this function fails
   1403  *
   1404  * Writes a property to a object.
   1405  *
   1406  * Returns: %true on success, %false on failure.
   1407  */
   1408 bool object_property_set(Object *obj, const char *name, Visitor *v,
   1409                          Error **errp);
   1410 
   1411 /**
   1412  * object_property_parse:
   1413  * @obj: the object
   1414  * @name: the name of the property
   1415  * @string: the string that will be used to parse the property value.
   1416  * @errp: returns an error if this function fails
   1417  *
   1418  * Parses a string and writes the result into a property of an object.
   1419  *
   1420  * Returns: %true on success, %false on failure.
   1421  */
   1422 bool object_property_parse(Object *obj, const char *name,
   1423                            const char *string, Error **errp);
   1424 
   1425 /**
   1426  * object_property_print:
   1427  * @obj: the object
   1428  * @name: the name of the property
   1429  * @human: if true, print for human consumption
   1430  * @errp: returns an error if this function fails
   1431  *
   1432  * Returns a string representation of the value of the property.  The
   1433  * caller shall free the string.
   1434  */
   1435 char *object_property_print(Object *obj, const char *name, bool human,
   1436                             Error **errp);
   1437 
   1438 /**
   1439  * object_property_get_type:
   1440  * @obj: the object
   1441  * @name: the name of the property
   1442  * @errp: returns an error if this function fails
   1443  *
   1444  * Returns:  The type name of the property.
   1445  */
   1446 const char *object_property_get_type(Object *obj, const char *name,
   1447                                      Error **errp);
   1448 
   1449 /**
   1450  * object_get_root:
   1451  *
   1452  * Returns: the root object of the composition tree
   1453  */
   1454 Object *object_get_root(void);
   1455 
   1456 
   1457 /**
   1458  * object_get_objects_root:
   1459  *
   1460  * Get the container object that holds user created
   1461  * object instances. This is the object at path
   1462  * "/objects"
   1463  *
   1464  * Returns: the user object container
   1465  */
   1466 Object *object_get_objects_root(void);
   1467 
   1468 /**
   1469  * object_get_internal_root:
   1470  *
   1471  * Get the container object that holds internally used object
   1472  * instances.  Any object which is put into this container must not be
   1473  * user visible, and it will not be exposed in the QOM tree.
   1474  *
   1475  * Returns: the internal object container
   1476  */
   1477 Object *object_get_internal_root(void);
   1478 
   1479 /**
   1480  * object_get_canonical_path_component:
   1481  * @obj: the object
   1482  *
   1483  * Returns: The final component in the object's canonical path.  The canonical
   1484  * path is the path within the composition tree starting from the root.
   1485  * %NULL if the object doesn't have a parent (and thus a canonical path).
   1486  */
   1487 const char *object_get_canonical_path_component(const Object *obj);
   1488 
   1489 /**
   1490  * object_get_canonical_path:
   1491  * @obj: the object
   1492  *
   1493  * Returns: The canonical path for a object, newly allocated.  This is
   1494  * the path within the composition tree starting from the root.  Use
   1495  * g_free() to free it.
   1496  */
   1497 char *object_get_canonical_path(const Object *obj);
   1498 
   1499 /**
   1500  * object_resolve_path:
   1501  * @path: the path to resolve
   1502  * @ambiguous: returns true if the path resolution failed because of an
   1503  *   ambiguous match
   1504  *
   1505  * There are two types of supported paths--absolute paths and partial paths.
   1506  * 
   1507  * Absolute paths are derived from the root object and can follow child<> or
   1508  * link<> properties.  Since they can follow link<> properties, they can be
   1509  * arbitrarily long.  Absolute paths look like absolute filenames and are
   1510  * prefixed with a leading slash.
   1511  * 
   1512  * Partial paths look like relative filenames.  They do not begin with a
   1513  * prefix.  The matching rules for partial paths are subtle but designed to make
   1514  * specifying objects easy.  At each level of the composition tree, the partial
   1515  * path is matched as an absolute path.  The first match is not returned.  At
   1516  * least two matches are searched for.  A successful result is only returned if
   1517  * only one match is found.  If more than one match is found, a flag is
   1518  * returned to indicate that the match was ambiguous.
   1519  *
   1520  * Returns: The matched object or NULL on path lookup failure.
   1521  */
   1522 Object *object_resolve_path(const char *path, bool *ambiguous);
   1523 
   1524 /**
   1525  * object_resolve_path_type:
   1526  * @path: the path to resolve
   1527  * @typename: the type to look for.
   1528  * @ambiguous: returns true if the path resolution failed because of an
   1529  *   ambiguous match
   1530  *
   1531  * This is similar to object_resolve_path.  However, when looking for a
   1532  * partial path only matches that implement the given type are considered.
   1533  * This restricts the search and avoids spuriously flagging matches as
   1534  * ambiguous.
   1535  *
   1536  * For both partial and absolute paths, the return value goes through
   1537  * a dynamic cast to @typename.  This is important if either the link,
   1538  * or the typename itself are of interface types.
   1539  *
   1540  * Returns: The matched object or NULL on path lookup failure.
   1541  */
   1542 Object *object_resolve_path_type(const char *path, const char *typename,
   1543                                  bool *ambiguous);
   1544 
   1545 /**
   1546  * object_resolve_path_at:
   1547  * @parent: the object in which to resolve the path
   1548  * @path: the path to resolve
   1549  *
   1550  * This is like object_resolve_path(), except paths not starting with
   1551  * a slash are relative to @parent.
   1552  *
   1553  * Returns: The resolved object or NULL on path lookup failure.
   1554  */
   1555 Object *object_resolve_path_at(Object *parent, const char *path);
   1556 
   1557 /**
   1558  * object_resolve_path_component:
   1559  * @parent: the object in which to resolve the path
   1560  * @part: the component to resolve.
   1561  *
   1562  * This is similar to object_resolve_path with an absolute path, but it
   1563  * only resolves one element (@part) and takes the others from @parent.
   1564  *
   1565  * Returns: The resolved object or NULL on path lookup failure.
   1566  */
   1567 Object *object_resolve_path_component(Object *parent, const char *part);
   1568 
   1569 /**
   1570  * object_property_try_add_child:
   1571  * @obj: the object to add a property to
   1572  * @name: the name of the property
   1573  * @child: the child object
   1574  * @errp: pointer to error object
   1575  *
   1576  * Child properties form the composition tree.  All objects need to be a child
   1577  * of another object.  Objects can only be a child of one object.
   1578  *
   1579  * There is no way for a child to determine what its parent is.  It is not
   1580  * a bidirectional relationship.  This is by design.
   1581  *
   1582  * The value of a child property as a C string will be the child object's
   1583  * canonical path. It can be retrieved using object_property_get_str().
   1584  * The child object itself can be retrieved using object_property_get_link().
   1585  *
   1586  * Returns: The newly added property on success, or %NULL on failure.
   1587  */
   1588 ObjectProperty *object_property_try_add_child(Object *obj, const char *name,
   1589                                               Object *child, Error **errp);
   1590 
   1591 /**
   1592  * object_property_add_child:
   1593  * @obj: the object to add a property to
   1594  * @name: the name of the property
   1595  * @child: the child object
   1596  *
   1597  * Same as object_property_try_add_child() with @errp hardcoded to
   1598  * &error_abort
   1599  */
   1600 ObjectProperty *object_property_add_child(Object *obj, const char *name,
   1601                                           Object *child);
   1602 
   1603 typedef enum {
   1604     /* Unref the link pointer when the property is deleted */
   1605     OBJ_PROP_LINK_STRONG = 0x1,
   1606 
   1607     /* private */
   1608     OBJ_PROP_LINK_DIRECT = 0x2,
   1609     OBJ_PROP_LINK_CLASS = 0x4,
   1610 } ObjectPropertyLinkFlags;
   1611 
   1612 /**
   1613  * object_property_allow_set_link:
   1614  * @obj: the object to add a property to
   1615  * @name: the name of the property
   1616  * @child: the child object
   1617  * @errp: pointer to error object
   1618  *
   1619  * The default implementation of the object_property_add_link() check()
   1620  * callback function.  It allows the link property to be set and never returns
   1621  * an error.
   1622  */
   1623 void object_property_allow_set_link(const Object *obj, const char *name,
   1624                                     Object *child, Error **errp);
   1625 
   1626 /**
   1627  * object_property_add_link:
   1628  * @obj: the object to add a property to
   1629  * @name: the name of the property
   1630  * @type: the qobj type of the link
   1631  * @targetp: a pointer to where the link object reference is stored
   1632  * @check: callback to veto setting or NULL if the property is read-only
   1633  * @flags: additional options for the link
   1634  *
   1635  * Links establish relationships between objects.  Links are unidirectional
   1636  * although two links can be combined to form a bidirectional relationship
   1637  * between objects.
   1638  *
   1639  * Links form the graph in the object model.
   1640  *
   1641  * The @check() callback is invoked when
   1642  * object_property_set_link() is called and can raise an error to prevent the
   1643  * link being set.  If @check is NULL, the property is read-only
   1644  * and cannot be set.
   1645  *
   1646  * Ownership of the pointer that @child points to is transferred to the
   1647  * link property.  The reference count for *@child is
   1648  * managed by the property from after the function returns till the
   1649  * property is deleted with object_property_del().  If the
   1650  * @flags %OBJ_PROP_LINK_STRONG bit is set,
   1651  * the reference count is decremented when the property is deleted or
   1652  * modified.
   1653  *
   1654  * Returns: The newly added property on success, or %NULL on failure.
   1655  */
   1656 ObjectProperty *object_property_add_link(Object *obj, const char *name,
   1657                               const char *type, Object **targetp,
   1658                               void (*check)(const Object *obj, const char *name,
   1659                                             Object *val, Error **errp),
   1660                               ObjectPropertyLinkFlags flags);
   1661 
   1662 ObjectProperty *object_class_property_add_link(ObjectClass *oc,
   1663                               const char *name,
   1664                               const char *type, ptrdiff_t offset,
   1665                               void (*check)(const Object *obj, const char *name,
   1666                                             Object *val, Error **errp),
   1667                               ObjectPropertyLinkFlags flags);
   1668 
   1669 /**
   1670  * object_property_add_str:
   1671  * @obj: the object to add a property to
   1672  * @name: the name of the property
   1673  * @get: the getter or NULL if the property is write-only.  This function must
   1674  *   return a string to be freed by g_free().
   1675  * @set: the setter or NULL if the property is read-only
   1676  *
   1677  * Add a string property using getters/setters.  This function will add a
   1678  * property of type 'string'.
   1679  *
   1680  * Returns: The newly added property on success, or %NULL on failure.
   1681  */
   1682 ObjectProperty *object_property_add_str(Object *obj, const char *name,
   1683                              char *(*get)(Object *, Error **),
   1684                              void (*set)(Object *, const char *, Error **));
   1685 
   1686 ObjectProperty *object_class_property_add_str(ObjectClass *klass,
   1687                                    const char *name,
   1688                                    char *(*get)(Object *, Error **),
   1689                                    void (*set)(Object *, const char *,
   1690                                                Error **));
   1691 
   1692 /**
   1693  * object_property_add_bool:
   1694  * @obj: the object to add a property to
   1695  * @name: the name of the property
   1696  * @get: the getter or NULL if the property is write-only.
   1697  * @set: the setter or NULL if the property is read-only
   1698  *
   1699  * Add a bool property using getters/setters.  This function will add a
   1700  * property of type 'bool'.
   1701  *
   1702  * Returns: The newly added property on success, or %NULL on failure.
   1703  */
   1704 ObjectProperty *object_property_add_bool(Object *obj, const char *name,
   1705                               bool (*get)(Object *, Error **),
   1706                               void (*set)(Object *, bool, Error **));
   1707 
   1708 ObjectProperty *object_class_property_add_bool(ObjectClass *klass,
   1709                                     const char *name,
   1710                                     bool (*get)(Object *, Error **),
   1711                                     void (*set)(Object *, bool, Error **));
   1712 
   1713 /**
   1714  * object_property_add_enum:
   1715  * @obj: the object to add a property to
   1716  * @name: the name of the property
   1717  * @typename: the name of the enum data type
   1718  * @lookup: enum value namelookup table
   1719  * @get: the getter or %NULL if the property is write-only.
   1720  * @set: the setter or %NULL if the property is read-only
   1721  *
   1722  * Add an enum property using getters/setters.  This function will add a
   1723  * property of type '@typename'.
   1724  *
   1725  * Returns: The newly added property on success, or %NULL on failure.
   1726  */
   1727 ObjectProperty *object_property_add_enum(Object *obj, const char *name,
   1728                               const char *typename,
   1729                               const QEnumLookup *lookup,
   1730                               int (*get)(Object *, Error **),
   1731                               void (*set)(Object *, int, Error **));
   1732 
   1733 ObjectProperty *object_class_property_add_enum(ObjectClass *klass,
   1734                                     const char *name,
   1735                                     const char *typename,
   1736                                     const QEnumLookup *lookup,
   1737                                     int (*get)(Object *, Error **),
   1738                                     void (*set)(Object *, int, Error **));
   1739 
   1740 /**
   1741  * object_property_add_tm:
   1742  * @obj: the object to add a property to
   1743  * @name: the name of the property
   1744  * @get: the getter or NULL if the property is write-only.
   1745  *
   1746  * Add a read-only struct tm valued property using a getter function.
   1747  * This function will add a property of type 'struct tm'.
   1748  *
   1749  * Returns: The newly added property on success, or %NULL on failure.
   1750  */
   1751 ObjectProperty *object_property_add_tm(Object *obj, const char *name,
   1752                             void (*get)(Object *, struct tm *, Error **));
   1753 
   1754 ObjectProperty *object_class_property_add_tm(ObjectClass *klass,
   1755                             const char *name,
   1756                             void (*get)(Object *, struct tm *, Error **));
   1757 
   1758 typedef enum {
   1759     /* Automatically add a getter to the property */
   1760     OBJ_PROP_FLAG_READ = 1 << 0,
   1761     /* Automatically add a setter to the property */
   1762     OBJ_PROP_FLAG_WRITE = 1 << 1,
   1763     /* Automatically add a getter and a setter to the property */
   1764     OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE),
   1765 } ObjectPropertyFlags;
   1766 
   1767 /**
   1768  * object_property_add_uint8_ptr:
   1769  * @obj: the object to add a property to
   1770  * @name: the name of the property
   1771  * @v: pointer to value
   1772  * @flags: bitwise-or'd ObjectPropertyFlags
   1773  *
   1774  * Add an integer property in memory.  This function will add a
   1775  * property of type 'uint8'.
   1776  *
   1777  * Returns: The newly added property on success, or %NULL on failure.
   1778  */
   1779 ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name,
   1780                                               const uint8_t *v,
   1781                                               ObjectPropertyFlags flags);
   1782 
   1783 ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass,
   1784                                          const char *name,
   1785                                          const uint8_t *v,
   1786                                          ObjectPropertyFlags flags);
   1787 
   1788 /**
   1789  * object_property_add_uint16_ptr:
   1790  * @obj: the object to add a property to
   1791  * @name: the name of the property
   1792  * @v: pointer to value
   1793  * @flags: bitwise-or'd ObjectPropertyFlags
   1794  *
   1795  * Add an integer property in memory.  This function will add a
   1796  * property of type 'uint16'.
   1797  *
   1798  * Returns: The newly added property on success, or %NULL on failure.
   1799  */
   1800 ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name,
   1801                                     const uint16_t *v,
   1802                                     ObjectPropertyFlags flags);
   1803 
   1804 ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass,
   1805                                           const char *name,
   1806                                           const uint16_t *v,
   1807                                           ObjectPropertyFlags flags);
   1808 
   1809 /**
   1810  * object_property_add_uint32_ptr:
   1811  * @obj: the object to add a property to
   1812  * @name: the name of the property
   1813  * @v: pointer to value
   1814  * @flags: bitwise-or'd ObjectPropertyFlags
   1815  *
   1816  * Add an integer property in memory.  This function will add a
   1817  * property of type 'uint32'.
   1818  *
   1819  * Returns: The newly added property on success, or %NULL on failure.
   1820  */
   1821 ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name,
   1822                                     const uint32_t *v,
   1823                                     ObjectPropertyFlags flags);
   1824 
   1825 ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass,
   1826                                           const char *name,
   1827                                           const uint32_t *v,
   1828                                           ObjectPropertyFlags flags);
   1829 
   1830 /**
   1831  * object_property_add_uint64_ptr:
   1832  * @obj: the object to add a property to
   1833  * @name: the name of the property
   1834  * @v: pointer to value
   1835  * @flags: bitwise-or'd ObjectPropertyFlags
   1836  *
   1837  * Add an integer property in memory.  This function will add a
   1838  * property of type 'uint64'.
   1839  *
   1840  * Returns: The newly added property on success, or %NULL on failure.
   1841  */
   1842 ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name,
   1843                                     const uint64_t *v,
   1844                                     ObjectPropertyFlags flags);
   1845 
   1846 ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass,
   1847                                           const char *name,
   1848                                           const uint64_t *v,
   1849                                           ObjectPropertyFlags flags);
   1850 
   1851 /**
   1852  * object_property_add_alias:
   1853  * @obj: the object to add a property to
   1854  * @name: the name of the property
   1855  * @target_obj: the object to forward property access to
   1856  * @target_name: the name of the property on the forwarded object
   1857  *
   1858  * Add an alias for a property on an object.  This function will add a property
   1859  * of the same type as the forwarded property.
   1860  *
   1861  * The caller must ensure that @target_obj stays alive as long as
   1862  * this property exists.  In the case of a child object or an alias on the same
   1863  * object this will be the case.  For aliases to other objects the caller is
   1864  * responsible for taking a reference.
   1865  *
   1866  * Returns: The newly added property on success, or %NULL on failure.
   1867  */
   1868 ObjectProperty *object_property_add_alias(Object *obj, const char *name,
   1869                                Object *target_obj, const char *target_name);
   1870 
   1871 /**
   1872  * object_property_add_const_link:
   1873  * @obj: the object to add a property to
   1874  * @name: the name of the property
   1875  * @target: the object to be referred by the link
   1876  *
   1877  * Add an unmodifiable link for a property on an object.  This function will
   1878  * add a property of type link<TYPE> where TYPE is the type of @target.
   1879  *
   1880  * The caller must ensure that @target stays alive as long as
   1881  * this property exists.  In the case @target is a child of @obj,
   1882  * this will be the case.  Otherwise, the caller is responsible for
   1883  * taking a reference.
   1884  *
   1885  * Returns: The newly added property on success, or %NULL on failure.
   1886  */
   1887 ObjectProperty *object_property_add_const_link(Object *obj, const char *name,
   1888                                                Object *target);
   1889 
   1890 /**
   1891  * object_property_set_description:
   1892  * @obj: the object owning the property
   1893  * @name: the name of the property
   1894  * @description: the description of the property on the object
   1895  *
   1896  * Set an object property's description.
   1897  *
   1898  * Returns: %true on success, %false on failure.
   1899  */
   1900 void object_property_set_description(Object *obj, const char *name,
   1901                                      const char *description);
   1902 void object_class_property_set_description(ObjectClass *klass, const char *name,
   1903                                            const char *description);
   1904 
   1905 /**
   1906  * object_child_foreach:
   1907  * @obj: the object whose children will be navigated
   1908  * @fn: the iterator function to be called
   1909  * @opaque: an opaque value that will be passed to the iterator
   1910  *
   1911  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
   1912  * non-zero.
   1913  *
   1914  * It is forbidden to add or remove children from @obj from the @fn
   1915  * callback.
   1916  *
   1917  * Returns: The last value returned by @fn, or 0 if there is no child.
   1918  */
   1919 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
   1920                          void *opaque);
   1921 
   1922 /**
   1923  * object_child_foreach_recursive:
   1924  * @obj: the object whose children will be navigated
   1925  * @fn: the iterator function to be called
   1926  * @opaque: an opaque value that will be passed to the iterator
   1927  *
   1928  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
   1929  * non-zero. Calls recursively, all child nodes of @obj will also be passed
   1930  * all the way down to the leaf nodes of the tree. Depth first ordering.
   1931  *
   1932  * It is forbidden to add or remove children from @obj (or its
   1933  * child nodes) from the @fn callback.
   1934  *
   1935  * Returns: The last value returned by @fn, or 0 if there is no child.
   1936  */
   1937 int object_child_foreach_recursive(Object *obj,
   1938                                    int (*fn)(Object *child, void *opaque),
   1939                                    void *opaque);
   1940 /**
   1941  * container_get:
   1942  * @root: root of the #path, e.g., object_get_root()
   1943  * @path: path to the container
   1944  *
   1945  * Return a container object whose path is @path.  Create more containers
   1946  * along the path if necessary.
   1947  *
   1948  * Returns: the container object.
   1949  */
   1950 Object *container_get(Object *root, const char *path);
   1951 
   1952 /**
   1953  * object_type_get_instance_size:
   1954  * @typename: Name of the Type whose instance_size is required
   1955  *
   1956  * Returns the instance_size of the given @typename.
   1957  */
   1958 size_t object_type_get_instance_size(const char *typename);
   1959 
   1960 /**
   1961  * object_property_help:
   1962  * @name: the name of the property
   1963  * @type: the type of the property
   1964  * @defval: the default value
   1965  * @description: description of the property
   1966  *
   1967  * Returns: a user-friendly formatted string describing the property
   1968  * for help purposes.
   1969  */
   1970 char *object_property_help(const char *name, const char *type,
   1971                            QObject *defval, const char *description);
   1972 
   1973 G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref)
   1974 
   1975 #endif