ljx

FORK: LuaJIT with native 5.2 and 5.3 support
git clone https://git.neptards.moe/neptards/ljx.git
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xb1build.bat (3173B)


      1 @rem Script to build LuaJIT with the Xbox One SDK.
      2 @rem Donated to the public domain.
      3 @rem
      4 @rem Open a "Visual Studio .NET Command Prompt" (64 bit host compiler)
      5 @rem Then cd to this directory and run this script.
      6 
      7 @if not defined INCLUDE goto :FAIL
      8 @if not defined DurangoXDK goto :FAIL
      9 
     10 @setlocal
     11 @echo ---- Host compiler ----
     12 @set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE /DLUAJIT_ENABLE_GC64
     13 @set LJLINK=link /nologo
     14 @set LJMT=mt /nologo
     15 @set DASMDIR=..\dynasm
     16 @set DASM=%DASMDIR%\dynasm.lua
     17 @set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c
     18 
     19 %LJCOMPILE% host\minilua.c
     20 @if errorlevel 1 goto :BAD
     21 %LJLINK% /out:minilua.exe minilua.obj
     22 @if errorlevel 1 goto :BAD
     23 if exist minilua.exe.manifest^
     24   %LJMT% -manifest minilua.exe.manifest -outputresource:minilua.exe
     25 
     26 @rem Error out for 64 bit host compiler
     27 @minilua
     28 @if not errorlevel 8 goto :FAIL
     29 
     30 @set DASMFLAGS=-D WIN -D FFI -D P64
     31 minilua %DASM% -LN %DASMFLAGS% -o host\buildvm_arch.h vm_x64.dasc
     32 @if errorlevel 1 goto :BAD
     33 
     34 %LJCOMPILE% /I "." /I %DASMDIR% /D_DURANGO host\buildvm*.c
     35 @if errorlevel 1 goto :BAD
     36 %LJLINK% /out:buildvm.exe buildvm*.obj
     37 @if errorlevel 1 goto :BAD
     38 if exist buildvm.exe.manifest^
     39   %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe
     40 
     41 buildvm -m peobj -o lj_vm.obj
     42 @if errorlevel 1 goto :BAD
     43 buildvm -m bcdef -o lj_bcdef.h %ALL_LIB%
     44 @if errorlevel 1 goto :BAD
     45 buildvm -m ffdef -o lj_ffdef.h %ALL_LIB%
     46 @if errorlevel 1 goto :BAD
     47 buildvm -m libdef -o lj_libdef.h %ALL_LIB%
     48 @if errorlevel 1 goto :BAD
     49 buildvm -m recdef -o lj_recdef.h %ALL_LIB%
     50 @if errorlevel 1 goto :BAD
     51 buildvm -m vmdef -o jit\vmdef.lua %ALL_LIB%
     52 @if errorlevel 1 goto :BAD
     53 buildvm -m folddef -o lj_folddef.h lj_opt_fold.c
     54 @if errorlevel 1 goto :BAD
     55 
     56 @echo ---- Cross compiler ----
     57 
     58 @set CWD=%cd%
     59 @call "%DurangoXDK%\xdk\DurangoVars.cmd" XDK
     60 @cd /D "%CWD%"
     61 @shift
     62 
     63 @set LJCOMPILE="cl" /nologo /c /W3 /GF /Gm- /GR- /GS- /Gy /openmp- /D_CRT_SECURE_NO_DEPRECATE /D_LIB /D_UNICODE /D_DURANGO
     64 @set LJLIB="lib" /nologo
     65 
     66 @if "%1"=="debug" (
     67   @shift
     68   @set LJCOMPILE=%LJCOMPILE% /Zi /MDd /Od
     69   @set LJLINK=%LJLINK% /debug 
     70 ) else (
     71   @set LJCOMPILE=%LJCOMPILE% /MD /O2 /DNDEBUG
     72 )
     73 
     74 @if "%1"=="amalg" goto :AMALG
     75 %LJCOMPILE% /DLUA_BUILD_AS_DLL lj_*.c lib_*.c
     76 @if errorlevel 1 goto :BAD
     77 %LJLIB% /OUT:luajit.lib lj_*.obj lib_*.obj
     78 @if errorlevel 1 goto :BAD
     79 @goto :NOAMALG
     80 :AMALG
     81 %LJCOMPILE% /DLUA_BUILD_AS_DLL ljamalg.c
     82 @if errorlevel 1 goto :BAD
     83 %LJLIB% /OUT:luajit.lib ljamalg.obj lj_vm.obj
     84 @if errorlevel 1 goto :BAD
     85 :NOAMALG
     86 
     87 @del *.obj *.manifest minilua.exe buildvm.exe
     88 @echo.
     89 @echo === Successfully built LuaJIT for Xbox One ===
     90 
     91 @goto :END
     92 :BAD
     93 @echo.
     94 @echo *******************************************************
     95 @echo *** Build FAILED -- Please check the error messages ***
     96 @echo *******************************************************
     97 @goto :END
     98 :FAIL
     99 @echo To run this script you must open a "Visual Studio .NET Command Prompt"
    100 @echo (64 bit host compiler). The Xbox One SDK must be installed, too.
    101 :END