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135 lines
3.8 KiB
C++
135 lines
3.8 KiB
C++
//===----------------------------------------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is dual licensed under the MIT and the University of Illinois Open
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// Source Licenses. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// UNSUPPORTED: libcpp-no-exceptions
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// UNSUPPORTED: libcpp-has-no-threads
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// <condition_variable>
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// class condition_variable_any;
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// RUN: %build
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// RUN: %run 1
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// RUN: %run 2
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// RUN: %run 3
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// RUN: %run 4
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// RUN: %run 5
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// RUN: %run 6
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// -----------------------------------------------------------------------------
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// Overview
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// Check that std::terminate is called if wait(...) fails to meet its post
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// conditions. This can happen when reacquiring the mutex throws
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// an exception.
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//
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// The following methods are tested within this file
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// 1. void wait(Lock& lock);
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// 2. void wait(Lock& lock, Pred);
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// 3. void wait_for(Lock& lock, Duration);
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// 4. void wait_for(Lock& lock, Duration, Pred);
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// 5. void wait_until(Lock& lock, TimePoint);
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// 6. void wait_until(Lock& lock, TimePoint, Pred);
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//
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// Plan
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// 1 Create a mutex type, 'ThrowingMutex', that throws when the lock is acquired
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// for the *second* time.
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//
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// 2 Replace the terminate handler with one that exits with a '0' exit code.
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//
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// 3 Create a 'condition_variable_any' object 'cv' and a 'ThrowingMutex'
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// object 'm' and lock 'm'.
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//
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// 4 Start a thread 'T2' that will notify 'cv' once 'm' has been unlocked.
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//
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// 5 From the main thread call the specified wait method on 'cv' with 'm'.
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// When 'T2' notifies 'cv' and the wait method attempts to re-lock
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// 'm' an exception will be thrown from 'm.lock()'.
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//
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// 6 Check that control flow does not return from the wait method and that
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// terminate is called (If the program exits with a 0 exit code we know
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// that terminate has been called)
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#include <condition_variable>
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#include <atomic>
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#include <thread>
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#include <chrono>
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#include <string>
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#include <cstdlib>
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#include <cassert>
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void my_terminate() {
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std::_Exit(0); // Use _Exit to prevent cleanup from taking place.
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}
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// The predicate used in the cv.wait calls.
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bool pred = false;
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bool pred_function() {
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return pred == true;
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}
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class ThrowingMutex
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{
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std::atomic_bool locked;
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unsigned state = 0;
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ThrowingMutex(const ThrowingMutex&) = delete;
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ThrowingMutex& operator=(const ThrowingMutex&) = delete;
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public:
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ThrowingMutex() {
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locked = false;
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}
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~ThrowingMutex() = default;
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void lock() {
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locked = true;
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if (++state == 2) {
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assert(pred); // Check that we actually waited until we were signaled.
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throw 1; // this throw should end up calling terminate()
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}
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}
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void unlock() { locked = false; }
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bool isLocked() const { return locked == true; }
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};
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ThrowingMutex mut;
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std::condition_variable_any cv;
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void signal_me() {
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while (mut.isLocked()) {} // wait until T1 releases mut inside the cv.wait call.
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pred = true;
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cv.notify_one();
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}
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typedef std::chrono::system_clock Clock;
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typedef std::chrono::milliseconds MS;
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int main(int argc, char** argv) {
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assert(argc == 2);
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int id = std::stoi(argv[1]);
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assert(id >= 1 && id <= 6);
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std::set_terminate(my_terminate); // set terminate after std::stoi because it can throw.
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MS wait(250);
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try {
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mut.lock();
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assert(pred == false);
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std::thread(signal_me).detach();
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switch (id) {
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case 1: cv.wait(mut); break;
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case 2: cv.wait(mut, pred_function); break;
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case 3: cv.wait_for(mut, wait); break;
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case 4: cv.wait_for(mut, wait, pred_function); break;
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case 5: cv.wait_until(mut, Clock::now() + wait); break;
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case 6: cv.wait_until(mut, Clock::now() + wait, pred_function); break;
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default: assert(false);
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}
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} catch (...) {}
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assert(false);
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}
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