ljx

FORK: LuaJIT with native 5.2 and 5.3 support
git clone https://git.neptards.moe/neptards/ljx.git
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ps4build.bat (3804B)


      1 @rem Script to build LuaJIT with the PS4 SDK.
      2 @rem Donated to the public domain.
      3 @rem
      4 @rem Open a "Visual Studio .NET Command Prompt" (64 bit host compiler)
      5 @rem or "VS2015 x64 Native Tools Command Prompt".
      6 @rem
      7 @rem Then cd to this directory and run this script.
      8 @rem
      9 @rem Recommended invocation:
     10 @rem
     11 @rem ps4build        release build, amalgamated, 64-bit GC
     12 @rem ps4build debug    debug build, amalgamated, 64-bit GC
     13 @rem
     14 @rem Additional command-line options (not generally recommended):
     15 @rem
     16 @rem gc32 (before debug)    32-bit GC
     17 @rem noamalg (after debug)  non-amalgamated build
     18 
     19 @if not defined INCLUDE goto :FAIL
     20 @if not defined SCE_ORBIS_SDK_DIR goto :FAIL
     21 
     22 @setlocal
     23 @rem ---- Host compiler ----
     24 @set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE
     25 @set LJLINK=link /nologo
     26 @set LJMT=mt /nologo
     27 @set DASMDIR=..\dynasm
     28 @set DASM=%DASMDIR%\dynasm.lua
     29 @set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c
     30 @set GC64=-DLUAJIT_ENABLE_GC64
     31 @set DASC=vm_x64.dasc
     32 
     33 @if "%1" neq "gc32" goto :NOGC32
     34 @shift
     35 @set GC64=
     36 @set DASC=vm_x86.dasc
     37 :NOGC32
     38 
     39 %LJCOMPILE% host\minilua.c
     40 @if errorlevel 1 goto :BAD
     41 %LJLINK% /out:minilua.exe minilua.obj
     42 @if errorlevel 1 goto :BAD
     43 if exist minilua.exe.manifest^
     44   %LJMT% -manifest minilua.exe.manifest -outputresource:minilua.exe
     45 
     46 @rem Check for 64 bit host compiler.
     47 @minilua
     48 @if not errorlevel 8 goto :FAIL
     49 
     50 @set DASMFLAGS=-D P64 -D NO_UNWIND
     51 minilua %DASM% -LN %DASMFLAGS% -o host\buildvm_arch.h %DASC%
     52 @if errorlevel 1 goto :BAD
     53 
     54 %LJCOMPILE% /I "." /I %DASMDIR% %GC64% -DLUAJIT_TARGET=LUAJIT_ARCH_X64 -DLUAJIT_OS=LUAJIT_OS_OTHER -DLUAJIT_DISABLE_JIT -DLUAJIT_DISABLE_FFI -DLUAJIT_NO_UNWIND host\buildvm*.c
     55 @if errorlevel 1 goto :BAD
     56 %LJLINK% /out:buildvm.exe buildvm*.obj
     57 @if errorlevel 1 goto :BAD
     58 if exist buildvm.exe.manifest^
     59   %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe
     60 
     61 buildvm -m elfasm -o lj_vm.s
     62 @if errorlevel 1 goto :BAD
     63 buildvm -m bcdef -o lj_bcdef.h %ALL_LIB%
     64 @if errorlevel 1 goto :BAD
     65 buildvm -m ffdef -o lj_ffdef.h %ALL_LIB%
     66 @if errorlevel 1 goto :BAD
     67 buildvm -m libdef -o lj_libdef.h %ALL_LIB%
     68 @if errorlevel 1 goto :BAD
     69 buildvm -m recdef -o lj_recdef.h %ALL_LIB%
     70 @if errorlevel 1 goto :BAD
     71 buildvm -m vmdef -o jit\vmdef.lua %ALL_LIB%
     72 @if errorlevel 1 goto :BAD
     73 buildvm -m folddef -o lj_folddef.h lj_opt_fold.c
     74 @if errorlevel 1 goto :BAD
     75 
     76 @rem ---- Cross compiler ----
     77 @set LJCOMPILE="%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-clang" -c -Wall -DLUAJIT_DISABLE_FFI %GC64%
     78 @set LJLIB="%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-ar" rcus
     79 @set INCLUDE=""
     80 
     81 orbis-as -o lj_vm.o lj_vm.s
     82 
     83 @if "%1" neq "debug" goto :NODEBUG
     84 @shift
     85 @set LJCOMPILE=%LJCOMPILE% -g -O0
     86 @set TARGETLIB=libluajitD_ps4.a
     87 goto :BUILD
     88 :NODEBUG
     89 @set LJCOMPILE=%LJCOMPILE% -O2
     90 @set TARGETLIB=libluajit_ps4.a
     91 :BUILD
     92 del %TARGETLIB%
     93 @if "%1" neq "noamalg" goto :AMALG
     94 for %%f in (lj_*.c lib_*.c) do (
     95   %LJCOMPILE% %%f
     96   @if errorlevel 1 goto :BAD
     97 )
     98 
     99 %LJLIB% %TARGETLIB% lj_*.o lib_*.o
    100 @if errorlevel 1 goto :BAD
    101 @goto :NOAMALG
    102 :AMALG
    103 %LJCOMPILE% ljamalg.c
    104 @if errorlevel 1 goto :BAD
    105 %LJLIB% %TARGETLIB% ljamalg.o lj_vm.o
    106 @if errorlevel 1 goto :BAD
    107 :NOAMALG
    108 
    109 @del *.o *.obj *.manifest minilua.exe buildvm.exe
    110 @echo.
    111 @echo === Successfully built LuaJIT for PS4 ===
    112 
    113 @goto :END
    114 :BAD
    115 @echo.
    116 @echo *******************************************************
    117 @echo *** Build FAILED -- Please check the error messages ***
    118 @echo *******************************************************
    119 @goto :END
    120 :FAIL
    121 @echo To run this script you must open a "Visual Studio .NET Command Prompt"
    122 @echo (64 bit host compiler). The PS4 Orbis SDK must be installed, too.
    123 :END