Makefile (3706B)
1 # 2 # Cross Platform Makefile 3 # Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X 4 # 5 # You will need SDL2 (http://www.libsdl.org): 6 # Linux: 7 # apt-get install libsdl2-dev 8 # Mac OS X: 9 # brew install sdl2 10 # MSYS2: 11 # pacman -S mingw-w64-i686-SDL2 12 # 13 14 #CXX = g++ 15 #CXX = clang++ 16 17 EXE = example_sdl_opengl3 18 IMGUI_DIR = ../.. 19 SOURCES = main.cpp 20 SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp 21 SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl.cpp $(IMGUI_DIR)/backends/imgui_impl_opengl3.cpp 22 OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES)))) 23 UNAME_S := $(shell uname -s) 24 LINUX_GL_LIBS = -lGL 25 26 CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends 27 CXXFLAGS += -g -Wall -Wformat 28 LIBS = 29 30 ##--------------------------------------------------------------------- 31 ## OPENGL LOADER / OPENGL ES 32 ##--------------------------------------------------------------------- 33 34 ## See below for OpenGL ES option (no loader required) - comment out 35 ## the following if you want to use OpenGL ES instead of Desktop GL. 36 37 ## Using OpenGL loader: gl3w [default] 38 SOURCES += ../libs/gl3w/GL/gl3w.c 39 CXXFLAGS += -I../libs/gl3w -DIMGUI_IMPL_OPENGL_LOADER_GL3W 40 41 ## Using OpenGL loader: glew 42 ## (This assumes a system-wide installation) 43 # CXXFLAGS += -DIMGUI_IMPL_OPENGL_LOADER_GLEW 44 # LIBS += -lGLEW 45 46 ## Using OpenGL loader: glad 47 # SOURCES += ../libs/glad/src/glad.c 48 # CXXFLAGS += -I../libs/glad/include -DIMGUI_IMPL_OPENGL_LOADER_GLAD 49 50 ## Using OpenGL loader: glad2 51 # SOURCES += ../libs/glad/src/gl.c 52 # CXXFLAGS += -I../libs/glad/include -DIMGUI_IMPL_OPENGL_LOADER_GLAD2 53 54 ## Using OpenGL loader: glbinding 55 ## This assumes a system-wide installation 56 ## of either version 3.0.0 (or newer) 57 # CXXFLAGS += -DIMGUI_IMPL_OPENGL_LOADER_GLBINDING3 58 # LIBS += -lglbinding 59 ## or the older version 2.x 60 # CXXFLAGS += -DIMGUI_IMPL_OPENGL_LOADER_GLBINDING2 61 # LIBS += -lglbinding 62 63 ## Using OpenGL ES, no loader required 64 ## This assumes a GL ES library available in the system, e.g. libGLESv2.so 65 # CXXFLAGS += -DIMGUI_IMPL_OPENGL_ES2 66 # LINUX_GL_LIBS = -lGLESv2 67 ## If you're on a Raspberry Pi and want to use the legacy drivers, 68 ## use the following instead: 69 # LINUX_GL_LIBS = -L/opt/vc/lib -lbrcmGLESv2 70 71 ##--------------------------------------------------------------------- 72 ## BUILD FLAGS PER PLATFORM 73 ##--------------------------------------------------------------------- 74 75 ifeq ($(UNAME_S), Linux) #LINUX 76 ECHO_MESSAGE = "Linux" 77 LIBS += $(LINUX_GL_LIBS) -ldl `sdl2-config --libs` 78 79 CXXFLAGS += `sdl2-config --cflags` 80 CFLAGS = $(CXXFLAGS) 81 endif 82 83 ifeq ($(UNAME_S), Darwin) #APPLE 84 ECHO_MESSAGE = "Mac OS X" 85 LIBS += -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo `sdl2-config --libs` 86 LIBS += -L/usr/local/lib -L/opt/local/lib 87 88 CXXFLAGS += `sdl2-config --cflags` 89 CXXFLAGS += -I/usr/local/include -I/opt/local/include 90 CFLAGS = $(CXXFLAGS) 91 endif 92 93 ifeq ($(OS), Windows_NT) 94 ECHO_MESSAGE = "MinGW" 95 LIBS += -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2` 96 97 CXXFLAGS += `pkg-config --cflags sdl2` 98 CFLAGS = $(CXXFLAGS) 99 endif 100 101 ##--------------------------------------------------------------------- 102 ## BUILD RULES 103 ##--------------------------------------------------------------------- 104 105 %.o:%.cpp 106 $(CXX) $(CXXFLAGS) -c -o $@ $< 107 108 %.o:$(IMGUI_DIR)/%.cpp 109 $(CXX) $(CXXFLAGS) -c -o $@ $< 110 111 %.o:$(IMGUI_DIR)/backends/%.cpp 112 $(CXX) $(CXXFLAGS) -c -o $@ $< 113 114 %.o:../libs/gl3w/GL/%.c 115 $(CC) $(CFLAGS) -c -o $@ $< 116 117 %.o:../libs/glad/src/%.c 118 $(CC) $(CFLAGS) -c -o $@ $< 119 120 all: $(EXE) 121 @echo Build complete for $(ECHO_MESSAGE) 122 123 $(EXE): $(OBJS) 124 $(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS) 125 126 clean: 127 rm -f $(EXE) $(OBJS)