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clocks.rst (21523B)


      1 Modelling a clock tree in QEMU
      2 ==============================
      3 
      4 What are clocks?
      5 ----------------
      6 
      7 Clocks are QOM objects developed for the purpose of modelling the
      8 distribution of clocks in QEMU.
      9 
     10 They allow us to model the clock distribution of a platform and detect
     11 configuration errors in the clock tree such as badly configured PLL, clock
     12 source selection or disabled clock.
     13 
     14 The object is *Clock* and its QOM name is ``clock`` (in C code, the macro
     15 ``TYPE_CLOCK``).
     16 
     17 Clocks are typically used with devices where they are used to model inputs
     18 and outputs. They are created in a similar way to GPIOs. Inputs and outputs
     19 of different devices can be connected together.
     20 
     21 In these cases a Clock object is a child of a Device object, but this
     22 is not a requirement. Clocks can be independent of devices. For
     23 example it is possible to create a clock outside of any device to
     24 model the main clock source of a machine.
     25 
     26 Here is an example of clocks::
     27 
     28     +---------+      +----------------------+   +--------------+
     29     | Clock 1 |      |       Device B       |   |   Device C   |
     30     |         |      | +-------+  +-------+ |   | +-------+    |
     31     |         |>>-+-->>|Clock 2|  |Clock 3|>>--->>|Clock 6|    |
     32     +---------+   |  | | (in)  |  | (out) | |   | | (in)  |    |
     33                   |  | +-------+  +-------+ |   | +-------+    |
     34                   |  |            +-------+ |   +--------------+
     35                   |  |            |Clock 4|>>
     36                   |  |            | (out) | |   +--------------+
     37                   |  |            +-------+ |   |   Device D   |
     38                   |  |            +-------+ |   | +-------+    |
     39                   |  |            |Clock 5|>>--->>|Clock 7|    |
     40                   |  |            | (out) | |   | | (in)  |    |
     41                   |  |            +-------+ |   | +-------+    |
     42                   |  +----------------------+   |              |
     43                   |                             | +-------+    |
     44                   +----------------------------->>|Clock 8|    |
     45                                                 | | (in)  |    |
     46                                                 | +-------+    |
     47                                                 +--------------+
     48 
     49 Clocks are defined in the ``include/hw/clock.h`` header and device
     50 related functions are defined in the ``include/hw/qdev-clock.h``
     51 header.
     52 
     53 The clock state
     54 ---------------
     55 
     56 The state of a clock is its period; it is stored as an integer
     57 representing it in units of 2 :sup:`-32` ns. The special value of 0 is used to
     58 represent the clock being inactive or gated. The clocks do not model
     59 the signal itself (pin toggling) or other properties such as the duty
     60 cycle.
     61 
     62 All clocks contain this state: outputs as well as inputs. This allows
     63 the current period of a clock to be fetched at any time. When a clock
     64 is updated, the value is immediately propagated to all connected
     65 clocks in the tree.
     66 
     67 To ease interaction with clocks, helpers with a unit suffix are defined for
     68 every clock state setter or getter. The suffixes are:
     69 
     70 - ``_ns`` for handling periods in nanoseconds
     71 - ``_hz`` for handling frequencies in hertz
     72 
     73 The 0 period value is converted to 0 in hertz and vice versa. 0 always means
     74 that the clock is disabled.
     75 
     76 Adding a new clock
     77 ------------------
     78 
     79 Adding clocks to a device must be done during the init method of the Device
     80 instance.
     81 
     82 To add an input clock to a device, the function ``qdev_init_clock_in()``
     83 must be used.  It takes the name, a callback, an opaque parameter
     84 for the callback and a mask of events when the callback should be
     85 called (this will be explained in a following section).
     86 Output is simpler; only the name is required. Typically::
     87 
     88     qdev_init_clock_in(DEVICE(dev), "clk_in", clk_in_callback, dev, ClockUpdate);
     89     qdev_init_clock_out(DEVICE(dev), "clk_out");
     90 
     91 Both functions return the created Clock pointer, which should be saved in the
     92 device's state structure for further use.
     93 
     94 These objects will be automatically deleted by the QOM reference mechanism.
     95 
     96 Note that it is possible to create a static array describing clock inputs and
     97 outputs. The function ``qdev_init_clocks()`` must be called with the array as
     98 parameter to initialize the clocks: it has the same behaviour as calling the
     99 ``qdev_init_clock_in/out()`` for each clock in the array. To ease the array
    100 construction, some macros are defined in ``include/hw/qdev-clock.h``.
    101 As an example, the following creates 2 clocks to a device: one input and one
    102 output.
    103 
    104 .. code-block:: c
    105 
    106     /* device structure containing pointers to the clock objects */
    107     typedef struct MyDeviceState {
    108         DeviceState parent_obj;
    109         Clock *clk_in;
    110         Clock *clk_out;
    111     } MyDeviceState;
    112 
    113     /*
    114      * callback for the input clock (see "Callback on input clock
    115      * change" section below for more information).
    116      */
    117     static void clk_in_callback(void *opaque, ClockEvent event);
    118 
    119     /*
    120      * static array describing clocks:
    121      * + a clock input named "clk_in", whose pointer is stored in
    122      *   the clk_in field of a MyDeviceState structure with callback
    123      *   clk_in_callback.
    124      * + a clock output named "clk_out" whose pointer is stored in
    125      *   the clk_out field of a MyDeviceState structure.
    126      */
    127     static const ClockPortInitArray mydev_clocks = {
    128         QDEV_CLOCK_IN(MyDeviceState, clk_in, clk_in_callback, ClockUpdate),
    129         QDEV_CLOCK_OUT(MyDeviceState, clk_out),
    130         QDEV_CLOCK_END
    131     };
    132 
    133     /* device initialization function */
    134     static void mydev_init(Object *obj)
    135     {
    136         /* cast to MyDeviceState */
    137         MyDeviceState *mydev = MYDEVICE(obj);
    138         /* create and fill the pointer fields in the MyDeviceState */
    139         qdev_init_clocks(mydev, mydev_clocks);
    140         [...]
    141     }
    142 
    143 An alternative way to create a clock is to simply call
    144 ``object_new(TYPE_CLOCK)``. In that case the clock will neither be an
    145 input nor an output of a device. After the whole QOM hierarchy of the
    146 clock has been set ``clock_setup_canonical_path()`` should be called.
    147 
    148 At creation, the period of the clock is 0: the clock is disabled. You can
    149 change it using ``clock_set_ns()`` or ``clock_set_hz()``.
    150 
    151 Note that if you are creating a clock with a fixed period which will never
    152 change (for example the main clock source of a board), then you'll have
    153 nothing else to do. This value will be propagated to other clocks when
    154 connecting the clocks together and devices will fetch the right value during
    155 the first reset.
    156 
    157 Clock callbacks
    158 ---------------
    159 
    160 You can give a clock a callback function in several ways:
    161 
    162  * by passing it as an argument to ``qdev_init_clock_in()``
    163  * as an argument to the ``QDEV_CLOCK_IN()`` macro initializing an
    164    array to be passed to ``qdev_init_clocks()``
    165  * by directly calling the ``clock_set_callback()`` function
    166 
    167 The callback function must be of this type:
    168 
    169 .. code-block:: c
    170 
    171    typedef void ClockCallback(void *opaque, ClockEvent event);
    172 
    173 The ``opaque`` argument is the pointer passed to ``qdev_init_clock_in()``
    174 or ``clock_set_callback()``; for ``qdev_init_clocks()`` it is the
    175 ``dev`` device pointer.
    176 
    177 The ``event`` argument specifies why the callback has been called.
    178 When you register the callback you specify a mask of ClockEvent values
    179 that you are interested in. The callback will only be called for those
    180 events.
    181 
    182 The events currently supported are:
    183 
    184  * ``ClockPreUpdate`` : called when the input clock's period is about to
    185    update. This is useful if the device needs to do some action for
    186    which it needs to know the old value of the clock period. During
    187    this callback, Clock API functions like ``clock_get()`` or
    188    ``clock_ticks_to_ns()`` will use the old period.
    189  * ``ClockUpdate`` : called after the input clock's period has changed.
    190    During this callback, Clock API functions like ``clock_ticks_to_ns()``
    191    will use the new period.
    192 
    193 Note that a clock only has one callback: it is not possible to register
    194 different functions for different events. You must register a single
    195 callback which listens for all of the events you are interested in,
    196 and use the ``event`` argument to identify which event has happened.
    197 
    198 Retrieving clocks from a device
    199 -------------------------------
    200 
    201 ``qdev_get_clock_in()`` and ``dev_get_clock_out()`` are available to
    202 get the clock inputs or outputs of a device. For example:
    203 
    204 .. code-block:: c
    205 
    206    Clock *clk = qdev_get_clock_in(DEVICE(mydev), "clk_in");
    207 
    208 or:
    209 
    210 .. code-block:: c
    211 
    212    Clock *clk = qdev_get_clock_out(DEVICE(mydev), "clk_out");
    213 
    214 Connecting two clocks together
    215 ------------------------------
    216 
    217 To connect two clocks together, use the ``clock_set_source()`` function.
    218 Given two clocks ``clk1``, and ``clk2``, ``clock_set_source(clk2, clk1);``
    219 configures ``clk2`` to follow the ``clk1`` period changes. Every time ``clk1``
    220 is updated, ``clk2`` will be updated too.
    221 
    222 When connecting clock between devices, prefer using the
    223 ``qdev_connect_clock_in()`` function to set the source of an input
    224 device clock.  For example, to connect the input clock ``clk2`` of
    225 ``devB`` to the output clock ``clk1`` of ``devA``, do:
    226 
    227 .. code-block:: c
    228 
    229     qdev_connect_clock_in(devB, "clk2", qdev_get_clock_out(devA, "clk1"))
    230 
    231 We used ``qdev_get_clock_out()`` above, but any clock can drive an
    232 input clock, even another input clock. The following diagram shows
    233 some examples of connections. Note also that a clock can drive several
    234 other clocks.
    235 
    236 ::
    237 
    238   +------------+  +--------------------------------------------------+
    239   |  Device A  |  |                   Device B                       |
    240   |            |  |               +---------------------+            |
    241   |            |  |               |       Device C      |            |
    242   |  +-------+ |  | +-------+     | +-------+ +-------+ |  +-------+ |
    243   |  |Clock 1|>>-->>|Clock 2|>>+-->>|Clock 3| |Clock 5|>>>>|Clock 6|>>
    244   |  | (out) | |  | | (in)  |  |  | | (in)  | | (out) | |  | (out) | |
    245   |  +-------+ |  | +-------+  |  | +-------+ +-------+ |  +-------+ |
    246   +------------+  |            |  +---------------------+            |
    247                   |            |                                     |
    248                   |            |  +--------------+                   |
    249                   |            |  |   Device D   |                   |
    250                   |            |  | +-------+    |                   |
    251                   |            +-->>|Clock 4|    |                   |
    252                   |               | | (in)  |    |                   |
    253                   |               | +-------+    |                   |
    254                   |               +--------------+                   |
    255                   +--------------------------------------------------+
    256 
    257 In the above example, when *Clock 1* is updated by *Device A*, three
    258 clocks get the new clock period value: *Clock 2*, *Clock 3* and *Clock 4*.
    259 
    260 It is not possible to disconnect a clock or to change the clock connection
    261 after it is connected.
    262 
    263 Clock multiplier and divider settings
    264 -------------------------------------
    265 
    266 By default, when clocks are connected together, the child
    267 clocks run with the same period as their source (parent) clock.
    268 The Clock API supports a built-in period multiplier/divider
    269 mechanism so you can configure a clock to make its children
    270 run at a different period from its own. If you call the
    271 ``clock_set_mul_div()`` function you can specify the clock's
    272 multiplier and divider values. The children of that clock
    273 will all run with a period of ``parent_period * multiplier / divider``.
    274 For instance, if the clock has a frequency of 8MHz and you set its
    275 multiplier to 2 and its divider to 3, the child clocks will run
    276 at 12MHz.
    277 
    278 You can change the multiplier and divider of a clock at runtime,
    279 so you can use this to model clock controller devices which
    280 have guest-programmable frequency multipliers or dividers.
    281 
    282 Note that ``clock_set_mul_div()`` does not automatically call
    283 ``clock_propagate()``. If you make a runtime change to the
    284 multiplier or divider you must call clock_propagate() yourself.
    285 
    286 Unconnected input clocks
    287 ------------------------
    288 
    289 A newly created input clock is disabled (period of 0). This means the
    290 clock will be considered as disabled until the period is updated. If
    291 the clock remains unconnected it will always keep its initial value
    292 of 0. If this is not the desired behaviour, ``clock_set()``,
    293 ``clock_set_ns()`` or ``clock_set_hz()`` should be called on the Clock
    294 object during device instance init. For example:
    295 
    296 .. code-block:: c
    297 
    298     clk = qdev_init_clock_in(DEVICE(dev), "clk-in", clk_in_callback,
    299                              dev, ClockUpdate);
    300     /* set initial value to 10ns / 100MHz */
    301     clock_set_ns(clk, 10);
    302 
    303 To enforce that the clock is wired up by the board code, you can
    304 call ``clock_has_source()`` in your device's realize method:
    305 
    306 .. code-block:: c
    307 
    308    if (!clock_has_source(s->clk)) {
    309        error_setg(errp, "MyDevice: clk input must be connected");
    310        return;
    311    }
    312 
    313 Note that this only checks that the clock has been wired up; it is
    314 still possible that the output clock connected to it is disabled
    315 or has not yet been configured, in which case the period will be
    316 zero. You should use the clock callback to find out when the clock
    317 period changes.
    318 
    319 Fetching clock frequency/period
    320 -------------------------------
    321 
    322 To get the current state of a clock, use the functions ``clock_get()``
    323 or ``clock_get_hz()``.
    324 
    325 ``clock_get()`` returns the period of the clock in its fully precise
    326 internal representation, as an unsigned 64-bit integer in units of
    327 2^-32 nanoseconds. (For many purposes ``clock_ticks_to_ns()`` will
    328 be more convenient; see the section below on expiry deadlines.)
    329 
    330 ``clock_get_hz()`` returns the frequency of the clock, rounded to the
    331 next lowest integer. This implies some inaccuracy due to the rounding,
    332 so be cautious about using it in calculations.
    333 
    334 It is also possible to register a callback on clock frequency changes.
    335 Here is an example, which assumes that ``clock_callback`` has been
    336 specified as the callback for the ``ClockUpdate`` event:
    337 
    338 .. code-block:: c
    339 
    340     void clock_callback(void *opaque, ClockEvent event) {
    341         MyDeviceState *s = (MyDeviceState *) opaque;
    342         /*
    343          * 'opaque' is the argument passed to qdev_init_clock_in();
    344          * usually this will be the device state pointer.
    345          */
    346 
    347         /* do something with the new period */
    348         fprintf(stdout, "device new period is %" PRIu64 "* 2^-32 ns\n",
    349                         clock_get(dev->my_clk_input));
    350     }
    351 
    352 If you are only interested in the frequency for displaying it to
    353 humans (for instance in debugging), use ``clock_display_freq()``,
    354 which returns a prettified string-representation, e.g. "33.3 MHz".
    355 The caller must free the string with g_free() after use.
    356 
    357 Calculating expiry deadlines
    358 ----------------------------
    359 
    360 A commonly required operation for a clock is to calculate how long
    361 it will take for the clock to tick N times; this can then be used
    362 to set a timer expiry deadline. Use the function ``clock_ticks_to_ns()``,
    363 which takes an unsigned 64-bit count of ticks and returns the length
    364 of time in nanoseconds required for the clock to tick that many times.
    365 
    366 It is important not to try to calculate expiry deadlines using a
    367 shortcut like multiplying a "period of clock in nanoseconds" value
    368 by the tick count, because clocks can have periods which are not a
    369 whole number of nanoseconds, and the accumulated error in the
    370 multiplication can be significant.
    371 
    372 For a clock with a very long period and a large number of ticks,
    373 the result of this function could in theory be too large to fit in
    374 a 64-bit value. To avoid overflow in this case, ``clock_ticks_to_ns()``
    375 saturates the result to INT64_MAX (because this is the largest valid
    376 input to the QEMUTimer APIs). Since INT64_MAX nanoseconds is almost
    377 300 years, anything with an expiry later than that is in the "will
    378 never happen" category. Callers of ``clock_ticks_to_ns()`` should
    379 therefore generally not special-case the possibility of a saturated
    380 result but just allow the timer to be set to that far-future value.
    381 (If you are performing further calculations on the returned value
    382 rather than simply passing it to a QEMUTimer function like
    383 ``timer_mod_ns()`` then you should be careful to avoid overflow
    384 in those calculations, of course.)
    385 
    386 Obtaining tick counts
    387 ---------------------
    388 
    389 For calculations where you need to know the number of ticks in
    390 a given duration, use ``clock_ns_to_ticks()``. This function handles
    391 possible non-whole-number-of-nanoseconds periods and avoids
    392 potential rounding errors. It will return '0' if the clock is stopped
    393 (i.e. it has period zero). If the inputs imply a tick count that
    394 overflows a 64-bit value (a very long duration for a clock with a
    395 very short period) the output value is truncated, so effectively
    396 the 64-bit output wraps around.
    397 
    398 Changing a clock period
    399 -----------------------
    400 
    401 A device can change its outputs using the ``clock_update()``,
    402 ``clock_update_ns()`` or ``clock_update_hz()`` function. It will trigger
    403 updates on every connected input.
    404 
    405 For example, let's say that we have an output clock *clkout* and we
    406 have a pointer to it in the device state because we did the following
    407 in init phase:
    408 
    409 .. code-block:: c
    410 
    411    dev->clkout = qdev_init_clock_out(DEVICE(dev), "clkout");
    412 
    413 Then at any time (apart from the cases listed below), it is possible to
    414 change the clock value by doing:
    415 
    416 .. code-block:: c
    417 
    418    clock_update_hz(dev->clkout, 1000 * 1000 * 1000); /* 1GHz */
    419 
    420 Because updating a clock may trigger any side effects through
    421 connected clocks and their callbacks, this operation must be done
    422 while holding the qemu io lock.
    423 
    424 For the same reason, one can update clocks only when it is allowed to have
    425 side effects on other objects. In consequence, it is forbidden:
    426 
    427 * during migration,
    428 * and in the enter phase of reset.
    429 
    430 Note that calling ``clock_update[_ns|_hz]()`` is equivalent to calling
    431 ``clock_set[_ns|_hz]()`` (with the same arguments) then
    432 ``clock_propagate()`` on the clock. Thus, setting the clock value can
    433 be separated from triggering the side-effects. This is often required
    434 to factorize code to handle reset and migration in devices.
    435 
    436 Aliasing clocks
    437 ---------------
    438 
    439 Sometimes, one needs to forward, or inherit, a clock from another
    440 device.  Typically, when doing device composition, a device might
    441 expose a sub-device's clock without interfering with it.  The function
    442 ``qdev_alias_clock()`` can be used to achieve this behaviour. Note
    443 that it is possible to expose the clock under a different name.
    444 ``qdev_alias_clock()`` works for both input and output clocks.
    445 
    446 For example, if device B is a child of device A,
    447 ``device_a_instance_init()`` may do something like this:
    448 
    449 .. code-block:: c
    450 
    451     void device_a_instance_init(Object *obj)
    452     {
    453         AState *A = DEVICE_A(obj);
    454         BState *B;
    455         /* create object B as child of A */
    456         [...]
    457         qdev_alias_clock(B, "clk", A, "b_clk");
    458         /*
    459          * Now A has a clock "b_clk" which is an alias to
    460          * the clock "clk" of its child B.
    461          */
    462     }
    463 
    464 This function does not return any clock object. The new clock has the
    465 same direction (input or output) as the original one. This function
    466 only adds a link to the existing clock. In the above example, object B
    467 remains the only object allowed to use the clock and device A must not
    468 try to change the clock period or set a callback to the clock. This
    469 diagram describes the example with an input clock::
    470 
    471     +--------------------------+
    472     |        Device A          |
    473     |         +--------------+ |
    474     |         |   Device B   | |
    475     |         | +-------+    | |
    476     >>"b_clk">>>| "clk" |    | |
    477     |  (in)   | |  (in) |    | |
    478     |         | +-------+    | |
    479     |         +--------------+ |
    480     +--------------------------+
    481 
    482 Migration
    483 ---------
    484 
    485 Clock state is not migrated automatically. Every device must handle its
    486 clock migration. Alias clocks must not be migrated.
    487 
    488 To ensure clock states are restored correctly during migration, there
    489 are two solutions.
    490 
    491 Clock states can be migrated by adding an entry into the device
    492 vmstate description. You should use the ``VMSTATE_CLOCK`` macro for this.
    493 This is typically used to migrate an input clock state. For example:
    494 
    495 .. code-block:: c
    496 
    497     MyDeviceState {
    498         DeviceState parent_obj;
    499         [...] /* some fields */
    500         Clock *clk;
    501     };
    502 
    503     VMStateDescription my_device_vmstate = {
    504         .name = "my_device",
    505         .fields = (VMStateField[]) {
    506             [...], /* other migrated fields */
    507             VMSTATE_CLOCK(clk, MyDeviceState),
    508             VMSTATE_END_OF_LIST()
    509         }
    510     };
    511 
    512 The second solution is to restore the clock state using information already
    513 at our disposal. This can be used to restore output clock states using the
    514 device state. The functions ``clock_set[_ns|_hz]()`` can be used during the
    515 ``post_load()`` migration callback.
    516 
    517 When adding clock support to an existing device, if you care about
    518 migration compatibility you will need to be careful, as simply adding
    519 a ``VMSTATE_CLOCK()`` line will break compatibility. Instead, you can
    520 put the ``VMSTATE_CLOCK()`` line into a vmstate subsection with a
    521 suitable ``needed`` function, and use ``clock_set()`` in a
    522 ``pre_load()`` function to set the default value that will be used if
    523 the source virtual machine in the migration does not send the clock
    524 state.
    525 
    526 Care should be taken not to use ``clock_update[_ns|_hz]()`` or
    527 ``clock_propagate()`` during the whole migration procedure because it
    528 will trigger side effects to other devices in an unknown state.