pfSkeleton.js (2631B)
1 var br = ""; 2 3 function nameGen() { 4 var nm1 = ["Bluster", "Buster", "Clanker", "Clatter", "Crackle", "Dither", "Flutter", "Jangle", "Jingle", "Quaver", "Quiver", "Rattle", "Scatter", "Shatter", "Shiver", "Shudder", "Smatter", "Splinter", "Tremble", "Tumble", "Waver", "Wiggle", "Wobble"]; 5 var nm2 = ["jaw", "bone", "bones", "skull", "rib", "ribs", "spine", "toes"]; 6 var nm3 = ["", "", "", "", "", "", "", "Final", "Ultimate", "Willing", "Unaware", "Enthusiastic", "Prepared", "Favored", "Zealous", "Unbidden", "Bidden", "Reliable", "Voluntary", "Involuntary", "Heedless", "Oblivious", "Careless", "Unknowing", "Unsuspecting", "Arranged", "Primed", "Available", "Qualified", "Disposable", "Adequate", "Proven", "Tested", "Reborn", "Eternal", "Trivial", "Useless", "Replacable"]; 7 var nm4 = ["Sacrifice", "Demise", "Doom", "End", "Ending", "Terminus", "Fate", "Fatality", "Casualty", "Offering", "Forfeit", "Calamity", "Disaster", "Annihilation", "Tragedy", "Verdict", "Destination", "Cataclysm", "Curtains", "Scourge", "Wreck", "Wreckage", "Collapse", "Misfortune", "Departure"]; 8 var nm5 = ["Cannon", "Mace", "Sword", "Arrow", "Spear", "Javelin", "Bullet", "Bow", "Archer", "Club", "Knife", "Dart", "Sickle", "Axe", "Hammer", "Flail", "Sling", "Crossbow", "Pistol"]; 9 var nm6 = ["fodder", "sink", "lure", "dodger", "bait", "decoy", "trap", "trick", "snare", "con", "ditcher", "swerver", "juker", "fudger", "trickster"]; 10 $('#placeholder').css('textTransform', 'capitalize'); 11 var element = document.createElement("div"); 12 element.setAttribute("id", "result"); 13 for (i = 0; i < 10; i++) { 14 nTp = Math.random() * 3 | 0; 15 if (nTp === 0) { 16 rnd = Math.random() * nm1.length | 0; 17 rnd2 = Math.random() * nm2.length | 0; 18 nMs = nm1[rnd] + nm2[rnd2]; 19 } else if (nTp === 1) { 20 rnd = Math.random() * nm3.length | 0; 21 rnd2 = Math.random() * nm4.length | 0; 22 if (nm3[rnd] === "") { 23 nMs = nm4[rnd2]; 24 } else { 25 nMs = nm3[rnd] + " " + nm4[rnd2]; 26 } 27 } else { 28 rnd = Math.random() * nm5.length | 0; 29 rnd2 = Math.random() * nm6.length | 0; 30 nMs = nm5[rnd] + nm6[rnd2]; 31 } 32 br = document.createElement('br'); 33 element.appendChild(document.createTextNode(nMs)); 34 element.appendChild(br); 35 } 36 if (document.getElementById("result")) { 37 document.getElementById("placeholder").removeChild(document.getElementById("result")); 38 } 39 document.getElementById("placeholder").appendChild(element); 40 }