imgui_impl_glut.h (2464B)
1 // dear imgui: Platform Backend for GLUT/FreeGLUT 2 // This needs to be used along with a Renderer (e.g. OpenGL2) 3 4 // !!! GLUT/FreeGLUT IS OBSOLETE PREHISTORIC SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!! 5 // !!! If someone or something is teaching you GLUT today, you are being abused. Please show some resistance. !!! 6 // !!! Nowadays, prefer using GLFW or SDL instead! 7 8 // Issues: 9 // [ ] Platform: GLUT is unable to distinguish e.g. Backspace from CTRL+H or TAB from CTRL+I 10 // [ ] Platform: Missing mouse cursor shape/visibility support. 11 // [ ] Platform: Missing clipboard support (not supported by Glut). 12 // [ ] Platform: Missing gamepad support. 13 14 // You can copy and use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. 15 // If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp. 16 // Read online: https://github.com/ocornut/imgui/tree/master/docs 17 18 #pragma once 19 #include "imgui.h" // IMGUI_IMPL_API 20 21 IMGUI_IMPL_API bool ImGui_ImplGLUT_Init(); 22 IMGUI_IMPL_API void ImGui_ImplGLUT_InstallFuncs(); 23 IMGUI_IMPL_API void ImGui_ImplGLUT_Shutdown(); 24 IMGUI_IMPL_API void ImGui_ImplGLUT_NewFrame(); 25 26 // You can call ImGui_ImplGLUT_InstallFuncs() to get all those functions installed automatically, 27 // or call them yourself from your own GLUT handlers. We are using the same weird names as GLUT for consistency.. 28 //---------------------------------------- GLUT name --------------------------------------------- Decent Name --------- 29 IMGUI_IMPL_API void ImGui_ImplGLUT_ReshapeFunc(int w, int h); // ~ ResizeFunc 30 IMGUI_IMPL_API void ImGui_ImplGLUT_MotionFunc(int x, int y); // ~ MouseMoveFunc 31 IMGUI_IMPL_API void ImGui_ImplGLUT_MouseFunc(int button, int state, int x, int y); // ~ MouseButtonFunc 32 IMGUI_IMPL_API void ImGui_ImplGLUT_MouseWheelFunc(int button, int dir, int x, int y); // ~ MouseWheelFunc 33 IMGUI_IMPL_API void ImGui_ImplGLUT_KeyboardFunc(unsigned char c, int x, int y); // ~ CharPressedFunc 34 IMGUI_IMPL_API void ImGui_ImplGLUT_KeyboardUpFunc(unsigned char c, int x, int y); // ~ CharReleasedFunc 35 IMGUI_IMPL_API void ImGui_ImplGLUT_SpecialFunc(int key, int x, int y); // ~ KeyPressedFunc 36 IMGUI_IMPL_API void ImGui_ImplGLUT_SpecialUpFunc(int key, int x, int y); // ~ KeyReleasedFunc