qemu

FORK: QEMU emulator
git clone https://git.neptards.moe/neptards/qemu.git
Log | Files | Refs | Submodules | LICENSE

tcg-icount.rst (3895B)


      1 ..
      2    Copyright (c) 2020, Linaro Limited
      3    Written by Alex Bennée
      4 
      5 
      6 ========================
      7 TCG Instruction Counting
      8 ========================
      9 
     10 TCG has long supported a feature known as icount which allows for
     11 instruction counting during execution. This should not be confused
     12 with cycle accurate emulation - QEMU does not attempt to emulate how
     13 long an instruction would take on real hardware. That is a job for
     14 other more detailed (and slower) tools that simulate the rest of a
     15 micro-architecture.
     16 
     17 This feature is only available for system emulation and is
     18 incompatible with multi-threaded TCG. It can be used to better align
     19 execution time with wall-clock time so a "slow" device doesn't run too
     20 fast on modern hardware. It can also provides for a degree of
     21 deterministic execution and is an essential part of the record/replay
     22 support in QEMU.
     23 
     24 Core Concepts
     25 =============
     26 
     27 At its heart icount is simply a count of executed instructions which
     28 is stored in the TimersState of QEMU's timer sub-system. The number of
     29 executed instructions can then be used to calculate QEMU_CLOCK_VIRTUAL
     30 which represents the amount of elapsed time in the system since
     31 execution started. Depending on the icount mode this may either be a
     32 fixed number of ns per instruction or adjusted as execution continues
     33 to keep wall clock time and virtual time in sync.
     34 
     35 To be able to calculate the number of executed instructions the
     36 translator starts by allocating a budget of instructions to be
     37 executed. The budget of instructions is limited by how long it will be
     38 until the next timer will expire. We store this budget as part of a
     39 vCPU icount_decr field which shared with the machinery for handling
     40 cpu_exit(). The whole field is checked at the start of every
     41 translated block and will cause a return to the outer loop to deal
     42 with whatever caused the exit.
     43 
     44 In the case of icount, before the flag is checked we subtract the
     45 number of instructions the translation block would execute. If this
     46 would cause the instruction budget to go negative we exit the main
     47 loop and regenerate a new translation block with exactly the right
     48 number of instructions to take the budget to 0 meaning whatever timer
     49 was due to expire will expire exactly when we exit the main run loop.
     50 
     51 Dealing with MMIO
     52 -----------------
     53 
     54 While we can adjust the instruction budget for known events like timer
     55 expiry we cannot do the same for MMIO. Every load/store we execute
     56 might potentially trigger an I/O event, at which point we will need an
     57 up to date and accurate reading of the icount number.
     58 
     59 To deal with this case, when an I/O access is made we:
     60 
     61   - restore un-executed instructions to the icount budget
     62   - re-compile a single [1]_ instruction block for the current PC
     63   - exit the cpu loop and execute the re-compiled block
     64 
     65 The new block is created with the CF_LAST_IO compile flag which
     66 ensures the final instruction translation starts with a call to
     67 gen_io_start() so we don't enter a perpetual loop constantly
     68 recompiling a single instruction block. For translators using the
     69 common translator_loop this is done automatically.
     70   
     71 .. [1] sometimes two instructions if dealing with delay slots  
     72 
     73 Other I/O operations
     74 --------------------
     75 
     76 MMIO isn't the only type of operation for which we might need a
     77 correct and accurate clock. IO port instructions and accesses to
     78 system registers are the common examples here. These instructions have
     79 to be handled by the individual translators which have the knowledge
     80 of which operations are I/O operations.
     81 
     82 When the translator is handling an instruction of this kind:
     83 
     84 * it must call gen_io_start() if icount is enabled, at some
     85    point before the generation of the code which actually does
     86    the I/O, using a code fragment similar to:
     87 
     88 .. code:: c
     89 
     90     if (tb_cflags(s->base.tb) & CF_USE_ICOUNT) {
     91         gen_io_start();
     92     }
     93 
     94 * it must end the TB immediately after this instruction