imgui

FORK: Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
git clone https://git.neptards.moe/neptards/imgui.git
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gl3w.c (83491B)


      1 #include <GL/gl3w.h>
      2 
      3 #ifdef _MSC_VER
      4 #pragma warning (disable: 4055) // warning C4055: 'type cast' : from data pointer 'void *' to function pointer
      5 #pragma warning (disable: 4152) // warning C4152: nonstandard extension, function/data pointer conversion in expression
      6 #endif
      7 
      8 #ifdef _WIN32
      9 #define WIN32_LEAN_AND_MEAN 1
     10 #include <windows.h>
     11 
     12 static HMODULE libgl;
     13 
     14 static void open_libgl(void)
     15 {
     16 	libgl = LoadLibraryA("opengl32.dll");
     17 }
     18 
     19 static void close_libgl(void)
     20 {
     21 	FreeLibrary(libgl);
     22 }
     23 
     24 static void *get_proc(const char *proc)
     25 {
     26 	void *res;
     27 
     28 	res = wglGetProcAddress(proc);
     29 	if (!res)
     30 		res = GetProcAddress(libgl, proc);
     31 	return res;
     32 }
     33 #elif defined(__APPLE__) || defined(__APPLE_CC__)
     34 #include <Carbon/Carbon.h>
     35 
     36 CFBundleRef bundle;
     37 CFURLRef bundleURL;
     38 
     39 static void open_libgl(void)
     40 {
     41 	bundleURL = CFURLCreateWithFileSystemPath(kCFAllocatorDefault,
     42 		CFSTR("/System/Library/Frameworks/OpenGL.framework"),
     43 		kCFURLPOSIXPathStyle, true);
     44 
     45 	bundle = CFBundleCreate(kCFAllocatorDefault, bundleURL);
     46 	assert(bundle != NULL);
     47 }
     48 
     49 static void close_libgl(void)
     50 {
     51 	CFRelease(bundle);
     52 	CFRelease(bundleURL);
     53 }
     54 
     55 static void *get_proc(const char *proc)
     56 {
     57 	void *res;
     58 
     59 	CFStringRef procname = CFStringCreateWithCString(kCFAllocatorDefault, proc,
     60 		kCFStringEncodingASCII);
     61 	res = CFBundleGetFunctionPointerForName(bundle, procname);
     62 	CFRelease(procname);
     63 	return res;
     64 }
     65 #else
     66 #include <dlfcn.h>
     67 #include <GL/glx.h>
     68 
     69 static void *libgl;
     70 
     71 static void open_libgl(void)
     72 {
     73 	libgl = dlopen("libGL.so.1", RTLD_LAZY | RTLD_GLOBAL);
     74 }
     75 
     76 static void close_libgl(void)
     77 {
     78 	dlclose(libgl);
     79 }
     80 
     81 static void *get_proc(const char *proc)
     82 {
     83 	void *res;
     84 
     85 	res = (void*)glXGetProcAddress((const GLubyte *) proc);
     86 	if (!res)
     87 		res = dlsym(libgl, proc);
     88 	return res;
     89 }
     90 #endif
     91 
     92 static struct {
     93 	int major, minor;
     94 } version;
     95 
     96 static int parse_version(void)
     97 {
     98 	if (!glGetIntegerv)
     99 		return -1;
    100 
    101 	glGetIntegerv(GL_MAJOR_VERSION, &version.major);
    102 	glGetIntegerv(GL_MINOR_VERSION, &version.minor);
    103 
    104 	if (version.major < 3)
    105 		return -1;
    106 	return 0;
    107 }
    108 
    109 static void load_procs(void);
    110 
    111 int gl3wInit(void)
    112 {
    113 	open_libgl();
    114 	load_procs();
    115 	close_libgl();
    116 	return parse_version();
    117 }
    118 
    119 int gl3wIsSupported(int major, int minor)
    120 {
    121 	if (major < 3)
    122 		return 0;
    123 	if (version.major == major)
    124 		return version.minor >= minor;
    125 	return version.major >= major;
    126 }
    127 
    128 void *gl3wGetProcAddress(const char *proc)
    129 {
    130 	return get_proc(proc);
    131 }
    132 
    133 PFNGLCULLFACEPROC gl3wCullFace;
    134 PFNGLFRONTFACEPROC gl3wFrontFace;
    135 PFNGLHINTPROC gl3wHint;
    136 PFNGLLINEWIDTHPROC gl3wLineWidth;
    137 PFNGLPOINTSIZEPROC gl3wPointSize;
    138 PFNGLPOLYGONMODEPROC gl3wPolygonMode;
    139 PFNGLSCISSORPROC gl3wScissor;
    140 PFNGLTEXPARAMETERFPROC gl3wTexParameterf;
    141 PFNGLTEXPARAMETERFVPROC gl3wTexParameterfv;
    142 PFNGLTEXPARAMETERIPROC gl3wTexParameteri;
    143 PFNGLTEXPARAMETERIVPROC gl3wTexParameteriv;
    144 PFNGLTEXIMAGE1DPROC gl3wTexImage1D;
    145 PFNGLTEXIMAGE2DPROC gl3wTexImage2D;
    146 PFNGLDRAWBUFFERPROC gl3wDrawBuffer;
    147 PFNGLCLEARPROC gl3wClear;
    148 PFNGLCLEARCOLORPROC gl3wClearColor;
    149 PFNGLCLEARSTENCILPROC gl3wClearStencil;
    150 PFNGLCLEARDEPTHPROC gl3wClearDepth;
    151 PFNGLSTENCILMASKPROC gl3wStencilMask;
    152 PFNGLCOLORMASKPROC gl3wColorMask;
    153 PFNGLDEPTHMASKPROC gl3wDepthMask;
    154 PFNGLDISABLEPROC gl3wDisable;
    155 PFNGLENABLEPROC gl3wEnable;
    156 PFNGLFINISHPROC gl3wFinish;
    157 PFNGLFLUSHPROC gl3wFlush;
    158 PFNGLBLENDFUNCPROC gl3wBlendFunc;
    159 PFNGLLOGICOPPROC gl3wLogicOp;
    160 PFNGLSTENCILFUNCPROC gl3wStencilFunc;
    161 PFNGLSTENCILOPPROC gl3wStencilOp;
    162 PFNGLDEPTHFUNCPROC gl3wDepthFunc;
    163 PFNGLPIXELSTOREFPROC gl3wPixelStoref;
    164 PFNGLPIXELSTOREIPROC gl3wPixelStorei;
    165 PFNGLREADBUFFERPROC gl3wReadBuffer;
    166 PFNGLREADPIXELSPROC gl3wReadPixels;
    167 PFNGLGETBOOLEANVPROC gl3wGetBooleanv;
    168 PFNGLGETDOUBLEVPROC gl3wGetDoublev;
    169 PFNGLGETERRORPROC gl3wGetError;
    170 PFNGLGETFLOATVPROC gl3wGetFloatv;
    171 PFNGLGETINTEGERVPROC gl3wGetIntegerv;
    172 PFNGLGETSTRINGPROC gl3wGetString;
    173 PFNGLGETTEXIMAGEPROC gl3wGetTexImage;
    174 PFNGLGETTEXPARAMETERFVPROC gl3wGetTexParameterfv;
    175 PFNGLGETTEXPARAMETERIVPROC gl3wGetTexParameteriv;
    176 PFNGLGETTEXLEVELPARAMETERFVPROC gl3wGetTexLevelParameterfv;
    177 PFNGLGETTEXLEVELPARAMETERIVPROC gl3wGetTexLevelParameteriv;
    178 PFNGLISENABLEDPROC gl3wIsEnabled;
    179 PFNGLDEPTHRANGEPROC gl3wDepthRange;
    180 PFNGLVIEWPORTPROC gl3wViewport;
    181 PFNGLDRAWARRAYSPROC gl3wDrawArrays;
    182 PFNGLDRAWELEMENTSPROC gl3wDrawElements;
    183 PFNGLGETPOINTERVPROC gl3wGetPointerv;
    184 PFNGLPOLYGONOFFSETPROC gl3wPolygonOffset;
    185 PFNGLCOPYTEXIMAGE1DPROC gl3wCopyTexImage1D;
    186 PFNGLCOPYTEXIMAGE2DPROC gl3wCopyTexImage2D;
    187 PFNGLCOPYTEXSUBIMAGE1DPROC gl3wCopyTexSubImage1D;
    188 PFNGLCOPYTEXSUBIMAGE2DPROC gl3wCopyTexSubImage2D;
    189 PFNGLTEXSUBIMAGE1DPROC gl3wTexSubImage1D;
    190 PFNGLTEXSUBIMAGE2DPROC gl3wTexSubImage2D;
    191 PFNGLBINDTEXTUREPROC gl3wBindTexture;
    192 PFNGLDELETETEXTURESPROC gl3wDeleteTextures;
    193 PFNGLGENTEXTURESPROC gl3wGenTextures;
    194 PFNGLISTEXTUREPROC gl3wIsTexture;
    195 PFNGLBLENDCOLORPROC gl3wBlendColor;
    196 PFNGLBLENDEQUATIONPROC gl3wBlendEquation;
    197 PFNGLDRAWRANGEELEMENTSPROC gl3wDrawRangeElements;
    198 PFNGLTEXIMAGE3DPROC gl3wTexImage3D;
    199 PFNGLTEXSUBIMAGE3DPROC gl3wTexSubImage3D;
    200 PFNGLCOPYTEXSUBIMAGE3DPROC gl3wCopyTexSubImage3D;
    201 PFNGLACTIVETEXTUREPROC gl3wActiveTexture;
    202 PFNGLSAMPLECOVERAGEPROC gl3wSampleCoverage;
    203 PFNGLCOMPRESSEDTEXIMAGE3DPROC gl3wCompressedTexImage3D;
    204 PFNGLCOMPRESSEDTEXIMAGE2DPROC gl3wCompressedTexImage2D;
    205 PFNGLCOMPRESSEDTEXIMAGE1DPROC gl3wCompressedTexImage1D;
    206 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC gl3wCompressedTexSubImage3D;
    207 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC gl3wCompressedTexSubImage2D;
    208 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC gl3wCompressedTexSubImage1D;
    209 PFNGLGETCOMPRESSEDTEXIMAGEPROC gl3wGetCompressedTexImage;
    210 PFNGLBLENDFUNCSEPARATEPROC gl3wBlendFuncSeparate;
    211 PFNGLMULTIDRAWARRAYSPROC gl3wMultiDrawArrays;
    212 PFNGLMULTIDRAWELEMENTSPROC gl3wMultiDrawElements;
    213 PFNGLPOINTPARAMETERFPROC gl3wPointParameterf;
    214 PFNGLPOINTPARAMETERFVPROC gl3wPointParameterfv;
    215 PFNGLPOINTPARAMETERIPROC gl3wPointParameteri;
    216 PFNGLPOINTPARAMETERIVPROC gl3wPointParameteriv;
    217 PFNGLGENQUERIESPROC gl3wGenQueries;
    218 PFNGLDELETEQUERIESPROC gl3wDeleteQueries;
    219 PFNGLISQUERYPROC gl3wIsQuery;
    220 PFNGLBEGINQUERYPROC gl3wBeginQuery;
    221 PFNGLENDQUERYPROC gl3wEndQuery;
    222 PFNGLGETQUERYIVPROC gl3wGetQueryiv;
    223 PFNGLGETQUERYOBJECTIVPROC gl3wGetQueryObjectiv;
    224 PFNGLGETQUERYOBJECTUIVPROC gl3wGetQueryObjectuiv;
    225 PFNGLBINDBUFFERPROC gl3wBindBuffer;
    226 PFNGLDELETEBUFFERSPROC gl3wDeleteBuffers;
    227 PFNGLGENBUFFERSPROC gl3wGenBuffers;
    228 PFNGLISBUFFERPROC gl3wIsBuffer;
    229 PFNGLBUFFERDATAPROC gl3wBufferData;
    230 PFNGLBUFFERSUBDATAPROC gl3wBufferSubData;
    231 PFNGLGETBUFFERSUBDATAPROC gl3wGetBufferSubData;
    232 PFNGLMAPBUFFERPROC gl3wMapBuffer;
    233 PFNGLUNMAPBUFFERPROC gl3wUnmapBuffer;
    234 PFNGLGETBUFFERPARAMETERIVPROC gl3wGetBufferParameteriv;
    235 PFNGLGETBUFFERPOINTERVPROC gl3wGetBufferPointerv;
    236 PFNGLBLENDEQUATIONSEPARATEPROC gl3wBlendEquationSeparate;
    237 PFNGLDRAWBUFFERSPROC gl3wDrawBuffers;
    238 PFNGLSTENCILOPSEPARATEPROC gl3wStencilOpSeparate;
    239 PFNGLSTENCILFUNCSEPARATEPROC gl3wStencilFuncSeparate;
    240 PFNGLSTENCILMASKSEPARATEPROC gl3wStencilMaskSeparate;
    241 PFNGLATTACHSHADERPROC gl3wAttachShader;
    242 PFNGLBINDATTRIBLOCATIONPROC gl3wBindAttribLocation;
    243 PFNGLCOMPILESHADERPROC gl3wCompileShader;
    244 PFNGLCREATEPROGRAMPROC gl3wCreateProgram;
    245 PFNGLCREATESHADERPROC gl3wCreateShader;
    246 PFNGLDELETEPROGRAMPROC gl3wDeleteProgram;
    247 PFNGLDELETESHADERPROC gl3wDeleteShader;
    248 PFNGLDETACHSHADERPROC gl3wDetachShader;
    249 PFNGLDISABLEVERTEXATTRIBARRAYPROC gl3wDisableVertexAttribArray;
    250 PFNGLENABLEVERTEXATTRIBARRAYPROC gl3wEnableVertexAttribArray;
    251 PFNGLGETACTIVEATTRIBPROC gl3wGetActiveAttrib;
    252 PFNGLGETACTIVEUNIFORMPROC gl3wGetActiveUniform;
    253 PFNGLGETATTACHEDSHADERSPROC gl3wGetAttachedShaders;
    254 PFNGLGETATTRIBLOCATIONPROC gl3wGetAttribLocation;
    255 PFNGLGETPROGRAMIVPROC gl3wGetProgramiv;
    256 PFNGLGETPROGRAMINFOLOGPROC gl3wGetProgramInfoLog;
    257 PFNGLGETSHADERIVPROC gl3wGetShaderiv;
    258 PFNGLGETSHADERINFOLOGPROC gl3wGetShaderInfoLog;
    259 PFNGLGETSHADERSOURCEPROC gl3wGetShaderSource;
    260 PFNGLGETUNIFORMLOCATIONPROC gl3wGetUniformLocation;
    261 PFNGLGETUNIFORMFVPROC gl3wGetUniformfv;
    262 PFNGLGETUNIFORMIVPROC gl3wGetUniformiv;
    263 PFNGLGETVERTEXATTRIBDVPROC gl3wGetVertexAttribdv;
    264 PFNGLGETVERTEXATTRIBFVPROC gl3wGetVertexAttribfv;
    265 PFNGLGETVERTEXATTRIBIVPROC gl3wGetVertexAttribiv;
    266 PFNGLGETVERTEXATTRIBPOINTERVPROC gl3wGetVertexAttribPointerv;
    267 PFNGLISPROGRAMPROC gl3wIsProgram;
    268 PFNGLISSHADERPROC gl3wIsShader;
    269 PFNGLLINKPROGRAMPROC gl3wLinkProgram;
    270 PFNGLSHADERSOURCEPROC gl3wShaderSource;
    271 PFNGLUSEPROGRAMPROC gl3wUseProgram;
    272 PFNGLUNIFORM1FPROC gl3wUniform1f;
    273 PFNGLUNIFORM2FPROC gl3wUniform2f;
    274 PFNGLUNIFORM3FPROC gl3wUniform3f;
    275 PFNGLUNIFORM4FPROC gl3wUniform4f;
    276 PFNGLUNIFORM1IPROC gl3wUniform1i;
    277 PFNGLUNIFORM2IPROC gl3wUniform2i;
    278 PFNGLUNIFORM3IPROC gl3wUniform3i;
    279 PFNGLUNIFORM4IPROC gl3wUniform4i;
    280 PFNGLUNIFORM1FVPROC gl3wUniform1fv;
    281 PFNGLUNIFORM2FVPROC gl3wUniform2fv;
    282 PFNGLUNIFORM3FVPROC gl3wUniform3fv;
    283 PFNGLUNIFORM4FVPROC gl3wUniform4fv;
    284 PFNGLUNIFORM1IVPROC gl3wUniform1iv;
    285 PFNGLUNIFORM2IVPROC gl3wUniform2iv;
    286 PFNGLUNIFORM3IVPROC gl3wUniform3iv;
    287 PFNGLUNIFORM4IVPROC gl3wUniform4iv;
    288 PFNGLUNIFORMMATRIX2FVPROC gl3wUniformMatrix2fv;
    289 PFNGLUNIFORMMATRIX3FVPROC gl3wUniformMatrix3fv;
    290 PFNGLUNIFORMMATRIX4FVPROC gl3wUniformMatrix4fv;
    291 PFNGLVALIDATEPROGRAMPROC gl3wValidateProgram;
    292 PFNGLVERTEXATTRIB1DPROC gl3wVertexAttrib1d;
    293 PFNGLVERTEXATTRIB1DVPROC gl3wVertexAttrib1dv;
    294 PFNGLVERTEXATTRIB1FPROC gl3wVertexAttrib1f;
    295 PFNGLVERTEXATTRIB1FVPROC gl3wVertexAttrib1fv;
    296 PFNGLVERTEXATTRIB1SPROC gl3wVertexAttrib1s;
    297 PFNGLVERTEXATTRIB1SVPROC gl3wVertexAttrib1sv;
    298 PFNGLVERTEXATTRIB2DPROC gl3wVertexAttrib2d;
    299 PFNGLVERTEXATTRIB2DVPROC gl3wVertexAttrib2dv;
    300 PFNGLVERTEXATTRIB2FPROC gl3wVertexAttrib2f;
    301 PFNGLVERTEXATTRIB2FVPROC gl3wVertexAttrib2fv;
    302 PFNGLVERTEXATTRIB2SPROC gl3wVertexAttrib2s;
    303 PFNGLVERTEXATTRIB2SVPROC gl3wVertexAttrib2sv;
    304 PFNGLVERTEXATTRIB3DPROC gl3wVertexAttrib3d;
    305 PFNGLVERTEXATTRIB3DVPROC gl3wVertexAttrib3dv;
    306 PFNGLVERTEXATTRIB3FPROC gl3wVertexAttrib3f;
    307 PFNGLVERTEXATTRIB3FVPROC gl3wVertexAttrib3fv;
    308 PFNGLVERTEXATTRIB3SPROC gl3wVertexAttrib3s;
    309 PFNGLVERTEXATTRIB3SVPROC gl3wVertexAttrib3sv;
    310 PFNGLVERTEXATTRIB4NBVPROC gl3wVertexAttrib4Nbv;
    311 PFNGLVERTEXATTRIB4NIVPROC gl3wVertexAttrib4Niv;
    312 PFNGLVERTEXATTRIB4NSVPROC gl3wVertexAttrib4Nsv;
    313 PFNGLVERTEXATTRIB4NUBPROC gl3wVertexAttrib4Nub;
    314 PFNGLVERTEXATTRIB4NUBVPROC gl3wVertexAttrib4Nubv;
    315 PFNGLVERTEXATTRIB4NUIVPROC gl3wVertexAttrib4Nuiv;
    316 PFNGLVERTEXATTRIB4NUSVPROC gl3wVertexAttrib4Nusv;
    317 PFNGLVERTEXATTRIB4BVPROC gl3wVertexAttrib4bv;
    318 PFNGLVERTEXATTRIB4DPROC gl3wVertexAttrib4d;
    319 PFNGLVERTEXATTRIB4DVPROC gl3wVertexAttrib4dv;
    320 PFNGLVERTEXATTRIB4FPROC gl3wVertexAttrib4f;
    321 PFNGLVERTEXATTRIB4FVPROC gl3wVertexAttrib4fv;
    322 PFNGLVERTEXATTRIB4IVPROC gl3wVertexAttrib4iv;
    323 PFNGLVERTEXATTRIB4SPROC gl3wVertexAttrib4s;
    324 PFNGLVERTEXATTRIB4SVPROC gl3wVertexAttrib4sv;
    325 PFNGLVERTEXATTRIB4UBVPROC gl3wVertexAttrib4ubv;
    326 PFNGLVERTEXATTRIB4UIVPROC gl3wVertexAttrib4uiv;
    327 PFNGLVERTEXATTRIB4USVPROC gl3wVertexAttrib4usv;
    328 PFNGLVERTEXATTRIBPOINTERPROC gl3wVertexAttribPointer;
    329 PFNGLUNIFORMMATRIX2X3FVPROC gl3wUniformMatrix2x3fv;
    330 PFNGLUNIFORMMATRIX3X2FVPROC gl3wUniformMatrix3x2fv;
    331 PFNGLUNIFORMMATRIX2X4FVPROC gl3wUniformMatrix2x4fv;
    332 PFNGLUNIFORMMATRIX4X2FVPROC gl3wUniformMatrix4x2fv;
    333 PFNGLUNIFORMMATRIX3X4FVPROC gl3wUniformMatrix3x4fv;
    334 PFNGLUNIFORMMATRIX4X3FVPROC gl3wUniformMatrix4x3fv;
    335 PFNGLCOLORMASKIPROC gl3wColorMaski;
    336 PFNGLGETBOOLEANI_VPROC gl3wGetBooleani_v;
    337 PFNGLGETINTEGERI_VPROC gl3wGetIntegeri_v;
    338 PFNGLENABLEIPROC gl3wEnablei;
    339 PFNGLDISABLEIPROC gl3wDisablei;
    340 PFNGLISENABLEDIPROC gl3wIsEnabledi;
    341 PFNGLBEGINTRANSFORMFEEDBACKPROC gl3wBeginTransformFeedback;
    342 PFNGLENDTRANSFORMFEEDBACKPROC gl3wEndTransformFeedback;
    343 PFNGLBINDBUFFERRANGEPROC gl3wBindBufferRange;
    344 PFNGLBINDBUFFERBASEPROC gl3wBindBufferBase;
    345 PFNGLTRANSFORMFEEDBACKVARYINGSPROC gl3wTransformFeedbackVaryings;
    346 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC gl3wGetTransformFeedbackVarying;
    347 PFNGLCLAMPCOLORPROC gl3wClampColor;
    348 PFNGLBEGINCONDITIONALRENDERPROC gl3wBeginConditionalRender;
    349 PFNGLENDCONDITIONALRENDERPROC gl3wEndConditionalRender;
    350 PFNGLVERTEXATTRIBIPOINTERPROC gl3wVertexAttribIPointer;
    351 PFNGLGETVERTEXATTRIBIIVPROC gl3wGetVertexAttribIiv;
    352 PFNGLGETVERTEXATTRIBIUIVPROC gl3wGetVertexAttribIuiv;
    353 PFNGLVERTEXATTRIBI1IPROC gl3wVertexAttribI1i;
    354 PFNGLVERTEXATTRIBI2IPROC gl3wVertexAttribI2i;
    355 PFNGLVERTEXATTRIBI3IPROC gl3wVertexAttribI3i;
    356 PFNGLVERTEXATTRIBI4IPROC gl3wVertexAttribI4i;
    357 PFNGLVERTEXATTRIBI1UIPROC gl3wVertexAttribI1ui;
    358 PFNGLVERTEXATTRIBI2UIPROC gl3wVertexAttribI2ui;
    359 PFNGLVERTEXATTRIBI3UIPROC gl3wVertexAttribI3ui;
    360 PFNGLVERTEXATTRIBI4UIPROC gl3wVertexAttribI4ui;
    361 PFNGLVERTEXATTRIBI1IVPROC gl3wVertexAttribI1iv;
    362 PFNGLVERTEXATTRIBI2IVPROC gl3wVertexAttribI2iv;
    363 PFNGLVERTEXATTRIBI3IVPROC gl3wVertexAttribI3iv;
    364 PFNGLVERTEXATTRIBI4IVPROC gl3wVertexAttribI4iv;
    365 PFNGLVERTEXATTRIBI1UIVPROC gl3wVertexAttribI1uiv;
    366 PFNGLVERTEXATTRIBI2UIVPROC gl3wVertexAttribI2uiv;
    367 PFNGLVERTEXATTRIBI3UIVPROC gl3wVertexAttribI3uiv;
    368 PFNGLVERTEXATTRIBI4UIVPROC gl3wVertexAttribI4uiv;
    369 PFNGLVERTEXATTRIBI4BVPROC gl3wVertexAttribI4bv;
    370 PFNGLVERTEXATTRIBI4SVPROC gl3wVertexAttribI4sv;
    371 PFNGLVERTEXATTRIBI4UBVPROC gl3wVertexAttribI4ubv;
    372 PFNGLVERTEXATTRIBI4USVPROC gl3wVertexAttribI4usv;
    373 PFNGLGETUNIFORMUIVPROC gl3wGetUniformuiv;
    374 PFNGLBINDFRAGDATALOCATIONPROC gl3wBindFragDataLocation;
    375 PFNGLGETFRAGDATALOCATIONPROC gl3wGetFragDataLocation;
    376 PFNGLUNIFORM1UIPROC gl3wUniform1ui;
    377 PFNGLUNIFORM2UIPROC gl3wUniform2ui;
    378 PFNGLUNIFORM3UIPROC gl3wUniform3ui;
    379 PFNGLUNIFORM4UIPROC gl3wUniform4ui;
    380 PFNGLUNIFORM1UIVPROC gl3wUniform1uiv;
    381 PFNGLUNIFORM2UIVPROC gl3wUniform2uiv;
    382 PFNGLUNIFORM3UIVPROC gl3wUniform3uiv;
    383 PFNGLUNIFORM4UIVPROC gl3wUniform4uiv;
    384 PFNGLTEXPARAMETERIIVPROC gl3wTexParameterIiv;
    385 PFNGLTEXPARAMETERIUIVPROC gl3wTexParameterIuiv;
    386 PFNGLGETTEXPARAMETERIIVPROC gl3wGetTexParameterIiv;
    387 PFNGLGETTEXPARAMETERIUIVPROC gl3wGetTexParameterIuiv;
    388 PFNGLCLEARBUFFERIVPROC gl3wClearBufferiv;
    389 PFNGLCLEARBUFFERUIVPROC gl3wClearBufferuiv;
    390 PFNGLCLEARBUFFERFVPROC gl3wClearBufferfv;
    391 PFNGLCLEARBUFFERFIPROC gl3wClearBufferfi;
    392 PFNGLGETSTRINGIPROC gl3wGetStringi;
    393 PFNGLDRAWARRAYSINSTANCEDPROC gl3wDrawArraysInstanced;
    394 PFNGLDRAWELEMENTSINSTANCEDPROC gl3wDrawElementsInstanced;
    395 PFNGLTEXBUFFERPROC gl3wTexBuffer;
    396 PFNGLPRIMITIVERESTARTINDEXPROC gl3wPrimitiveRestartIndex;
    397 PFNGLGETINTEGER64I_VPROC gl3wGetInteger64i_v;
    398 PFNGLGETBUFFERPARAMETERI64VPROC gl3wGetBufferParameteri64v;
    399 PFNGLFRAMEBUFFERTEXTUREPROC gl3wFramebufferTexture;
    400 PFNGLVERTEXATTRIBDIVISORPROC gl3wVertexAttribDivisor;
    401 PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading;
    402 PFNGLBLENDEQUATIONIPROC gl3wBlendEquationi;
    403 PFNGLBLENDEQUATIONSEPARATEIPROC gl3wBlendEquationSeparatei;
    404 PFNGLBLENDFUNCIPROC gl3wBlendFunci;
    405 PFNGLBLENDFUNCSEPARATEIPROC gl3wBlendFuncSeparatei;
    406 PFNGLISRENDERBUFFERPROC gl3wIsRenderbuffer;
    407 PFNGLBINDRENDERBUFFERPROC gl3wBindRenderbuffer;
    408 PFNGLDELETERENDERBUFFERSPROC gl3wDeleteRenderbuffers;
    409 PFNGLGENRENDERBUFFERSPROC gl3wGenRenderbuffers;
    410 PFNGLRENDERBUFFERSTORAGEPROC gl3wRenderbufferStorage;
    411 PFNGLGETRENDERBUFFERPARAMETERIVPROC gl3wGetRenderbufferParameteriv;
    412 PFNGLISFRAMEBUFFERPROC gl3wIsFramebuffer;
    413 PFNGLBINDFRAMEBUFFERPROC gl3wBindFramebuffer;
    414 PFNGLDELETEFRAMEBUFFERSPROC gl3wDeleteFramebuffers;
    415 PFNGLGENFRAMEBUFFERSPROC gl3wGenFramebuffers;
    416 PFNGLCHECKFRAMEBUFFERSTATUSPROC gl3wCheckFramebufferStatus;
    417 PFNGLFRAMEBUFFERTEXTURE1DPROC gl3wFramebufferTexture1D;
    418 PFNGLFRAMEBUFFERTEXTURE2DPROC gl3wFramebufferTexture2D;
    419 PFNGLFRAMEBUFFERTEXTURE3DPROC gl3wFramebufferTexture3D;
    420 PFNGLFRAMEBUFFERRENDERBUFFERPROC gl3wFramebufferRenderbuffer;
    421 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC gl3wGetFramebufferAttachmentParameteriv;
    422 PFNGLGENERATEMIPMAPPROC gl3wGenerateMipmap;
    423 PFNGLBLITFRAMEBUFFERPROC gl3wBlitFramebuffer;
    424 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC gl3wRenderbufferStorageMultisample;
    425 PFNGLFRAMEBUFFERTEXTURELAYERPROC gl3wFramebufferTextureLayer;
    426 PFNGLMAPBUFFERRANGEPROC gl3wMapBufferRange;
    427 PFNGLFLUSHMAPPEDBUFFERRANGEPROC gl3wFlushMappedBufferRange;
    428 PFNGLBINDVERTEXARRAYPROC gl3wBindVertexArray;
    429 PFNGLDELETEVERTEXARRAYSPROC gl3wDeleteVertexArrays;
    430 PFNGLGENVERTEXARRAYSPROC gl3wGenVertexArrays;
    431 PFNGLISVERTEXARRAYPROC gl3wIsVertexArray;
    432 PFNGLGETUNIFORMINDICESPROC gl3wGetUniformIndices;
    433 PFNGLGETACTIVEUNIFORMSIVPROC gl3wGetActiveUniformsiv;
    434 PFNGLGETACTIVEUNIFORMNAMEPROC gl3wGetActiveUniformName;
    435 PFNGLGETUNIFORMBLOCKINDEXPROC gl3wGetUniformBlockIndex;
    436 PFNGLGETACTIVEUNIFORMBLOCKIVPROC gl3wGetActiveUniformBlockiv;
    437 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC gl3wGetActiveUniformBlockName;
    438 PFNGLUNIFORMBLOCKBINDINGPROC gl3wUniformBlockBinding;
    439 PFNGLCOPYBUFFERSUBDATAPROC gl3wCopyBufferSubData;
    440 PFNGLDRAWELEMENTSBASEVERTEXPROC gl3wDrawElementsBaseVertex;
    441 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC gl3wDrawRangeElementsBaseVertex;
    442 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC gl3wDrawElementsInstancedBaseVertex;
    443 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC gl3wMultiDrawElementsBaseVertex;
    444 PFNGLPROVOKINGVERTEXPROC gl3wProvokingVertex;
    445 PFNGLFENCESYNCPROC gl3wFenceSync;
    446 PFNGLISSYNCPROC gl3wIsSync;
    447 PFNGLDELETESYNCPROC gl3wDeleteSync;
    448 PFNGLCLIENTWAITSYNCPROC gl3wClientWaitSync;
    449 PFNGLWAITSYNCPROC gl3wWaitSync;
    450 PFNGLGETINTEGER64VPROC gl3wGetInteger64v;
    451 PFNGLGETSYNCIVPROC gl3wGetSynciv;
    452 PFNGLTEXIMAGE2DMULTISAMPLEPROC gl3wTexImage2DMultisample;
    453 PFNGLTEXIMAGE3DMULTISAMPLEPROC gl3wTexImage3DMultisample;
    454 PFNGLGETMULTISAMPLEFVPROC gl3wGetMultisamplefv;
    455 PFNGLSAMPLEMASKIPROC gl3wSampleMaski;
    456 PFNGLBLENDEQUATIONIARBPROC gl3wBlendEquationiARB;
    457 PFNGLBLENDEQUATIONSEPARATEIARBPROC gl3wBlendEquationSeparateiARB;
    458 PFNGLBLENDFUNCIARBPROC gl3wBlendFunciARB;
    459 PFNGLBLENDFUNCSEPARATEIARBPROC gl3wBlendFuncSeparateiARB;
    460 PFNGLMINSAMPLESHADINGARBPROC gl3wMinSampleShadingARB;
    461 PFNGLNAMEDSTRINGARBPROC gl3wNamedStringARB;
    462 PFNGLDELETENAMEDSTRINGARBPROC gl3wDeleteNamedStringARB;
    463 PFNGLCOMPILESHADERINCLUDEARBPROC gl3wCompileShaderIncludeARB;
    464 PFNGLISNAMEDSTRINGARBPROC gl3wIsNamedStringARB;
    465 PFNGLGETNAMEDSTRINGARBPROC gl3wGetNamedStringARB;
    466 PFNGLGETNAMEDSTRINGIVARBPROC gl3wGetNamedStringivARB;
    467 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC gl3wBindFragDataLocationIndexed;
    468 PFNGLGETFRAGDATAINDEXPROC gl3wGetFragDataIndex;
    469 PFNGLGENSAMPLERSPROC gl3wGenSamplers;
    470 PFNGLDELETESAMPLERSPROC gl3wDeleteSamplers;
    471 PFNGLISSAMPLERPROC gl3wIsSampler;
    472 PFNGLBINDSAMPLERPROC gl3wBindSampler;
    473 PFNGLSAMPLERPARAMETERIPROC gl3wSamplerParameteri;
    474 PFNGLSAMPLERPARAMETERIVPROC gl3wSamplerParameteriv;
    475 PFNGLSAMPLERPARAMETERFPROC gl3wSamplerParameterf;
    476 PFNGLSAMPLERPARAMETERFVPROC gl3wSamplerParameterfv;
    477 PFNGLSAMPLERPARAMETERIIVPROC gl3wSamplerParameterIiv;
    478 PFNGLSAMPLERPARAMETERIUIVPROC gl3wSamplerParameterIuiv;
    479 PFNGLGETSAMPLERPARAMETERIVPROC gl3wGetSamplerParameteriv;
    480 PFNGLGETSAMPLERPARAMETERIIVPROC gl3wGetSamplerParameterIiv;
    481 PFNGLGETSAMPLERPARAMETERFVPROC gl3wGetSamplerParameterfv;
    482 PFNGLGETSAMPLERPARAMETERIUIVPROC gl3wGetSamplerParameterIuiv;
    483 PFNGLQUERYCOUNTERPROC gl3wQueryCounter;
    484 PFNGLGETQUERYOBJECTI64VPROC gl3wGetQueryObjecti64v;
    485 PFNGLGETQUERYOBJECTUI64VPROC gl3wGetQueryObjectui64v;
    486 PFNGLVERTEXP2UIPROC gl3wVertexP2ui;
    487 PFNGLVERTEXP2UIVPROC gl3wVertexP2uiv;
    488 PFNGLVERTEXP3UIPROC gl3wVertexP3ui;
    489 PFNGLVERTEXP3UIVPROC gl3wVertexP3uiv;
    490 PFNGLVERTEXP4UIPROC gl3wVertexP4ui;
    491 PFNGLVERTEXP4UIVPROC gl3wVertexP4uiv;
    492 PFNGLTEXCOORDP1UIPROC gl3wTexCoordP1ui;
    493 PFNGLTEXCOORDP1UIVPROC gl3wTexCoordP1uiv;
    494 PFNGLTEXCOORDP2UIPROC gl3wTexCoordP2ui;
    495 PFNGLTEXCOORDP2UIVPROC gl3wTexCoordP2uiv;
    496 PFNGLTEXCOORDP3UIPROC gl3wTexCoordP3ui;
    497 PFNGLTEXCOORDP3UIVPROC gl3wTexCoordP3uiv;
    498 PFNGLTEXCOORDP4UIPROC gl3wTexCoordP4ui;
    499 PFNGLTEXCOORDP4UIVPROC gl3wTexCoordP4uiv;
    500 PFNGLMULTITEXCOORDP1UIPROC gl3wMultiTexCoordP1ui;
    501 PFNGLMULTITEXCOORDP1UIVPROC gl3wMultiTexCoordP1uiv;
    502 PFNGLMULTITEXCOORDP2UIPROC gl3wMultiTexCoordP2ui;
    503 PFNGLMULTITEXCOORDP2UIVPROC gl3wMultiTexCoordP2uiv;
    504 PFNGLMULTITEXCOORDP3UIPROC gl3wMultiTexCoordP3ui;
    505 PFNGLMULTITEXCOORDP3UIVPROC gl3wMultiTexCoordP3uiv;
    506 PFNGLMULTITEXCOORDP4UIPROC gl3wMultiTexCoordP4ui;
    507 PFNGLMULTITEXCOORDP4UIVPROC gl3wMultiTexCoordP4uiv;
    508 PFNGLNORMALP3UIPROC gl3wNormalP3ui;
    509 PFNGLNORMALP3UIVPROC gl3wNormalP3uiv;
    510 PFNGLCOLORP3UIPROC gl3wColorP3ui;
    511 PFNGLCOLORP3UIVPROC gl3wColorP3uiv;
    512 PFNGLCOLORP4UIPROC gl3wColorP4ui;
    513 PFNGLCOLORP4UIVPROC gl3wColorP4uiv;
    514 PFNGLSECONDARYCOLORP3UIPROC gl3wSecondaryColorP3ui;
    515 PFNGLSECONDARYCOLORP3UIVPROC gl3wSecondaryColorP3uiv;
    516 PFNGLVERTEXATTRIBP1UIPROC gl3wVertexAttribP1ui;
    517 PFNGLVERTEXATTRIBP1UIVPROC gl3wVertexAttribP1uiv;
    518 PFNGLVERTEXATTRIBP2UIPROC gl3wVertexAttribP2ui;
    519 PFNGLVERTEXATTRIBP2UIVPROC gl3wVertexAttribP2uiv;
    520 PFNGLVERTEXATTRIBP3UIPROC gl3wVertexAttribP3ui;
    521 PFNGLVERTEXATTRIBP3UIVPROC gl3wVertexAttribP3uiv;
    522 PFNGLVERTEXATTRIBP4UIPROC gl3wVertexAttribP4ui;
    523 PFNGLVERTEXATTRIBP4UIVPROC gl3wVertexAttribP4uiv;
    524 PFNGLDRAWARRAYSINDIRECTPROC gl3wDrawArraysIndirect;
    525 PFNGLDRAWELEMENTSINDIRECTPROC gl3wDrawElementsIndirect;
    526 PFNGLUNIFORM1DPROC gl3wUniform1d;
    527 PFNGLUNIFORM2DPROC gl3wUniform2d;
    528 PFNGLUNIFORM3DPROC gl3wUniform3d;
    529 PFNGLUNIFORM4DPROC gl3wUniform4d;
    530 PFNGLUNIFORM1DVPROC gl3wUniform1dv;
    531 PFNGLUNIFORM2DVPROC gl3wUniform2dv;
    532 PFNGLUNIFORM3DVPROC gl3wUniform3dv;
    533 PFNGLUNIFORM4DVPROC gl3wUniform4dv;
    534 PFNGLUNIFORMMATRIX2DVPROC gl3wUniformMatrix2dv;
    535 PFNGLUNIFORMMATRIX3DVPROC gl3wUniformMatrix3dv;
    536 PFNGLUNIFORMMATRIX4DVPROC gl3wUniformMatrix4dv;
    537 PFNGLUNIFORMMATRIX2X3DVPROC gl3wUniformMatrix2x3dv;
    538 PFNGLUNIFORMMATRIX2X4DVPROC gl3wUniformMatrix2x4dv;
    539 PFNGLUNIFORMMATRIX3X2DVPROC gl3wUniformMatrix3x2dv;
    540 PFNGLUNIFORMMATRIX3X4DVPROC gl3wUniformMatrix3x4dv;
    541 PFNGLUNIFORMMATRIX4X2DVPROC gl3wUniformMatrix4x2dv;
    542 PFNGLUNIFORMMATRIX4X3DVPROC gl3wUniformMatrix4x3dv;
    543 PFNGLGETUNIFORMDVPROC gl3wGetUniformdv;
    544 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC gl3wGetSubroutineUniformLocation;
    545 PFNGLGETSUBROUTINEINDEXPROC gl3wGetSubroutineIndex;
    546 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC gl3wGetActiveSubroutineUniformiv;
    547 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC gl3wGetActiveSubroutineUniformName;
    548 PFNGLGETACTIVESUBROUTINENAMEPROC gl3wGetActiveSubroutineName;
    549 PFNGLUNIFORMSUBROUTINESUIVPROC gl3wUniformSubroutinesuiv;
    550 PFNGLGETUNIFORMSUBROUTINEUIVPROC gl3wGetUniformSubroutineuiv;
    551 PFNGLGETPROGRAMSTAGEIVPROC gl3wGetProgramStageiv;
    552 PFNGLPATCHPARAMETERIPROC gl3wPatchParameteri;
    553 PFNGLPATCHPARAMETERFVPROC gl3wPatchParameterfv;
    554 PFNGLBINDTRANSFORMFEEDBACKPROC gl3wBindTransformFeedback;
    555 PFNGLDELETETRANSFORMFEEDBACKSPROC gl3wDeleteTransformFeedbacks;
    556 PFNGLGENTRANSFORMFEEDBACKSPROC gl3wGenTransformFeedbacks;
    557 PFNGLISTRANSFORMFEEDBACKPROC gl3wIsTransformFeedback;
    558 PFNGLPAUSETRANSFORMFEEDBACKPROC gl3wPauseTransformFeedback;
    559 PFNGLRESUMETRANSFORMFEEDBACKPROC gl3wResumeTransformFeedback;
    560 PFNGLDRAWTRANSFORMFEEDBACKPROC gl3wDrawTransformFeedback;
    561 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC gl3wDrawTransformFeedbackStream;
    562 PFNGLBEGINQUERYINDEXEDPROC gl3wBeginQueryIndexed;
    563 PFNGLENDQUERYINDEXEDPROC gl3wEndQueryIndexed;
    564 PFNGLGETQUERYINDEXEDIVPROC gl3wGetQueryIndexediv;
    565 PFNGLRELEASESHADERCOMPILERPROC gl3wReleaseShaderCompiler;
    566 PFNGLSHADERBINARYPROC gl3wShaderBinary;
    567 PFNGLGETSHADERPRECISIONFORMATPROC gl3wGetShaderPrecisionFormat;
    568 PFNGLDEPTHRANGEFPROC gl3wDepthRangef;
    569 PFNGLCLEARDEPTHFPROC gl3wClearDepthf;
    570 PFNGLGETPROGRAMBINARYPROC gl3wGetProgramBinary;
    571 PFNGLPROGRAMBINARYPROC gl3wProgramBinary;
    572 PFNGLPROGRAMPARAMETERIPROC gl3wProgramParameteri;
    573 PFNGLUSEPROGRAMSTAGESPROC gl3wUseProgramStages;
    574 PFNGLACTIVESHADERPROGRAMPROC gl3wActiveShaderProgram;
    575 PFNGLCREATESHADERPROGRAMVPROC gl3wCreateShaderProgramv;
    576 PFNGLBINDPROGRAMPIPELINEPROC gl3wBindProgramPipeline;
    577 PFNGLDELETEPROGRAMPIPELINESPROC gl3wDeleteProgramPipelines;
    578 PFNGLGENPROGRAMPIPELINESPROC gl3wGenProgramPipelines;
    579 PFNGLISPROGRAMPIPELINEPROC gl3wIsProgramPipeline;
    580 PFNGLGETPROGRAMPIPELINEIVPROC gl3wGetProgramPipelineiv;
    581 PFNGLPROGRAMUNIFORM1IPROC gl3wProgramUniform1i;
    582 PFNGLPROGRAMUNIFORM1IVPROC gl3wProgramUniform1iv;
    583 PFNGLPROGRAMUNIFORM1FPROC gl3wProgramUniform1f;
    584 PFNGLPROGRAMUNIFORM1FVPROC gl3wProgramUniform1fv;
    585 PFNGLPROGRAMUNIFORM1DPROC gl3wProgramUniform1d;
    586 PFNGLPROGRAMUNIFORM1DVPROC gl3wProgramUniform1dv;
    587 PFNGLPROGRAMUNIFORM1UIPROC gl3wProgramUniform1ui;
    588 PFNGLPROGRAMUNIFORM1UIVPROC gl3wProgramUniform1uiv;
    589 PFNGLPROGRAMUNIFORM2IPROC gl3wProgramUniform2i;
    590 PFNGLPROGRAMUNIFORM2IVPROC gl3wProgramUniform2iv;
    591 PFNGLPROGRAMUNIFORM2FPROC gl3wProgramUniform2f;
    592 PFNGLPROGRAMUNIFORM2FVPROC gl3wProgramUniform2fv;
    593 PFNGLPROGRAMUNIFORM2DPROC gl3wProgramUniform2d;
    594 PFNGLPROGRAMUNIFORM2DVPROC gl3wProgramUniform2dv;
    595 PFNGLPROGRAMUNIFORM2UIPROC gl3wProgramUniform2ui;
    596 PFNGLPROGRAMUNIFORM2UIVPROC gl3wProgramUniform2uiv;
    597 PFNGLPROGRAMUNIFORM3IPROC gl3wProgramUniform3i;
    598 PFNGLPROGRAMUNIFORM3IVPROC gl3wProgramUniform3iv;
    599 PFNGLPROGRAMUNIFORM3FPROC gl3wProgramUniform3f;
    600 PFNGLPROGRAMUNIFORM3FVPROC gl3wProgramUniform3fv;
    601 PFNGLPROGRAMUNIFORM3DPROC gl3wProgramUniform3d;
    602 PFNGLPROGRAMUNIFORM3DVPROC gl3wProgramUniform3dv;
    603 PFNGLPROGRAMUNIFORM3UIPROC gl3wProgramUniform3ui;
    604 PFNGLPROGRAMUNIFORM3UIVPROC gl3wProgramUniform3uiv;
    605 PFNGLPROGRAMUNIFORM4IPROC gl3wProgramUniform4i;
    606 PFNGLPROGRAMUNIFORM4IVPROC gl3wProgramUniform4iv;
    607 PFNGLPROGRAMUNIFORM4FPROC gl3wProgramUniform4f;
    608 PFNGLPROGRAMUNIFORM4FVPROC gl3wProgramUniform4fv;
    609 PFNGLPROGRAMUNIFORM4DPROC gl3wProgramUniform4d;
    610 PFNGLPROGRAMUNIFORM4DVPROC gl3wProgramUniform4dv;
    611 PFNGLPROGRAMUNIFORM4UIPROC gl3wProgramUniform4ui;
    612 PFNGLPROGRAMUNIFORM4UIVPROC gl3wProgramUniform4uiv;
    613 PFNGLPROGRAMUNIFORMMATRIX2FVPROC gl3wProgramUniformMatrix2fv;
    614 PFNGLPROGRAMUNIFORMMATRIX3FVPROC gl3wProgramUniformMatrix3fv;
    615 PFNGLPROGRAMUNIFORMMATRIX4FVPROC gl3wProgramUniformMatrix4fv;
    616 PFNGLPROGRAMUNIFORMMATRIX2DVPROC gl3wProgramUniformMatrix2dv;
    617 PFNGLPROGRAMUNIFORMMATRIX3DVPROC gl3wProgramUniformMatrix3dv;
    618 PFNGLPROGRAMUNIFORMMATRIX4DVPROC gl3wProgramUniformMatrix4dv;
    619 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC gl3wProgramUniformMatrix2x3fv;
    620 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC gl3wProgramUniformMatrix3x2fv;
    621 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC gl3wProgramUniformMatrix2x4fv;
    622 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC gl3wProgramUniformMatrix4x2fv;
    623 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC gl3wProgramUniformMatrix3x4fv;
    624 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC gl3wProgramUniformMatrix4x3fv;
    625 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC gl3wProgramUniformMatrix2x3dv;
    626 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC gl3wProgramUniformMatrix3x2dv;
    627 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC gl3wProgramUniformMatrix2x4dv;
    628 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC gl3wProgramUniformMatrix4x2dv;
    629 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC gl3wProgramUniformMatrix3x4dv;
    630 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC gl3wProgramUniformMatrix4x3dv;
    631 PFNGLVALIDATEPROGRAMPIPELINEPROC gl3wValidateProgramPipeline;
    632 PFNGLGETPROGRAMPIPELINEINFOLOGPROC gl3wGetProgramPipelineInfoLog;
    633 PFNGLVERTEXATTRIBL1DPROC gl3wVertexAttribL1d;
    634 PFNGLVERTEXATTRIBL2DPROC gl3wVertexAttribL2d;
    635 PFNGLVERTEXATTRIBL3DPROC gl3wVertexAttribL3d;
    636 PFNGLVERTEXATTRIBL4DPROC gl3wVertexAttribL4d;
    637 PFNGLVERTEXATTRIBL1DVPROC gl3wVertexAttribL1dv;
    638 PFNGLVERTEXATTRIBL2DVPROC gl3wVertexAttribL2dv;
    639 PFNGLVERTEXATTRIBL3DVPROC gl3wVertexAttribL3dv;
    640 PFNGLVERTEXATTRIBL4DVPROC gl3wVertexAttribL4dv;
    641 PFNGLVERTEXATTRIBLPOINTERPROC gl3wVertexAttribLPointer;
    642 PFNGLGETVERTEXATTRIBLDVPROC gl3wGetVertexAttribLdv;
    643 PFNGLVIEWPORTARRAYVPROC gl3wViewportArrayv;
    644 PFNGLVIEWPORTINDEXEDFPROC gl3wViewportIndexedf;
    645 PFNGLVIEWPORTINDEXEDFVPROC gl3wViewportIndexedfv;
    646 PFNGLSCISSORARRAYVPROC gl3wScissorArrayv;
    647 PFNGLSCISSORINDEXEDPROC gl3wScissorIndexed;
    648 PFNGLSCISSORINDEXEDVPROC gl3wScissorIndexedv;
    649 PFNGLDEPTHRANGEARRAYVPROC gl3wDepthRangeArrayv;
    650 PFNGLDEPTHRANGEINDEXEDPROC gl3wDepthRangeIndexed;
    651 PFNGLGETFLOATI_VPROC gl3wGetFloati_v;
    652 PFNGLGETDOUBLEI_VPROC gl3wGetDoublei_v;
    653 PFNGLCREATESYNCFROMCLEVENTARBPROC gl3wCreateSyncFromCLeventARB;
    654 PFNGLDEBUGMESSAGECONTROLARBPROC gl3wDebugMessageControlARB;
    655 PFNGLDEBUGMESSAGEINSERTARBPROC gl3wDebugMessageInsertARB;
    656 PFNGLDEBUGMESSAGECALLBACKARBPROC gl3wDebugMessageCallbackARB;
    657 PFNGLGETDEBUGMESSAGELOGARBPROC gl3wGetDebugMessageLogARB;
    658 PFNGLGETGRAPHICSRESETSTATUSARBPROC gl3wGetGraphicsResetStatusARB;
    659 PFNGLGETNTEXIMAGEARBPROC gl3wGetnTexImageARB;
    660 PFNGLREADNPIXELSARBPROC gl3wReadnPixelsARB;
    661 PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC gl3wGetnCompressedTexImageARB;
    662 PFNGLGETNUNIFORMFVARBPROC gl3wGetnUniformfvARB;
    663 PFNGLGETNUNIFORMIVARBPROC gl3wGetnUniformivARB;
    664 PFNGLGETNUNIFORMUIVARBPROC gl3wGetnUniformuivARB;
    665 PFNGLGETNUNIFORMDVARBPROC gl3wGetnUniformdvARB;
    666 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC gl3wDrawArraysInstancedBaseInstance;
    667 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC gl3wDrawElementsInstancedBaseInstance;
    668 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC gl3wDrawElementsInstancedBaseVertexBaseInstance;
    669 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC gl3wDrawTransformFeedbackInstanced;
    670 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC gl3wDrawTransformFeedbackStreamInstanced;
    671 PFNGLGETINTERNALFORMATIVPROC gl3wGetInternalformativ;
    672 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC gl3wGetActiveAtomicCounterBufferiv;
    673 PFNGLBINDIMAGETEXTUREPROC gl3wBindImageTexture;
    674 PFNGLMEMORYBARRIERPROC gl3wMemoryBarrier;
    675 PFNGLTEXSTORAGE1DPROC gl3wTexStorage1D;
    676 PFNGLTEXSTORAGE2DPROC gl3wTexStorage2D;
    677 PFNGLTEXSTORAGE3DPROC gl3wTexStorage3D;
    678 PFNGLTEXTURESTORAGE1DEXTPROC gl3wTextureStorage1DEXT;
    679 PFNGLTEXTURESTORAGE2DEXTPROC gl3wTextureStorage2DEXT;
    680 PFNGLTEXTURESTORAGE3DEXTPROC gl3wTextureStorage3DEXT;
    681 PFNGLDEBUGMESSAGECONTROLPROC gl3wDebugMessageControl;
    682 PFNGLDEBUGMESSAGEINSERTPROC gl3wDebugMessageInsert;
    683 PFNGLDEBUGMESSAGECALLBACKPROC gl3wDebugMessageCallback;
    684 PFNGLGETDEBUGMESSAGELOGPROC gl3wGetDebugMessageLog;
    685 PFNGLPUSHDEBUGGROUPPROC gl3wPushDebugGroup;
    686 PFNGLPOPDEBUGGROUPPROC gl3wPopDebugGroup;
    687 PFNGLOBJECTLABELPROC gl3wObjectLabel;
    688 PFNGLGETOBJECTLABELPROC gl3wGetObjectLabel;
    689 PFNGLOBJECTPTRLABELPROC gl3wObjectPtrLabel;
    690 PFNGLGETOBJECTPTRLABELPROC gl3wGetObjectPtrLabel;
    691 PFNGLCLEARBUFFERDATAPROC gl3wClearBufferData;
    692 PFNGLCLEARBUFFERSUBDATAPROC gl3wClearBufferSubData;
    693 PFNGLCLEARNAMEDBUFFERDATAEXTPROC gl3wClearNamedBufferDataEXT;
    694 PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC gl3wClearNamedBufferSubDataEXT;
    695 PFNGLDISPATCHCOMPUTEPROC gl3wDispatchCompute;
    696 PFNGLDISPATCHCOMPUTEINDIRECTPROC gl3wDispatchComputeIndirect;
    697 PFNGLCOPYIMAGESUBDATAPROC gl3wCopyImageSubData;
    698 PFNGLTEXTUREVIEWPROC gl3wTextureView;
    699 PFNGLBINDVERTEXBUFFERPROC gl3wBindVertexBuffer;
    700 PFNGLVERTEXATTRIBFORMATPROC gl3wVertexAttribFormat;
    701 PFNGLVERTEXATTRIBIFORMATPROC gl3wVertexAttribIFormat;
    702 PFNGLVERTEXATTRIBLFORMATPROC gl3wVertexAttribLFormat;
    703 PFNGLVERTEXATTRIBBINDINGPROC gl3wVertexAttribBinding;
    704 PFNGLVERTEXBINDINGDIVISORPROC gl3wVertexBindingDivisor;
    705 PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC gl3wVertexArrayBindVertexBufferEXT;
    706 PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC gl3wVertexArrayVertexAttribFormatEXT;
    707 PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC gl3wVertexArrayVertexAttribIFormatEXT;
    708 PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC gl3wVertexArrayVertexAttribLFormatEXT;
    709 PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC gl3wVertexArrayVertexAttribBindingEXT;
    710 PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC gl3wVertexArrayVertexBindingDivisorEXT;
    711 PFNGLFRAMEBUFFERPARAMETERIPROC gl3wFramebufferParameteri;
    712 PFNGLGETFRAMEBUFFERPARAMETERIVPROC gl3wGetFramebufferParameteriv;
    713 PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC gl3wNamedFramebufferParameteriEXT;
    714 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC gl3wGetNamedFramebufferParameterivEXT;
    715 PFNGLGETINTERNALFORMATI64VPROC gl3wGetInternalformati64v;
    716 PFNGLINVALIDATETEXSUBIMAGEPROC gl3wInvalidateTexSubImage;
    717 PFNGLINVALIDATETEXIMAGEPROC gl3wInvalidateTexImage;
    718 PFNGLINVALIDATEBUFFERSUBDATAPROC gl3wInvalidateBufferSubData;
    719 PFNGLINVALIDATEBUFFERDATAPROC gl3wInvalidateBufferData;
    720 PFNGLINVALIDATEFRAMEBUFFERPROC gl3wInvalidateFramebuffer;
    721 PFNGLINVALIDATESUBFRAMEBUFFERPROC gl3wInvalidateSubFramebuffer;
    722 PFNGLMULTIDRAWARRAYSINDIRECTPROC gl3wMultiDrawArraysIndirect;
    723 PFNGLMULTIDRAWELEMENTSINDIRECTPROC gl3wMultiDrawElementsIndirect;
    724 PFNGLGETPROGRAMINTERFACEIVPROC gl3wGetProgramInterfaceiv;
    725 PFNGLGETPROGRAMRESOURCEINDEXPROC gl3wGetProgramResourceIndex;
    726 PFNGLGETPROGRAMRESOURCENAMEPROC gl3wGetProgramResourceName;
    727 PFNGLGETPROGRAMRESOURCEIVPROC gl3wGetProgramResourceiv;
    728 PFNGLGETPROGRAMRESOURCELOCATIONPROC gl3wGetProgramResourceLocation;
    729 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC gl3wGetProgramResourceLocationIndex;
    730 PFNGLSHADERSTORAGEBLOCKBINDINGPROC gl3wShaderStorageBlockBinding;
    731 PFNGLTEXBUFFERRANGEPROC gl3wTexBufferRange;
    732 PFNGLTEXTUREBUFFERRANGEEXTPROC gl3wTextureBufferRangeEXT;
    733 PFNGLTEXSTORAGE2DMULTISAMPLEPROC gl3wTexStorage2DMultisample;
    734 PFNGLTEXSTORAGE3DMULTISAMPLEPROC gl3wTexStorage3DMultisample;
    735 PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC gl3wTextureStorage2DMultisampleEXT;
    736 PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC gl3wTextureStorage3DMultisampleEXT;
    737 
    738 static void load_procs(void)
    739 {
    740 	gl3wCullFace = (PFNGLCULLFACEPROC) get_proc("glCullFace");
    741 	gl3wFrontFace = (PFNGLFRONTFACEPROC) get_proc("glFrontFace");
    742 	gl3wHint = (PFNGLHINTPROC) get_proc("glHint");
    743 	gl3wLineWidth = (PFNGLLINEWIDTHPROC) get_proc("glLineWidth");
    744 	gl3wPointSize = (PFNGLPOINTSIZEPROC) get_proc("glPointSize");
    745 	gl3wPolygonMode = (PFNGLPOLYGONMODEPROC) get_proc("glPolygonMode");
    746 	gl3wScissor = (PFNGLSCISSORPROC) get_proc("glScissor");
    747 	gl3wTexParameterf = (PFNGLTEXPARAMETERFPROC) get_proc("glTexParameterf");
    748 	gl3wTexParameterfv = (PFNGLTEXPARAMETERFVPROC) get_proc("glTexParameterfv");
    749 	gl3wTexParameteri = (PFNGLTEXPARAMETERIPROC) get_proc("glTexParameteri");
    750 	gl3wTexParameteriv = (PFNGLTEXPARAMETERIVPROC) get_proc("glTexParameteriv");
    751 	gl3wTexImage1D = (PFNGLTEXIMAGE1DPROC) get_proc("glTexImage1D");
    752 	gl3wTexImage2D = (PFNGLTEXIMAGE2DPROC) get_proc("glTexImage2D");
    753 	gl3wDrawBuffer = (PFNGLDRAWBUFFERPROC) get_proc("glDrawBuffer");
    754 	gl3wClear = (PFNGLCLEARPROC) get_proc("glClear");
    755 	gl3wClearColor = (PFNGLCLEARCOLORPROC) get_proc("glClearColor");
    756 	gl3wClearStencil = (PFNGLCLEARSTENCILPROC) get_proc("glClearStencil");
    757 	gl3wClearDepth = (PFNGLCLEARDEPTHPROC) get_proc("glClearDepth");
    758 	gl3wStencilMask = (PFNGLSTENCILMASKPROC) get_proc("glStencilMask");
    759 	gl3wColorMask = (PFNGLCOLORMASKPROC) get_proc("glColorMask");
    760 	gl3wDepthMask = (PFNGLDEPTHMASKPROC) get_proc("glDepthMask");
    761 	gl3wDisable = (PFNGLDISABLEPROC) get_proc("glDisable");
    762 	gl3wEnable = (PFNGLENABLEPROC) get_proc("glEnable");
    763 	gl3wFinish = (PFNGLFINISHPROC) get_proc("glFinish");
    764 	gl3wFlush = (PFNGLFLUSHPROC) get_proc("glFlush");
    765 	gl3wBlendFunc = (PFNGLBLENDFUNCPROC) get_proc("glBlendFunc");
    766 	gl3wLogicOp = (PFNGLLOGICOPPROC) get_proc("glLogicOp");
    767 	gl3wStencilFunc = (PFNGLSTENCILFUNCPROC) get_proc("glStencilFunc");
    768 	gl3wStencilOp = (PFNGLSTENCILOPPROC) get_proc("glStencilOp");
    769 	gl3wDepthFunc = (PFNGLDEPTHFUNCPROC) get_proc("glDepthFunc");
    770 	gl3wPixelStoref = (PFNGLPIXELSTOREFPROC) get_proc("glPixelStoref");
    771 	gl3wPixelStorei = (PFNGLPIXELSTOREIPROC) get_proc("glPixelStorei");
    772 	gl3wReadBuffer = (PFNGLREADBUFFERPROC) get_proc("glReadBuffer");
    773 	gl3wReadPixels = (PFNGLREADPIXELSPROC) get_proc("glReadPixels");
    774 	gl3wGetBooleanv = (PFNGLGETBOOLEANVPROC) get_proc("glGetBooleanv");
    775 	gl3wGetDoublev = (PFNGLGETDOUBLEVPROC) get_proc("glGetDoublev");
    776 	gl3wGetError = (PFNGLGETERRORPROC) get_proc("glGetError");
    777 	gl3wGetFloatv = (PFNGLGETFLOATVPROC) get_proc("glGetFloatv");
    778 	gl3wGetIntegerv = (PFNGLGETINTEGERVPROC) get_proc("glGetIntegerv");
    779 	gl3wGetString = (PFNGLGETSTRINGPROC) get_proc("glGetString");
    780 	gl3wGetTexImage = (PFNGLGETTEXIMAGEPROC) get_proc("glGetTexImage");
    781 	gl3wGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) get_proc("glGetTexParameterfv");
    782 	gl3wGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) get_proc("glGetTexParameteriv");
    783 	gl3wGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) get_proc("glGetTexLevelParameterfv");
    784 	gl3wGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) get_proc("glGetTexLevelParameteriv");
    785 	gl3wIsEnabled = (PFNGLISENABLEDPROC) get_proc("glIsEnabled");
    786 	gl3wDepthRange = (PFNGLDEPTHRANGEPROC) get_proc("glDepthRange");
    787 	gl3wViewport = (PFNGLVIEWPORTPROC) get_proc("glViewport");
    788 	gl3wDrawArrays = (PFNGLDRAWARRAYSPROC) get_proc("glDrawArrays");
    789 	gl3wDrawElements = (PFNGLDRAWELEMENTSPROC) get_proc("glDrawElements");
    790 	gl3wGetPointerv = (PFNGLGETPOINTERVPROC) get_proc("glGetPointerv");
    791 	gl3wPolygonOffset = (PFNGLPOLYGONOFFSETPROC) get_proc("glPolygonOffset");
    792 	gl3wCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) get_proc("glCopyTexImage1D");
    793 	gl3wCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) get_proc("glCopyTexImage2D");
    794 	gl3wCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) get_proc("glCopyTexSubImage1D");
    795 	gl3wCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) get_proc("glCopyTexSubImage2D");
    796 	gl3wTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) get_proc("glTexSubImage1D");
    797 	gl3wTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) get_proc("glTexSubImage2D");
    798 	gl3wBindTexture = (PFNGLBINDTEXTUREPROC) get_proc("glBindTexture");
    799 	gl3wDeleteTextures = (PFNGLDELETETEXTURESPROC) get_proc("glDeleteTextures");
    800 	gl3wGenTextures = (PFNGLGENTEXTURESPROC) get_proc("glGenTextures");
    801 	gl3wIsTexture = (PFNGLISTEXTUREPROC) get_proc("glIsTexture");
    802 	gl3wBlendColor = (PFNGLBLENDCOLORPROC) get_proc("glBlendColor");
    803 	gl3wBlendEquation = (PFNGLBLENDEQUATIONPROC) get_proc("glBlendEquation");
    804 	gl3wDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) get_proc("glDrawRangeElements");
    805 	gl3wTexImage3D = (PFNGLTEXIMAGE3DPROC) get_proc("glTexImage3D");
    806 	gl3wTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) get_proc("glTexSubImage3D");
    807 	gl3wCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) get_proc("glCopyTexSubImage3D");
    808 	gl3wActiveTexture = (PFNGLACTIVETEXTUREPROC) get_proc("glActiveTexture");
    809 	gl3wSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) get_proc("glSampleCoverage");
    810 	gl3wCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) get_proc("glCompressedTexImage3D");
    811 	gl3wCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) get_proc("glCompressedTexImage2D");
    812 	gl3wCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) get_proc("glCompressedTexImage1D");
    813 	gl3wCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) get_proc("glCompressedTexSubImage3D");
    814 	gl3wCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) get_proc("glCompressedTexSubImage2D");
    815 	gl3wCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) get_proc("glCompressedTexSubImage1D");
    816 	gl3wGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) get_proc("glGetCompressedTexImage");
    817 	gl3wBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) get_proc("glBlendFuncSeparate");
    818 	gl3wMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) get_proc("glMultiDrawArrays");
    819 	gl3wMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) get_proc("glMultiDrawElements");
    820 	gl3wPointParameterf = (PFNGLPOINTPARAMETERFPROC) get_proc("glPointParameterf");
    821 	gl3wPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) get_proc("glPointParameterfv");
    822 	gl3wPointParameteri = (PFNGLPOINTPARAMETERIPROC) get_proc("glPointParameteri");
    823 	gl3wPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) get_proc("glPointParameteriv");
    824 	gl3wGenQueries = (PFNGLGENQUERIESPROC) get_proc("glGenQueries");
    825 	gl3wDeleteQueries = (PFNGLDELETEQUERIESPROC) get_proc("glDeleteQueries");
    826 	gl3wIsQuery = (PFNGLISQUERYPROC) get_proc("glIsQuery");
    827 	gl3wBeginQuery = (PFNGLBEGINQUERYPROC) get_proc("glBeginQuery");
    828 	gl3wEndQuery = (PFNGLENDQUERYPROC) get_proc("glEndQuery");
    829 	gl3wGetQueryiv = (PFNGLGETQUERYIVPROC) get_proc("glGetQueryiv");
    830 	gl3wGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC) get_proc("glGetQueryObjectiv");
    831 	gl3wGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) get_proc("glGetQueryObjectuiv");
    832 	gl3wBindBuffer = (PFNGLBINDBUFFERPROC) get_proc("glBindBuffer");
    833 	gl3wDeleteBuffers = (PFNGLDELETEBUFFERSPROC) get_proc("glDeleteBuffers");
    834 	gl3wGenBuffers = (PFNGLGENBUFFERSPROC) get_proc("glGenBuffers");
    835 	gl3wIsBuffer = (PFNGLISBUFFERPROC) get_proc("glIsBuffer");
    836 	gl3wBufferData = (PFNGLBUFFERDATAPROC) get_proc("glBufferData");
    837 	gl3wBufferSubData = (PFNGLBUFFERSUBDATAPROC) get_proc("glBufferSubData");
    838 	gl3wGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) get_proc("glGetBufferSubData");
    839 	gl3wMapBuffer = (PFNGLMAPBUFFERPROC) get_proc("glMapBuffer");
    840 	gl3wUnmapBuffer = (PFNGLUNMAPBUFFERPROC) get_proc("glUnmapBuffer");
    841 	gl3wGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) get_proc("glGetBufferParameteriv");
    842 	gl3wGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) get_proc("glGetBufferPointerv");
    843 	gl3wBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) get_proc("glBlendEquationSeparate");
    844 	gl3wDrawBuffers = (PFNGLDRAWBUFFERSPROC) get_proc("glDrawBuffers");
    845 	gl3wStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) get_proc("glStencilOpSeparate");
    846 	gl3wStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) get_proc("glStencilFuncSeparate");
    847 	gl3wStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) get_proc("glStencilMaskSeparate");
    848 	gl3wAttachShader = (PFNGLATTACHSHADERPROC) get_proc("glAttachShader");
    849 	gl3wBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) get_proc("glBindAttribLocation");
    850 	gl3wCompileShader = (PFNGLCOMPILESHADERPROC) get_proc("glCompileShader");
    851 	gl3wCreateProgram = (PFNGLCREATEPROGRAMPROC) get_proc("glCreateProgram");
    852 	gl3wCreateShader = (PFNGLCREATESHADERPROC) get_proc("glCreateShader");
    853 	gl3wDeleteProgram = (PFNGLDELETEPROGRAMPROC) get_proc("glDeleteProgram");
    854 	gl3wDeleteShader = (PFNGLDELETESHADERPROC) get_proc("glDeleteShader");
    855 	gl3wDetachShader = (PFNGLDETACHSHADERPROC) get_proc("glDetachShader");
    856 	gl3wDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) get_proc("glDisableVertexAttribArray");
    857 	gl3wEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) get_proc("glEnableVertexAttribArray");
    858 	gl3wGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) get_proc("glGetActiveAttrib");
    859 	gl3wGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) get_proc("glGetActiveUniform");
    860 	gl3wGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) get_proc("glGetAttachedShaders");
    861 	gl3wGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) get_proc("glGetAttribLocation");
    862 	gl3wGetProgramiv = (PFNGLGETPROGRAMIVPROC) get_proc("glGetProgramiv");
    863 	gl3wGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) get_proc("glGetProgramInfoLog");
    864 	gl3wGetShaderiv = (PFNGLGETSHADERIVPROC) get_proc("glGetShaderiv");
    865 	gl3wGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) get_proc("glGetShaderInfoLog");
    866 	gl3wGetShaderSource = (PFNGLGETSHADERSOURCEPROC) get_proc("glGetShaderSource");
    867 	gl3wGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) get_proc("glGetUniformLocation");
    868 	gl3wGetUniformfv = (PFNGLGETUNIFORMFVPROC) get_proc("glGetUniformfv");
    869 	gl3wGetUniformiv = (PFNGLGETUNIFORMIVPROC) get_proc("glGetUniformiv");
    870 	gl3wGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) get_proc("glGetVertexAttribdv");
    871 	gl3wGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) get_proc("glGetVertexAttribfv");
    872 	gl3wGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) get_proc("glGetVertexAttribiv");
    873 	gl3wGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) get_proc("glGetVertexAttribPointerv");
    874 	gl3wIsProgram = (PFNGLISPROGRAMPROC) get_proc("glIsProgram");
    875 	gl3wIsShader = (PFNGLISSHADERPROC) get_proc("glIsShader");
    876 	gl3wLinkProgram = (PFNGLLINKPROGRAMPROC) get_proc("glLinkProgram");
    877 	gl3wShaderSource = (PFNGLSHADERSOURCEPROC) get_proc("glShaderSource");
    878 	gl3wUseProgram = (PFNGLUSEPROGRAMPROC) get_proc("glUseProgram");
    879 	gl3wUniform1f = (PFNGLUNIFORM1FPROC) get_proc("glUniform1f");
    880 	gl3wUniform2f = (PFNGLUNIFORM2FPROC) get_proc("glUniform2f");
    881 	gl3wUniform3f = (PFNGLUNIFORM3FPROC) get_proc("glUniform3f");
    882 	gl3wUniform4f = (PFNGLUNIFORM4FPROC) get_proc("glUniform4f");
    883 	gl3wUniform1i = (PFNGLUNIFORM1IPROC) get_proc("glUniform1i");
    884 	gl3wUniform2i = (PFNGLUNIFORM2IPROC) get_proc("glUniform2i");
    885 	gl3wUniform3i = (PFNGLUNIFORM3IPROC) get_proc("glUniform3i");
    886 	gl3wUniform4i = (PFNGLUNIFORM4IPROC) get_proc("glUniform4i");
    887 	gl3wUniform1fv = (PFNGLUNIFORM1FVPROC) get_proc("glUniform1fv");
    888 	gl3wUniform2fv = (PFNGLUNIFORM2FVPROC) get_proc("glUniform2fv");
    889 	gl3wUniform3fv = (PFNGLUNIFORM3FVPROC) get_proc("glUniform3fv");
    890 	gl3wUniform4fv = (PFNGLUNIFORM4FVPROC) get_proc("glUniform4fv");
    891 	gl3wUniform1iv = (PFNGLUNIFORM1IVPROC) get_proc("glUniform1iv");
    892 	gl3wUniform2iv = (PFNGLUNIFORM2IVPROC) get_proc("glUniform2iv");
    893 	gl3wUniform3iv = (PFNGLUNIFORM3IVPROC) get_proc("glUniform3iv");
    894 	gl3wUniform4iv = (PFNGLUNIFORM4IVPROC) get_proc("glUniform4iv");
    895 	gl3wUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) get_proc("glUniformMatrix2fv");
    896 	gl3wUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) get_proc("glUniformMatrix3fv");
    897 	gl3wUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) get_proc("glUniformMatrix4fv");
    898 	gl3wValidateProgram = (PFNGLVALIDATEPROGRAMPROC) get_proc("glValidateProgram");
    899 	gl3wVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) get_proc("glVertexAttrib1d");
    900 	gl3wVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) get_proc("glVertexAttrib1dv");
    901 	gl3wVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) get_proc("glVertexAttrib1f");
    902 	gl3wVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) get_proc("glVertexAttrib1fv");
    903 	gl3wVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) get_proc("glVertexAttrib1s");
    904 	gl3wVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) get_proc("glVertexAttrib1sv");
    905 	gl3wVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) get_proc("glVertexAttrib2d");
    906 	gl3wVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) get_proc("glVertexAttrib2dv");
    907 	gl3wVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) get_proc("glVertexAttrib2f");
    908 	gl3wVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) get_proc("glVertexAttrib2fv");
    909 	gl3wVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) get_proc("glVertexAttrib2s");
    910 	gl3wVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) get_proc("glVertexAttrib2sv");
    911 	gl3wVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) get_proc("glVertexAttrib3d");
    912 	gl3wVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) get_proc("glVertexAttrib3dv");
    913 	gl3wVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) get_proc("glVertexAttrib3f");
    914 	gl3wVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) get_proc("glVertexAttrib3fv");
    915 	gl3wVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) get_proc("glVertexAttrib3s");
    916 	gl3wVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) get_proc("glVertexAttrib3sv");
    917 	gl3wVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) get_proc("glVertexAttrib4Nbv");
    918 	gl3wVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) get_proc("glVertexAttrib4Niv");
    919 	gl3wVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) get_proc("glVertexAttrib4Nsv");
    920 	gl3wVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) get_proc("glVertexAttrib4Nub");
    921 	gl3wVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) get_proc("glVertexAttrib4Nubv");
    922 	gl3wVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) get_proc("glVertexAttrib4Nuiv");
    923 	gl3wVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) get_proc("glVertexAttrib4Nusv");
    924 	gl3wVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) get_proc("glVertexAttrib4bv");
    925 	gl3wVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) get_proc("glVertexAttrib4d");
    926 	gl3wVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) get_proc("glVertexAttrib4dv");
    927 	gl3wVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) get_proc("glVertexAttrib4f");
    928 	gl3wVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) get_proc("glVertexAttrib4fv");
    929 	gl3wVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) get_proc("glVertexAttrib4iv");
    930 	gl3wVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) get_proc("glVertexAttrib4s");
    931 	gl3wVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) get_proc("glVertexAttrib4sv");
    932 	gl3wVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) get_proc("glVertexAttrib4ubv");
    933 	gl3wVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) get_proc("glVertexAttrib4uiv");
    934 	gl3wVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) get_proc("glVertexAttrib4usv");
    935 	gl3wVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) get_proc("glVertexAttribPointer");
    936 	gl3wUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) get_proc("glUniformMatrix2x3fv");
    937 	gl3wUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) get_proc("glUniformMatrix3x2fv");
    938 	gl3wUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) get_proc("glUniformMatrix2x4fv");
    939 	gl3wUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) get_proc("glUniformMatrix4x2fv");
    940 	gl3wUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) get_proc("glUniformMatrix3x4fv");
    941 	gl3wUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) get_proc("glUniformMatrix4x3fv");
    942 	gl3wColorMaski = (PFNGLCOLORMASKIPROC) get_proc("glColorMaski");
    943 	gl3wGetBooleani_v = (PFNGLGETBOOLEANI_VPROC) get_proc("glGetBooleani_v");
    944 	gl3wGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) get_proc("glGetIntegeri_v");
    945 	gl3wEnablei = (PFNGLENABLEIPROC) get_proc("glEnablei");
    946 	gl3wDisablei = (PFNGLDISABLEIPROC) get_proc("glDisablei");
    947 	gl3wIsEnabledi = (PFNGLISENABLEDIPROC) get_proc("glIsEnabledi");
    948 	gl3wBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) get_proc("glBeginTransformFeedback");
    949 	gl3wEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) get_proc("glEndTransformFeedback");
    950 	gl3wBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) get_proc("glBindBufferRange");
    951 	gl3wBindBufferBase = (PFNGLBINDBUFFERBASEPROC) get_proc("glBindBufferBase");
    952 	gl3wTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) get_proc("glTransformFeedbackVaryings");
    953 	gl3wGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) get_proc("glGetTransformFeedbackVarying");
    954 	gl3wClampColor = (PFNGLCLAMPCOLORPROC) get_proc("glClampColor");
    955 	gl3wBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC) get_proc("glBeginConditionalRender");
    956 	gl3wEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC) get_proc("glEndConditionalRender");
    957 	gl3wVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) get_proc("glVertexAttribIPointer");
    958 	gl3wGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) get_proc("glGetVertexAttribIiv");
    959 	gl3wGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) get_proc("glGetVertexAttribIuiv");
    960 	gl3wVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC) get_proc("glVertexAttribI1i");
    961 	gl3wVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC) get_proc("glVertexAttribI2i");
    962 	gl3wVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC) get_proc("glVertexAttribI3i");
    963 	gl3wVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) get_proc("glVertexAttribI4i");
    964 	gl3wVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC) get_proc("glVertexAttribI1ui");
    965 	gl3wVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC) get_proc("glVertexAttribI2ui");
    966 	gl3wVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC) get_proc("glVertexAttribI3ui");
    967 	gl3wVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) get_proc("glVertexAttribI4ui");
    968 	gl3wVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC) get_proc("glVertexAttribI1iv");
    969 	gl3wVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC) get_proc("glVertexAttribI2iv");
    970 	gl3wVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC) get_proc("glVertexAttribI3iv");
    971 	gl3wVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) get_proc("glVertexAttribI4iv");
    972 	gl3wVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC) get_proc("glVertexAttribI1uiv");
    973 	gl3wVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC) get_proc("glVertexAttribI2uiv");
    974 	gl3wVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC) get_proc("glVertexAttribI3uiv");
    975 	gl3wVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) get_proc("glVertexAttribI4uiv");
    976 	gl3wVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC) get_proc("glVertexAttribI4bv");
    977 	gl3wVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC) get_proc("glVertexAttribI4sv");
    978 	gl3wVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC) get_proc("glVertexAttribI4ubv");
    979 	gl3wVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC) get_proc("glVertexAttribI4usv");
    980 	gl3wGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) get_proc("glGetUniformuiv");
    981 	gl3wBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) get_proc("glBindFragDataLocation");
    982 	gl3wGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) get_proc("glGetFragDataLocation");
    983 	gl3wUniform1ui = (PFNGLUNIFORM1UIPROC) get_proc("glUniform1ui");
    984 	gl3wUniform2ui = (PFNGLUNIFORM2UIPROC) get_proc("glUniform2ui");
    985 	gl3wUniform3ui = (PFNGLUNIFORM3UIPROC) get_proc("glUniform3ui");
    986 	gl3wUniform4ui = (PFNGLUNIFORM4UIPROC) get_proc("glUniform4ui");
    987 	gl3wUniform1uiv = (PFNGLUNIFORM1UIVPROC) get_proc("glUniform1uiv");
    988 	gl3wUniform2uiv = (PFNGLUNIFORM2UIVPROC) get_proc("glUniform2uiv");
    989 	gl3wUniform3uiv = (PFNGLUNIFORM3UIVPROC) get_proc("glUniform3uiv");
    990 	gl3wUniform4uiv = (PFNGLUNIFORM4UIVPROC) get_proc("glUniform4uiv");
    991 	gl3wTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC) get_proc("glTexParameterIiv");
    992 	gl3wTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC) get_proc("glTexParameterIuiv");
    993 	gl3wGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC) get_proc("glGetTexParameterIiv");
    994 	gl3wGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC) get_proc("glGetTexParameterIuiv");
    995 	gl3wClearBufferiv = (PFNGLCLEARBUFFERIVPROC) get_proc("glClearBufferiv");
    996 	gl3wClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) get_proc("glClearBufferuiv");
    997 	gl3wClearBufferfv = (PFNGLCLEARBUFFERFVPROC) get_proc("glClearBufferfv");
    998 	gl3wClearBufferfi = (PFNGLCLEARBUFFERFIPROC) get_proc("glClearBufferfi");
    999 	gl3wGetStringi = (PFNGLGETSTRINGIPROC) get_proc("glGetStringi");
   1000 	gl3wDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) get_proc("glDrawArraysInstanced");
   1001 	gl3wDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) get_proc("glDrawElementsInstanced");
   1002 	gl3wTexBuffer = (PFNGLTEXBUFFERPROC) get_proc("glTexBuffer");
   1003 	gl3wPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC) get_proc("glPrimitiveRestartIndex");
   1004 	gl3wGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) get_proc("glGetInteger64i_v");
   1005 	gl3wGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) get_proc("glGetBufferParameteri64v");
   1006 	gl3wFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) get_proc("glFramebufferTexture");
   1007 	gl3wVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) get_proc("glVertexAttribDivisor");
   1008 	gl3wMinSampleShading = (PFNGLMINSAMPLESHADINGPROC) get_proc("glMinSampleShading");
   1009 	gl3wBlendEquationi = (PFNGLBLENDEQUATIONIPROC) get_proc("glBlendEquationi");
   1010 	gl3wBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC) get_proc("glBlendEquationSeparatei");
   1011 	gl3wBlendFunci = (PFNGLBLENDFUNCIPROC) get_proc("glBlendFunci");
   1012 	gl3wBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC) get_proc("glBlendFuncSeparatei");
   1013 	gl3wIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) get_proc("glIsRenderbuffer");
   1014 	gl3wBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) get_proc("glBindRenderbuffer");
   1015 	gl3wDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) get_proc("glDeleteRenderbuffers");
   1016 	gl3wGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) get_proc("glGenRenderbuffers");
   1017 	gl3wRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) get_proc("glRenderbufferStorage");
   1018 	gl3wGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) get_proc("glGetRenderbufferParameteriv");
   1019 	gl3wIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) get_proc("glIsFramebuffer");
   1020 	gl3wBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) get_proc("glBindFramebuffer");
   1021 	gl3wDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) get_proc("glDeleteFramebuffers");
   1022 	gl3wGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) get_proc("glGenFramebuffers");
   1023 	gl3wCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) get_proc("glCheckFramebufferStatus");
   1024 	gl3wFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) get_proc("glFramebufferTexture1D");
   1025 	gl3wFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) get_proc("glFramebufferTexture2D");
   1026 	gl3wFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) get_proc("glFramebufferTexture3D");
   1027 	gl3wFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) get_proc("glFramebufferRenderbuffer");
   1028 	gl3wGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) get_proc("glGetFramebufferAttachmentParameteriv");
   1029 	gl3wGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) get_proc("glGenerateMipmap");
   1030 	gl3wBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) get_proc("glBlitFramebuffer");
   1031 	gl3wRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) get_proc("glRenderbufferStorageMultisample");
   1032 	gl3wFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) get_proc("glFramebufferTextureLayer");
   1033 	gl3wMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) get_proc("glMapBufferRange");
   1034 	gl3wFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) get_proc("glFlushMappedBufferRange");
   1035 	gl3wBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) get_proc("glBindVertexArray");
   1036 	gl3wDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) get_proc("glDeleteVertexArrays");
   1037 	gl3wGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) get_proc("glGenVertexArrays");
   1038 	gl3wIsVertexArray = (PFNGLISVERTEXARRAYPROC) get_proc("glIsVertexArray");
   1039 	gl3wGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) get_proc("glGetUniformIndices");
   1040 	gl3wGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) get_proc("glGetActiveUniformsiv");
   1041 	gl3wGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC) get_proc("glGetActiveUniformName");
   1042 	gl3wGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) get_proc("glGetUniformBlockIndex");
   1043 	gl3wGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) get_proc("glGetActiveUniformBlockiv");
   1044 	gl3wGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) get_proc("glGetActiveUniformBlockName");
   1045 	gl3wUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) get_proc("glUniformBlockBinding");
   1046 	gl3wCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) get_proc("glCopyBufferSubData");
   1047 	gl3wDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC) get_proc("glDrawElementsBaseVertex");
   1048 	gl3wDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) get_proc("glDrawRangeElementsBaseVertex");
   1049 	gl3wDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) get_proc("glDrawElementsInstancedBaseVertex");
   1050 	gl3wMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) get_proc("glMultiDrawElementsBaseVertex");
   1051 	gl3wProvokingVertex = (PFNGLPROVOKINGVERTEXPROC) get_proc("glProvokingVertex");
   1052 	gl3wFenceSync = (PFNGLFENCESYNCPROC) get_proc("glFenceSync");
   1053 	gl3wIsSync = (PFNGLISSYNCPROC) get_proc("glIsSync");
   1054 	gl3wDeleteSync = (PFNGLDELETESYNCPROC) get_proc("glDeleteSync");
   1055 	gl3wClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) get_proc("glClientWaitSync");
   1056 	gl3wWaitSync = (PFNGLWAITSYNCPROC) get_proc("glWaitSync");
   1057 	gl3wGetInteger64v = (PFNGLGETINTEGER64VPROC) get_proc("glGetInteger64v");
   1058 	gl3wGetSynciv = (PFNGLGETSYNCIVPROC) get_proc("glGetSynciv");
   1059 	gl3wTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) get_proc("glTexImage2DMultisample");
   1060 	gl3wTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) get_proc("glTexImage3DMultisample");
   1061 	gl3wGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) get_proc("glGetMultisamplefv");
   1062 	gl3wSampleMaski = (PFNGLSAMPLEMASKIPROC) get_proc("glSampleMaski");
   1063 	gl3wBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC) get_proc("glBlendEquationiARB");
   1064 	gl3wBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC) get_proc("glBlendEquationSeparateiARB");
   1065 	gl3wBlendFunciARB = (PFNGLBLENDFUNCIARBPROC) get_proc("glBlendFunciARB");
   1066 	gl3wBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC) get_proc("glBlendFuncSeparateiARB");
   1067 	gl3wMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC) get_proc("glMinSampleShadingARB");
   1068 	gl3wNamedStringARB = (PFNGLNAMEDSTRINGARBPROC) get_proc("glNamedStringARB");
   1069 	gl3wDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC) get_proc("glDeleteNamedStringARB");
   1070 	gl3wCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC) get_proc("glCompileShaderIncludeARB");
   1071 	gl3wIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC) get_proc("glIsNamedStringARB");
   1072 	gl3wGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC) get_proc("glGetNamedStringARB");
   1073 	gl3wGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC) get_proc("glGetNamedStringivARB");
   1074 	gl3wBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) get_proc("glBindFragDataLocationIndexed");
   1075 	gl3wGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) get_proc("glGetFragDataIndex");
   1076 	gl3wGenSamplers = (PFNGLGENSAMPLERSPROC) get_proc("glGenSamplers");
   1077 	gl3wDeleteSamplers = (PFNGLDELETESAMPLERSPROC) get_proc("glDeleteSamplers");
   1078 	gl3wIsSampler = (PFNGLISSAMPLERPROC) get_proc("glIsSampler");
   1079 	gl3wBindSampler = (PFNGLBINDSAMPLERPROC) get_proc("glBindSampler");
   1080 	gl3wSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) get_proc("glSamplerParameteri");
   1081 	gl3wSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) get_proc("glSamplerParameteriv");
   1082 	gl3wSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) get_proc("glSamplerParameterf");
   1083 	gl3wSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) get_proc("glSamplerParameterfv");
   1084 	gl3wSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) get_proc("glSamplerParameterIiv");
   1085 	gl3wSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) get_proc("glSamplerParameterIuiv");
   1086 	gl3wGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) get_proc("glGetSamplerParameteriv");
   1087 	gl3wGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) get_proc("glGetSamplerParameterIiv");
   1088 	gl3wGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) get_proc("glGetSamplerParameterfv");
   1089 	gl3wGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) get_proc("glGetSamplerParameterIuiv");
   1090 	gl3wQueryCounter = (PFNGLQUERYCOUNTERPROC) get_proc("glQueryCounter");
   1091 	gl3wGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) get_proc("glGetQueryObjecti64v");
   1092 	gl3wGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) get_proc("glGetQueryObjectui64v");
   1093 	gl3wVertexP2ui = (PFNGLVERTEXP2UIPROC) get_proc("glVertexP2ui");
   1094 	gl3wVertexP2uiv = (PFNGLVERTEXP2UIVPROC) get_proc("glVertexP2uiv");
   1095 	gl3wVertexP3ui = (PFNGLVERTEXP3UIPROC) get_proc("glVertexP3ui");
   1096 	gl3wVertexP3uiv = (PFNGLVERTEXP3UIVPROC) get_proc("glVertexP3uiv");
   1097 	gl3wVertexP4ui = (PFNGLVERTEXP4UIPROC) get_proc("glVertexP4ui");
   1098 	gl3wVertexP4uiv = (PFNGLVERTEXP4UIVPROC) get_proc("glVertexP4uiv");
   1099 	gl3wTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC) get_proc("glTexCoordP1ui");
   1100 	gl3wTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC) get_proc("glTexCoordP1uiv");
   1101 	gl3wTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC) get_proc("glTexCoordP2ui");
   1102 	gl3wTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC) get_proc("glTexCoordP2uiv");
   1103 	gl3wTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC) get_proc("glTexCoordP3ui");
   1104 	gl3wTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC) get_proc("glTexCoordP3uiv");
   1105 	gl3wTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC) get_proc("glTexCoordP4ui");
   1106 	gl3wTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC) get_proc("glTexCoordP4uiv");
   1107 	gl3wMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC) get_proc("glMultiTexCoordP1ui");
   1108 	gl3wMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC) get_proc("glMultiTexCoordP1uiv");
   1109 	gl3wMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC) get_proc("glMultiTexCoordP2ui");
   1110 	gl3wMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC) get_proc("glMultiTexCoordP2uiv");
   1111 	gl3wMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC) get_proc("glMultiTexCoordP3ui");
   1112 	gl3wMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC) get_proc("glMultiTexCoordP3uiv");
   1113 	gl3wMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC) get_proc("glMultiTexCoordP4ui");
   1114 	gl3wMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC) get_proc("glMultiTexCoordP4uiv");
   1115 	gl3wNormalP3ui = (PFNGLNORMALP3UIPROC) get_proc("glNormalP3ui");
   1116 	gl3wNormalP3uiv = (PFNGLNORMALP3UIVPROC) get_proc("glNormalP3uiv");
   1117 	gl3wColorP3ui = (PFNGLCOLORP3UIPROC) get_proc("glColorP3ui");
   1118 	gl3wColorP3uiv = (PFNGLCOLORP3UIVPROC) get_proc("glColorP3uiv");
   1119 	gl3wColorP4ui = (PFNGLCOLORP4UIPROC) get_proc("glColorP4ui");
   1120 	gl3wColorP4uiv = (PFNGLCOLORP4UIVPROC) get_proc("glColorP4uiv");
   1121 	gl3wSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC) get_proc("glSecondaryColorP3ui");
   1122 	gl3wSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC) get_proc("glSecondaryColorP3uiv");
   1123 	gl3wVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) get_proc("glVertexAttribP1ui");
   1124 	gl3wVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) get_proc("glVertexAttribP1uiv");
   1125 	gl3wVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) get_proc("glVertexAttribP2ui");
   1126 	gl3wVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) get_proc("glVertexAttribP2uiv");
   1127 	gl3wVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) get_proc("glVertexAttribP3ui");
   1128 	gl3wVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) get_proc("glVertexAttribP3uiv");
   1129 	gl3wVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) get_proc("glVertexAttribP4ui");
   1130 	gl3wVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) get_proc("glVertexAttribP4uiv");
   1131 	gl3wDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC) get_proc("glDrawArraysIndirect");
   1132 	gl3wDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC) get_proc("glDrawElementsIndirect");
   1133 	gl3wUniform1d = (PFNGLUNIFORM1DPROC) get_proc("glUniform1d");
   1134 	gl3wUniform2d = (PFNGLUNIFORM2DPROC) get_proc("glUniform2d");
   1135 	gl3wUniform3d = (PFNGLUNIFORM3DPROC) get_proc("glUniform3d");
   1136 	gl3wUniform4d = (PFNGLUNIFORM4DPROC) get_proc("glUniform4d");
   1137 	gl3wUniform1dv = (PFNGLUNIFORM1DVPROC) get_proc("glUniform1dv");
   1138 	gl3wUniform2dv = (PFNGLUNIFORM2DVPROC) get_proc("glUniform2dv");
   1139 	gl3wUniform3dv = (PFNGLUNIFORM3DVPROC) get_proc("glUniform3dv");
   1140 	gl3wUniform4dv = (PFNGLUNIFORM4DVPROC) get_proc("glUniform4dv");
   1141 	gl3wUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC) get_proc("glUniformMatrix2dv");
   1142 	gl3wUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC) get_proc("glUniformMatrix3dv");
   1143 	gl3wUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC) get_proc("glUniformMatrix4dv");
   1144 	gl3wUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC) get_proc("glUniformMatrix2x3dv");
   1145 	gl3wUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC) get_proc("glUniformMatrix2x4dv");
   1146 	gl3wUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC) get_proc("glUniformMatrix3x2dv");
   1147 	gl3wUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC) get_proc("glUniformMatrix3x4dv");
   1148 	gl3wUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC) get_proc("glUniformMatrix4x2dv");
   1149 	gl3wUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC) get_proc("glUniformMatrix4x3dv");
   1150 	gl3wGetUniformdv = (PFNGLGETUNIFORMDVPROC) get_proc("glGetUniformdv");
   1151 	gl3wGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) get_proc("glGetSubroutineUniformLocation");
   1152 	gl3wGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC) get_proc("glGetSubroutineIndex");
   1153 	gl3wGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) get_proc("glGetActiveSubroutineUniformiv");
   1154 	gl3wGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) get_proc("glGetActiveSubroutineUniformName");
   1155 	gl3wGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC) get_proc("glGetActiveSubroutineName");
   1156 	gl3wUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC) get_proc("glUniformSubroutinesuiv");
   1157 	gl3wGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC) get_proc("glGetUniformSubroutineuiv");
   1158 	gl3wGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC) get_proc("glGetProgramStageiv");
   1159 	gl3wPatchParameteri = (PFNGLPATCHPARAMETERIPROC) get_proc("glPatchParameteri");
   1160 	gl3wPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC) get_proc("glPatchParameterfv");
   1161 	gl3wBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC) get_proc("glBindTransformFeedback");
   1162 	gl3wDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC) get_proc("glDeleteTransformFeedbacks");
   1163 	gl3wGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC) get_proc("glGenTransformFeedbacks");
   1164 	gl3wIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC) get_proc("glIsTransformFeedback");
   1165 	gl3wPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC) get_proc("glPauseTransformFeedback");
   1166 	gl3wResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC) get_proc("glResumeTransformFeedback");
   1167 	gl3wDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC) get_proc("glDrawTransformFeedback");
   1168 	gl3wDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) get_proc("glDrawTransformFeedbackStream");
   1169 	gl3wBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC) get_proc("glBeginQueryIndexed");
   1170 	gl3wEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC) get_proc("glEndQueryIndexed");
   1171 	gl3wGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC) get_proc("glGetQueryIndexediv");
   1172 	gl3wReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC) get_proc("glReleaseShaderCompiler");
   1173 	gl3wShaderBinary = (PFNGLSHADERBINARYPROC) get_proc("glShaderBinary");
   1174 	gl3wGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC) get_proc("glGetShaderPrecisionFormat");
   1175 	gl3wDepthRangef = (PFNGLDEPTHRANGEFPROC) get_proc("glDepthRangef");
   1176 	gl3wClearDepthf = (PFNGLCLEARDEPTHFPROC) get_proc("glClearDepthf");
   1177 	gl3wGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC) get_proc("glGetProgramBinary");
   1178 	gl3wProgramBinary = (PFNGLPROGRAMBINARYPROC) get_proc("glProgramBinary");
   1179 	gl3wProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) get_proc("glProgramParameteri");
   1180 	gl3wUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC) get_proc("glUseProgramStages");
   1181 	gl3wActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC) get_proc("glActiveShaderProgram");
   1182 	gl3wCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC) get_proc("glCreateShaderProgramv");
   1183 	gl3wBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC) get_proc("glBindProgramPipeline");
   1184 	gl3wDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC) get_proc("glDeleteProgramPipelines");
   1185 	gl3wGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC) get_proc("glGenProgramPipelines");
   1186 	gl3wIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC) get_proc("glIsProgramPipeline");
   1187 	gl3wGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC) get_proc("glGetProgramPipelineiv");
   1188 	gl3wProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC) get_proc("glProgramUniform1i");
   1189 	gl3wProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC) get_proc("glProgramUniform1iv");
   1190 	gl3wProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC) get_proc("glProgramUniform1f");
   1191 	gl3wProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC) get_proc("glProgramUniform1fv");
   1192 	gl3wProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC) get_proc("glProgramUniform1d");
   1193 	gl3wProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC) get_proc("glProgramUniform1dv");
   1194 	gl3wProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC) get_proc("glProgramUniform1ui");
   1195 	gl3wProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC) get_proc("glProgramUniform1uiv");
   1196 	gl3wProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC) get_proc("glProgramUniform2i");
   1197 	gl3wProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC) get_proc("glProgramUniform2iv");
   1198 	gl3wProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC) get_proc("glProgramUniform2f");
   1199 	gl3wProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC) get_proc("glProgramUniform2fv");
   1200 	gl3wProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC) get_proc("glProgramUniform2d");
   1201 	gl3wProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC) get_proc("glProgramUniform2dv");
   1202 	gl3wProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC) get_proc("glProgramUniform2ui");
   1203 	gl3wProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC) get_proc("glProgramUniform2uiv");
   1204 	gl3wProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC) get_proc("glProgramUniform3i");
   1205 	gl3wProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC) get_proc("glProgramUniform3iv");
   1206 	gl3wProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC) get_proc("glProgramUniform3f");
   1207 	gl3wProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC) get_proc("glProgramUniform3fv");
   1208 	gl3wProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC) get_proc("glProgramUniform3d");
   1209 	gl3wProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC) get_proc("glProgramUniform3dv");
   1210 	gl3wProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC) get_proc("glProgramUniform3ui");
   1211 	gl3wProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC) get_proc("glProgramUniform3uiv");
   1212 	gl3wProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC) get_proc("glProgramUniform4i");
   1213 	gl3wProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC) get_proc("glProgramUniform4iv");
   1214 	gl3wProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC) get_proc("glProgramUniform4f");
   1215 	gl3wProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC) get_proc("glProgramUniform4fv");
   1216 	gl3wProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC) get_proc("glProgramUniform4d");
   1217 	gl3wProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC) get_proc("glProgramUniform4dv");
   1218 	gl3wProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC) get_proc("glProgramUniform4ui");
   1219 	gl3wProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC) get_proc("glProgramUniform4uiv");
   1220 	gl3wProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC) get_proc("glProgramUniformMatrix2fv");
   1221 	gl3wProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC) get_proc("glProgramUniformMatrix3fv");
   1222 	gl3wProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC) get_proc("glProgramUniformMatrix4fv");
   1223 	gl3wProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC) get_proc("glProgramUniformMatrix2dv");
   1224 	gl3wProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC) get_proc("glProgramUniformMatrix3dv");
   1225 	gl3wProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC) get_proc("glProgramUniformMatrix4dv");
   1226 	gl3wProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) get_proc("glProgramUniformMatrix2x3fv");
   1227 	gl3wProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) get_proc("glProgramUniformMatrix3x2fv");
   1228 	gl3wProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) get_proc("glProgramUniformMatrix2x4fv");
   1229 	gl3wProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) get_proc("glProgramUniformMatrix4x2fv");
   1230 	gl3wProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) get_proc("glProgramUniformMatrix3x4fv");
   1231 	gl3wProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) get_proc("glProgramUniformMatrix4x3fv");
   1232 	gl3wProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) get_proc("glProgramUniformMatrix2x3dv");
   1233 	gl3wProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) get_proc("glProgramUniformMatrix3x2dv");
   1234 	gl3wProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) get_proc("glProgramUniformMatrix2x4dv");
   1235 	gl3wProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) get_proc("glProgramUniformMatrix4x2dv");
   1236 	gl3wProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) get_proc("glProgramUniformMatrix3x4dv");
   1237 	gl3wProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) get_proc("glProgramUniformMatrix4x3dv");
   1238 	gl3wValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC) get_proc("glValidateProgramPipeline");
   1239 	gl3wGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC) get_proc("glGetProgramPipelineInfoLog");
   1240 	gl3wVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC) get_proc("glVertexAttribL1d");
   1241 	gl3wVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC) get_proc("glVertexAttribL2d");
   1242 	gl3wVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC) get_proc("glVertexAttribL3d");
   1243 	gl3wVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC) get_proc("glVertexAttribL4d");
   1244 	gl3wVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC) get_proc("glVertexAttribL1dv");
   1245 	gl3wVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC) get_proc("glVertexAttribL2dv");
   1246 	gl3wVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC) get_proc("glVertexAttribL3dv");
   1247 	gl3wVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC) get_proc("glVertexAttribL4dv");
   1248 	gl3wVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC) get_proc("glVertexAttribLPointer");
   1249 	gl3wGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC) get_proc("glGetVertexAttribLdv");
   1250 	gl3wViewportArrayv = (PFNGLVIEWPORTARRAYVPROC) get_proc("glViewportArrayv");
   1251 	gl3wViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC) get_proc("glViewportIndexedf");
   1252 	gl3wViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC) get_proc("glViewportIndexedfv");
   1253 	gl3wScissorArrayv = (PFNGLSCISSORARRAYVPROC) get_proc("glScissorArrayv");
   1254 	gl3wScissorIndexed = (PFNGLSCISSORINDEXEDPROC) get_proc("glScissorIndexed");
   1255 	gl3wScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC) get_proc("glScissorIndexedv");
   1256 	gl3wDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC) get_proc("glDepthRangeArrayv");
   1257 	gl3wDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC) get_proc("glDepthRangeIndexed");
   1258 	gl3wGetFloati_v = (PFNGLGETFLOATI_VPROC) get_proc("glGetFloati_v");
   1259 	gl3wGetDoublei_v = (PFNGLGETDOUBLEI_VPROC) get_proc("glGetDoublei_v");
   1260 	gl3wCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC) get_proc("glCreateSyncFromCLeventARB");
   1261 	gl3wDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC) get_proc("glDebugMessageControlARB");
   1262 	gl3wDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC) get_proc("glDebugMessageInsertARB");
   1263 	gl3wDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC) get_proc("glDebugMessageCallbackARB");
   1264 	gl3wGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC) get_proc("glGetDebugMessageLogARB");
   1265 	gl3wGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC) get_proc("glGetGraphicsResetStatusARB");
   1266 	gl3wGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC) get_proc("glGetnTexImageARB");
   1267 	gl3wReadnPixelsARB = (PFNGLREADNPIXELSARBPROC) get_proc("glReadnPixelsARB");
   1268 	gl3wGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) get_proc("glGetnCompressedTexImageARB");
   1269 	gl3wGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC) get_proc("glGetnUniformfvARB");
   1270 	gl3wGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC) get_proc("glGetnUniformivARB");
   1271 	gl3wGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC) get_proc("glGetnUniformuivARB");
   1272 	gl3wGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC) get_proc("glGetnUniformdvARB");
   1273 	gl3wDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) get_proc("glDrawArraysInstancedBaseInstance");
   1274 	gl3wDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) get_proc("glDrawElementsInstancedBaseInstance");
   1275 	gl3wDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) get_proc("glDrawElementsInstancedBaseVertexBaseInstance");
   1276 	gl3wDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) get_proc("glDrawTransformFeedbackInstanced");
   1277 	gl3wDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) get_proc("glDrawTransformFeedbackStreamInstanced");
   1278 	gl3wGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC) get_proc("glGetInternalformativ");
   1279 	gl3wGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) get_proc("glGetActiveAtomicCounterBufferiv");
   1280 	gl3wBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC) get_proc("glBindImageTexture");
   1281 	gl3wMemoryBarrier = (PFNGLMEMORYBARRIERPROC) get_proc("glMemoryBarrier");
   1282 	gl3wTexStorage1D = (PFNGLTEXSTORAGE1DPROC) get_proc("glTexStorage1D");
   1283 	gl3wTexStorage2D = (PFNGLTEXSTORAGE2DPROC) get_proc("glTexStorage2D");
   1284 	gl3wTexStorage3D = (PFNGLTEXSTORAGE3DPROC) get_proc("glTexStorage3D");
   1285 	gl3wTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC) get_proc("glTextureStorage1DEXT");
   1286 	gl3wTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC) get_proc("glTextureStorage2DEXT");
   1287 	gl3wTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC) get_proc("glTextureStorage3DEXT");
   1288 	gl3wDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) get_proc("glDebugMessageControl");
   1289 	gl3wDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) get_proc("glDebugMessageInsert");
   1290 	gl3wDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) get_proc("glDebugMessageCallback");
   1291 	gl3wGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) get_proc("glGetDebugMessageLog");
   1292 	gl3wPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) get_proc("glPushDebugGroup");
   1293 	gl3wPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) get_proc("glPopDebugGroup");
   1294 	gl3wObjectLabel = (PFNGLOBJECTLABELPROC) get_proc("glObjectLabel");
   1295 	gl3wGetObjectLabel = (PFNGLGETOBJECTLABELPROC) get_proc("glGetObjectLabel");
   1296 	gl3wObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) get_proc("glObjectPtrLabel");
   1297 	gl3wGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) get_proc("glGetObjectPtrLabel");
   1298 	gl3wClearBufferData = (PFNGLCLEARBUFFERDATAPROC) get_proc("glClearBufferData");
   1299 	gl3wClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC) get_proc("glClearBufferSubData");
   1300 	gl3wClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC) get_proc("glClearNamedBufferDataEXT");
   1301 	gl3wClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) get_proc("glClearNamedBufferSubDataEXT");
   1302 	gl3wDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC) get_proc("glDispatchCompute");
   1303 	gl3wDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC) get_proc("glDispatchComputeIndirect");
   1304 	gl3wCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC) get_proc("glCopyImageSubData");
   1305 	gl3wTextureView = (PFNGLTEXTUREVIEWPROC) get_proc("glTextureView");
   1306 	gl3wBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC) get_proc("glBindVertexBuffer");
   1307 	gl3wVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC) get_proc("glVertexAttribFormat");
   1308 	gl3wVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC) get_proc("glVertexAttribIFormat");
   1309 	gl3wVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC) get_proc("glVertexAttribLFormat");
   1310 	gl3wVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC) get_proc("glVertexAttribBinding");
   1311 	gl3wVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC) get_proc("glVertexBindingDivisor");
   1312 	gl3wVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) get_proc("glVertexArrayBindVertexBufferEXT");
   1313 	gl3wVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) get_proc("glVertexArrayVertexAttribFormatEXT");
   1314 	gl3wVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) get_proc("glVertexArrayVertexAttribIFormatEXT");
   1315 	gl3wVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) get_proc("glVertexArrayVertexAttribLFormatEXT");
   1316 	gl3wVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) get_proc("glVertexArrayVertexAttribBindingEXT");
   1317 	gl3wVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) get_proc("glVertexArrayVertexBindingDivisorEXT");
   1318 	gl3wFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC) get_proc("glFramebufferParameteri");
   1319 	gl3wGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC) get_proc("glGetFramebufferParameteriv");
   1320 	gl3wNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) get_proc("glNamedFramebufferParameteriEXT");
   1321 	gl3wGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) get_proc("glGetNamedFramebufferParameterivEXT");
   1322 	gl3wGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC) get_proc("glGetInternalformati64v");
   1323 	gl3wInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC) get_proc("glInvalidateTexSubImage");
   1324 	gl3wInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC) get_proc("glInvalidateTexImage");
   1325 	gl3wInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC) get_proc("glInvalidateBufferSubData");
   1326 	gl3wInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC) get_proc("glInvalidateBufferData");
   1327 	gl3wInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC) get_proc("glInvalidateFramebuffer");
   1328 	gl3wInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC) get_proc("glInvalidateSubFramebuffer");
   1329 	gl3wMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC) get_proc("glMultiDrawArraysIndirect");
   1330 	gl3wMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC) get_proc("glMultiDrawElementsIndirect");
   1331 	gl3wGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC) get_proc("glGetProgramInterfaceiv");
   1332 	gl3wGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC) get_proc("glGetProgramResourceIndex");
   1333 	gl3wGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC) get_proc("glGetProgramResourceName");
   1334 	gl3wGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC) get_proc("glGetProgramResourceiv");
   1335 	gl3wGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC) get_proc("glGetProgramResourceLocation");
   1336 	gl3wGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) get_proc("glGetProgramResourceLocationIndex");
   1337 	gl3wShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC) get_proc("glShaderStorageBlockBinding");
   1338 	gl3wTexBufferRange = (PFNGLTEXBUFFERRANGEPROC) get_proc("glTexBufferRange");
   1339 	gl3wTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC) get_proc("glTextureBufferRangeEXT");
   1340 	gl3wTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC) get_proc("glTexStorage2DMultisample");
   1341 	gl3wTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC) get_proc("glTexStorage3DMultisample");
   1342 	gl3wTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) get_proc("glTextureStorage2DMultisampleEXT");
   1343 	gl3wTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) get_proc("glTextureStorage3DMultisampleEXT");
   1344 }