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glfw3.h (151427B)


      1 /*************************************************************************
      2  * GLFW 3.2 - www.glfw.org
      3  * A library for OpenGL, window and input
      4  *------------------------------------------------------------------------
      5  * Copyright (c) 2002-2006 Marcus Geelnard
      6  * Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
      7  *
      8  * This software is provided 'as-is', without any express or implied
      9  * warranty. In no event will the authors be held liable for any damages
     10  * arising from the use of this software.
     11  *
     12  * Permission is granted to anyone to use this software for any purpose,
     13  * including commercial applications, and to alter it and redistribute it
     14  * freely, subject to the following restrictions:
     15  *
     16  * 1. The origin of this software must not be misrepresented; you must not
     17  *    claim that you wrote the original software. If you use this software
     18  *    in a product, an acknowledgment in the product documentation would
     19  *    be appreciated but is not required.
     20  *
     21  * 2. Altered source versions must be plainly marked as such, and must not
     22  *    be misrepresented as being the original software.
     23  *
     24  * 3. This notice may not be removed or altered from any source
     25  *    distribution.
     26  *
     27  *************************************************************************/
     28 
     29 #ifndef _glfw3_h_
     30 #define _glfw3_h_
     31 
     32 #ifdef __cplusplus
     33 extern "C" {
     34 #endif
     35 
     36 
     37 /*************************************************************************
     38  * Doxygen documentation
     39  *************************************************************************/
     40 
     41 /*! @file glfw3.h
     42  *  @brief The header of the GLFW 3 API.
     43  *
     44  *  This is the header file of the GLFW 3 API.  It defines all its types and
     45  *  declares all its functions.
     46  *
     47  *  For more information about how to use this file, see @ref build_include.
     48  */
     49 /*! @defgroup context Context reference
     50  *
     51  *  This is the reference documentation for OpenGL and OpenGL ES context related
     52  *  functions.  For more task-oriented information, see the @ref context_guide.
     53  */
     54 /*! @defgroup vulkan Vulkan reference
     55  *
     56  *  This is the reference documentation for Vulkan related functions and types.
     57  *  For more task-oriented information, see the @ref vulkan_guide.
     58  */
     59 /*! @defgroup init Initialization, version and error reference
     60  *
     61  *  This is the reference documentation for initialization and termination of
     62  *  the library, version management and error handling.  For more task-oriented
     63  *  information, see the @ref intro_guide.
     64  */
     65 /*! @defgroup input Input reference
     66  *
     67  *  This is the reference documentation for input related functions and types.
     68  *  For more task-oriented information, see the @ref input_guide.
     69  */
     70 /*! @defgroup monitor Monitor reference
     71  *
     72  *  This is the reference documentation for monitor related functions and types.
     73  *  For more task-oriented information, see the @ref monitor_guide.
     74  */
     75 /*! @defgroup window Window reference
     76  *
     77  *  This is the reference documentation for window related functions and types,
     78  *  including creation, deletion and event polling.  For more task-oriented
     79  *  information, see the @ref window_guide.
     80  */
     81 
     82 
     83 /*************************************************************************
     84  * Compiler- and platform-specific preprocessor work
     85  *************************************************************************/
     86 
     87 /* If we are we on Windows, we want a single define for it.
     88  */
     89 #if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__))
     90  #define _WIN32
     91 #endif /* _WIN32 */
     92 
     93 /* It is customary to use APIENTRY for OpenGL function pointer declarations on
     94  * all platforms.  Additionally, the Windows OpenGL header needs APIENTRY.
     95  */
     96 #ifndef APIENTRY
     97  #ifdef _WIN32
     98   #define APIENTRY __stdcall
     99  #else
    100   #define APIENTRY
    101  #endif
    102 #endif /* APIENTRY */
    103 
    104 /* Some Windows OpenGL headers need this.
    105  */
    106 #if !defined(WINGDIAPI) && defined(_WIN32)
    107  #define WINGDIAPI __declspec(dllimport)
    108  #define GLFW_WINGDIAPI_DEFINED
    109 #endif /* WINGDIAPI */
    110 
    111 /* Some Windows GLU headers need this.
    112  */
    113 #if !defined(CALLBACK) && defined(_WIN32)
    114  #define CALLBACK __stdcall
    115  #define GLFW_CALLBACK_DEFINED
    116 #endif /* CALLBACK */
    117 
    118 /* Most Windows GLU headers need wchar_t.
    119  * The OS X OpenGL header blocks the definition of ptrdiff_t by glext.h.
    120  * Include it unconditionally to avoid surprising side-effects.
    121  */
    122 #include <stddef.h>
    123 #include <stdint.h>
    124 
    125 /* Include the chosen client API headers.
    126  */
    127 #if defined(__APPLE__)
    128  #if defined(GLFW_INCLUDE_GLCOREARB)
    129   #include <OpenGL/gl3.h>
    130   #if defined(GLFW_INCLUDE_GLEXT)
    131    #include <OpenGL/gl3ext.h>
    132   #endif
    133  #elif !defined(GLFW_INCLUDE_NONE)
    134   #if !defined(GLFW_INCLUDE_GLEXT)
    135    #define GL_GLEXT_LEGACY
    136   #endif
    137   #include <OpenGL/gl.h>
    138  #endif
    139  #if defined(GLFW_INCLUDE_GLU)
    140   #include <OpenGL/glu.h>
    141  #endif
    142 #else
    143  #if defined(GLFW_INCLUDE_GLCOREARB)
    144   #include <GL/glcorearb.h>
    145  #elif defined(GLFW_INCLUDE_ES1)
    146   #include <GLES/gl.h>
    147   #if defined(GLFW_INCLUDE_GLEXT)
    148    #include <GLES/glext.h>
    149   #endif
    150  #elif defined(GLFW_INCLUDE_ES2)
    151   #include <GLES2/gl2.h>
    152   #if defined(GLFW_INCLUDE_GLEXT)
    153    #include <GLES2/gl2ext.h>
    154   #endif
    155  #elif defined(GLFW_INCLUDE_ES3)
    156   #include <GLES3/gl3.h>
    157   #if defined(GLFW_INCLUDE_GLEXT)
    158    #include <GLES2/gl2ext.h>
    159   #endif
    160  #elif defined(GLFW_INCLUDE_ES31)
    161   #include <GLES3/gl31.h>
    162   #if defined(GLFW_INCLUDE_GLEXT)
    163    #include <GLES2/gl2ext.h>
    164   #endif
    165  #elif defined(GLFW_INCLUDE_VULKAN)
    166   #include <vulkan/vulkan.h>
    167  #elif !defined(GLFW_INCLUDE_NONE)
    168   #include <GL/gl.h>
    169   #if defined(GLFW_INCLUDE_GLEXT)
    170    #include <GL/glext.h>
    171   #endif
    172  #endif
    173  #if defined(GLFW_INCLUDE_GLU)
    174   #include <GL/glu.h>
    175  #endif
    176 #endif
    177 
    178 #if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
    179  /* GLFW_DLL must be defined by applications that are linking against the DLL
    180   * version of the GLFW library.  _GLFW_BUILD_DLL is defined by the GLFW
    181   * configuration header when compiling the DLL version of the library.
    182   */
    183  #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
    184 #endif
    185 
    186 /* GLFWAPI is used to declare public API functions for export
    187  * from the DLL / shared library / dynamic library.
    188  */
    189 #if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
    190  /* We are building GLFW as a Win32 DLL */
    191  #define GLFWAPI __declspec(dllexport)
    192 #elif defined(_WIN32) && defined(GLFW_DLL)
    193  /* We are calling GLFW as a Win32 DLL */
    194  #define GLFWAPI __declspec(dllimport)
    195 #elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
    196  /* We are building GLFW as a shared / dynamic library */
    197  #define GLFWAPI __attribute__((visibility("default")))
    198 #else
    199  /* We are building or calling GLFW as a static library */
    200  #define GLFWAPI
    201 #endif
    202 
    203 
    204 /*************************************************************************
    205  * GLFW API tokens
    206  *************************************************************************/
    207 
    208 /*! @name GLFW version macros
    209  *  @{ */
    210 /*! @brief The major version number of the GLFW library.
    211  *
    212  *  This is incremented when the API is changed in non-compatible ways.
    213  *  @ingroup init
    214  */
    215 #define GLFW_VERSION_MAJOR          3
    216 /*! @brief The minor version number of the GLFW library.
    217  *
    218  *  This is incremented when features are added to the API but it remains
    219  *  backward-compatible.
    220  *  @ingroup init
    221  */
    222 #define GLFW_VERSION_MINOR          2
    223 /*! @brief The revision number of the GLFW library.
    224  *
    225  *  This is incremented when a bug fix release is made that does not contain any
    226  *  API changes.
    227  *  @ingroup init
    228  */
    229 #define GLFW_VERSION_REVISION       0
    230 /*! @} */
    231 
    232 /*! @name Boolean values
    233  *  @{ */
    234 /*! @brief One.
    235  *
    236  *  One.  Seriously.  You don't _need_ to use this symbol in your code.  It's
    237  *  just semantic sugar for the number 1.  You can use `1` or `true` or `_True`
    238  *  or `GL_TRUE` or whatever you want.
    239  */
    240 #define GLFW_TRUE                   1
    241 /*! @brief Zero.
    242  *
    243  *  Zero.  Seriously.  You don't _need_ to use this symbol in your code.  It's
    244  *  just just semantic sugar for the number 0.  You can use `0` or `false` or
    245  *  `_False` or `GL_FALSE` or whatever you want.
    246  */
    247 #define GLFW_FALSE                  0
    248 /*! @} */
    249 
    250 /*! @name Key and button actions
    251  *  @{ */
    252 /*! @brief The key or mouse button was released.
    253  *
    254  *  The key or mouse button was released.
    255  *
    256  *  @ingroup input
    257  */
    258 #define GLFW_RELEASE                0
    259 /*! @brief The key or mouse button was pressed.
    260  *
    261  *  The key or mouse button was pressed.
    262  *
    263  *  @ingroup input
    264  */
    265 #define GLFW_PRESS                  1
    266 /*! @brief The key was held down until it repeated.
    267  *
    268  *  The key was held down until it repeated.
    269  *
    270  *  @ingroup input
    271  */
    272 #define GLFW_REPEAT                 2
    273 /*! @} */
    274 
    275 /*! @defgroup keys Keyboard keys
    276  *
    277  *  See [key input](@ref input_key) for how these are used.
    278  *
    279  *  These key codes are inspired by the _USB HID Usage Tables v1.12_ (p. 53-60),
    280  *  but re-arranged to map to 7-bit ASCII for printable keys (function keys are
    281  *  put in the 256+ range).
    282  *
    283  *  The naming of the key codes follow these rules:
    284  *   - The US keyboard layout is used
    285  *   - Names of printable alpha-numeric characters are used (e.g. "A", "R",
    286  *     "3", etc.)
    287  *   - For non-alphanumeric characters, Unicode:ish names are used (e.g.
    288  *     "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not
    289  *     correspond to the Unicode standard (usually for brevity)
    290  *   - Keys that lack a clear US mapping are named "WORLD_x"
    291  *   - For non-printable keys, custom names are used (e.g. "F4",
    292  *     "BACKSPACE", etc.)
    293  *
    294  *  @ingroup input
    295  *  @{
    296  */
    297 
    298 /* The unknown key */
    299 #define GLFW_KEY_UNKNOWN            -1
    300 
    301 /* Printable keys */
    302 #define GLFW_KEY_SPACE              32
    303 #define GLFW_KEY_APOSTROPHE         39  /* ' */
    304 #define GLFW_KEY_COMMA              44  /* , */
    305 #define GLFW_KEY_MINUS              45  /* - */
    306 #define GLFW_KEY_PERIOD             46  /* . */
    307 #define GLFW_KEY_SLASH              47  /* / */
    308 #define GLFW_KEY_0                  48
    309 #define GLFW_KEY_1                  49
    310 #define GLFW_KEY_2                  50
    311 #define GLFW_KEY_3                  51
    312 #define GLFW_KEY_4                  52
    313 #define GLFW_KEY_5                  53
    314 #define GLFW_KEY_6                  54
    315 #define GLFW_KEY_7                  55
    316 #define GLFW_KEY_8                  56
    317 #define GLFW_KEY_9                  57
    318 #define GLFW_KEY_SEMICOLON          59  /* ; */
    319 #define GLFW_KEY_EQUAL              61  /* = */
    320 #define GLFW_KEY_A                  65
    321 #define GLFW_KEY_B                  66
    322 #define GLFW_KEY_C                  67
    323 #define GLFW_KEY_D                  68
    324 #define GLFW_KEY_E                  69
    325 #define GLFW_KEY_F                  70
    326 #define GLFW_KEY_G                  71
    327 #define GLFW_KEY_H                  72
    328 #define GLFW_KEY_I                  73
    329 #define GLFW_KEY_J                  74
    330 #define GLFW_KEY_K                  75
    331 #define GLFW_KEY_L                  76
    332 #define GLFW_KEY_M                  77
    333 #define GLFW_KEY_N                  78
    334 #define GLFW_KEY_O                  79
    335 #define GLFW_KEY_P                  80
    336 #define GLFW_KEY_Q                  81
    337 #define GLFW_KEY_R                  82
    338 #define GLFW_KEY_S                  83
    339 #define GLFW_KEY_T                  84
    340 #define GLFW_KEY_U                  85
    341 #define GLFW_KEY_V                  86
    342 #define GLFW_KEY_W                  87
    343 #define GLFW_KEY_X                  88
    344 #define GLFW_KEY_Y                  89
    345 #define GLFW_KEY_Z                  90
    346 #define GLFW_KEY_LEFT_BRACKET       91  /* [ */
    347 #define GLFW_KEY_BACKSLASH          92  /* \ */
    348 #define GLFW_KEY_RIGHT_BRACKET      93  /* ] */
    349 #define GLFW_KEY_GRAVE_ACCENT       96  /* ` */
    350 #define GLFW_KEY_WORLD_1            161 /* non-US #1 */
    351 #define GLFW_KEY_WORLD_2            162 /* non-US #2 */
    352 
    353 /* Function keys */
    354 #define GLFW_KEY_ESCAPE             256
    355 #define GLFW_KEY_ENTER              257
    356 #define GLFW_KEY_TAB                258
    357 #define GLFW_KEY_BACKSPACE          259
    358 #define GLFW_KEY_INSERT             260
    359 #define GLFW_KEY_DELETE             261
    360 #define GLFW_KEY_RIGHT              262
    361 #define GLFW_KEY_LEFT               263
    362 #define GLFW_KEY_DOWN               264
    363 #define GLFW_KEY_UP                 265
    364 #define GLFW_KEY_PAGE_UP            266
    365 #define GLFW_KEY_PAGE_DOWN          267
    366 #define GLFW_KEY_HOME               268
    367 #define GLFW_KEY_END                269
    368 #define GLFW_KEY_CAPS_LOCK          280
    369 #define GLFW_KEY_SCROLL_LOCK        281
    370 #define GLFW_KEY_NUM_LOCK           282
    371 #define GLFW_KEY_PRINT_SCREEN       283
    372 #define GLFW_KEY_PAUSE              284
    373 #define GLFW_KEY_F1                 290
    374 #define GLFW_KEY_F2                 291
    375 #define GLFW_KEY_F3                 292
    376 #define GLFW_KEY_F4                 293
    377 #define GLFW_KEY_F5                 294
    378 #define GLFW_KEY_F6                 295
    379 #define GLFW_KEY_F7                 296
    380 #define GLFW_KEY_F8                 297
    381 #define GLFW_KEY_F9                 298
    382 #define GLFW_KEY_F10                299
    383 #define GLFW_KEY_F11                300
    384 #define GLFW_KEY_F12                301
    385 #define GLFW_KEY_F13                302
    386 #define GLFW_KEY_F14                303
    387 #define GLFW_KEY_F15                304
    388 #define GLFW_KEY_F16                305
    389 #define GLFW_KEY_F17                306
    390 #define GLFW_KEY_F18                307
    391 #define GLFW_KEY_F19                308
    392 #define GLFW_KEY_F20                309
    393 #define GLFW_KEY_F21                310
    394 #define GLFW_KEY_F22                311
    395 #define GLFW_KEY_F23                312
    396 #define GLFW_KEY_F24                313
    397 #define GLFW_KEY_F25                314
    398 #define GLFW_KEY_KP_0               320
    399 #define GLFW_KEY_KP_1               321
    400 #define GLFW_KEY_KP_2               322
    401 #define GLFW_KEY_KP_3               323
    402 #define GLFW_KEY_KP_4               324
    403 #define GLFW_KEY_KP_5               325
    404 #define GLFW_KEY_KP_6               326
    405 #define GLFW_KEY_KP_7               327
    406 #define GLFW_KEY_KP_8               328
    407 #define GLFW_KEY_KP_9               329
    408 #define GLFW_KEY_KP_DECIMAL         330
    409 #define GLFW_KEY_KP_DIVIDE          331
    410 #define GLFW_KEY_KP_MULTIPLY        332
    411 #define GLFW_KEY_KP_SUBTRACT        333
    412 #define GLFW_KEY_KP_ADD             334
    413 #define GLFW_KEY_KP_ENTER           335
    414 #define GLFW_KEY_KP_EQUAL           336
    415 #define GLFW_KEY_LEFT_SHIFT         340
    416 #define GLFW_KEY_LEFT_CONTROL       341
    417 #define GLFW_KEY_LEFT_ALT           342
    418 #define GLFW_KEY_LEFT_SUPER         343
    419 #define GLFW_KEY_RIGHT_SHIFT        344
    420 #define GLFW_KEY_RIGHT_CONTROL      345
    421 #define GLFW_KEY_RIGHT_ALT          346
    422 #define GLFW_KEY_RIGHT_SUPER        347
    423 #define GLFW_KEY_MENU               348
    424 
    425 #define GLFW_KEY_LAST               GLFW_KEY_MENU
    426 
    427 /*! @} */
    428 
    429 /*! @defgroup mods Modifier key flags
    430  *
    431  *  See [key input](@ref input_key) for how these are used.
    432  *
    433  *  @ingroup input
    434  *  @{ */
    435 
    436 /*! @brief If this bit is set one or more Shift keys were held down.
    437  */
    438 #define GLFW_MOD_SHIFT           0x0001
    439 /*! @brief If this bit is set one or more Control keys were held down.
    440  */
    441 #define GLFW_MOD_CONTROL         0x0002
    442 /*! @brief If this bit is set one or more Alt keys were held down.
    443  */
    444 #define GLFW_MOD_ALT             0x0004
    445 /*! @brief If this bit is set one or more Super keys were held down.
    446  */
    447 #define GLFW_MOD_SUPER           0x0008
    448 
    449 /*! @} */
    450 
    451 /*! @defgroup buttons Mouse buttons
    452  *
    453  *  See [mouse button input](@ref input_mouse_button) for how these are used.
    454  *
    455  *  @ingroup input
    456  *  @{ */
    457 #define GLFW_MOUSE_BUTTON_1         0
    458 #define GLFW_MOUSE_BUTTON_2         1
    459 #define GLFW_MOUSE_BUTTON_3         2
    460 #define GLFW_MOUSE_BUTTON_4         3
    461 #define GLFW_MOUSE_BUTTON_5         4
    462 #define GLFW_MOUSE_BUTTON_6         5
    463 #define GLFW_MOUSE_BUTTON_7         6
    464 #define GLFW_MOUSE_BUTTON_8         7
    465 #define GLFW_MOUSE_BUTTON_LAST      GLFW_MOUSE_BUTTON_8
    466 #define GLFW_MOUSE_BUTTON_LEFT      GLFW_MOUSE_BUTTON_1
    467 #define GLFW_MOUSE_BUTTON_RIGHT     GLFW_MOUSE_BUTTON_2
    468 #define GLFW_MOUSE_BUTTON_MIDDLE    GLFW_MOUSE_BUTTON_3
    469 /*! @} */
    470 
    471 /*! @defgroup joysticks Joysticks
    472  *
    473  *  See [joystick input](@ref joystick) for how these are used.
    474  *
    475  *  @ingroup input
    476  *  @{ */
    477 #define GLFW_JOYSTICK_1             0
    478 #define GLFW_JOYSTICK_2             1
    479 #define GLFW_JOYSTICK_3             2
    480 #define GLFW_JOYSTICK_4             3
    481 #define GLFW_JOYSTICK_5             4
    482 #define GLFW_JOYSTICK_6             5
    483 #define GLFW_JOYSTICK_7             6
    484 #define GLFW_JOYSTICK_8             7
    485 #define GLFW_JOYSTICK_9             8
    486 #define GLFW_JOYSTICK_10            9
    487 #define GLFW_JOYSTICK_11            10
    488 #define GLFW_JOYSTICK_12            11
    489 #define GLFW_JOYSTICK_13            12
    490 #define GLFW_JOYSTICK_14            13
    491 #define GLFW_JOYSTICK_15            14
    492 #define GLFW_JOYSTICK_16            15
    493 #define GLFW_JOYSTICK_LAST          GLFW_JOYSTICK_16
    494 /*! @} */
    495 
    496 /*! @defgroup errors Error codes
    497  *
    498  *  See [error handling](@ref error_handling) for how these are used.
    499  *
    500  *  @ingroup init
    501  *  @{ */
    502 /*! @brief GLFW has not been initialized.
    503  *
    504  *  This occurs if a GLFW function was called that must not be called unless the
    505  *  library is [initialized](@ref intro_init).
    506  *
    507  *  @analysis Application programmer error.  Initialize GLFW before calling any
    508  *  function that requires initialization.
    509  */
    510 #define GLFW_NOT_INITIALIZED        0x00010001
    511 /*! @brief No context is current for this thread.
    512  *
    513  *  This occurs if a GLFW function was called that needs and operates on the
    514  *  current OpenGL or OpenGL ES context but no context is current on the calling
    515  *  thread.  One such function is @ref glfwSwapInterval.
    516  *
    517  *  @analysis Application programmer error.  Ensure a context is current before
    518  *  calling functions that require a current context.
    519  */
    520 #define GLFW_NO_CURRENT_CONTEXT     0x00010002
    521 /*! @brief One of the arguments to the function was an invalid enum value.
    522  *
    523  *  One of the arguments to the function was an invalid enum value, for example
    524  *  requesting [GLFW_RED_BITS](@ref window_hints_fb) with @ref
    525  *  glfwGetWindowAttrib.
    526  *
    527  *  @analysis Application programmer error.  Fix the offending call.
    528  */
    529 #define GLFW_INVALID_ENUM           0x00010003
    530 /*! @brief One of the arguments to the function was an invalid value.
    531  *
    532  *  One of the arguments to the function was an invalid value, for example
    533  *  requesting a non-existent OpenGL or OpenGL ES version like 2.7.
    534  *
    535  *  Requesting a valid but unavailable OpenGL or OpenGL ES version will instead
    536  *  result in a @ref GLFW_VERSION_UNAVAILABLE error.
    537  *
    538  *  @analysis Application programmer error.  Fix the offending call.
    539  */
    540 #define GLFW_INVALID_VALUE          0x00010004
    541 /*! @brief A memory allocation failed.
    542  *
    543  *  A memory allocation failed.
    544  *
    545  *  @analysis A bug in GLFW or the underlying operating system.  Report the bug
    546  *  to our [issue tracker](https://github.com/glfw/glfw/issues).
    547  */
    548 #define GLFW_OUT_OF_MEMORY          0x00010005
    549 /*! @brief GLFW could not find support for the requested API on the system.
    550  *
    551  *  GLFW could not find support for the requested API on the system.
    552  *
    553  *  @analysis The installed graphics driver does not support the requested
    554  *  API, or does not support it via the chosen context creation backend.
    555  *  Below are a few examples.
    556  *
    557  *  @par
    558  *  Some pre-installed Windows graphics drivers do not support OpenGL.  AMD only
    559  *  supports OpenGL ES via EGL, while Nvidia and Intel only support it via
    560  *  a WGL or GLX extension.  OS X does not provide OpenGL ES at all.  The Mesa
    561  *  EGL, OpenGL and OpenGL ES libraries do not interface with the Nvidia binary
    562  *  driver.  Older graphics drivers do not support Vulkan.
    563  */
    564 #define GLFW_API_UNAVAILABLE        0x00010006
    565 /*! @brief The requested OpenGL or OpenGL ES version is not available.
    566  *
    567  *  The requested OpenGL or OpenGL ES version (including any requested context
    568  *  or framebuffer hints) is not available on this machine.
    569  *
    570  *  @analysis The machine does not support your requirements.  If your
    571  *  application is sufficiently flexible, downgrade your requirements and try
    572  *  again.  Otherwise, inform the user that their machine does not match your
    573  *  requirements.
    574  *
    575  *  @par
    576  *  Future invalid OpenGL and OpenGL ES versions, for example OpenGL 4.8 if 5.0
    577  *  comes out before the 4.x series gets that far, also fail with this error and
    578  *  not @ref GLFW_INVALID_VALUE, because GLFW cannot know what future versions
    579  *  will exist.
    580  */
    581 #define GLFW_VERSION_UNAVAILABLE    0x00010007
    582 /*! @brief A platform-specific error occurred that does not match any of the
    583  *  more specific categories.
    584  *
    585  *  A platform-specific error occurred that does not match any of the more
    586  *  specific categories.
    587  *
    588  *  @analysis A bug or configuration error in GLFW, the underlying operating
    589  *  system or its drivers, or a lack of required resources.  Report the issue to
    590  *  our [issue tracker](https://github.com/glfw/glfw/issues).
    591  */
    592 #define GLFW_PLATFORM_ERROR         0x00010008
    593 /*! @brief The requested format is not supported or available.
    594  *
    595  *  If emitted during window creation, the requested pixel format is not
    596  *  supported.
    597  *
    598  *  If emitted when querying the clipboard, the contents of the clipboard could
    599  *  not be converted to the requested format.
    600  *
    601  *  @analysis If emitted during window creation, one or more
    602  *  [hard constraints](@ref window_hints_hard) did not match any of the
    603  *  available pixel formats.  If your application is sufficiently flexible,
    604  *  downgrade your requirements and try again.  Otherwise, inform the user that
    605  *  their machine does not match your requirements.
    606  *
    607  *  @par
    608  *  If emitted when querying the clipboard, ignore the error or report it to
    609  *  the user, as appropriate.
    610  */
    611 #define GLFW_FORMAT_UNAVAILABLE     0x00010009
    612 /*! @brief The specified window does not have an OpenGL or OpenGL ES context.
    613  *
    614  *  A window that does not have an OpenGL or OpenGL ES context was passed to
    615  *  a function that requires it to have one.
    616  *
    617  *  @analysis Application programmer error.  Fix the offending call.
    618  */
    619 #define GLFW_NO_WINDOW_CONTEXT      0x0001000A
    620 /*! @} */
    621 
    622 #define GLFW_FOCUSED                0x00020001
    623 #define GLFW_ICONIFIED              0x00020002
    624 #define GLFW_RESIZABLE              0x00020003
    625 #define GLFW_VISIBLE                0x00020004
    626 #define GLFW_DECORATED              0x00020005
    627 #define GLFW_AUTO_ICONIFY           0x00020006
    628 #define GLFW_FLOATING               0x00020007
    629 #define GLFW_MAXIMIZED              0x00020008
    630 
    631 #define GLFW_RED_BITS               0x00021001
    632 #define GLFW_GREEN_BITS             0x00021002
    633 #define GLFW_BLUE_BITS              0x00021003
    634 #define GLFW_ALPHA_BITS             0x00021004
    635 #define GLFW_DEPTH_BITS             0x00021005
    636 #define GLFW_STENCIL_BITS           0x00021006
    637 #define GLFW_ACCUM_RED_BITS         0x00021007
    638 #define GLFW_ACCUM_GREEN_BITS       0x00021008
    639 #define GLFW_ACCUM_BLUE_BITS        0x00021009
    640 #define GLFW_ACCUM_ALPHA_BITS       0x0002100A
    641 #define GLFW_AUX_BUFFERS            0x0002100B
    642 #define GLFW_STEREO                 0x0002100C
    643 #define GLFW_SAMPLES                0x0002100D
    644 #define GLFW_SRGB_CAPABLE           0x0002100E
    645 #define GLFW_REFRESH_RATE           0x0002100F
    646 #define GLFW_DOUBLEBUFFER           0x00021010
    647 
    648 #define GLFW_CLIENT_API             0x00022001
    649 #define GLFW_CONTEXT_VERSION_MAJOR  0x00022002
    650 #define GLFW_CONTEXT_VERSION_MINOR  0x00022003
    651 #define GLFW_CONTEXT_REVISION       0x00022004
    652 #define GLFW_CONTEXT_ROBUSTNESS     0x00022005
    653 #define GLFW_OPENGL_FORWARD_COMPAT  0x00022006
    654 #define GLFW_OPENGL_DEBUG_CONTEXT   0x00022007
    655 #define GLFW_OPENGL_PROFILE         0x00022008
    656 #define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009
    657 #define GLFW_CONTEXT_NO_ERROR       0x0002200A
    658 
    659 #define GLFW_NO_API                          0
    660 #define GLFW_OPENGL_API             0x00030001
    661 #define GLFW_OPENGL_ES_API          0x00030002
    662 
    663 #define GLFW_NO_ROBUSTNESS                   0
    664 #define GLFW_NO_RESET_NOTIFICATION  0x00031001
    665 #define GLFW_LOSE_CONTEXT_ON_RESET  0x00031002
    666 
    667 #define GLFW_OPENGL_ANY_PROFILE              0
    668 #define GLFW_OPENGL_CORE_PROFILE    0x00032001
    669 #define GLFW_OPENGL_COMPAT_PROFILE  0x00032002
    670 
    671 #define GLFW_CURSOR                 0x00033001
    672 #define GLFW_STICKY_KEYS            0x00033002
    673 #define GLFW_STICKY_MOUSE_BUTTONS   0x00033003
    674 
    675 #define GLFW_CURSOR_NORMAL          0x00034001
    676 #define GLFW_CURSOR_HIDDEN          0x00034002
    677 #define GLFW_CURSOR_DISABLED        0x00034003
    678 
    679 #define GLFW_ANY_RELEASE_BEHAVIOR            0
    680 #define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
    681 #define GLFW_RELEASE_BEHAVIOR_NONE  0x00035002
    682 
    683 /*! @defgroup shapes Standard cursor shapes
    684  *
    685  *  See [standard cursor creation](@ref cursor_standard) for how these are used.
    686  *
    687  *  @ingroup input
    688  *  @{ */
    689 
    690 /*! @brief The regular arrow cursor shape.
    691  *
    692  *  The regular arrow cursor.
    693  */
    694 #define GLFW_ARROW_CURSOR           0x00036001
    695 /*! @brief The text input I-beam cursor shape.
    696  *
    697  *  The text input I-beam cursor shape.
    698  */
    699 #define GLFW_IBEAM_CURSOR           0x00036002
    700 /*! @brief The crosshair shape.
    701  *
    702  *  The crosshair shape.
    703  */
    704 #define GLFW_CROSSHAIR_CURSOR       0x00036003
    705 /*! @brief The hand shape.
    706  *
    707  *  The hand shape.
    708  */
    709 #define GLFW_HAND_CURSOR            0x00036004
    710 /*! @brief The horizontal resize arrow shape.
    711  *
    712  *  The horizontal resize arrow shape.
    713  */
    714 #define GLFW_HRESIZE_CURSOR         0x00036005
    715 /*! @brief The vertical resize arrow shape.
    716  *
    717  *  The vertical resize arrow shape.
    718  */
    719 #define GLFW_VRESIZE_CURSOR         0x00036006
    720 /*! @} */
    721 
    722 #define GLFW_CONNECTED              0x00040001
    723 #define GLFW_DISCONNECTED           0x00040002
    724 
    725 #define GLFW_DONT_CARE              -1
    726 
    727 
    728 /*************************************************************************
    729  * GLFW API types
    730  *************************************************************************/
    731 
    732 /*! @brief Client API function pointer type.
    733  *
    734  *  Generic function pointer used for returning client API function pointers
    735  *  without forcing a cast from a regular pointer.
    736  *
    737  *  @sa @ref context_glext
    738  *  @sa glfwGetProcAddress
    739  *
    740  *  @since Added in version 3.0.
    741  
    742  *  @ingroup context
    743  */
    744 typedef void (*GLFWglproc)(void);
    745 
    746 /*! @brief Vulkan API function pointer type.
    747  *
    748  *  Generic function pointer used for returning Vulkan API function pointers
    749  *  without forcing a cast from a regular pointer.
    750  *
    751  *  @sa @ref vulkan_proc
    752  *  @sa glfwGetInstanceProcAddress
    753  *
    754  *  @since Added in version 3.2.
    755  *
    756  *  @ingroup vulkan
    757  */
    758 typedef void (*GLFWvkproc)(void);
    759 
    760 /*! @brief Opaque monitor object.
    761  *
    762  *  Opaque monitor object.
    763  *
    764  *  @see @ref monitor_object
    765  *
    766  *  @since Added in version 3.0.
    767  *
    768  *  @ingroup monitor
    769  */
    770 typedef struct GLFWmonitor GLFWmonitor;
    771 
    772 /*! @brief Opaque window object.
    773  *
    774  *  Opaque window object.
    775  *
    776  *  @see @ref window_object
    777  *
    778  *  @since Added in version 3.0.
    779  *
    780  *  @ingroup window
    781  */
    782 typedef struct GLFWwindow GLFWwindow;
    783 
    784 /*! @brief Opaque cursor object.
    785  *
    786  *  Opaque cursor object.
    787  *
    788  *  @see @ref cursor_object
    789  *
    790  *  @since Added in version 3.1.
    791  *
    792  *  @ingroup cursor
    793  */
    794 typedef struct GLFWcursor GLFWcursor;
    795 
    796 /*! @brief The function signature for error callbacks.
    797  *
    798  *  This is the function signature for error callback functions.
    799  *
    800  *  @param[in] error An [error code](@ref errors).
    801  *  @param[in] description A UTF-8 encoded string describing the error.
    802  *
    803  *  @sa @ref error_handling
    804  *  @sa glfwSetErrorCallback
    805  *
    806  *  @since Added in version 3.0.
    807  *
    808  *  @ingroup init
    809  */
    810 typedef void (* GLFWerrorfun)(int,const char*);
    811 
    812 /*! @brief The function signature for window position callbacks.
    813  *
    814  *  This is the function signature for window position callback functions.
    815  *
    816  *  @param[in] window The window that was moved.
    817  *  @param[in] xpos The new x-coordinate, in screen coordinates, of the
    818  *  upper-left corner of the client area of the window.
    819  *  @param[in] ypos The new y-coordinate, in screen coordinates, of the
    820  *  upper-left corner of the client area of the window.
    821  *
    822  *  @sa @ref window_pos
    823  *  @sa glfwSetWindowPosCallback
    824  *
    825  *  @since Added in version 3.0.
    826  *
    827  *  @ingroup window
    828  */
    829 typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
    830 
    831 /*! @brief The function signature for window resize callbacks.
    832  *
    833  *  This is the function signature for window size callback functions.
    834  *
    835  *  @param[in] window The window that was resized.
    836  *  @param[in] width The new width, in screen coordinates, of the window.
    837  *  @param[in] height The new height, in screen coordinates, of the window.
    838  *
    839  *  @sa @ref window_size
    840  *  @sa glfwSetWindowSizeCallback
    841  *
    842  *  @since Added in version 1.0.
    843  *  @glfw3 Added window handle parameter.
    844  *
    845  *  @ingroup window
    846  */
    847 typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
    848 
    849 /*! @brief The function signature for window close callbacks.
    850  *
    851  *  This is the function signature for window close callback functions.
    852  *
    853  *  @param[in] window The window that the user attempted to close.
    854  *
    855  *  @sa @ref window_close
    856  *  @sa glfwSetWindowCloseCallback
    857  *
    858  *  @since Added in version 2.5.
    859  *  @glfw3 Added window handle parameter.
    860  *
    861  *  @ingroup window
    862  */
    863 typedef void (* GLFWwindowclosefun)(GLFWwindow*);
    864 
    865 /*! @brief The function signature for window content refresh callbacks.
    866  *
    867  *  This is the function signature for window refresh callback functions.
    868  *
    869  *  @param[in] window The window whose content needs to be refreshed.
    870  *
    871  *  @sa @ref window_refresh
    872  *  @sa glfwSetWindowRefreshCallback
    873  *
    874  *  @since Added in version 2.5.
    875  *  @glfw3 Added window handle parameter.
    876  *
    877  *  @ingroup window
    878  */
    879 typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
    880 
    881 /*! @brief The function signature for window focus/defocus callbacks.
    882  *
    883  *  This is the function signature for window focus callback functions.
    884  *
    885  *  @param[in] window The window that gained or lost input focus.
    886  *  @param[in] focused `GLFW_TRUE` if the window was given input focus, or
    887  *  `GLFW_FALSE` if it lost it.
    888  *
    889  *  @sa @ref window_focus
    890  *  @sa glfwSetWindowFocusCallback
    891  *
    892  *  @since Added in version 3.0.
    893  *
    894  *  @ingroup window
    895  */
    896 typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
    897 
    898 /*! @brief The function signature for window iconify/restore callbacks.
    899  *
    900  *  This is the function signature for window iconify/restore callback
    901  *  functions.
    902  *
    903  *  @param[in] window The window that was iconified or restored.
    904  *  @param[in] iconified `GLFW_TRUE` if the window was iconified, or
    905  *  `GLFW_FALSE` if it was restored.
    906  *
    907  *  @sa @ref window_iconify
    908  *  @sa glfwSetWindowIconifyCallback
    909  *
    910  *  @since Added in version 3.0.
    911  *
    912  *  @ingroup window
    913  */
    914 typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
    915 
    916 /*! @brief The function signature for framebuffer resize callbacks.
    917  *
    918  *  This is the function signature for framebuffer resize callback
    919  *  functions.
    920  *
    921  *  @param[in] window The window whose framebuffer was resized.
    922  *  @param[in] width The new width, in pixels, of the framebuffer.
    923  *  @param[in] height The new height, in pixels, of the framebuffer.
    924  *
    925  *  @sa @ref window_fbsize
    926  *  @sa glfwSetFramebufferSizeCallback
    927  *
    928  *  @since Added in version 3.0.
    929  *
    930  *  @ingroup window
    931  */
    932 typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
    933 
    934 /*! @brief The function signature for mouse button callbacks.
    935  *
    936  *  This is the function signature for mouse button callback functions.
    937  *
    938  *  @param[in] window The window that received the event.
    939  *  @param[in] button The [mouse button](@ref buttons) that was pressed or
    940  *  released.
    941  *  @param[in] action One of `GLFW_PRESS` or `GLFW_RELEASE`.
    942  *  @param[in] mods Bit field describing which [modifier keys](@ref mods) were
    943  *  held down.
    944  *
    945  *  @sa @ref input_mouse_button
    946  *  @sa glfwSetMouseButtonCallback
    947  *
    948  *  @since Added in version 1.0.
    949  *  @glfw3 Added window handle and modifier mask parameters.
    950  *
    951  *  @ingroup input
    952  */
    953 typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
    954 
    955 /*! @brief The function signature for cursor position callbacks.
    956  *
    957  *  This is the function signature for cursor position callback functions.
    958  *
    959  *  @param[in] window The window that received the event.
    960  *  @param[in] xpos The new cursor x-coordinate, relative to the left edge of
    961  *  the client area.
    962  *  @param[in] ypos The new cursor y-coordinate, relative to the top edge of the
    963  *  client area.
    964  *
    965  *  @sa @ref cursor_pos
    966  *  @sa glfwSetCursorPosCallback
    967  *
    968  *  @since Added in version 3.0.  Replaces `GLFWmouseposfun`.
    969  *
    970  *  @ingroup input
    971  */
    972 typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
    973 
    974 /*! @brief The function signature for cursor enter/leave callbacks.
    975  *
    976  *  This is the function signature for cursor enter/leave callback functions.
    977  *
    978  *  @param[in] window The window that received the event.
    979  *  @param[in] entered `GLFW_TRUE` if the cursor entered the window's client
    980  *  area, or `GLFW_FALSE` if it left it.
    981  *
    982  *  @sa @ref cursor_enter
    983  *  @sa glfwSetCursorEnterCallback
    984  *
    985  *  @since Added in version 3.0.
    986  *
    987  *  @ingroup input
    988  */
    989 typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
    990 
    991 /*! @brief The function signature for scroll callbacks.
    992  *
    993  *  This is the function signature for scroll callback functions.
    994  *
    995  *  @param[in] window The window that received the event.
    996  *  @param[in] xoffset The scroll offset along the x-axis.
    997  *  @param[in] yoffset The scroll offset along the y-axis.
    998  *
    999  *  @sa @ref scrolling
   1000  *  @sa glfwSetScrollCallback
   1001  *
   1002  *  @since Added in version 3.0.  Replaces `GLFWmousewheelfun`.
   1003  *
   1004  *  @ingroup input
   1005  */
   1006 typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
   1007 
   1008 /*! @brief The function signature for keyboard key callbacks.
   1009  *
   1010  *  This is the function signature for keyboard key callback functions.
   1011  *
   1012  *  @param[in] window The window that received the event.
   1013  *  @param[in] key The [keyboard key](@ref keys) that was pressed or released.
   1014  *  @param[in] scancode The system-specific scancode of the key.
   1015  *  @param[in] action `GLFW_PRESS`, `GLFW_RELEASE` or `GLFW_REPEAT`.
   1016  *  @param[in] mods Bit field describing which [modifier keys](@ref mods) were
   1017  *  held down.
   1018  *
   1019  *  @sa @ref input_key
   1020  *  @sa glfwSetKeyCallback
   1021  *
   1022  *  @since Added in version 1.0.
   1023  *  @glfw3 Added window handle, scancode and modifier mask parameters.
   1024  *
   1025  *  @ingroup input
   1026  */
   1027 typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
   1028 
   1029 /*! @brief The function signature for Unicode character callbacks.
   1030  *
   1031  *  This is the function signature for Unicode character callback functions.
   1032  *
   1033  *  @param[in] window The window that received the event.
   1034  *  @param[in] codepoint The Unicode code point of the character.
   1035  *
   1036  *  @sa @ref input_char
   1037  *  @sa glfwSetCharCallback
   1038  *
   1039  *  @since Added in version 2.4.
   1040  *  @glfw3 Added window handle parameter.
   1041  *
   1042  *  @ingroup input
   1043  */
   1044 typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
   1045 
   1046 /*! @brief The function signature for Unicode character with modifiers
   1047  *  callbacks.
   1048  *
   1049  *  This is the function signature for Unicode character with modifiers callback
   1050  *  functions.  It is called for each input character, regardless of what
   1051  *  modifier keys are held down.
   1052  *
   1053  *  @param[in] window The window that received the event.
   1054  *  @param[in] codepoint The Unicode code point of the character.
   1055  *  @param[in] mods Bit field describing which [modifier keys](@ref mods) were
   1056  *  held down.
   1057  *
   1058  *  @sa @ref input_char
   1059  *  @sa glfwSetCharModsCallback
   1060  *
   1061  *  @since Added in version 3.1.
   1062  *
   1063  *  @ingroup input
   1064  */
   1065 typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
   1066 
   1067 /*! @brief The function signature for file drop callbacks.
   1068  *
   1069  *  This is the function signature for file drop callbacks.
   1070  *
   1071  *  @param[in] window The window that received the event.
   1072  *  @param[in] count The number of dropped files.
   1073  *  @param[in] paths The UTF-8 encoded file and/or directory path names.
   1074  *
   1075  *  @sa @ref path_drop
   1076  *  @sa glfwSetDropCallback
   1077  *
   1078  *  @since Added in version 3.1.
   1079  *
   1080  *  @ingroup input
   1081  */
   1082 typedef void (* GLFWdropfun)(GLFWwindow*,int,const char**);
   1083 
   1084 /*! @brief The function signature for monitor configuration callbacks.
   1085  *
   1086  *  This is the function signature for monitor configuration callback functions.
   1087  *
   1088  *  @param[in] monitor The monitor that was connected or disconnected.
   1089  *  @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
   1090  *
   1091  *  @sa @ref monitor_event
   1092  *  @sa glfwSetMonitorCallback
   1093  *
   1094  *  @since Added in version 3.0.
   1095  *
   1096  *  @ingroup monitor
   1097  */
   1098 typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
   1099 
   1100 /*! @brief The function signature for joystick configuration callbacks.
   1101  *
   1102  *  This is the function signature for joystick configuration callback
   1103  *  functions.
   1104  *
   1105  *  @param[in] joy The joystick that was connected or disconnected.
   1106  *  @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
   1107  *
   1108  *  @sa @ref joystick_event
   1109  *  @sa glfwSetJoystickCallback
   1110  *
   1111  *  @since Added in version 3.2.
   1112  *
   1113  *  @ingroup input
   1114  */
   1115 typedef void (* GLFWjoystickfun)(int,int);
   1116 
   1117 /*! @brief Video mode type.
   1118  *
   1119  *  This describes a single video mode.
   1120  *
   1121  *  @sa @ref monitor_modes
   1122  *  @sa glfwGetVideoMode glfwGetVideoModes
   1123  *
   1124  *  @since Added in version 1.0.
   1125  *  @glfw3 Added refresh rate member.
   1126  *
   1127  *  @ingroup monitor
   1128  */
   1129 typedef struct GLFWvidmode
   1130 {
   1131     /*! The width, in screen coordinates, of the video mode.
   1132      */
   1133     int width;
   1134     /*! The height, in screen coordinates, of the video mode.
   1135      */
   1136     int height;
   1137     /*! The bit depth of the red channel of the video mode.
   1138      */
   1139     int redBits;
   1140     /*! The bit depth of the green channel of the video mode.
   1141      */
   1142     int greenBits;
   1143     /*! The bit depth of the blue channel of the video mode.
   1144      */
   1145     int blueBits;
   1146     /*! The refresh rate, in Hz, of the video mode.
   1147      */
   1148     int refreshRate;
   1149 } GLFWvidmode;
   1150 
   1151 /*! @brief Gamma ramp.
   1152  *
   1153  *  This describes the gamma ramp for a monitor.
   1154  *
   1155  *  @sa @ref monitor_gamma
   1156  *  @sa glfwGetGammaRamp glfwSetGammaRamp
   1157  *
   1158  *  @since Added in version 3.0.
   1159  *
   1160  *  @ingroup monitor
   1161  */
   1162 typedef struct GLFWgammaramp
   1163 {
   1164     /*! An array of value describing the response of the red channel.
   1165      */
   1166     unsigned short* red;
   1167     /*! An array of value describing the response of the green channel.
   1168      */
   1169     unsigned short* green;
   1170     /*! An array of value describing the response of the blue channel.
   1171      */
   1172     unsigned short* blue;
   1173     /*! The number of elements in each array.
   1174      */
   1175     unsigned int size;
   1176 } GLFWgammaramp;
   1177 
   1178 /*! @brief Image data.
   1179  *
   1180  *  @sa @ref cursor_custom
   1181  *
   1182  *  @since Added in version 2.1.
   1183  *  @glfw3 Removed format and bytes-per-pixel members.
   1184  */
   1185 typedef struct GLFWimage
   1186 {
   1187     /*! The width, in pixels, of this image.
   1188      */
   1189     int width;
   1190     /*! The height, in pixels, of this image.
   1191      */
   1192     int height;
   1193     /*! The pixel data of this image, arranged left-to-right, top-to-bottom.
   1194      */
   1195     unsigned char* pixels;
   1196 } GLFWimage;
   1197 
   1198 
   1199 /*************************************************************************
   1200  * GLFW API functions
   1201  *************************************************************************/
   1202 
   1203 /*! @brief Initializes the GLFW library.
   1204  *
   1205  *  This function initializes the GLFW library.  Before most GLFW functions can
   1206  *  be used, GLFW must be initialized, and before an application terminates GLFW
   1207  *  should be terminated in order to free any resources allocated during or
   1208  *  after initialization.
   1209  *
   1210  *  If this function fails, it calls @ref glfwTerminate before returning.  If it
   1211  *  succeeds, you should call @ref glfwTerminate before the application exits.
   1212  *
   1213  *  Additional calls to this function after successful initialization but before
   1214  *  termination will return `GLFW_TRUE` immediately.
   1215  *
   1216  *  @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
   1217  *  [error](@ref error_handling) occurred.
   1218  *
   1219  *  @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
   1220  *
   1221  *  @remark @osx This function will change the current directory of the
   1222  *  application to the `Contents/Resources` subdirectory of the application's
   1223  *  bundle, if present.  This can be disabled with a
   1224  *  [compile-time option](@ref compile_options_osx).
   1225  *
   1226  *  @thread_safety This function must only be called from the main thread.
   1227  *
   1228  *  @sa @ref intro_init
   1229  *  @sa glfwTerminate
   1230  *
   1231  *  @since Added in version 1.0.
   1232  *
   1233  *  @ingroup init
   1234  */
   1235 GLFWAPI int glfwInit(void);
   1236 
   1237 /*! @brief Terminates the GLFW library.
   1238  *
   1239  *  This function destroys all remaining windows and cursors, restores any
   1240  *  modified gamma ramps and frees any other allocated resources.  Once this
   1241  *  function is called, you must again call @ref glfwInit successfully before
   1242  *  you will be able to use most GLFW functions.
   1243  *
   1244  *  If GLFW has been successfully initialized, this function should be called
   1245  *  before the application exits.  If initialization fails, there is no need to
   1246  *  call this function, as it is called by @ref glfwInit before it returns
   1247  *  failure.
   1248  *
   1249  *  @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
   1250  *
   1251  *  @remark This function may be called before @ref glfwInit.
   1252  *
   1253  *  @warning The contexts of any remaining windows must not be current on any
   1254  *  other thread when this function is called.
   1255  *
   1256  *  @reentrancy This function must not be called from a callback.
   1257  *
   1258  *  @thread_safety This function must only be called from the main thread.
   1259  *
   1260  *  @sa @ref intro_init
   1261  *  @sa glfwInit
   1262  *
   1263  *  @since Added in version 1.0.
   1264  *
   1265  *  @ingroup init
   1266  */
   1267 GLFWAPI void glfwTerminate(void);
   1268 
   1269 /*! @brief Retrieves the version of the GLFW library.
   1270  *
   1271  *  This function retrieves the major, minor and revision numbers of the GLFW
   1272  *  library.  It is intended for when you are using GLFW as a shared library and
   1273  *  want to ensure that you are using the minimum required version.
   1274  *
   1275  *  Any or all of the version arguments may be `NULL`.
   1276  *
   1277  *  @param[out] major Where to store the major version number, or `NULL`.
   1278  *  @param[out] minor Where to store the minor version number, or `NULL`.
   1279  *  @param[out] rev Where to store the revision number, or `NULL`.
   1280  *
   1281  *  @errors None.
   1282  *
   1283  *  @remark This function may be called before @ref glfwInit.
   1284  *
   1285  *  @thread_safety This function may be called from any thread.
   1286  *
   1287  *  @sa @ref intro_version
   1288  *  @sa glfwGetVersionString
   1289  *
   1290  *  @since Added in version 1.0.
   1291  *
   1292  *  @ingroup init
   1293  */
   1294 GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
   1295 
   1296 /*! @brief Returns a string describing the compile-time configuration.
   1297  *
   1298  *  This function returns the compile-time generated
   1299  *  [version string](@ref intro_version_string) of the GLFW library binary.  It
   1300  *  describes the version, platform, compiler and any platform-specific
   1301  *  compile-time options.  It should not be confused with the OpenGL or OpenGL
   1302  *  ES version string, queried with `glGetString`.
   1303  *
   1304  *  __Do not use the version string__ to parse the GLFW library version.  The
   1305  *  @ref glfwGetVersion function provides the version of the running library
   1306  *  binary in numerical format.
   1307  *
   1308  *  @return The ASCII encoded GLFW version string.
   1309  *
   1310  *  @errors None.
   1311  *
   1312  *  @remark This function may be called before @ref glfwInit.
   1313  *
   1314  *  @pointer_lifetime The returned string is static and compile-time generated.
   1315  *
   1316  *  @thread_safety This function may be called from any thread.
   1317  *
   1318  *  @sa @ref intro_version
   1319  *  @sa glfwGetVersion
   1320  *
   1321  *  @since Added in version 3.0.
   1322  *
   1323  *  @ingroup init
   1324  */
   1325 GLFWAPI const char* glfwGetVersionString(void);
   1326 
   1327 /*! @brief Sets the error callback.
   1328  *
   1329  *  This function sets the error callback, which is called with an error code
   1330  *  and a human-readable description each time a GLFW error occurs.
   1331  *
   1332  *  The error callback is called on the thread where the error occurred.  If you
   1333  *  are using GLFW from multiple threads, your error callback needs to be
   1334  *  written accordingly.
   1335  *
   1336  *  Because the description string may have been generated specifically for that
   1337  *  error, it is not guaranteed to be valid after the callback has returned.  If
   1338  *  you wish to use it after the callback returns, you need to make a copy.
   1339  *
   1340  *  Once set, the error callback remains set even after the library has been
   1341  *  terminated.
   1342  *
   1343  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   1344  *  callback.
   1345  *  @return The previously set callback, or `NULL` if no callback was set.
   1346  *
   1347  *  @errors None.
   1348  *
   1349  *  @remark This function may be called before @ref glfwInit.
   1350  *
   1351  *  @thread_safety This function must only be called from the main thread.
   1352  *
   1353  *  @sa @ref error_handling
   1354  *
   1355  *  @since Added in version 3.0.
   1356  *
   1357  *  @ingroup init
   1358  */
   1359 GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun);
   1360 
   1361 /*! @brief Returns the currently connected monitors.
   1362  *
   1363  *  This function returns an array of handles for all currently connected
   1364  *  monitors.  The primary monitor is always first in the returned array.  If no
   1365  *  monitors were found, this function returns `NULL`.
   1366  *
   1367  *  @param[out] count Where to store the number of monitors in the returned
   1368  *  array.  This is set to zero if an error occurred.
   1369  *  @return An array of monitor handles, or `NULL` if no monitors were found or
   1370  *  if an [error](@ref error_handling) occurred.
   1371  *
   1372  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   1373  *
   1374  *  @pointer_lifetime The returned array is allocated and freed by GLFW.  You
   1375  *  should not free it yourself.  It is guaranteed to be valid only until the
   1376  *  monitor configuration changes or the library is terminated.
   1377  *
   1378  *  @thread_safety This function must only be called from the main thread.
   1379  *
   1380  *  @sa @ref monitor_monitors
   1381  *  @sa @ref monitor_event
   1382  *  @sa glfwGetPrimaryMonitor
   1383  *
   1384  *  @since Added in version 3.0.
   1385  *
   1386  *  @ingroup monitor
   1387  */
   1388 GLFWAPI GLFWmonitor** glfwGetMonitors(int* count);
   1389 
   1390 /*! @brief Returns the primary monitor.
   1391  *
   1392  *  This function returns the primary monitor.  This is usually the monitor
   1393  *  where elements like the task bar or global menu bar are located.
   1394  *
   1395  *  @return The primary monitor, or `NULL` if no monitors were found or if an
   1396  *  [error](@ref error_handling) occurred.
   1397  *
   1398  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   1399  *
   1400  *  @thread_safety This function must only be called from the main thread.
   1401  *
   1402  *  @remark The primary monitor is always first in the array returned by @ref
   1403  *  glfwGetMonitors.
   1404  *
   1405  *  @sa @ref monitor_monitors
   1406  *  @sa glfwGetMonitors
   1407  *
   1408  *  @since Added in version 3.0.
   1409  *
   1410  *  @ingroup monitor
   1411  */
   1412 GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void);
   1413 
   1414 /*! @brief Returns the position of the monitor's viewport on the virtual screen.
   1415  *
   1416  *  This function returns the position, in screen coordinates, of the upper-left
   1417  *  corner of the specified monitor.
   1418  *
   1419  *  Any or all of the position arguments may be `NULL`.  If an error occurs, all
   1420  *  non-`NULL` position arguments will be set to zero.
   1421  *
   1422  *  @param[in] monitor The monitor to query.
   1423  *  @param[out] xpos Where to store the monitor x-coordinate, or `NULL`.
   1424  *  @param[out] ypos Where to store the monitor y-coordinate, or `NULL`.
   1425  *
   1426  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   1427  *  GLFW_PLATFORM_ERROR.
   1428  *
   1429  *  @thread_safety This function must only be called from the main thread.
   1430  *
   1431  *  @sa @ref monitor_properties
   1432  *
   1433  *  @since Added in version 3.0.
   1434  *
   1435  *  @ingroup monitor
   1436  */
   1437 GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
   1438 
   1439 /*! @brief Returns the physical size of the monitor.
   1440  *
   1441  *  This function returns the size, in millimetres, of the display area of the
   1442  *  specified monitor.
   1443  *
   1444  *  Some systems do not provide accurate monitor size information, either
   1445  *  because the monitor
   1446  *  [EDID](https://en.wikipedia.org/wiki/Extended_display_identification_data)
   1447  *  data is incorrect or because the driver does not report it accurately.
   1448  *
   1449  *  Any or all of the size arguments may be `NULL`.  If an error occurs, all
   1450  *  non-`NULL` size arguments will be set to zero.
   1451  *
   1452  *  @param[in] monitor The monitor to query.
   1453  *  @param[out] widthMM Where to store the width, in millimetres, of the
   1454  *  monitor's display area, or `NULL`.
   1455  *  @param[out] heightMM Where to store the height, in millimetres, of the
   1456  *  monitor's display area, or `NULL`.
   1457  *
   1458  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   1459  *
   1460  *  @remark @win32 calculates the returned physical size from the
   1461  *  current resolution and system DPI instead of querying the monitor EDID data.
   1462  *
   1463  *  @thread_safety This function must only be called from the main thread.
   1464  *
   1465  *  @sa @ref monitor_properties
   1466  *
   1467  *  @since Added in version 3.0.
   1468  *
   1469  *  @ingroup monitor
   1470  */
   1471 GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int* heightMM);
   1472 
   1473 /*! @brief Returns the name of the specified monitor.
   1474  *
   1475  *  This function returns a human-readable name, encoded as UTF-8, of the
   1476  *  specified monitor.  The name typically reflects the make and model of the
   1477  *  monitor and is not guaranteed to be unique among the connected monitors.
   1478  *
   1479  *  @param[in] monitor The monitor to query.
   1480  *  @return The UTF-8 encoded name of the monitor, or `NULL` if an
   1481  *  [error](@ref error_handling) occurred.
   1482  *
   1483  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   1484  *
   1485  *  @pointer_lifetime The returned string is allocated and freed by GLFW.  You
   1486  *  should not free it yourself.  It is valid until the specified monitor is
   1487  *  disconnected or the library is terminated.
   1488  *
   1489  *  @thread_safety This function must only be called from the main thread.
   1490  *
   1491  *  @sa @ref monitor_properties
   1492  *
   1493  *  @since Added in version 3.0.
   1494  *
   1495  *  @ingroup monitor
   1496  */
   1497 GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor);
   1498 
   1499 /*! @brief Sets the monitor configuration callback.
   1500  *
   1501  *  This function sets the monitor configuration callback, or removes the
   1502  *  currently set callback.  This is called when a monitor is connected to or
   1503  *  disconnected from the system.
   1504  *
   1505  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   1506  *  callback.
   1507  *  @return The previously set callback, or `NULL` if no callback was set or the
   1508  *  library had not been [initialized](@ref intro_init).
   1509  *
   1510  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   1511  *
   1512  *  @thread_safety This function must only be called from the main thread.
   1513  *
   1514  *  @sa @ref monitor_event
   1515  *
   1516  *  @since Added in version 3.0.
   1517  *
   1518  *  @ingroup monitor
   1519  */
   1520 GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun);
   1521 
   1522 /*! @brief Returns the available video modes for the specified monitor.
   1523  *
   1524  *  This function returns an array of all video modes supported by the specified
   1525  *  monitor.  The returned array is sorted in ascending order, first by color
   1526  *  bit depth (the sum of all channel depths) and then by resolution area (the
   1527  *  product of width and height).
   1528  *
   1529  *  @param[in] monitor The monitor to query.
   1530  *  @param[out] count Where to store the number of video modes in the returned
   1531  *  array.  This is set to zero if an error occurred.
   1532  *  @return An array of video modes, or `NULL` if an
   1533  *  [error](@ref error_handling) occurred.
   1534  *
   1535  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   1536  *  GLFW_PLATFORM_ERROR.
   1537  *
   1538  *  @pointer_lifetime The returned array is allocated and freed by GLFW.  You
   1539  *  should not free it yourself.  It is valid until the specified monitor is
   1540  *  disconnected, this function is called again for that monitor or the library
   1541  *  is terminated.
   1542  *
   1543  *  @thread_safety This function must only be called from the main thread.
   1544  *
   1545  *  @sa @ref monitor_modes
   1546  *  @sa glfwGetVideoMode
   1547  *
   1548  *  @since Added in version 1.0.
   1549  *  @glfw3 Changed to return an array of modes for a specific monitor.
   1550  *
   1551  *  @ingroup monitor
   1552  */
   1553 GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
   1554 
   1555 /*! @brief Returns the current mode of the specified monitor.
   1556  *
   1557  *  This function returns the current video mode of the specified monitor.  If
   1558  *  you have created a full screen window for that monitor, the return value
   1559  *  will depend on whether that window is iconified.
   1560  *
   1561  *  @param[in] monitor The monitor to query.
   1562  *  @return The current mode of the monitor, or `NULL` if an
   1563  *  [error](@ref error_handling) occurred.
   1564  *
   1565  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   1566  *  GLFW_PLATFORM_ERROR.
   1567  *
   1568  *  @pointer_lifetime The returned array is allocated and freed by GLFW.  You
   1569  *  should not free it yourself.  It is valid until the specified monitor is
   1570  *  disconnected or the library is terminated.
   1571  *
   1572  *  @thread_safety This function must only be called from the main thread.
   1573  *
   1574  *  @sa @ref monitor_modes
   1575  *  @sa glfwGetVideoModes
   1576  *
   1577  *  @since Added in version 3.0.  Replaces `glfwGetDesktopMode`.
   1578  *
   1579  *  @ingroup monitor
   1580  */
   1581 GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
   1582 
   1583 /*! @brief Generates a gamma ramp and sets it for the specified monitor.
   1584  *
   1585  *  This function generates a 256-element gamma ramp from the specified exponent
   1586  *  and then calls @ref glfwSetGammaRamp with it.  The value must be a finite
   1587  *  number greater than zero.
   1588  *
   1589  *  @param[in] monitor The monitor whose gamma ramp to set.
   1590  *  @param[in] gamma The desired exponent.
   1591  *
   1592  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   1593  *  GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
   1594  *
   1595  *  @thread_safety This function must only be called from the main thread.
   1596  *
   1597  *  @sa @ref monitor_gamma
   1598  *
   1599  *  @since Added in version 3.0.
   1600  *
   1601  *  @ingroup monitor
   1602  */
   1603 GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
   1604 
   1605 /*! @brief Returns the current gamma ramp for the specified monitor.
   1606  *
   1607  *  This function returns the current gamma ramp of the specified monitor.
   1608  *
   1609  *  @param[in] monitor The monitor to query.
   1610  *  @return The current gamma ramp, or `NULL` if an
   1611  *  [error](@ref error_handling) occurred.
   1612  *
   1613  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   1614  *  GLFW_PLATFORM_ERROR.
   1615  *
   1616  *  @pointer_lifetime The returned structure and its arrays are allocated and
   1617  *  freed by GLFW.  You should not free them yourself.  They are valid until the
   1618  *  specified monitor is disconnected, this function is called again for that
   1619  *  monitor or the library is terminated.
   1620  *
   1621  *  @thread_safety This function must only be called from the main thread.
   1622  *
   1623  *  @sa @ref monitor_gamma
   1624  *
   1625  *  @since Added in version 3.0.
   1626  *
   1627  *  @ingroup monitor
   1628  */
   1629 GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
   1630 
   1631 /*! @brief Sets the current gamma ramp for the specified monitor.
   1632  *
   1633  *  This function sets the current gamma ramp for the specified monitor.  The
   1634  *  original gamma ramp for that monitor is saved by GLFW the first time this
   1635  *  function is called and is restored by @ref glfwTerminate.
   1636  *
   1637  *  @param[in] monitor The monitor whose gamma ramp to set.
   1638  *  @param[in] ramp The gamma ramp to use.
   1639  *
   1640  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   1641  *  GLFW_PLATFORM_ERROR.
   1642  *
   1643  *  @remark Gamma ramp sizes other than 256 are not supported by all platforms
   1644  *  or graphics hardware.
   1645  *
   1646  *  @remark @win32 The gamma ramp size must be 256.
   1647  *
   1648  *  @pointer_lifetime The specified gamma ramp is copied before this function
   1649  *  returns.
   1650  *
   1651  *  @thread_safety This function must only be called from the main thread.
   1652  *
   1653  *  @sa @ref monitor_gamma
   1654  *
   1655  *  @since Added in version 3.0.
   1656  *
   1657  *  @ingroup monitor
   1658  */
   1659 GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp);
   1660 
   1661 /*! @brief Resets all window hints to their default values.
   1662  *
   1663  *  This function resets all window hints to their
   1664  *  [default values](@ref window_hints_values).
   1665  *
   1666  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   1667  *
   1668  *  @thread_safety This function must only be called from the main thread.
   1669  *
   1670  *  @sa @ref window_hints
   1671  *  @sa glfwWindowHint
   1672  *
   1673  *  @since Added in version 3.0.
   1674  *
   1675  *  @ingroup window
   1676  */
   1677 GLFWAPI void glfwDefaultWindowHints(void);
   1678 
   1679 /*! @brief Sets the specified window hint to the desired value.
   1680  *
   1681  *  This function sets hints for the next call to @ref glfwCreateWindow.  The
   1682  *  hints, once set, retain their values until changed by a call to @ref
   1683  *  glfwWindowHint or @ref glfwDefaultWindowHints, or until the library is
   1684  *  terminated.
   1685  *
   1686  *  This function does not check whether the specified hint values are valid.
   1687  *  If you set hints to invalid values this will instead be reported by the next
   1688  *  call to @ref glfwCreateWindow.
   1689  *
   1690  *  @param[in] hint The [window hint](@ref window_hints) to set.
   1691  *  @param[in] value The new value of the window hint.
   1692  *
   1693  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   1694  *  GLFW_INVALID_ENUM.
   1695  *
   1696  *  @thread_safety This function must only be called from the main thread.
   1697  *
   1698  *  @sa @ref window_hints
   1699  *  @sa glfwDefaultWindowHints
   1700  *
   1701  *  @since Added in version 3.0.  Replaces `glfwOpenWindowHint`.
   1702  *
   1703  *  @ingroup window
   1704  */
   1705 GLFWAPI void glfwWindowHint(int hint, int value);
   1706 
   1707 /*! @brief Creates a window and its associated context.
   1708  *
   1709  *  This function creates a window and its associated OpenGL or OpenGL ES
   1710  *  context.  Most of the options controlling how the window and its context
   1711  *  should be created are specified with [window hints](@ref window_hints).
   1712  *
   1713  *  Successful creation does not change which context is current.  Before you
   1714  *  can use the newly created context, you need to
   1715  *  [make it current](@ref context_current).  For information about the `share`
   1716  *  parameter, see @ref context_sharing.
   1717  *
   1718  *  The created window, framebuffer and context may differ from what you
   1719  *  requested, as not all parameters and hints are
   1720  *  [hard constraints](@ref window_hints_hard).  This includes the size of the
   1721  *  window, especially for full screen windows.  To query the actual attributes
   1722  *  of the created window, framebuffer and context, see @ref
   1723  *  glfwGetWindowAttrib, @ref glfwGetWindowSize and @ref glfwGetFramebufferSize.
   1724  *
   1725  *  To create a full screen window, you need to specify the monitor the window
   1726  *  will cover.  If no monitor is specified, the window will be windowed mode.
   1727  *  Unless you have a way for the user to choose a specific monitor, it is
   1728  *  recommended that you pick the primary monitor.  For more information on how
   1729  *  to query connected monitors, see @ref monitor_monitors.
   1730  *
   1731  *  For full screen windows, the specified size becomes the resolution of the
   1732  *  window's _desired video mode_.  As long as a full screen window is not
   1733  *  iconified, the supported video mode most closely matching the desired video
   1734  *  mode is set for the specified monitor.  For more information about full
   1735  *  screen windows, including the creation of so called _windowed full screen_
   1736  *  or _borderless full screen_ windows, see @ref window_windowed_full_screen.
   1737  *
   1738  *  By default, newly created windows use the placement recommended by the
   1739  *  window system.  To create the window at a specific position, make it
   1740  *  initially invisible using the [GLFW_VISIBLE](@ref window_hints_wnd) window
   1741  *  hint, set its [position](@ref window_pos) and then [show](@ref window_hide)
   1742  *  it.
   1743  *
   1744  *  As long as at least one full screen window is not iconified, the screensaver
   1745  *  is prohibited from starting.
   1746  *
   1747  *  Window systems put limits on window sizes.  Very large or very small window
   1748  *  dimensions may be overridden by the window system on creation.  Check the
   1749  *  actual [size](@ref window_size) after creation.
   1750  *
   1751  *  The [swap interval](@ref buffer_swap) is not set during window creation and
   1752  *  the initial value may vary depending on driver settings and defaults.
   1753  *
   1754  *  @param[in] width The desired width, in screen coordinates, of the window.
   1755  *  This must be greater than zero.
   1756  *  @param[in] height The desired height, in screen coordinates, of the window.
   1757  *  This must be greater than zero.
   1758  *  @param[in] title The initial, UTF-8 encoded window title.
   1759  *  @param[in] monitor The monitor to use for full screen mode, or `NULL` for
   1760  *  windowed mode.
   1761  *  @param[in] share The window whose context to share resources with, or `NULL`
   1762  *  to not share resources.
   1763  *  @return The handle of the created window, or `NULL` if an
   1764  *  [error](@ref error_handling) occurred.
   1765  *
   1766  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   1767  *  GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_API_UNAVAILABLE, @ref
   1768  *  GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE and @ref
   1769  *  GLFW_PLATFORM_ERROR.
   1770  *
   1771  *  @remark @win32 Window creation will fail if the Microsoft GDI software
   1772  *  OpenGL implementation is the only one available.
   1773  *
   1774  *  @remark @win32 If the executable has an icon resource named `GLFW_ICON,`
   1775  *  it will be set as the icon for the window.  If no such icon is present, the
   1776  *  `IDI_WINLOGO` icon will be used instead.
   1777  *
   1778  *  @remark @win32 The context to share resources with must not be current on
   1779  *  any other thread.
   1780  *
   1781  *  @remark @osx The GLFW window has no icon, as it is not a document
   1782  *  window, but the dock icon will be the same as the application bundle's icon.
   1783  *  For more information on bundles, see the
   1784  *  [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
   1785  *  in the Mac Developer Library.
   1786  *
   1787  *  @remark @osx The first time a window is created the menu bar is populated
   1788  *  with common commands like Hide, Quit and About.  The About entry opens
   1789  *  a minimal about dialog with information from the application's bundle.  The
   1790  *  menu bar can be disabled with a
   1791  *  [compile-time option](@ref compile_options_osx).
   1792  *
   1793  *  @remark @osx On OS X 10.10 and later the window frame will not be rendered
   1794  *  at full resolution on Retina displays unless the `NSHighResolutionCapable`
   1795  *  key is enabled in the application bundle's `Info.plist`.  For more
   1796  *  information, see
   1797  *  [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html)
   1798  *  in the Mac Developer Library.  The GLFW test and example programs use
   1799  *  a custom `Info.plist` template for this, which can be found as
   1800  *  `CMake/MacOSXBundleInfo.plist.in` in the source tree.
   1801  *
   1802  *  @remark @x11 There is no mechanism for setting the window icon yet.
   1803  *
   1804  *  @remark @x11 Some window managers will not respect the placement of
   1805  *  initially hidden windows.
   1806  *
   1807  *  @remark @x11 Due to the asynchronous nature of X11, it may take a moment for
   1808  *  a window to reach its requested state.  This means you may not be able to
   1809  *  query the final size, position or other attributes directly after window
   1810  *  creation.
   1811  *
   1812  *  @reentrancy This function must not be called from a callback.
   1813  *
   1814  *  @thread_safety This function must only be called from the main thread.
   1815  *
   1816  *  @sa @ref window_creation
   1817  *  @sa glfwDestroyWindow
   1818  *
   1819  *  @since Added in version 3.0.  Replaces `glfwOpenWindow`.
   1820  *
   1821  *  @ingroup window
   1822  */
   1823 GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share);
   1824 
   1825 /*! @brief Destroys the specified window and its context.
   1826  *
   1827  *  This function destroys the specified window and its context.  On calling
   1828  *  this function, no further callbacks will be called for that window.
   1829  *
   1830  *  If the context of the specified window is current on the main thread, it is
   1831  *  detached before being destroyed.
   1832  *
   1833  *  @param[in] window The window to destroy.
   1834  *
   1835  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   1836  *  GLFW_PLATFORM_ERROR.
   1837  *
   1838  *  @note The context of the specified window must not be current on any other
   1839  *  thread when this function is called.
   1840  *
   1841  *  @reentrancy This function must not be called from a callback.
   1842  *
   1843  *  @thread_safety This function must only be called from the main thread.
   1844  *
   1845  *  @sa @ref window_creation
   1846  *  @sa glfwCreateWindow
   1847  *
   1848  *  @since Added in version 3.0.  Replaces `glfwCloseWindow`.
   1849  *
   1850  *  @ingroup window
   1851  */
   1852 GLFWAPI void glfwDestroyWindow(GLFWwindow* window);
   1853 
   1854 /*! @brief Checks the close flag of the specified window.
   1855  *
   1856  *  This function returns the value of the close flag of the specified window.
   1857  *
   1858  *  @param[in] window The window to query.
   1859  *  @return The value of the close flag.
   1860  *
   1861  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   1862  *
   1863  *  @thread_safety This function may be called from any thread.  Access is not
   1864  *  synchronized.
   1865  *
   1866  *  @sa @ref window_close
   1867  *
   1868  *  @since Added in version 3.0.
   1869  *
   1870  *  @ingroup window
   1871  */
   1872 GLFWAPI int glfwWindowShouldClose(GLFWwindow* window);
   1873 
   1874 /*! @brief Sets the close flag of the specified window.
   1875  *
   1876  *  This function sets the value of the close flag of the specified window.
   1877  *  This can be used to override the user's attempt to close the window, or
   1878  *  to signal that it should be closed.
   1879  *
   1880  *  @param[in] window The window whose flag to change.
   1881  *  @param[in] value The new value.
   1882  *
   1883  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   1884  *
   1885  *  @thread_safety This function may be called from any thread.  Access is not
   1886  *  synchronized.
   1887  *
   1888  *  @sa @ref window_close
   1889  *
   1890  *  @since Added in version 3.0.
   1891  *
   1892  *  @ingroup window
   1893  */
   1894 GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value);
   1895 
   1896 /*! @brief Sets the title of the specified window.
   1897  *
   1898  *  This function sets the window title, encoded as UTF-8, of the specified
   1899  *  window.
   1900  *
   1901  *  @param[in] window The window whose title to change.
   1902  *  @param[in] title The UTF-8 encoded window title.
   1903  *
   1904  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   1905  *  GLFW_PLATFORM_ERROR.
   1906  *
   1907  *  @remark @osx The window title will not be updated until the next time you
   1908  *  process events.
   1909  *
   1910  *  @thread_safety This function must only be called from the main thread.
   1911  *
   1912  *  @sa @ref window_title
   1913  *
   1914  *  @since Added in version 1.0.
   1915  *  @glfw3 Added window handle parameter.
   1916  *
   1917  *  @ingroup window
   1918  */
   1919 GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
   1920 
   1921 /*! @brief Sets the icon for the specified window.
   1922  *
   1923  *  This function sets the icon of the specified window.  If passed an array of
   1924  *  candidate images, those of or closest to the sizes desired by the system are
   1925  *  selected.  If no images are specified, the window reverts to its default
   1926  *  icon.
   1927  *
   1928  *  The desired image sizes varies depending on platform and system settings.
   1929  *  The selected images will be rescaled as needed.  Good sizes include 16x16,
   1930  *  32x32 and 48x48.
   1931  *
   1932  *  @param[in] window The window whose icon to set.
   1933  *  @param[in] count The number of images in the specified array, or zero to
   1934  *  revert to the default window icon.
   1935  *  @param[in] images The images to create the icon from.  This is ignored if
   1936  *  count is zero.
   1937  *
   1938  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   1939  *  GLFW_PLATFORM_ERROR.
   1940  *
   1941  *  @pointer_lifetime The specified image data is copied before this function
   1942  *  returns.
   1943  *
   1944  *  @remark @osx The GLFW window has no icon, as it is not a document
   1945  *  window, but the dock icon will be the same as the application bundle's icon.
   1946  *  For more information on bundles, see the
   1947  *  [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
   1948  *  in the Mac Developer Library.
   1949  *
   1950  *  @thread_safety This function must only be called from the main thread.
   1951  *
   1952  *  @sa @ref window_icon
   1953  *
   1954  *  @since Added in version 3.2.
   1955  *
   1956  *  @ingroup window
   1957  */
   1958 GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images);
   1959 
   1960 /*! @brief Retrieves the position of the client area of the specified window.
   1961  *
   1962  *  This function retrieves the position, in screen coordinates, of the
   1963  *  upper-left corner of the client area of the specified window.
   1964  *
   1965  *  Any or all of the position arguments may be `NULL`.  If an error occurs, all
   1966  *  non-`NULL` position arguments will be set to zero.
   1967  *
   1968  *  @param[in] window The window to query.
   1969  *  @param[out] xpos Where to store the x-coordinate of the upper-left corner of
   1970  *  the client area, or `NULL`.
   1971  *  @param[out] ypos Where to store the y-coordinate of the upper-left corner of
   1972  *  the client area, or `NULL`.
   1973  *
   1974  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   1975  *  GLFW_PLATFORM_ERROR.
   1976  *
   1977  *  @thread_safety This function must only be called from the main thread.
   1978  *
   1979  *  @sa @ref window_pos
   1980  *  @sa glfwSetWindowPos
   1981  *
   1982  *  @since Added in version 3.0.
   1983  *
   1984  *  @ingroup window
   1985  */
   1986 GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
   1987 
   1988 /*! @brief Sets the position of the client area of the specified window.
   1989  *
   1990  *  This function sets the position, in screen coordinates, of the upper-left
   1991  *  corner of the client area of the specified windowed mode window.  If the
   1992  *  window is a full screen window, this function does nothing.
   1993  *
   1994  *  __Do not use this function__ to move an already visible window unless you
   1995  *  have very good reasons for doing so, as it will confuse and annoy the user.
   1996  *
   1997  *  The window manager may put limits on what positions are allowed.  GLFW
   1998  *  cannot and should not override these limits.
   1999  *
   2000  *  @param[in] window The window to query.
   2001  *  @param[in] xpos The x-coordinate of the upper-left corner of the client area.
   2002  *  @param[in] ypos The y-coordinate of the upper-left corner of the client area.
   2003  *
   2004  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2005  *  GLFW_PLATFORM_ERROR.
   2006  *
   2007  *  @thread_safety This function must only be called from the main thread.
   2008  *
   2009  *  @sa @ref window_pos
   2010  *  @sa glfwGetWindowPos
   2011  *
   2012  *  @since Added in version 1.0.
   2013  *  @glfw3 Added window handle parameter.
   2014  *
   2015  *  @ingroup window
   2016  */
   2017 GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
   2018 
   2019 /*! @brief Retrieves the size of the client area of the specified window.
   2020  *
   2021  *  This function retrieves the size, in screen coordinates, of the client area
   2022  *  of the specified window.  If you wish to retrieve the size of the
   2023  *  framebuffer of the window in pixels, see @ref glfwGetFramebufferSize.
   2024  *
   2025  *  Any or all of the size arguments may be `NULL`.  If an error occurs, all
   2026  *  non-`NULL` size arguments will be set to zero.
   2027  *
   2028  *  @param[in] window The window whose size to retrieve.
   2029  *  @param[out] width Where to store the width, in screen coordinates, of the
   2030  *  client area, or `NULL`.
   2031  *  @param[out] height Where to store the height, in screen coordinates, of the
   2032  *  client area, or `NULL`.
   2033  *
   2034  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2035  *  GLFW_PLATFORM_ERROR.
   2036  *
   2037  *  @thread_safety This function must only be called from the main thread.
   2038  *
   2039  *  @sa @ref window_size
   2040  *  @sa glfwSetWindowSize
   2041  *
   2042  *  @since Added in version 1.0.
   2043  *  @glfw3 Added window handle parameter.
   2044  *
   2045  *  @ingroup window
   2046  */
   2047 GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
   2048 
   2049 /*! @brief Sets the size limits of the specified window.
   2050  *
   2051  *  This function sets the size limits of the client area of the specified
   2052  *  window.  If the window is full screen, the size limits only take effect if
   2053  *  once it is made windowed.  If the window is not resizable, this function
   2054  *  does nothing.
   2055  *
   2056  *  The size limits are applied immediately to a windowed mode window and may
   2057  *  cause it to be resized.
   2058  *
   2059  *  @param[in] window The window to set limits for.
   2060  *  @param[in] minwidth The minimum width, in screen coordinates, of the client
   2061  *  area, or `GLFW_DONT_CARE`.
   2062  *  @param[in] minheight The minimum height, in screen coordinates, of the
   2063  *  client area, or `GLFW_DONT_CARE`.
   2064  *  @param[in] maxwidth The maximum width, in screen coordinates, of the client
   2065  *  area, or `GLFW_DONT_CARE`.
   2066  *  @param[in] maxheight The maximum height, in screen coordinates, of the
   2067  *  client area, or `GLFW_DONT_CARE`.
   2068  *
   2069  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2070  *  GLFW_PLATFORM_ERROR.
   2071  *
   2072  *  @remark If you set size limits and an aspect ratio that conflict, the
   2073  *  results are undefined.
   2074  *
   2075  *  @thread_safety This function must only be called from the main thread.
   2076  *
   2077  *  @sa @ref window_sizelimits
   2078  *  @sa glfwSetWindowAspectRatio
   2079  *
   2080  *  @since Added in version 3.2.
   2081  *
   2082  *  @ingroup window
   2083  */
   2084 GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
   2085 
   2086 /*! @brief Sets the aspect ratio of the specified window.
   2087  *
   2088  *  This function sets the required aspect ratio of the client area of the
   2089  *  specified window.  If the window is full screen, the aspect ratio only takes
   2090  *  effect once it is made windowed.  If the window is not resizable, this
   2091  *  function does nothing.
   2092  *
   2093  *  The aspect ratio is specified as a numerator and a denominator and both
   2094  *  values must be greater than zero.  For example, the common 16:9 aspect ratio
   2095  *  is specified as 16 and 9, respectively.
   2096  *
   2097  *  If the numerator and denominator is set to `GLFW_DONT_CARE` then the aspect
   2098  *  ratio limit is disabled.
   2099  *
   2100  *  The aspect ratio is applied immediately to a windowed mode window and may
   2101  *  cause it to be resized.
   2102  *
   2103  *  @param[in] window The window to set limits for.
   2104  *  @param[in] numer The numerator of the desired aspect ratio, or
   2105  *  `GLFW_DONT_CARE`.
   2106  *  @param[in] denom The denominator of the desired aspect ratio, or
   2107  *  `GLFW_DONT_CARE`.
   2108  *
   2109  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   2110  *  GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
   2111  *
   2112  *  @remark If you set size limits and an aspect ratio that conflict, the
   2113  *  results are undefined.
   2114  *
   2115  *  @thread_safety This function must only be called from the main thread.
   2116  *
   2117  *  @sa @ref window_sizelimits
   2118  *  @sa glfwSetWindowSizeLimits
   2119  *
   2120  *  @since Added in version 3.2.
   2121  *
   2122  *  @ingroup window
   2123  */
   2124 GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom);
   2125 
   2126 /*! @brief Sets the size of the client area of the specified window.
   2127  *
   2128  *  This function sets the size, in screen coordinates, of the client area of
   2129  *  the specified window.
   2130  *
   2131  *  For full screen windows, this function updates the resolution of its desired
   2132  *  video mode and switches to the video mode closest to it, without affecting
   2133  *  the window's context.  As the context is unaffected, the bit depths of the
   2134  *  framebuffer remain unchanged.
   2135  *
   2136  *  If you wish to update the refresh rate of the desired video mode in addition
   2137  *  to its resolution, see @ref glfwSetWindowMonitor.
   2138  *
   2139  *  The window manager may put limits on what sizes are allowed.  GLFW cannot
   2140  *  and should not override these limits.
   2141  *
   2142  *  @param[in] window The window to resize.
   2143  *  @param[in] width The desired width, in screen coordinates, of the window
   2144  *  client area.
   2145  *  @param[in] height The desired height, in screen coordinates, of the window
   2146  *  client area.
   2147  *
   2148  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2149  *  GLFW_PLATFORM_ERROR.
   2150  *
   2151  *  @thread_safety This function must only be called from the main thread.
   2152  *
   2153  *  @sa @ref window_size
   2154  *  @sa glfwGetWindowSize
   2155  *  @sa glfwSetWindowMonitor
   2156  *
   2157  *  @since Added in version 1.0.
   2158  *  @glfw3 Added window handle parameter.
   2159  *
   2160  *  @ingroup window
   2161  */
   2162 GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height);
   2163 
   2164 /*! @brief Retrieves the size of the framebuffer of the specified window.
   2165  *
   2166  *  This function retrieves the size, in pixels, of the framebuffer of the
   2167  *  specified window.  If you wish to retrieve the size of the window in screen
   2168  *  coordinates, see @ref glfwGetWindowSize.
   2169  *
   2170  *  Any or all of the size arguments may be `NULL`.  If an error occurs, all
   2171  *  non-`NULL` size arguments will be set to zero.
   2172  *
   2173  *  @param[in] window The window whose framebuffer to query.
   2174  *  @param[out] width Where to store the width, in pixels, of the framebuffer,
   2175  *  or `NULL`.
   2176  *  @param[out] height Where to store the height, in pixels, of the framebuffer,
   2177  *  or `NULL`.
   2178  *
   2179  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2180  *  GLFW_PLATFORM_ERROR.
   2181  *
   2182  *  @thread_safety This function must only be called from the main thread.
   2183  *
   2184  *  @sa @ref window_fbsize
   2185  *  @sa glfwSetFramebufferSizeCallback
   2186  *
   2187  *  @since Added in version 3.0.
   2188  *
   2189  *  @ingroup window
   2190  */
   2191 GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height);
   2192 
   2193 /*! @brief Retrieves the size of the frame of the window.
   2194  *
   2195  *  This function retrieves the size, in screen coordinates, of each edge of the
   2196  *  frame of the specified window.  This size includes the title bar, if the
   2197  *  window has one.  The size of the frame may vary depending on the
   2198  *  [window-related hints](@ref window_hints_wnd) used to create it.
   2199  *
   2200  *  Because this function retrieves the size of each window frame edge and not
   2201  *  the offset along a particular coordinate axis, the retrieved values will
   2202  *  always be zero or positive.
   2203  *
   2204  *  Any or all of the size arguments may be `NULL`.  If an error occurs, all
   2205  *  non-`NULL` size arguments will be set to zero.
   2206  *
   2207  *  @param[in] window The window whose frame size to query.
   2208  *  @param[out] left Where to store the size, in screen coordinates, of the left
   2209  *  edge of the window frame, or `NULL`.
   2210  *  @param[out] top Where to store the size, in screen coordinates, of the top
   2211  *  edge of the window frame, or `NULL`.
   2212  *  @param[out] right Where to store the size, in screen coordinates, of the
   2213  *  right edge of the window frame, or `NULL`.
   2214  *  @param[out] bottom Where to store the size, in screen coordinates, of the
   2215  *  bottom edge of the window frame, or `NULL`.
   2216  *
   2217  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2218  *  GLFW_PLATFORM_ERROR.
   2219  *
   2220  *  @thread_safety This function must only be called from the main thread.
   2221  *
   2222  *  @sa @ref window_size
   2223  *
   2224  *  @since Added in version 3.1.
   2225  *
   2226  *  @ingroup window
   2227  */
   2228 GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int* right, int* bottom);
   2229 
   2230 /*! @brief Iconifies the specified window.
   2231  *
   2232  *  This function iconifies (minimizes) the specified window if it was
   2233  *  previously restored.  If the window is already iconified, this function does
   2234  *  nothing.
   2235  *
   2236  *  If the specified window is a full screen window, the original monitor
   2237  *  resolution is restored until the window is restored.
   2238  *
   2239  *  @param[in] window The window to iconify.
   2240  *
   2241  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2242  *  GLFW_PLATFORM_ERROR.
   2243  *
   2244  *  @thread_safety This function must only be called from the main thread.
   2245  *
   2246  *  @sa @ref window_iconify
   2247  *  @sa glfwRestoreWindow
   2248  *  @sa glfwMaximizeWindow
   2249  *
   2250  *  @since Added in version 2.1.
   2251  *  @glfw3 Added window handle parameter.
   2252  *
   2253  *  @ingroup window
   2254  */
   2255 GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
   2256 
   2257 /*! @brief Restores the specified window.
   2258  *
   2259  *  This function restores the specified window if it was previously iconified
   2260  *  (minimized) or maximized.  If the window is already restored, this function
   2261  *  does nothing.
   2262  *
   2263  *  If the specified window is a full screen window, the resolution chosen for
   2264  *  the window is restored on the selected monitor.
   2265  *
   2266  *  @param[in] window The window to restore.
   2267  *
   2268  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2269  *  GLFW_PLATFORM_ERROR.
   2270  *
   2271  *  @thread_safety This function must only be called from the main thread.
   2272  *
   2273  *  @sa @ref window_iconify
   2274  *  @sa glfwIconifyWindow
   2275  *  @sa glfwMaximizeWindow
   2276  *
   2277  *  @since Added in version 2.1.
   2278  *  @glfw3 Added window handle parameter.
   2279  *
   2280  *  @ingroup window
   2281  */
   2282 GLFWAPI void glfwRestoreWindow(GLFWwindow* window);
   2283 
   2284 /*! @brief Maximizes the specified window.
   2285  *
   2286  *  This function maximizes the specified window if it was previously not
   2287  *  maximized.  If the window is already maximized, this function does nothing.
   2288  *
   2289  *  If the specified window is a full screen window, this function does nothing.
   2290  *
   2291  *  @param[in] window The window to maximize.
   2292  *
   2293  *  @par Thread Safety
   2294  *  This function may only be called from the main thread.
   2295  *
   2296  *  @sa @ref window_iconify
   2297  *  @sa glfwIconifyWindow
   2298  *  @sa glfwRestoreWindow
   2299  *
   2300  *  @since Added in GLFW 3.2.
   2301  *
   2302  *  @ingroup window
   2303  */
   2304 GLFWAPI void glfwMaximizeWindow(GLFWwindow* window);
   2305 
   2306 /*! @brief Makes the specified window visible.
   2307  *
   2308  *  This function makes the specified window visible if it was previously
   2309  *  hidden.  If the window is already visible or is in full screen mode, this
   2310  *  function does nothing.
   2311  *
   2312  *  @param[in] window The window to make visible.
   2313  *
   2314  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2315  *  GLFW_PLATFORM_ERROR.
   2316  *
   2317  *  @thread_safety This function must only be called from the main thread.
   2318  *
   2319  *  @sa @ref window_hide
   2320  *  @sa glfwHideWindow
   2321  *
   2322  *  @since Added in version 3.0.
   2323  *
   2324  *  @ingroup window
   2325  */
   2326 GLFWAPI void glfwShowWindow(GLFWwindow* window);
   2327 
   2328 /*! @brief Hides the specified window.
   2329  *
   2330  *  This function hides the specified window if it was previously visible.  If
   2331  *  the window is already hidden or is in full screen mode, this function does
   2332  *  nothing.
   2333  *
   2334  *  @param[in] window The window to hide.
   2335  *
   2336  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2337  *  GLFW_PLATFORM_ERROR.
   2338  *
   2339  *  @thread_safety This function must only be called from the main thread.
   2340  *
   2341  *  @sa @ref window_hide
   2342  *  @sa glfwShowWindow
   2343  *
   2344  *  @since Added in version 3.0.
   2345  *
   2346  *  @ingroup window
   2347  */
   2348 GLFWAPI void glfwHideWindow(GLFWwindow* window);
   2349 
   2350 /*! @brief Brings the specified window to front and sets input focus.
   2351  *
   2352  *  This function brings the specified window to front and sets input focus.
   2353  *  The window should already be visible and not iconified.
   2354  *
   2355  *  By default, both windowed and full screen mode windows are focused when
   2356  *  initially created.  Set the [GLFW_FOCUSED](@ref window_hints_wnd) to disable
   2357  *  this behavior.
   2358  *
   2359  *  __Do not use this function__ to steal focus from other applications unless
   2360  *  you are certain that is what the user wants.  Focus stealing can be
   2361  *  extremely disruptive.
   2362  *
   2363  *  @param[in] window The window to give input focus.
   2364  *
   2365  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2366  *  GLFW_PLATFORM_ERROR.
   2367  *
   2368  *  @thread_safety This function must only be called from the main thread.
   2369  *
   2370  *  @sa @ref window_focus
   2371  *
   2372  *  @since Added in version 3.2.
   2373  *
   2374  *  @ingroup window
   2375  */
   2376 GLFWAPI void glfwFocusWindow(GLFWwindow* window);
   2377 
   2378 /*! @brief Returns the monitor that the window uses for full screen mode.
   2379  *
   2380  *  This function returns the handle of the monitor that the specified window is
   2381  *  in full screen on.
   2382  *
   2383  *  @param[in] window The window to query.
   2384  *  @return The monitor, or `NULL` if the window is in windowed mode or an error
   2385  *  occurred.
   2386  *
   2387  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   2388  *
   2389  *  @thread_safety This function must only be called from the main thread.
   2390  *
   2391  *  @sa @ref window_monitor
   2392  *  @sa glfwSetWindowMonitor
   2393  *
   2394  *  @since Added in version 3.0.
   2395  *
   2396  *  @ingroup window
   2397  */
   2398 GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
   2399 
   2400 /*! @brief Sets the mode, monitor, video mode and placement of a window.
   2401  *
   2402  *  This function sets the monitor that the window uses for full screen mode or,
   2403  *  if the monitor is `NULL`, makes it windowed mode.
   2404  *
   2405  *  When setting a monitor, this function updates the width, height and refresh
   2406  *  rate of the desired video mode and switches to the video mode closest to it.
   2407  *  The window position is ignored when setting a monitor.
   2408  *
   2409  *  When the monitor is `NULL`, the position, width and height are used to
   2410  *  place the window client area.  The refresh rate is ignored when no monitor
   2411  *  is specified.
   2412  *
   2413  *  If you only wish to update the resolution of a full screen window or the
   2414  *  size of a windowed mode window, see @ref glfwSetWindowSize.
   2415  *
   2416  *  When a window transitions from full screen to windowed mode, this function
   2417  *  restores any previous window settings such as whether it is decorated,
   2418  *  floating, resizable, has size or aspect ratio limits, etc..
   2419  *
   2420  *  @param[in] window The window whose monitor, size or video mode to set.
   2421  *  @param[in] monitor The desired monitor, or `NULL` to set windowed mode.
   2422  *  @param[in] xpos The desired x-coordinate of the upper-left corner of the
   2423  *  client area.
   2424  *  @param[in] ypos The desired y-coordinate of the upper-left corner of the
   2425  *  client area.
   2426  *  @param[in] width The desired with, in screen coordinates, of the client area
   2427  *  or video mode.
   2428  *  @param[in] height The desired height, in screen coordinates, of the client
   2429  *  area or video mode.
   2430  *  @param[in] refreshRate The desired refresh rate, in Hz, of the video mode.
   2431  *
   2432  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2433  *  GLFW_PLATFORM_ERROR.
   2434  *
   2435  *  @thread_safety This function must only be called from the main thread.
   2436  *
   2437  *  @sa @ref window_monitor
   2438  *  @sa @ref window_full_screen
   2439  *  @sa glfwGetWindowMonitor
   2440  *  @sa glfwSetWindowSize
   2441  *
   2442  *  @since Added in version 3.2.
   2443  *
   2444  *  @ingroup window
   2445  */
   2446 GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
   2447 
   2448 /*! @brief Returns an attribute of the specified window.
   2449  *
   2450  *  This function returns the value of an attribute of the specified window or
   2451  *  its OpenGL or OpenGL ES context.
   2452  *
   2453  *  @param[in] window The window to query.
   2454  *  @param[in] attrib The [window attribute](@ref window_attribs) whose value to
   2455  *  return.
   2456  *  @return The value of the attribute, or zero if an
   2457  *  [error](@ref error_handling) occurred.
   2458  *
   2459  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   2460  *  GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
   2461  *
   2462  *  @remark Framebuffer related hints are not window attributes.  See @ref
   2463  *  window_attribs_fb for more information.
   2464  *
   2465  *  @remark Zero is a valid value for many window and context related
   2466  *  attributes so you cannot use a return value of zero as an indication of
   2467  *  errors.  However, this function should not fail as long as it is passed
   2468  *  valid arguments and the library has been [initialized](@ref intro_init).
   2469  *
   2470  *  @thread_safety This function must only be called from the main thread.
   2471  *
   2472  *  @sa @ref window_attribs
   2473  *
   2474  *  @since Added in version 3.0.  Replaces `glfwGetWindowParam` and
   2475  *  `glfwGetGLVersion`.
   2476  *
   2477  *  @ingroup window
   2478  */
   2479 GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
   2480 
   2481 /*! @brief Sets the user pointer of the specified window.
   2482  *
   2483  *  This function sets the user-defined pointer of the specified window.  The
   2484  *  current value is retained until the window is destroyed.  The initial value
   2485  *  is `NULL`.
   2486  *
   2487  *  @param[in] window The window whose pointer to set.
   2488  *  @param[in] pointer The new value.
   2489  *
   2490  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   2491  *
   2492  *  @thread_safety This function may be called from any thread.  Access is not
   2493  *  synchronized.
   2494  *
   2495  *  @sa @ref window_userptr
   2496  *  @sa glfwGetWindowUserPointer
   2497  *
   2498  *  @since Added in version 3.0.
   2499  *
   2500  *  @ingroup window
   2501  */
   2502 GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer);
   2503 
   2504 /*! @brief Returns the user pointer of the specified window.
   2505  *
   2506  *  This function returns the current value of the user-defined pointer of the
   2507  *  specified window.  The initial value is `NULL`.
   2508  *
   2509  *  @param[in] window The window whose pointer to return.
   2510  *
   2511  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   2512  *
   2513  *  @thread_safety This function may be called from any thread.  Access is not
   2514  *  synchronized.
   2515  *
   2516  *  @sa @ref window_userptr
   2517  *  @sa glfwSetWindowUserPointer
   2518  *
   2519  *  @since Added in version 3.0.
   2520  *
   2521  *  @ingroup window
   2522  */
   2523 GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
   2524 
   2525 /*! @brief Sets the position callback for the specified window.
   2526  *
   2527  *  This function sets the position callback of the specified window, which is
   2528  *  called when the window is moved.  The callback is provided with the screen
   2529  *  position of the upper-left corner of the client area of the window.
   2530  *
   2531  *  @param[in] window The window whose callback to set.
   2532  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   2533  *  callback.
   2534  *  @return The previously set callback, or `NULL` if no callback was set or the
   2535  *  library had not been [initialized](@ref intro_init).
   2536  *
   2537  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   2538  *
   2539  *  @thread_safety This function must only be called from the main thread.
   2540  *
   2541  *  @sa @ref window_pos
   2542  *
   2543  *  @since Added in version 3.0.
   2544  *
   2545  *  @ingroup window
   2546  */
   2547 GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun);
   2548 
   2549 /*! @brief Sets the size callback for the specified window.
   2550  *
   2551  *  This function sets the size callback of the specified window, which is
   2552  *  called when the window is resized.  The callback is provided with the size,
   2553  *  in screen coordinates, of the client area of the window.
   2554  *
   2555  *  @param[in] window The window whose callback to set.
   2556  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   2557  *  callback.
   2558  *  @return The previously set callback, or `NULL` if no callback was set or the
   2559  *  library had not been [initialized](@ref intro_init).
   2560  *
   2561  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   2562  *
   2563  *  @thread_safety This function must only be called from the main thread.
   2564  *
   2565  *  @sa @ref window_size
   2566  *
   2567  *  @since Added in version 1.0.
   2568  *  @glfw3 Added window handle parameter and return value.
   2569  *
   2570  *  @ingroup window
   2571  */
   2572 GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbfun);
   2573 
   2574 /*! @brief Sets the close callback for the specified window.
   2575  *
   2576  *  This function sets the close callback of the specified window, which is
   2577  *  called when the user attempts to close the window, for example by clicking
   2578  *  the close widget in the title bar.
   2579  *
   2580  *  The close flag is set before this callback is called, but you can modify it
   2581  *  at any time with @ref glfwSetWindowShouldClose.
   2582  *
   2583  *  The close callback is not triggered by @ref glfwDestroyWindow.
   2584  *
   2585  *  @param[in] window The window whose callback to set.
   2586  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   2587  *  callback.
   2588  *  @return The previously set callback, or `NULL` if no callback was set or the
   2589  *  library had not been [initialized](@ref intro_init).
   2590  *
   2591  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   2592  *
   2593  *  @remark @osx Selecting Quit from the application menu will trigger the close
   2594  *  callback for all windows.
   2595  *
   2596  *  @thread_safety This function must only be called from the main thread.
   2597  *
   2598  *  @sa @ref window_close
   2599  *
   2600  *  @since Added in version 2.5.
   2601  *  @glfw3 Added window handle parameter and return value.
   2602  *
   2603  *  @ingroup window
   2604  */
   2605 GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun cbfun);
   2606 
   2607 /*! @brief Sets the refresh callback for the specified window.
   2608  *
   2609  *  This function sets the refresh callback of the specified window, which is
   2610  *  called when the client area of the window needs to be redrawn, for example
   2611  *  if the window has been exposed after having been covered by another window.
   2612  *
   2613  *  On compositing window systems such as Aero, Compiz or Aqua, where the window
   2614  *  contents are saved off-screen, this callback may be called only very
   2615  *  infrequently or never at all.
   2616  *
   2617  *  @param[in] window The window whose callback to set.
   2618  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   2619  *  callback.
   2620  *  @return The previously set callback, or `NULL` if no callback was set or the
   2621  *  library had not been [initialized](@ref intro_init).
   2622  *
   2623  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   2624  *
   2625  *  @thread_safety This function must only be called from the main thread.
   2626  *
   2627  *  @sa @ref window_refresh
   2628  *
   2629  *  @since Added in version 2.5.
   2630  *  @glfw3 Added window handle parameter and return value.
   2631  *
   2632  *  @ingroup window
   2633  */
   2634 GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun cbfun);
   2635 
   2636 /*! @brief Sets the focus callback for the specified window.
   2637  *
   2638  *  This function sets the focus callback of the specified window, which is
   2639  *  called when the window gains or loses input focus.
   2640  *
   2641  *  After the focus callback is called for a window that lost input focus,
   2642  *  synthetic key and mouse button release events will be generated for all such
   2643  *  that had been pressed.  For more information, see @ref glfwSetKeyCallback
   2644  *  and @ref glfwSetMouseButtonCallback.
   2645  *
   2646  *  @param[in] window The window whose callback to set.
   2647  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   2648  *  callback.
   2649  *  @return The previously set callback, or `NULL` if no callback was set or the
   2650  *  library had not been [initialized](@ref intro_init).
   2651  *
   2652  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   2653  *
   2654  *  @thread_safety This function must only be called from the main thread.
   2655  *
   2656  *  @sa @ref window_focus
   2657  *
   2658  *  @since Added in version 3.0.
   2659  *
   2660  *  @ingroup window
   2661  */
   2662 GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun cbfun);
   2663 
   2664 /*! @brief Sets the iconify callback for the specified window.
   2665  *
   2666  *  This function sets the iconification callback of the specified window, which
   2667  *  is called when the window is iconified or restored.
   2668  *
   2669  *  @param[in] window The window whose callback to set.
   2670  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   2671  *  callback.
   2672  *  @return The previously set callback, or `NULL` if no callback was set or the
   2673  *  library had not been [initialized](@ref intro_init).
   2674  *
   2675  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   2676  *
   2677  *  @thread_safety This function must only be called from the main thread.
   2678  *
   2679  *  @sa @ref window_iconify
   2680  *
   2681  *  @since Added in version 3.0.
   2682  *
   2683  *  @ingroup window
   2684  */
   2685 GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun cbfun);
   2686 
   2687 /*! @brief Sets the framebuffer resize callback for the specified window.
   2688  *
   2689  *  This function sets the framebuffer resize callback of the specified window,
   2690  *  which is called when the framebuffer of the specified window is resized.
   2691  *
   2692  *  @param[in] window The window whose callback to set.
   2693  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   2694  *  callback.
   2695  *  @return The previously set callback, or `NULL` if no callback was set or the
   2696  *  library had not been [initialized](@ref intro_init).
   2697  *
   2698  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   2699  *
   2700  *  @thread_safety This function must only be called from the main thread.
   2701  *
   2702  *  @sa @ref window_fbsize
   2703  *
   2704  *  @since Added in version 3.0.
   2705  *
   2706  *  @ingroup window
   2707  */
   2708 GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun cbfun);
   2709 
   2710 /*! @brief Processes all pending events.
   2711  *
   2712  *  This function processes only those events that are already in the event
   2713  *  queue and then returns immediately.  Processing events will cause the window
   2714  *  and input callbacks associated with those events to be called.
   2715  *
   2716  *  On some platforms, a window move, resize or menu operation will cause event
   2717  *  processing to block.  This is due to how event processing is designed on
   2718  *  those platforms.  You can use the
   2719  *  [window refresh callback](@ref window_refresh) to redraw the contents of
   2720  *  your window when necessary during such operations.
   2721  *
   2722  *  On some platforms, certain events are sent directly to the application
   2723  *  without going through the event queue, causing callbacks to be called
   2724  *  outside of a call to one of the event processing functions.
   2725  *
   2726  *  Event processing is not required for joystick input to work.
   2727  *
   2728  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2729  *  GLFW_PLATFORM_ERROR.
   2730  *
   2731  *  @reentrancy This function must not be called from a callback.
   2732  *
   2733  *  @thread_safety This function must only be called from the main thread.
   2734  *
   2735  *  @sa @ref events
   2736  *  @sa glfwWaitEvents
   2737  *  @sa glfwWaitEventsTimeout
   2738  *
   2739  *  @since Added in version 1.0.
   2740  *
   2741  *  @ingroup window
   2742  */
   2743 GLFWAPI void glfwPollEvents(void);
   2744 
   2745 /*! @brief Waits until events are queued and processes them.
   2746  *
   2747  *  This function puts the calling thread to sleep until at least one event is
   2748  *  available in the event queue.  Once one or more events are available,
   2749  *  it behaves exactly like @ref glfwPollEvents, i.e. the events in the queue
   2750  *  are processed and the function then returns immediately.  Processing events
   2751  *  will cause the window and input callbacks associated with those events to be
   2752  *  called.
   2753  *
   2754  *  Since not all events are associated with callbacks, this function may return
   2755  *  without a callback having been called even if you are monitoring all
   2756  *  callbacks.
   2757  *
   2758  *  On some platforms, a window move, resize or menu operation will cause event
   2759  *  processing to block.  This is due to how event processing is designed on
   2760  *  those platforms.  You can use the
   2761  *  [window refresh callback](@ref window_refresh) to redraw the contents of
   2762  *  your window when necessary during such operations.
   2763  *
   2764  *  On some platforms, certain callbacks may be called outside of a call to one
   2765  *  of the event processing functions.
   2766  *
   2767  *  If no windows exist, this function returns immediately.  For synchronization
   2768  *  of threads in applications that do not create windows, use your threading
   2769  *  library of choice.
   2770  *
   2771  *  Event processing is not required for joystick input to work.
   2772  *
   2773  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2774  *  GLFW_PLATFORM_ERROR.
   2775  *
   2776  *  @reentrancy This function must not be called from a callback.
   2777  *
   2778  *  @thread_safety This function must only be called from the main thread.
   2779  *
   2780  *  @sa @ref events
   2781  *  @sa glfwPollEvents
   2782  *  @sa glfwWaitEventsTimeout
   2783  *
   2784  *  @since Added in version 2.5.
   2785  *
   2786  *  @ingroup window
   2787  */
   2788 GLFWAPI void glfwWaitEvents(void);
   2789 
   2790 /*! @brief Waits with timeout until events are queued and processes them.
   2791  *
   2792  *  This function puts the calling thread to sleep until at least one event is
   2793  *  available in the event queue, or until the specified timeout is reached.  If
   2794  *  one or more events are available, it behaves exactly like @ref
   2795  *  glfwPollEvents, i.e. the events in the queue are processed and the function
   2796  *  then returns immediately.  Processing events will cause the window and input
   2797  *  callbacks associated with those events to be called.
   2798  *
   2799  *  The timeout value must be a positive finite number.
   2800  *
   2801  *  Since not all events are associated with callbacks, this function may return
   2802  *  without a callback having been called even if you are monitoring all
   2803  *  callbacks.
   2804  *
   2805  *  On some platforms, a window move, resize or menu operation will cause event
   2806  *  processing to block.  This is due to how event processing is designed on
   2807  *  those platforms.  You can use the
   2808  *  [window refresh callback](@ref window_refresh) to redraw the contents of
   2809  *  your window when necessary during such operations.
   2810  *
   2811  *  On some platforms, certain callbacks may be called outside of a call to one
   2812  *  of the event processing functions.
   2813  *
   2814  *  If no windows exist, this function returns immediately.  For synchronization
   2815  *  of threads in applications that do not create windows, use your threading
   2816  *  library of choice.
   2817  *
   2818  *  Event processing is not required for joystick input to work.
   2819  *
   2820  *  @param[in] timeout The maximum amount of time, in seconds, to wait.
   2821  *
   2822  *  @reentrancy This function must not be called from a callback.
   2823  *
   2824  *  @thread_safety This function must only be called from the main thread.
   2825  *
   2826  *  @sa @ref events
   2827  *  @sa glfwPollEvents
   2828  *  @sa glfwWaitEvents
   2829  *
   2830  *  @since Added in version 3.2.
   2831  *
   2832  *  @ingroup window
   2833  */
   2834 GLFWAPI void glfwWaitEventsTimeout(double timeout);
   2835 
   2836 /*! @brief Posts an empty event to the event queue.
   2837  *
   2838  *  This function posts an empty event from the current thread to the event
   2839  *  queue, causing @ref glfwWaitEvents to return.
   2840  *
   2841  *  If no windows exist, this function returns immediately.  For synchronization
   2842  *  of threads in applications that do not create windows, use your threading
   2843  *  library of choice.
   2844  *
   2845  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2846  *  GLFW_PLATFORM_ERROR.
   2847  *
   2848  *  @thread_safety This function may be called from any thread.
   2849  *
   2850  *  @sa @ref events
   2851  *  @sa glfwWaitEvents
   2852  *
   2853  *  @since Added in version 3.1.
   2854  *
   2855  *  @ingroup window
   2856  */
   2857 GLFWAPI void glfwPostEmptyEvent(void);
   2858 
   2859 /*! @brief Returns the value of an input option for the specified window.
   2860  *
   2861  *  This function returns the value of an input option for the specified window.
   2862  *  The mode must be one of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
   2863  *  `GLFW_STICKY_MOUSE_BUTTONS`.
   2864  *
   2865  *  @param[in] window The window to query.
   2866  *  @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
   2867  *  `GLFW_STICKY_MOUSE_BUTTONS`.
   2868  *
   2869  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2870  *  GLFW_INVALID_ENUM.
   2871  *
   2872  *  @thread_safety This function must only be called from the main thread.
   2873  *
   2874  *  @sa glfwSetInputMode
   2875  *
   2876  *  @since Added in version 3.0.
   2877  *
   2878  *  @ingroup input
   2879  */
   2880 GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
   2881 
   2882 /*! @brief Sets an input option for the specified window.
   2883  *
   2884  *  This function sets an input mode option for the specified window.  The mode
   2885  *  must be one of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
   2886  *  `GLFW_STICKY_MOUSE_BUTTONS`.
   2887  *
   2888  *  If the mode is `GLFW_CURSOR`, the value must be one of the following cursor
   2889  *  modes:
   2890  *  - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally.
   2891  *  - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client
   2892  *    area of the window but does not restrict the cursor from leaving.
   2893  *  - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual
   2894  *    and unlimited cursor movement.  This is useful for implementing for
   2895  *    example 3D camera controls.
   2896  *
   2897  *  If the mode is `GLFW_STICKY_KEYS`, the value must be either `GLFW_TRUE` to
   2898  *  enable sticky keys, or `GLFW_FALSE` to disable it.  If sticky keys are
   2899  *  enabled, a key press will ensure that @ref glfwGetKey returns `GLFW_PRESS`
   2900  *  the next time it is called even if the key had been released before the
   2901  *  call.  This is useful when you are only interested in whether keys have been
   2902  *  pressed but not when or in which order.
   2903  *
   2904  *  If the mode is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either
   2905  *  `GLFW_TRUE` to enable sticky mouse buttons, or `GLFW_FALSE` to disable it.
   2906  *  If sticky mouse buttons are enabled, a mouse button press will ensure that
   2907  *  @ref glfwGetMouseButton returns `GLFW_PRESS` the next time it is called even
   2908  *  if the mouse button had been released before the call.  This is useful when
   2909  *  you are only interested in whether mouse buttons have been pressed but not
   2910  *  when or in which order.
   2911  *
   2912  *  @param[in] window The window whose input mode to set.
   2913  *  @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
   2914  *  `GLFW_STICKY_MOUSE_BUTTONS`.
   2915  *  @param[in] value The new value of the specified input mode.
   2916  *
   2917  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   2918  *  GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
   2919  *
   2920  *  @thread_safety This function must only be called from the main thread.
   2921  *
   2922  *  @sa glfwGetInputMode
   2923  *
   2924  *  @since Added in version 3.0.  Replaces `glfwEnable` and `glfwDisable`.
   2925  *
   2926  *  @ingroup input
   2927  */
   2928 GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value);
   2929 
   2930 /*! @brief Returns the localized name of the specified printable key.
   2931  *
   2932  *  This function returns the localized name of the specified printable key.
   2933  *  This is intended for displaying key bindings to the user.
   2934  *
   2935  *  If the key is `GLFW_KEY_UNKNOWN`, the scancode is used instead, otherwise
   2936  *  the scancode is ignored.  If a non-printable key or (if the key is
   2937  *  `GLFW_KEY_UNKNOWN`) a scancode that maps to a non-printable key is
   2938  *  specified, this function returns `NULL`.          
   2939  *
   2940  *  This behavior allows you to pass in the arguments passed to the
   2941  *  [key callback](@ref input_key) without modification.
   2942  *
   2943  *  The printable keys are:
   2944  *  - `GLFW_KEY_APOSTROPHE`
   2945  *  - `GLFW_KEY_COMMA`
   2946  *  - `GLFW_KEY_MINUS`
   2947  *  - `GLFW_KEY_PERIOD`
   2948  *  - `GLFW_KEY_SLASH`
   2949  *  - `GLFW_KEY_SEMICOLON`
   2950  *  - `GLFW_KEY_EQUAL`
   2951  *  - `GLFW_KEY_LEFT_BRACKET`
   2952  *  - `GLFW_KEY_RIGHT_BRACKET`
   2953  *  - `GLFW_KEY_BACKSLASH`
   2954  *  - `GLFW_KEY_WORLD_1`
   2955  *  - `GLFW_KEY_WORLD_2`
   2956  *  - `GLFW_KEY_0` to `GLFW_KEY_9`
   2957  *  - `GLFW_KEY_A` to `GLFW_KEY_Z`
   2958  *  - `GLFW_KEY_KP_0` to `GLFW_KEY_KP_9`
   2959  *  - `GLFW_KEY_KP_DECIMAL`
   2960  *  - `GLFW_KEY_KP_DIVIDE`
   2961  *  - `GLFW_KEY_KP_MULTIPLY`
   2962  *  - `GLFW_KEY_KP_SUBTRACT`
   2963  *  - `GLFW_KEY_KP_ADD`
   2964  *  - `GLFW_KEY_KP_EQUAL`
   2965  *
   2966  *  @param[in] key The key to query, or `GLFW_KEY_UNKNOWN`.
   2967  *  @param[in] scancode The scancode of the key to query.
   2968  *  @return The localized name of the key, or `NULL`.
   2969  *
   2970  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   2971  *  GLFW_PLATFORM_ERROR.
   2972  *
   2973  *  @pointer_lifetime The returned string is allocated and freed by GLFW.  You
   2974  *  should not free it yourself.  It is valid until the next call to @ref
   2975  *  glfwGetKeyName, or until the library is terminated.
   2976  *
   2977  *  @thread_safety This function must only be called from the main thread.
   2978  *
   2979  *  @sa @ref input_key_name
   2980  *
   2981  *  @since Added in version 3.2.
   2982  *
   2983  *  @ingroup input
   2984  */
   2985 GLFWAPI const char* glfwGetKeyName(int key, int scancode);
   2986 
   2987 /*! @brief Returns the last reported state of a keyboard key for the specified
   2988  *  window.
   2989  *
   2990  *  This function returns the last state reported for the specified key to the
   2991  *  specified window.  The returned state is one of `GLFW_PRESS` or
   2992  *  `GLFW_RELEASE`.  The higher-level action `GLFW_REPEAT` is only reported to
   2993  *  the key callback.
   2994  *
   2995  *  If the `GLFW_STICKY_KEYS` input mode is enabled, this function returns
   2996  *  `GLFW_PRESS` the first time you call it for a key that was pressed, even if
   2997  *  that key has already been released.
   2998  *
   2999  *  The key functions deal with physical keys, with [key tokens](@ref keys)
   3000  *  named after their use on the standard US keyboard layout.  If you want to
   3001  *  input text, use the Unicode character callback instead.
   3002  *
   3003  *  The [modifier key bit masks](@ref mods) are not key tokens and cannot be
   3004  *  used with this function.
   3005  *
   3006  *  __Do not use this function__ to implement [text input](@ref input_char).
   3007  *
   3008  *  @param[in] window The desired window.
   3009  *  @param[in] key The desired [keyboard key](@ref keys).  `GLFW_KEY_UNKNOWN` is
   3010  *  not a valid key for this function.
   3011  *  @return One of `GLFW_PRESS` or `GLFW_RELEASE`.
   3012  *
   3013  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   3014  *  GLFW_INVALID_ENUM.
   3015  *
   3016  *  @thread_safety This function must only be called from the main thread.
   3017  *
   3018  *  @sa @ref input_key
   3019  *
   3020  *  @since Added in version 1.0.
   3021  *  @glfw3 Added window handle parameter.
   3022  *
   3023  *  @ingroup input
   3024  */
   3025 GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
   3026 
   3027 /*! @brief Returns the last reported state of a mouse button for the specified
   3028  *  window.
   3029  *
   3030  *  This function returns the last state reported for the specified mouse button
   3031  *  to the specified window.  The returned state is one of `GLFW_PRESS` or
   3032  *  `GLFW_RELEASE`.
   3033  *
   3034  *  If the `GLFW_STICKY_MOUSE_BUTTONS` input mode is enabled, this function
   3035  *  `GLFW_PRESS` the first time you call it for a mouse button that was pressed,
   3036  *  even if that mouse button has already been released.
   3037  *
   3038  *  @param[in] window The desired window.
   3039  *  @param[in] button The desired [mouse button](@ref buttons).
   3040  *  @return One of `GLFW_PRESS` or `GLFW_RELEASE`.
   3041  *
   3042  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   3043  *  GLFW_INVALID_ENUM.
   3044  *
   3045  *  @thread_safety This function must only be called from the main thread.
   3046  *
   3047  *  @sa @ref input_mouse_button
   3048  *
   3049  *  @since Added in version 1.0.
   3050  *  @glfw3 Added window handle parameter.
   3051  *
   3052  *  @ingroup input
   3053  */
   3054 GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
   3055 
   3056 /*! @brief Retrieves the position of the cursor relative to the client area of
   3057  *  the window.
   3058  *
   3059  *  This function returns the position of the cursor, in screen coordinates,
   3060  *  relative to the upper-left corner of the client area of the specified
   3061  *  window.
   3062  *
   3063  *  If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor
   3064  *  position is unbounded and limited only by the minimum and maximum values of
   3065  *  a `double`.
   3066  *
   3067  *  The coordinate can be converted to their integer equivalents with the
   3068  *  `floor` function.  Casting directly to an integer type works for positive
   3069  *  coordinates, but fails for negative ones.
   3070  *
   3071  *  Any or all of the position arguments may be `NULL`.  If an error occurs, all
   3072  *  non-`NULL` position arguments will be set to zero.
   3073  *
   3074  *  @param[in] window The desired window.
   3075  *  @param[out] xpos Where to store the cursor x-coordinate, relative to the
   3076  *  left edge of the client area, or `NULL`.
   3077  *  @param[out] ypos Where to store the cursor y-coordinate, relative to the to
   3078  *  top edge of the client area, or `NULL`.
   3079  *
   3080  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   3081  *  GLFW_PLATFORM_ERROR.
   3082  *
   3083  *  @thread_safety This function must only be called from the main thread.
   3084  *
   3085  *  @sa @ref cursor_pos
   3086  *  @sa glfwSetCursorPos
   3087  *
   3088  *  @since Added in version 3.0.  Replaces `glfwGetMousePos`.
   3089  *
   3090  *  @ingroup input
   3091  */
   3092 GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
   3093 
   3094 /*! @brief Sets the position of the cursor, relative to the client area of the
   3095  *  window.
   3096  *
   3097  *  This function sets the position, in screen coordinates, of the cursor
   3098  *  relative to the upper-left corner of the client area of the specified
   3099  *  window.  The window must have input focus.  If the window does not have
   3100  *  input focus when this function is called, it fails silently.
   3101  *
   3102  *  __Do not use this function__ to implement things like camera controls.  GLFW
   3103  *  already provides the `GLFW_CURSOR_DISABLED` cursor mode that hides the
   3104  *  cursor, transparently re-centers it and provides unconstrained cursor
   3105  *  motion.  See @ref glfwSetInputMode for more information.
   3106  *
   3107  *  If the cursor mode is `GLFW_CURSOR_DISABLED` then the cursor position is
   3108  *  unconstrained and limited only by the minimum and maximum values of
   3109  *  a `double`.
   3110  *
   3111  *  @param[in] window The desired window.
   3112  *  @param[in] xpos The desired x-coordinate, relative to the left edge of the
   3113  *  client area.
   3114  *  @param[in] ypos The desired y-coordinate, relative to the top edge of the
   3115  *  client area.
   3116  *
   3117  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   3118  *  GLFW_PLATFORM_ERROR.
   3119  *
   3120  *  @remark @x11 Due to the asynchronous nature of X11, it may take a moment for
   3121  *  the window focus event to arrive.  This means you may not be able to set the
   3122  *  cursor position directly after window creation.
   3123  *
   3124  *  @thread_safety This function must only be called from the main thread.
   3125  *
   3126  *  @sa @ref cursor_pos
   3127  *  @sa glfwGetCursorPos
   3128  *
   3129  *  @since Added in version 3.0.  Replaces `glfwSetMousePos`.
   3130  *
   3131  *  @ingroup input
   3132  */
   3133 GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
   3134 
   3135 /*! @brief Creates a custom cursor.
   3136  *
   3137  *  Creates a new custom cursor image that can be set for a window with @ref
   3138  *  glfwSetCursor.  The cursor can be destroyed with @ref glfwDestroyCursor.
   3139  *  Any remaining cursors are destroyed by @ref glfwTerminate.
   3140  *
   3141  *  The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight
   3142  *  bits per channel.  They are arranged canonically as packed sequential rows,
   3143  *  starting from the top-left corner.
   3144  *
   3145  *  The cursor hotspot is specified in pixels, relative to the upper-left corner
   3146  *  of the cursor image.  Like all other coordinate systems in GLFW, the X-axis
   3147  *  points to the right and the Y-axis points down.
   3148  *
   3149  *  @param[in] image The desired cursor image.
   3150  *  @param[in] xhot The desired x-coordinate, in pixels, of the cursor hotspot.
   3151  *  @param[in] yhot The desired y-coordinate, in pixels, of the cursor hotspot.
   3152  *  @return The handle of the created cursor, or `NULL` if an
   3153  *  [error](@ref error_handling) occurred.
   3154  *
   3155  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   3156  *  GLFW_PLATFORM_ERROR.
   3157  *
   3158  *  @pointer_lifetime The specified image data is copied before this function
   3159  *  returns.
   3160  *
   3161  *  @reentrancy This function must not be called from a callback.
   3162  *
   3163  *  @thread_safety This function must only be called from the main thread.
   3164  *
   3165  *  @sa @ref cursor_object
   3166  *  @sa glfwDestroyCursor
   3167  *  @sa glfwCreateStandardCursor
   3168  *
   3169  *  @since Added in version 3.1.
   3170  *
   3171  *  @ingroup input
   3172  */
   3173 GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot);
   3174 
   3175 /*! @brief Creates a cursor with a standard shape.
   3176  *
   3177  *  Returns a cursor with a [standard shape](@ref shapes), that can be set for
   3178  *  a window with @ref glfwSetCursor.
   3179  *
   3180  *  @param[in] shape One of the [standard shapes](@ref shapes).
   3181  *  @return A new cursor ready to use or `NULL` if an
   3182  *  [error](@ref error_handling) occurred.
   3183  *
   3184  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   3185  *  GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
   3186  *
   3187  *  @reentrancy This function must not be called from a callback.
   3188  *
   3189  *  @thread_safety This function must only be called from the main thread.
   3190  *
   3191  *  @sa @ref cursor_object
   3192  *  @sa glfwCreateCursor
   3193  *
   3194  *  @since Added in version 3.1.
   3195  *
   3196  *  @ingroup input
   3197  */
   3198 GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape);
   3199 
   3200 /*! @brief Destroys a cursor.
   3201  *
   3202  *  This function destroys a cursor previously created with @ref
   3203  *  glfwCreateCursor.  Any remaining cursors will be destroyed by @ref
   3204  *  glfwTerminate.
   3205  *
   3206  *  @param[in] cursor The cursor object to destroy.
   3207  *
   3208  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   3209  *  GLFW_PLATFORM_ERROR.
   3210  *
   3211  *  @reentrancy This function must not be called from a callback.
   3212  *
   3213  *  @thread_safety This function must only be called from the main thread.
   3214  *
   3215  *  @sa @ref cursor_object
   3216  *  @sa glfwCreateCursor
   3217  *
   3218  *  @since Added in version 3.1.
   3219  *
   3220  *  @ingroup input
   3221  */
   3222 GLFWAPI void glfwDestroyCursor(GLFWcursor* cursor);
   3223 
   3224 /*! @brief Sets the cursor for the window.
   3225  *
   3226  *  This function sets the cursor image to be used when the cursor is over the
   3227  *  client area of the specified window.  The set cursor will only be visible
   3228  *  when the [cursor mode](@ref cursor_mode) of the window is
   3229  *  `GLFW_CURSOR_NORMAL`.
   3230  *
   3231  *  On some platforms, the set cursor may not be visible unless the window also
   3232  *  has input focus.
   3233  *
   3234  *  @param[in] window The window to set the cursor for.
   3235  *  @param[in] cursor The cursor to set, or `NULL` to switch back to the default
   3236  *  arrow cursor.
   3237  *
   3238  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   3239  *  GLFW_PLATFORM_ERROR.
   3240  *
   3241  *  @thread_safety This function must only be called from the main thread.
   3242  *
   3243  *  @sa @ref cursor_object
   3244  *
   3245  *  @since Added in version 3.1.
   3246  *
   3247  *  @ingroup input
   3248  */
   3249 GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor);
   3250 
   3251 /*! @brief Sets the key callback.
   3252  *
   3253  *  This function sets the key callback of the specified window, which is called
   3254  *  when a key is pressed, repeated or released.
   3255  *
   3256  *  The key functions deal with physical keys, with layout independent
   3257  *  [key tokens](@ref keys) named after their values in the standard US keyboard
   3258  *  layout.  If you want to input text, use the
   3259  *  [character callback](@ref glfwSetCharCallback) instead.
   3260  *
   3261  *  When a window loses input focus, it will generate synthetic key release
   3262  *  events for all pressed keys.  You can tell these events from user-generated
   3263  *  events by the fact that the synthetic ones are generated after the focus
   3264  *  loss event has been processed, i.e. after the
   3265  *  [window focus callback](@ref glfwSetWindowFocusCallback) has been called.
   3266  *
   3267  *  The scancode of a key is specific to that platform or sometimes even to that
   3268  *  machine.  Scancodes are intended to allow users to bind keys that don't have
   3269  *  a GLFW key token.  Such keys have `key` set to `GLFW_KEY_UNKNOWN`, their
   3270  *  state is not saved and so it cannot be queried with @ref glfwGetKey.
   3271  *
   3272  *  Sometimes GLFW needs to generate synthetic key events, in which case the
   3273  *  scancode may be zero.
   3274  *
   3275  *  @param[in] window The window whose callback to set.
   3276  *  @param[in] cbfun The new key callback, or `NULL` to remove the currently
   3277  *  set callback.
   3278  *  @return The previously set callback, or `NULL` if no callback was set or the
   3279  *  library had not been [initialized](@ref intro_init).
   3280  *
   3281  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3282  *
   3283  *  @thread_safety This function must only be called from the main thread.
   3284  *
   3285  *  @sa @ref input_key
   3286  *
   3287  *  @since Added in version 1.0.
   3288  *  @glfw3 Added window handle parameter and return value.
   3289  *
   3290  *  @ingroup input
   3291  */
   3292 GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun);
   3293 
   3294 /*! @brief Sets the Unicode character callback.
   3295  *
   3296  *  This function sets the character callback of the specified window, which is
   3297  *  called when a Unicode character is input.
   3298  *
   3299  *  The character callback is intended for Unicode text input.  As it deals with
   3300  *  characters, it is keyboard layout dependent, whereas the
   3301  *  [key callback](@ref glfwSetKeyCallback) is not.  Characters do not map 1:1
   3302  *  to physical keys, as a key may produce zero, one or more characters.  If you
   3303  *  want to know whether a specific physical key was pressed or released, see
   3304  *  the key callback instead.
   3305  *
   3306  *  The character callback behaves as system text input normally does and will
   3307  *  not be called if modifier keys are held down that would prevent normal text
   3308  *  input on that platform, for example a Super (Command) key on OS X or Alt key
   3309  *  on Windows.  There is a
   3310  *  [character with modifiers callback](@ref glfwSetCharModsCallback) that
   3311  *  receives these events.
   3312  *
   3313  *  @param[in] window The window whose callback to set.
   3314  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   3315  *  callback.
   3316  *  @return The previously set callback, or `NULL` if no callback was set or the
   3317  *  library had not been [initialized](@ref intro_init).
   3318  *
   3319  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3320  *
   3321  *  @thread_safety This function must only be called from the main thread.
   3322  *
   3323  *  @sa @ref input_char
   3324  *
   3325  *  @since Added in version 2.4.
   3326  *  @glfw3 Added window handle parameter and return value.
   3327  *
   3328  *  @ingroup input
   3329  */
   3330 GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun);
   3331 
   3332 /*! @brief Sets the Unicode character with modifiers callback.
   3333  *
   3334  *  This function sets the character with modifiers callback of the specified
   3335  *  window, which is called when a Unicode character is input regardless of what
   3336  *  modifier keys are used.
   3337  *
   3338  *  The character with modifiers callback is intended for implementing custom
   3339  *  Unicode character input.  For regular Unicode text input, see the
   3340  *  [character callback](@ref glfwSetCharCallback).  Like the character
   3341  *  callback, the character with modifiers callback deals with characters and is
   3342  *  keyboard layout dependent.  Characters do not map 1:1 to physical keys, as
   3343  *  a key may produce zero, one or more characters.  If you want to know whether
   3344  *  a specific physical key was pressed or released, see the
   3345  *  [key callback](@ref glfwSetKeyCallback) instead.
   3346  *
   3347  *  @param[in] window The window whose callback to set.
   3348  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   3349  *  callback.
   3350  *  @return The previously set callback, or `NULL` if no callback was set or an
   3351  *  error occurred.
   3352  *
   3353  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3354  *
   3355  *  @thread_safety This function must only be called from the main thread.
   3356  *
   3357  *  @sa @ref input_char
   3358  *
   3359  *  @since Added in version 3.1.
   3360  *
   3361  *  @ingroup input
   3362  */
   3363 GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmodsfun cbfun);
   3364 
   3365 /*! @brief Sets the mouse button callback.
   3366  *
   3367  *  This function sets the mouse button callback of the specified window, which
   3368  *  is called when a mouse button is pressed or released.
   3369  *
   3370  *  When a window loses input focus, it will generate synthetic mouse button
   3371  *  release events for all pressed mouse buttons.  You can tell these events
   3372  *  from user-generated events by the fact that the synthetic ones are generated
   3373  *  after the focus loss event has been processed, i.e. after the
   3374  *  [window focus callback](@ref glfwSetWindowFocusCallback) has been called.
   3375  *
   3376  *  @param[in] window The window whose callback to set.
   3377  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   3378  *  callback.
   3379  *  @return The previously set callback, or `NULL` if no callback was set or the
   3380  *  library had not been [initialized](@ref intro_init).
   3381  *
   3382  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3383  *
   3384  *  @thread_safety This function must only be called from the main thread.
   3385  *
   3386  *  @sa @ref input_mouse_button
   3387  *
   3388  *  @since Added in version 1.0.
   3389  *  @glfw3 Added window handle parameter and return value.
   3390  *
   3391  *  @ingroup input
   3392  */
   3393 GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun);
   3394 
   3395 /*! @brief Sets the cursor position callback.
   3396  *
   3397  *  This function sets the cursor position callback of the specified window,
   3398  *  which is called when the cursor is moved.  The callback is provided with the
   3399  *  position, in screen coordinates, relative to the upper-left corner of the
   3400  *  client area of the window.
   3401  *
   3402  *  @param[in] window The window whose callback to set.
   3403  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   3404  *  callback.
   3405  *  @return The previously set callback, or `NULL` if no callback was set or the
   3406  *  library had not been [initialized](@ref intro_init).
   3407  *
   3408  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3409  *
   3410  *  @thread_safety This function must only be called from the main thread.
   3411  *
   3412  *  @sa @ref cursor_pos
   3413  *
   3414  *  @since Added in version 3.0.  Replaces `glfwSetMousePosCallback`.
   3415  *
   3416  *  @ingroup input
   3417  */
   3418 GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun);
   3419 
   3420 /*! @brief Sets the cursor enter/exit callback.
   3421  *
   3422  *  This function sets the cursor boundary crossing callback of the specified
   3423  *  window, which is called when the cursor enters or leaves the client area of
   3424  *  the window.
   3425  *
   3426  *  @param[in] window The window whose callback to set.
   3427  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   3428  *  callback.
   3429  *  @return The previously set callback, or `NULL` if no callback was set or the
   3430  *  library had not been [initialized](@ref intro_init).
   3431  *
   3432  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3433  *
   3434  *  @thread_safety This function must only be called from the main thread.
   3435  *
   3436  *  @sa @ref cursor_enter
   3437  *
   3438  *  @since Added in version 3.0.
   3439  *
   3440  *  @ingroup input
   3441  */
   3442 GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun);
   3443 
   3444 /*! @brief Sets the scroll callback.
   3445  *
   3446  *  This function sets the scroll callback of the specified window, which is
   3447  *  called when a scrolling device is used, such as a mouse wheel or scrolling
   3448  *  area of a touchpad.
   3449  *
   3450  *  The scroll callback receives all scrolling input, like that from a mouse
   3451  *  wheel or a touchpad scrolling area.
   3452  *
   3453  *  @param[in] window The window whose callback to set.
   3454  *  @param[in] cbfun The new scroll callback, or `NULL` to remove the currently
   3455  *  set callback.
   3456  *  @return The previously set callback, or `NULL` if no callback was set or the
   3457  *  library had not been [initialized](@ref intro_init).
   3458  *
   3459  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3460  *
   3461  *  @thread_safety This function must only be called from the main thread.
   3462  *
   3463  *  @sa @ref scrolling
   3464  *
   3465  *  @since Added in version 3.0.  Replaces `glfwSetMouseWheelCallback`.
   3466  *
   3467  *  @ingroup input
   3468  */
   3469 GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cbfun);
   3470 
   3471 /*! @brief Sets the file drop callback.
   3472  *
   3473  *  This function sets the file drop callback of the specified window, which is
   3474  *  called when one or more dragged files are dropped on the window.
   3475  *
   3476  *  Because the path array and its strings may have been generated specifically
   3477  *  for that event, they are not guaranteed to be valid after the callback has
   3478  *  returned.  If you wish to use them after the callback returns, you need to
   3479  *  make a deep copy.
   3480  *
   3481  *  @param[in] window The window whose callback to set.
   3482  *  @param[in] cbfun The new file drop callback, or `NULL` to remove the
   3483  *  currently set callback.
   3484  *  @return The previously set callback, or `NULL` if no callback was set or the
   3485  *  library had not been [initialized](@ref intro_init).
   3486  *
   3487  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3488  *
   3489  *  @thread_safety This function must only be called from the main thread.
   3490  *
   3491  *  @sa @ref path_drop
   3492  *
   3493  *  @since Added in version 3.1.
   3494  *
   3495  *  @ingroup input
   3496  */
   3497 GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun cbfun);
   3498 
   3499 /*! @brief Returns whether the specified joystick is present.
   3500  *
   3501  *  This function returns whether the specified joystick is present.
   3502  *
   3503  *  @param[in] joy The [joystick](@ref joysticks) to query.
   3504  *  @return `GLFW_TRUE` if the joystick is present, or `GLFW_FALSE` otherwise.
   3505  *
   3506  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   3507  *  GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
   3508  *
   3509  *  @thread_safety This function must only be called from the main thread.
   3510  *
   3511  *  @sa @ref joystick
   3512  *
   3513  *  @since Added in version 3.0.  Replaces `glfwGetJoystickParam`.
   3514  *
   3515  *  @ingroup input
   3516  */
   3517 GLFWAPI int glfwJoystickPresent(int joy);
   3518 
   3519 /*! @brief Returns the values of all axes of the specified joystick.
   3520  *
   3521  *  This function returns the values of all axes of the specified joystick.
   3522  *  Each element in the array is a value between -1.0 and 1.0.
   3523  *
   3524  *  Querying a joystick slot with no device present is not an error, but will
   3525  *  cause this function to return `NULL`.  Call @ref glfwJoystickPresent to
   3526  *  check device presence.
   3527  *
   3528  *  @param[in] joy The [joystick](@ref joysticks) to query.
   3529  *  @param[out] count Where to store the number of axis values in the returned
   3530  *  array.  This is set to zero if an error occurred.
   3531  *  @return An array of axis values, or `NULL` if the joystick is not present.
   3532  *
   3533  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   3534  *  GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
   3535  *
   3536  *  @pointer_lifetime The returned array is allocated and freed by GLFW.  You
   3537  *  should not free it yourself.  It is valid until the specified joystick is
   3538  *  disconnected, this function is called again for that joystick or the library
   3539  *  is terminated.
   3540  *
   3541  *  @thread_safety This function must only be called from the main thread.
   3542  *
   3543  *  @sa @ref joystick_axis
   3544  *
   3545  *  @since Added in version 3.0.  Replaces `glfwGetJoystickPos`.
   3546  *
   3547  *  @ingroup input
   3548  */
   3549 GLFWAPI const float* glfwGetJoystickAxes(int joy, int* count);
   3550 
   3551 /*! @brief Returns the state of all buttons of the specified joystick.
   3552  *
   3553  *  This function returns the state of all buttons of the specified joystick.
   3554  *  Each element in the array is either `GLFW_PRESS` or `GLFW_RELEASE`.
   3555  *
   3556  *  Querying a joystick slot with no device present is not an error, but will
   3557  *  cause this function to return `NULL`.  Call @ref glfwJoystickPresent to
   3558  *  check device presence.
   3559  *
   3560  *  @param[in] joy The [joystick](@ref joysticks) to query.
   3561  *  @param[out] count Where to store the number of button states in the returned
   3562  *  array.  This is set to zero if an error occurred.
   3563  *  @return An array of button states, or `NULL` if the joystick is not present.
   3564  *
   3565  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   3566  *  GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
   3567  *
   3568  *  @pointer_lifetime The returned array is allocated and freed by GLFW.  You
   3569  *  should not free it yourself.  It is valid until the specified joystick is
   3570  *  disconnected, this function is called again for that joystick or the library
   3571  *  is terminated.
   3572  *
   3573  *  @thread_safety This function must only be called from the main thread.
   3574  *
   3575  *  @sa @ref joystick_button
   3576  *
   3577  *  @since Added in version 2.2.
   3578  *  @glfw3 Changed to return a dynamic array.
   3579  *
   3580  *  @ingroup input
   3581  */
   3582 GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count);
   3583 
   3584 /*! @brief Returns the name of the specified joystick.
   3585  *
   3586  *  This function returns the name, encoded as UTF-8, of the specified joystick.
   3587  *  The returned string is allocated and freed by GLFW.  You should not free it
   3588  *  yourself.
   3589  *
   3590  *  Querying a joystick slot with no device present is not an error, but will
   3591  *  cause this function to return `NULL`.  Call @ref glfwJoystickPresent to
   3592  *  check device presence.
   3593  *
   3594  *  @param[in] joy The [joystick](@ref joysticks) to query.
   3595  *  @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick
   3596  *  is not present.
   3597  *
   3598  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   3599  *  GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
   3600  *
   3601  *  @pointer_lifetime The returned string is allocated and freed by GLFW.  You
   3602  *  should not free it yourself.  It is valid until the specified joystick is
   3603  *  disconnected, this function is called again for that joystick or the library
   3604  *  is terminated.
   3605  *
   3606  *  @thread_safety This function must only be called from the main thread.
   3607  *
   3608  *  @sa @ref joystick_name
   3609  *
   3610  *  @since Added in version 3.0.
   3611  *
   3612  *  @ingroup input
   3613  */
   3614 GLFWAPI const char* glfwGetJoystickName(int joy);
   3615 
   3616 /*! @brief Sets the joystick configuration callback.
   3617  *
   3618  *  This function sets the joystick configuration callback, or removes the
   3619  *  currently set callback.  This is called when a joystick is connected to or
   3620  *  disconnected from the system.
   3621  *
   3622  *  @param[in] cbfun The new callback, or `NULL` to remove the currently set
   3623  *  callback.
   3624  *  @return The previously set callback, or `NULL` if no callback was set or the
   3625  *  library had not been [initialized](@ref intro_init).
   3626  *
   3627  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3628  *
   3629  *  @thread_safety This function must only be called from the main thread.
   3630  *
   3631  *  @sa @ref joystick_event
   3632  *
   3633  *  @since Added in version 3.2.
   3634  *
   3635  *  @ingroup input
   3636  */
   3637 GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun);
   3638 
   3639 /*! @brief Sets the clipboard to the specified string.
   3640  *
   3641  *  This function sets the system clipboard to the specified, UTF-8 encoded
   3642  *  string.
   3643  *
   3644  *  @param[in] window The window that will own the clipboard contents.
   3645  *  @param[in] string A UTF-8 encoded string.
   3646  *
   3647  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   3648  *  GLFW_PLATFORM_ERROR.
   3649  *
   3650  *  @pointer_lifetime The specified string is copied before this function
   3651  *  returns.
   3652  *
   3653  *  @thread_safety This function must only be called from the main thread.
   3654  *
   3655  *  @sa @ref clipboard
   3656  *  @sa glfwGetClipboardString
   3657  *
   3658  *  @since Added in version 3.0.
   3659  *
   3660  *  @ingroup input
   3661  */
   3662 GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
   3663 
   3664 /*! @brief Returns the contents of the clipboard as a string.
   3665  *
   3666  *  This function returns the contents of the system clipboard, if it contains
   3667  *  or is convertible to a UTF-8 encoded string.  If the clipboard is empty or
   3668  *  if its contents cannot be converted, `NULL` is returned and a @ref
   3669  *  GLFW_FORMAT_UNAVAILABLE error is generated.
   3670  *
   3671  *  @param[in] window The window that will request the clipboard contents.
   3672  *  @return The contents of the clipboard as a UTF-8 encoded string, or `NULL`
   3673  *  if an [error](@ref error_handling) occurred.
   3674  *
   3675  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   3676  *  GLFW_PLATFORM_ERROR.
   3677  *
   3678  *  @pointer_lifetime The returned string is allocated and freed by GLFW.  You
   3679  *  should not free it yourself.  It is valid until the next call to @ref
   3680  *  glfwGetClipboardString or @ref glfwSetClipboardString, or until the library
   3681  *  is terminated.
   3682  *
   3683  *  @thread_safety This function must only be called from the main thread.
   3684  *
   3685  *  @sa @ref clipboard
   3686  *  @sa glfwSetClipboardString
   3687  *
   3688  *  @since Added in version 3.0.
   3689  *
   3690  *  @ingroup input
   3691  */
   3692 GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window);
   3693 
   3694 /*! @brief Returns the value of the GLFW timer.
   3695  *
   3696  *  This function returns the value of the GLFW timer.  Unless the timer has
   3697  *  been set using @ref glfwSetTime, the timer measures time elapsed since GLFW
   3698  *  was initialized.
   3699  *
   3700  *  The resolution of the timer is system dependent, but is usually on the order
   3701  *  of a few micro- or nanoseconds.  It uses the highest-resolution monotonic
   3702  *  time source on each supported platform.
   3703  *
   3704  *  @return The current value, in seconds, or zero if an
   3705  *  [error](@ref error_handling) occurred.
   3706  *
   3707  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3708  *
   3709  *  @thread_safety This function may be called from any thread.  Reading of the
   3710  *  internal timer offset is not atomic.
   3711  *
   3712  *  @sa @ref time
   3713  *
   3714  *  @since Added in version 1.0.
   3715  *
   3716  *  @ingroup input
   3717  */
   3718 GLFWAPI double glfwGetTime(void);
   3719 
   3720 /*! @brief Sets the GLFW timer.
   3721  *
   3722  *  This function sets the value of the GLFW timer.  It then continues to count
   3723  *  up from that value.  The value must be a positive finite number less than
   3724  *  or equal to 18446744073.0, which is approximately 584.5 years.
   3725  *
   3726  *  @param[in] time The new value, in seconds.
   3727  *
   3728  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   3729  *  GLFW_INVALID_VALUE.
   3730  *
   3731  *  @remark The upper limit of the timer is calculated as
   3732  *  floor((2<sup>64</sup> - 1) / 10<sup>9</sup>) and is due to implementations
   3733  *  storing nanoseconds in 64 bits.  The limit may be increased in the future.
   3734  *
   3735  *  @thread_safety This function may be called from any thread.  Writing of the
   3736  *  internal timer offset is not atomic.
   3737  *
   3738  *  @sa @ref time
   3739  *
   3740  *  @since Added in version 2.2.
   3741  *
   3742  *  @ingroup input
   3743  */
   3744 GLFWAPI void glfwSetTime(double time);
   3745 
   3746 /*! @brief Returns the current value of the raw timer.
   3747  *
   3748  *  This function returns the current value of the raw timer, measured in
   3749  *  1&nbsp;/&nbsp;frequency seconds.  To get the frequency, call @ref
   3750  *  glfwGetTimerFrequency.
   3751  *
   3752  *  @return The value of the timer, or zero if an 
   3753  *  [error](@ref error_handling) occurred.
   3754  *
   3755  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3756  *
   3757  *  @thread_safety This function may be called from any thread.
   3758  *
   3759  *  @sa @ref time
   3760  *  @sa glfwGetTimerFrequency
   3761  *
   3762  *  @since Added in version 3.2.
   3763  *
   3764  *  @ingroup input
   3765  */
   3766 GLFWAPI uint64_t glfwGetTimerValue(void);
   3767 
   3768 /*! @brief Returns the frequency, in Hz, of the raw timer.
   3769  *
   3770  *  This function returns the frequency, in Hz, of the raw timer.
   3771  *
   3772  *  @return The frequency of the timer, in Hz, or zero if an
   3773  *  [error](@ref error_handling) occurred.
   3774  *
   3775  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3776  *
   3777  *  @thread_safety This function may be called from any thread.
   3778  *
   3779  *  @sa @ref time
   3780  *  @sa glfwGetTimerValue
   3781  *
   3782  *  @since Added in version 3.2.
   3783  *
   3784  *  @ingroup input
   3785  */
   3786 GLFWAPI uint64_t glfwGetTimerFrequency(void);
   3787 
   3788 /*! @brief Makes the context of the specified window current for the calling
   3789  *  thread.
   3790  *
   3791  *  This function makes the OpenGL or OpenGL ES context of the specified window
   3792  *  current on the calling thread.  A context can only be made current on
   3793  *  a single thread at a time and each thread can have only a single current
   3794  *  context at a time.
   3795  *
   3796  *  By default, making a context non-current implicitly forces a pipeline flush.
   3797  *  On machines that support `GL_KHR_context_flush_control`, you can control
   3798  *  whether a context performs this flush by setting the
   3799  *  [GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref window_hints_ctx) window hint.
   3800  *
   3801  *  The specified window must have an OpenGL or OpenGL ES context.  Specifying
   3802  *  a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT
   3803  *  error.
   3804  *
   3805  *  @param[in] window The window whose context to make current, or `NULL` to
   3806  *  detach the current context.
   3807  *
   3808  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   3809  *  GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
   3810  *
   3811  *  @thread_safety This function may be called from any thread.
   3812  *
   3813  *  @sa @ref context_current
   3814  *  @sa glfwGetCurrentContext
   3815  *
   3816  *  @since Added in version 3.0.
   3817  *
   3818  *  @ingroup context
   3819  */
   3820 GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window);
   3821 
   3822 /*! @brief Returns the window whose context is current on the calling thread.
   3823  *
   3824  *  This function returns the window whose OpenGL or OpenGL ES context is
   3825  *  current on the calling thread.
   3826  *
   3827  *  @return The window whose context is current, or `NULL` if no window's
   3828  *  context is current.
   3829  *
   3830  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   3831  *
   3832  *  @thread_safety This function may be called from any thread.
   3833  *
   3834  *  @sa @ref context_current
   3835  *  @sa glfwMakeContextCurrent
   3836  *
   3837  *  @since Added in version 3.0.
   3838  *
   3839  *  @ingroup context
   3840  */
   3841 GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
   3842 
   3843 /*! @brief Swaps the front and back buffers of the specified window.
   3844  *
   3845  *  This function swaps the front and back buffers of the specified window when
   3846  *  rendering with OpenGL or OpenGL ES.  If the swap interval is greater than
   3847  *  zero, the GPU driver waits the specified number of screen updates before
   3848  *  swapping the buffers.
   3849  *
   3850  *  The specified window must have an OpenGL or OpenGL ES context.  Specifying
   3851  *  a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT
   3852  *  error.
   3853  *
   3854  *  This function does not apply to Vulkan.  If you are rendering with Vulkan,
   3855  *  see `vkQueuePresentKHR` instead.
   3856  *
   3857  *  @param[in] window The window whose buffers to swap.
   3858  *
   3859  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   3860  *  GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
   3861  *
   3862  *  @remark __EGL:__ The context of the specified window must be current on the
   3863  *  calling thread.
   3864  *
   3865  *  @thread_safety This function may be called from any thread.
   3866  *
   3867  *  @sa @ref buffer_swap
   3868  *  @sa glfwSwapInterval
   3869  *
   3870  *  @since Added in version 1.0.
   3871  *  @glfw3 Added window handle parameter.
   3872  *
   3873  *  @ingroup window
   3874  */
   3875 GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
   3876 
   3877 /*! @brief Sets the swap interval for the current context.
   3878  *
   3879  *  This function sets the swap interval for the current OpenGL or OpenGL ES
   3880  *  context, i.e. the number of screen updates to wait from the time @ref
   3881  *  glfwSwapBuffers was called before swapping the buffers and returning.  This
   3882  *  is sometimes called _vertical synchronization_, _vertical retrace
   3883  *  synchronization_ or just _vsync_.
   3884  *
   3885  *  Contexts that support either of the `WGL_EXT_swap_control_tear` and
   3886  *  `GLX_EXT_swap_control_tear` extensions also accept negative swap intervals,
   3887  *  which allow the driver to swap even if a frame arrives a little bit late.
   3888  *  You can check for the presence of these extensions using @ref
   3889  *  glfwExtensionSupported.  For more information about swap tearing, see the
   3890  *  extension specifications.
   3891  *
   3892  *  A context must be current on the calling thread.  Calling this function
   3893  *  without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
   3894  *
   3895  *  This function does not apply to Vulkan.  If you are rendering with Vulkan,
   3896  *  see the present mode of your swapchain instead.
   3897  *
   3898  *  @param[in] interval The minimum number of screen updates to wait for
   3899  *  until the buffers are swapped by @ref glfwSwapBuffers.
   3900  *
   3901  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   3902  *  GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR.
   3903  *
   3904  *  @remark This function is not called during context creation, leaving the
   3905  *  swap interval set to whatever is the default on that platform.  This is done
   3906  *  because some swap interval extensions used by GLFW do not allow the swap
   3907  *  interval to be reset to zero once it has been set to a non-zero value.
   3908  *
   3909  *  @remark Some GPU drivers do not honor the requested swap interval, either
   3910  *  because of a user setting that overrides the application's request or due to
   3911  *  bugs in the driver.
   3912  *
   3913  *  @thread_safety This function may be called from any thread.
   3914  *
   3915  *  @sa @ref buffer_swap
   3916  *  @sa glfwSwapBuffers
   3917  *
   3918  *  @since Added in version 1.0.
   3919  *
   3920  *  @ingroup context
   3921  */
   3922 GLFWAPI void glfwSwapInterval(int interval);
   3923 
   3924 /*! @brief Returns whether the specified extension is available.
   3925  *
   3926  *  This function returns whether the specified
   3927  *  [API extension](@ref context_glext) is supported by the current OpenGL or
   3928  *  OpenGL ES context.  It searches both for client API extension and context
   3929  *  creation API extensions.
   3930  *
   3931  *  A context must be current on the calling thread.  Calling this function
   3932  *  without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
   3933  *
   3934  *  As this functions retrieves and searches one or more extension strings each
   3935  *  call, it is recommended that you cache its results if it is going to be used
   3936  *  frequently.  The extension strings will not change during the lifetime of
   3937  *  a context, so there is no danger in doing this.
   3938  *
   3939  *  This function does not apply to Vulkan.  If you are using Vulkan, see @ref
   3940  *  glfwGetRequiredInstanceExtensions, `vkEnumerateInstanceExtensionProperties`
   3941  *  and `vkEnumerateDeviceExtensionProperties` instead.
   3942  *
   3943  *  @param[in] extension The ASCII encoded name of the extension.
   3944  *  @return `GLFW_TRUE` if the extension is available, or `GLFW_FALSE`
   3945  *  otherwise.
   3946  *
   3947  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   3948  *  GLFW_NO_CURRENT_CONTEXT, @ref GLFW_INVALID_VALUE and @ref
   3949  *  GLFW_PLATFORM_ERROR.
   3950  *
   3951  *  @thread_safety This function may be called from any thread.
   3952  *
   3953  *  @sa @ref context_glext
   3954  *  @sa glfwGetProcAddress
   3955  *
   3956  *  @since Added in version 1.0.
   3957  *
   3958  *  @ingroup context
   3959  */
   3960 GLFWAPI int glfwExtensionSupported(const char* extension);
   3961 
   3962 /*! @brief Returns the address of the specified function for the current
   3963  *  context.
   3964  *
   3965  *  This function returns the address of the specified OpenGL or OpenGL ES
   3966  *  [core or extension function](@ref context_glext), if it is supported
   3967  *  by the current context.
   3968  *
   3969  *  A context must be current on the calling thread.  Calling this function
   3970  *  without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
   3971  *
   3972  *  This function does not apply to Vulkan.  If you are rendering with Vulkan,
   3973  *  see @ref glfwGetInstanceProcAddress, `vkGetInstanceProcAddr` and
   3974  *  `vkGetDeviceProcAddr` instead.
   3975  *
   3976  *  @param[in] procname The ASCII encoded name of the function.
   3977  *  @return The address of the function, or `NULL` if an
   3978  *  [error](@ref error_handling) occurred.
   3979  *
   3980  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   3981  *  GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR.
   3982  *
   3983  *  @remark The address of a given function is not guaranteed to be the same
   3984  *  between contexts.
   3985  *
   3986  *  @remark This function may return a non-`NULL` address despite the
   3987  *  associated version or extension not being available.  Always check the
   3988  *  context version or extension string first.
   3989  *
   3990  *  @pointer_lifetime The returned function pointer is valid until the context
   3991  *  is destroyed or the library is terminated.
   3992  *
   3993  *  @thread_safety This function may be called from any thread.
   3994  *
   3995  *  @sa @ref context_glext
   3996  *  @sa glfwExtensionSupported
   3997  *
   3998  *  @since Added in version 1.0.
   3999  *
   4000  *  @ingroup context
   4001  */
   4002 GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname);
   4003 
   4004 /*! @brief Returns whether the Vulkan loader has been found.
   4005  *
   4006  *  This function returns whether the Vulkan loader has been found.  This check
   4007  *  is performed by @ref glfwInit.
   4008  *
   4009  *  The availability of a Vulkan loader does not by itself guarantee that window
   4010  *  surface creation or even device creation is possible.  Call @ref
   4011  *  glfwGetRequiredInstanceExtensions to check whether the extensions necessary
   4012  *  for Vulkan surface creation are available and @ref
   4013  *  glfwGetPhysicalDevicePresentationSupport to check whether a queue family of
   4014  *  a physical device supports image presentation.
   4015  *
   4016  *  @return `GLFW_TRUE` if Vulkan is available, or `GLFW_FALSE` otherwise.
   4017  *
   4018  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   4019  *
   4020  *  @thread_safety This function may be called from any thread.
   4021  *
   4022  *  @sa @ref vulkan_support
   4023  *
   4024  *  @since Added in version 3.2.
   4025  *
   4026  *  @ingroup vulkan
   4027  */
   4028 GLFWAPI int glfwVulkanSupported(void);
   4029 
   4030 /*! @brief Returns the Vulkan instance extensions required by GLFW.
   4031  *
   4032  *  This function returns an array of names of Vulkan instance extensions required
   4033  *  by GLFW for creating Vulkan surfaces for GLFW windows.  If successful, the
   4034  *  list will always contains `VK_KHR_surface`, so if you don't require any
   4035  *  additional extensions you can pass this list directly to the
   4036  *  `VkInstanceCreateInfo` struct.
   4037  *
   4038  *  If Vulkan is not available on the machine, this function returns `NULL` and
   4039  *  generates a @ref GLFW_API_UNAVAILABLE error.  Call @ref glfwVulkanSupported
   4040  *  to check whether Vulkan is available.
   4041  *
   4042  *  If Vulkan is available but no set of extensions allowing window surface
   4043  *  creation was found, this function returns `NULL`.  You may still use Vulkan
   4044  *  for off-screen rendering and compute work.
   4045  *
   4046  *  @param[out] count Where to store the number of extensions in the returned
   4047  *  array.  This is set to zero if an error occurred.
   4048  *  @return An array of ASCII encoded extension names, or `NULL` if an
   4049  *  [error](@ref error_handling) occurred.
   4050  *
   4051  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   4052  *  GLFW_API_UNAVAILABLE.
   4053  *
   4054  *  @remarks Additional extensions may be required by future versions of GLFW.
   4055  *  You should check if any extensions you wish to enable are already in the
   4056  *  returned array, as it is an error to specify an extension more than once in
   4057  *  the `VkInstanceCreateInfo` struct.
   4058  *
   4059  *  @pointer_lifetime The returned array is allocated and freed by GLFW.  You
   4060  *  should not free it yourself.  It is guaranteed to be valid only until the
   4061  *  library is terminated.
   4062  *
   4063  *  @thread_safety This function may be called from any thread.
   4064  *
   4065  *  @sa @ref vulkan_ext
   4066  *  @sa glfwCreateWindowSurface
   4067  *
   4068  *  @since Added in version 3.2.
   4069  *
   4070  *  @ingroup vulkan
   4071  */
   4072 GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count);
   4073 
   4074 #if defined(VK_VERSION_1_0)
   4075 
   4076 /*! @brief Returns the address of the specified Vulkan instance function.
   4077  *
   4078  *  This function returns the address of the specified Vulkan core or extension
   4079  *  function for the specified instance.  If instance is set to `NULL` it can
   4080  *  return any function exported from the Vulkan loader, including at least the
   4081  *  following functions:
   4082  *
   4083  *  - `vkEnumerateInstanceExtensionProperties`
   4084  *  - `vkEnumerateInstanceLayerProperties`
   4085  *  - `vkCreateInstance`
   4086  *  - `vkGetInstanceProcAddr`
   4087  *
   4088  *  If Vulkan is not available on the machine, this function returns `NULL` and
   4089  *  generates a @ref GLFW_API_UNAVAILABLE error.  Call @ref glfwVulkanSupported
   4090  *  to check whether Vulkan is available.
   4091  *
   4092  *  This function is equivalent to calling `vkGetInstanceProcAddr` with
   4093  *  a platform-specific query of the Vulkan loader as a fallback.
   4094  *
   4095  *  @param[in] instance The Vulkan instance to query, or `NULL` to retrieve
   4096  *  functions related to instance creation.
   4097  *  @param[in] procname The ASCII encoded name of the function.
   4098  *  @return The address of the function, or `NULL` if an
   4099  *  [error](@ref error_handling) occurred.
   4100  *
   4101  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   4102  *  GLFW_API_UNAVAILABLE.
   4103  *
   4104  *  @pointer_lifetime The returned function pointer is valid until the library
   4105  *  is terminated.
   4106  *
   4107  *  @thread_safety This function may be called from any thread.
   4108  *
   4109  *  @sa @ref vulkan_proc
   4110  *
   4111  *  @since Added in version 3.2.
   4112  *
   4113  *  @ingroup vulkan
   4114  */
   4115 GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* procname);
   4116 
   4117 /*! @brief Returns whether the specified queue family can present images.
   4118  *
   4119  *  This function returns whether the specified queue family of the specified
   4120  *  physical device supports presentation to the platform GLFW was built for.
   4121  *
   4122  *  If Vulkan or the required window surface creation instance extensions are
   4123  *  not available on the machine, or if the specified instance was not created
   4124  *  with the required extensions, this function returns `GLFW_FALSE` and
   4125  *  generates a @ref GLFW_API_UNAVAILABLE error.  Call @ref glfwVulkanSupported
   4126  *  to check whether Vulkan is available and @ref
   4127  *  glfwGetRequiredInstanceExtensions to check what instance extensions are
   4128  *  required.
   4129  *
   4130  *  @param[in] instance The instance that the physical device belongs to.
   4131  *  @param[in] device The physical device that the queue family belongs to.
   4132  *  @param[in] queuefamily The index of the queue family to query.
   4133  *  @return `GLFW_TRUE` if the queue family supports presentation, or
   4134  *  `GLFW_FALSE` otherwise.
   4135  *
   4136  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   4137  *  GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
   4138  *
   4139  *  @thread_safety This function may be called from any thread.  For
   4140  *  synchronization details of Vulkan objects, see the Vulkan specification.
   4141  *
   4142  *  @sa @ref vulkan_present
   4143  *
   4144  *  @since Added in version 3.2.
   4145  *
   4146  *  @ingroup vulkan
   4147  */
   4148 GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
   4149 
   4150 /*! @brief Creates a Vulkan surface for the specified window.
   4151  *
   4152  *  This function creates a Vulkan surface for the specified window.
   4153  *
   4154  *  If the Vulkan loader was not found at initialization, this function returns
   4155  *  `VK_ERROR_INITIALIZATION_FAILED` and generates a @ref GLFW_API_UNAVAILABLE
   4156  *  error.  Call @ref glfwVulkanSupported to check whether the Vulkan loader was
   4157  *  found.
   4158  *
   4159  *  If the required window surface creation instance extensions are not
   4160  *  available or if the specified instance was not created with these extensions
   4161  *  enabled, this function returns `VK_ERROR_EXTENSION_NOT_PRESENT` and
   4162  *  generates a @ref GLFW_API_UNAVAILABLE error.  Call @ref
   4163  *  glfwGetRequiredInstanceExtensions to check what instance extensions are
   4164  *  required.
   4165  *
   4166  *  The window surface must be destroyed before the specified Vulkan instance.
   4167  *  It is the responsibility of the caller to destroy the window surface.  GLFW
   4168  *  does not destroy it for you.  Call `vkDestroySurfaceKHR` to destroy the
   4169  *  surface.
   4170  *
   4171  *  @param[in] instance The Vulkan instance to create the surface in.
   4172  *  @param[in] window The window to create the surface for.
   4173  *  @param[in] allocator The allocator to use, or `NULL` to use the default
   4174  *  allocator.
   4175  *  @param[out] surface Where to store the handle of the surface.  This is set
   4176  *  to `VK_NULL_HANDLE` if an error occurred.
   4177  *  @return `VK_SUCCESS` if successful, or a Vulkan error code if an
   4178  *  [error](@ref error_handling) occurred.
   4179  *
   4180  *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
   4181  *  GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
   4182  *
   4183  *  @remarks If an error occurs before the creation call is made, GLFW returns
   4184  *  the Vulkan error code most appropriate for the error.  Appropriate use of
   4185  *  @ref glfwVulkanSupported and @ref glfwGetRequiredInstanceExtensions should
   4186  *  eliminate almost all occurrences of these errors.
   4187  *
   4188  *  @thread_safety This function may be called from any thread.  For
   4189  *  synchronization details of Vulkan objects, see the Vulkan specification.
   4190  *
   4191  *  @sa @ref vulkan_surface
   4192  *  @sa glfwGetRequiredInstanceExtensions
   4193  *
   4194  *  @since Added in version 3.2.
   4195  *
   4196  *  @ingroup vulkan
   4197  */
   4198 GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
   4199 
   4200 #endif /*VK_VERSION_1_0*/
   4201 
   4202 
   4203 /*************************************************************************
   4204  * Global definition cleanup
   4205  *************************************************************************/
   4206 
   4207 /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
   4208 
   4209 #ifdef GLFW_WINGDIAPI_DEFINED
   4210  #undef WINGDIAPI
   4211  #undef GLFW_WINGDIAPI_DEFINED
   4212 #endif
   4213 
   4214 #ifdef GLFW_CALLBACK_DEFINED
   4215  #undef CALLBACK
   4216  #undef GLFW_CALLBACK_DEFINED
   4217 #endif
   4218 
   4219 /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
   4220 
   4221 
   4222 #ifdef __cplusplus
   4223 }
   4224 #endif
   4225 
   4226 #endif /* _glfw3_h_ */
   4227