language.md (31493B)
1 --- 2 layout: page 3 title: Schema Language 4 --- 5 6 # Schema Language 7 8 Like Protocol Buffers and Thrift (but unlike JSON or MessagePack), Cap'n Proto messages are 9 strongly-typed and not self-describing. You must define your message structure in a special 10 language, then invoke the Cap'n Proto compiler (`capnp compile`) to generate source code to 11 manipulate that message type in your desired language. 12 13 For example: 14 15 {% highlight capnp %} 16 @0xdbb9ad1f14bf0b36; # unique file ID, generated by `capnp id` 17 18 struct Person { 19 name @0 :Text; 20 birthdate @3 :Date; 21 22 email @1 :Text; 23 phones @2 :List(PhoneNumber); 24 25 struct PhoneNumber { 26 number @0 :Text; 27 type @1 :Type; 28 29 enum Type { 30 mobile @0; 31 home @1; 32 work @2; 33 } 34 } 35 } 36 37 struct Date { 38 year @0 :Int16; 39 month @1 :UInt8; 40 day @2 :UInt8; 41 } 42 {% endhighlight %} 43 44 Some notes: 45 46 * Types come after names. The name is by far the most important thing to see, especially when 47 quickly skimming, so we put it up front where it is most visible. Sorry, C got it wrong. 48 * The `@N` annotations show how the protocol evolved over time, so that the system can make sure 49 to maintain compatibility with older versions. Fields (and enumerants, and interface methods) 50 must be numbered consecutively starting from zero in the order in which they were added. In this 51 example, it looks like the `birthdate` field was added to the `Person` structure recently -- its 52 number is higher than the `email` and `phones` fields. Unlike Protobufs, you cannot skip numbers 53 when defining fields -- but there was never any reason to do so anyway. 54 55 ## Language Reference 56 57 ### Comments 58 59 Comments are indicated by hash signs and extend to the end of the line: 60 61 {% highlight capnp %} 62 # This is a comment. 63 {% endhighlight %} 64 65 Comments meant as documentation should appear _after_ the declaration, either on the same line, or 66 on a subsequent line. Doc comments for aggregate definitions should appear on the line after the 67 opening brace. 68 69 {% highlight capnp %} 70 struct Date { 71 # A standard Gregorian calendar date. 72 73 year @0 :Int16; 74 # The year. Must include the century. 75 # Negative value indicates BC. 76 77 month @1 :UInt8; # Month number, 1-12. 78 day @2 :UInt8; # Day number, 1-30. 79 } 80 {% endhighlight %} 81 82 Placing the comment _after_ the declaration rather than before makes the code more readable, 83 especially when doc comments grow long. You almost always need to see the declaration before you 84 can start reading the comment. 85 86 ### Built-in Types 87 88 The following types are automatically defined: 89 90 * **Void:** `Void` 91 * **Boolean:** `Bool` 92 * **Integers:** `Int8`, `Int16`, `Int32`, `Int64` 93 * **Unsigned integers:** `UInt8`, `UInt16`, `UInt32`, `UInt64` 94 * **Floating-point:** `Float32`, `Float64` 95 * **Blobs:** `Text`, `Data` 96 * **Lists:** `List(T)` 97 98 Notes: 99 100 * The `Void` type has exactly one possible value, and thus can be encoded in zero bits. It is 101 rarely used, but can be useful as a union member. 102 * `Text` is always UTF-8 encoded and NUL-terminated. 103 * `Data` is a completely arbitrary sequence of bytes. 104 * `List` is a parameterized type, where the parameter is the element type. For example, 105 `List(Int32)`, `List(Person)`, and `List(List(Text))` are all valid. 106 107 ### Structs 108 109 A struct has a set of named, typed fields, numbered consecutively starting from zero. 110 111 {% highlight capnp %} 112 struct Person { 113 name @0 :Text; 114 email @1 :Text; 115 } 116 {% endhighlight %} 117 118 Fields can have default values: 119 120 {% highlight capnp %} 121 foo @0 :Int32 = 123; 122 bar @1 :Text = "blah"; 123 baz @2 :List(Bool) = [ true, false, false, true ]; 124 qux @3 :Person = (name = "Bob", email = "bob@example.com"); 125 corge @4 :Void = void; 126 grault @5 :Data = 0x"a1 40 33"; 127 {% endhighlight %} 128 129 ### Unions 130 131 A union is two or more fields of a struct which are stored in the same location. Only one of 132 these fields can be set at a time, and a separate tag is maintained to track which one is 133 currently set. Unlike in C, unions are not types, they are simply properties of fields, therefore 134 union declarations do not look like types. 135 136 {% highlight capnp %} 137 struct Person { 138 # ... 139 140 employment :union { 141 # We assume that a person is only one of these. 142 unemployed @4 :Void; 143 employer @5 :Company; 144 school @6 :School; 145 selfEmployed @7 :Void; 146 } 147 } 148 {% endhighlight %} 149 150 Additionally, unions can be unnamed. Each struct can contain no more than one unnamed union. Use 151 unnamed unions in cases where you would struggle to think of an appropriate name for the union, 152 because the union represents the main body of the struct. 153 154 {% highlight capnp %} 155 struct Shape { 156 area @0 :Float64; 157 158 union { 159 circle @1 :Float64; # radius 160 square @2 :Float64; # width 161 } 162 } 163 {% endhighlight %} 164 165 Notes: 166 167 * Unions members are numbered in the same number space as fields of the containing struct. 168 Remember that the purpose of the numbers is to indicate the evolution order of the 169 struct. The system needs to know when the union fields were declared relative to the non-union 170 fields. 171 172 * Notice that we used the "useless" `Void` type here. We don't have any extra information to store 173 for the `unemployed` or `selfEmployed` cases, but we still want the union to distinguish these 174 states from others. 175 176 * By default, when a struct is initialized, the lowest-numbered field in the union is "set". If 177 you do not want any field set by default, simply declare a field called "unset" and make it the 178 lowest-numbered field. 179 180 * You can move an existing field into a new union without breaking compatibility with existing 181 data, as long as all of the other fields in the union are new. Since the existing field is 182 necessarily the lowest-numbered in the union, it will be the union's default field. 183 184 **Wait, why aren't unions first-class types?** 185 186 Requiring unions to be declared inside a struct, rather than living as free-standing types, has 187 some important advantages: 188 189 * If unions were first-class types, then union members would clearly have to be numbered separately 190 from the containing type's fields. This means that the compiler, when deciding how to position 191 the union in its containing struct, would have to conservatively assume that any kind of new 192 field might be added to the union in the future. To support this, all unions would have to 193 be allocated as separate objects embedded by pointer, wasting space. 194 195 * A free-standing union would be a liability for protocol evolution, because no additional data 196 can be attached to it later on. Consider, for example, a type which represents a parser token. 197 This type is naturally a union: it may be a keyword, identifier, numeric literal, quoted string, 198 etc. So the author defines it as a union, and the type is used widely. Later on, the developer 199 wants to attach information to the token indicating its line and column number in the source 200 file. Unfortunately, this is impossible without updating all users of the type, because the new 201 information ought to apply to _all_ token instances, not just specific members of the union. On 202 the other hand, if unions must be embedded within structs, it is always possible to add new 203 fields to the struct later on. 204 205 * When evolving a protocol it is common to discover that some existing field really should have 206 been enclosed in a union, because new fields being added are mutually exclusive with it. With 207 Cap'n Proto's unions, it is actually possible to "retroactively unionize" such a field without 208 changing its layout. This allows you to continue being able to read old data without wasting 209 space when writing new data. This is only possible when unions are declared within their 210 containing struct. 211 212 Cap'n Proto's unconventional approach to unions provides these advantages without any real down 213 side: where you would conventionally define a free-standing union type, in Cap'n Proto you 214 may simply define a struct type that contains only that union (probably unnamed), and you have 215 achieved the same effect. Thus, aside from being slightly unintuitive, it is strictly superior. 216 217 ### Groups 218 219 A group is a set of fields that are encapsulated in their own scope. 220 221 {% highlight capnp %} 222 struct Person { 223 # ... 224 225 address :group { 226 # Note: This is a terrible way to use groups, and meant 227 # only to demonstrate the syntax. 228 houseNumber @8 :UInt32; 229 street @9 :Text; 230 city @10 :Text; 231 country @11 :Text; 232 } 233 } 234 {% endhighlight %} 235 236 Interface-wise, the above group behaves as if you had defined a nested struct called `Address` and 237 then a field `address :Address`. However, a group is _not_ a separate object from its containing 238 struct: the fields are numbered in the same space as the containing struct's fields, and are laid 239 out exactly the same as if they hadn't been grouped at all. Essentially, a group is just a 240 namespace. 241 242 Groups on their own (as in the above example) are useless, almost as much so as the `Void` type. 243 They become interesting when used together with unions. 244 245 {% highlight capnp %} 246 struct Shape { 247 area @0 :Float64; 248 249 union { 250 circle :group { 251 radius @1 :Float64; 252 } 253 rectangle :group { 254 width @2 :Float64; 255 height @3 :Float64; 256 } 257 } 258 } 259 {% endhighlight %} 260 261 There are two main reason to use groups with unions: 262 263 1. They are often more self-documenting. Notice that `radius` is now a member of `circle`, so 264 we don't need a comment to explain that the value of `circle` is its radius. 265 2. You can add additional members later on, without breaking compatibility. Notice how we upgraded 266 `square` to `rectangle` above, adding a `height` field. This definition is actually 267 wire-compatible with the previous version of the `Shape` example from the "union" section 268 (aside from the fact that `height` will always be zero when reading old data -- hey, it's not 269 a perfect example). In real-world use, it is common to realize after the fact that you need to 270 add some information to a struct that only applies when one particular union field is set. 271 Without the ability to upgrade to a group, you would have to define the new field separately, 272 and have it waste space when not relevant. 273 274 Note that a named union is actually exactly equivalent to a named group containing an unnamed 275 union. 276 277 **Wait, weren't groups considered a misfeature in Protobufs? Why did you do this again?** 278 279 They are useful in unions, which Protobufs did not have. Meanwhile, you cannot have a "repeated 280 group" in Cap'n Proto, which was the case that got into the most trouble with Protobufs. 281 282 ### Dynamically-typed Fields 283 284 A struct may have a field with type `AnyPointer`. This field's value can be of any pointer type -- 285 i.e. any struct, interface, list, or blob. This is essentially like a `void*` in C. 286 287 See also [generics](#generic-types). 288 289 ### Enums 290 291 An enum is a type with a small finite set of symbolic values. 292 293 {% highlight capnp %} 294 enum Rfc3092Variable { 295 foo @0; 296 bar @1; 297 baz @2; 298 qux @3; 299 # ... 300 } 301 {% endhighlight %} 302 303 Like fields, enumerants must be numbered sequentially starting from zero. In languages where 304 enums have numeric values, these numbers will be used, but in general Cap'n Proto enums should not 305 be considered numeric. 306 307 ### Interfaces 308 309 An interface has a collection of methods, each of which takes some parameters and return some 310 results. Like struct fields, methods are numbered. Interfaces support inheritance, including 311 multiple inheritance. 312 313 {% highlight capnp %} 314 interface Node { 315 isDirectory @0 () -> (result :Bool); 316 } 317 318 interface Directory extends(Node) { 319 list @0 () -> (list :List(Entry)); 320 struct Entry { 321 name @0 :Text; 322 node @1 :Node; 323 } 324 325 create @1 (name :Text) -> (file :File); 326 mkdir @2 (name :Text) -> (directory :Directory); 327 open @3 (name :Text) -> (node :Node); 328 delete @4 (name :Text); 329 link @5 (name :Text, node :Node); 330 } 331 332 interface File extends(Node) { 333 size @0 () -> (size :UInt64); 334 read @1 (startAt :UInt64 = 0, amount :UInt64 = 0xffffffffffffffff) 335 -> (data :Data); 336 # Default params = read entire file. 337 338 write @2 (startAt :UInt64, data :Data); 339 truncate @3 (size :UInt64); 340 } 341 {% endhighlight %} 342 343 Notice something interesting here: `Node`, `Directory`, and `File` are interfaces, but several 344 methods take these types as parameters or return them as results. `Directory.Entry` is a struct, 345 but it contains a `Node`, which is an interface. Structs (and primitive types) are passed over RPC 346 by value, but interfaces are passed by reference. So when `Directory.list` is called remotely, the 347 content of a `List(Entry)` (including the text of each `name`) is transmitted back, but for the 348 `node` field, only a reference to some remote `Node` object is sent. 349 350 When an address of an object is transmitted, the RPC system automatically manages making sure that 351 the recipient gets permission to call the addressed object -- because if the recipient wasn't 352 meant to have access, the sender shouldn't have sent the reference in the first place. This makes 353 it very easy to develop secure protocols with Cap'n Proto -- you almost don't need to think about 354 access control at all. This feature is what makes Cap'n Proto a "capability-based" RPC system -- a 355 reference to an object inherently represents a "capability" to access it. 356 357 ### Generic Types 358 359 A struct or interface type may be parameterized, making it "generic". For example, this is useful 360 for defining type-safe containers: 361 362 {% highlight capnp %} 363 struct Map(Key, Value) { 364 entries @0 :List(Entry); 365 struct Entry { 366 key @0 :Key; 367 value @1 :Value; 368 } 369 } 370 371 struct People { 372 byName @0 :Map(Text, Person); 373 # Maps names to Person instances. 374 } 375 {% endhighlight %} 376 377 Cap'n Proto generics work very similarly to Java generics or C++ templates. Some notes: 378 379 * Only pointer types (structs, lists, blobs, and interfaces) can be used as generic parameters, 380 much like in Java. This is a pragmatic limitation: allowing parameters to have non-pointer types 381 would mean that different parameterizations of a struct could have completely different layouts, 382 which would excessively complicate the Cap'n Proto implementation. 383 384 * A type declaration nested inside a generic type may use the type parameters of the outer type, 385 as you can see in the example above. This differs from Java, but matches C++. If you want to 386 refer to a nested type from outside the outer type, you must specify the parameters on the outer 387 type, not the inner. For example, `Map(Text, Person).Entry` is a valid type; 388 `Map.Entry(Text, Person)` is NOT valid. (Of course, an inner type may declare additional generic 389 parameters.) 390 391 * If you refer to a generic type but omit its parameters (e.g. declare a field of type `Map` rather 392 than `Map(T, U)`), it is as if you specified `AnyPointer` for each parameter. Note that such 393 a type is wire-compatible with any specific parameterization, so long as you interpret the 394 `AnyPointer`s as the correct type at runtime. 395 396 * Relatedly, it is safe to cast a generic interface of a specific parameterization to a generic 397 interface where all parameters are `AnyPointer` and vice versa, as long as the `AnyPointer`s are 398 treated as the correct type at runtime. This means that e.g. you can implement a server in a 399 generic way that is correct for all parameterizations but call it from clients using a specific 400 parameterization. 401 402 * The encoding of a generic type is exactly the same as the encoding of a type produced by 403 substituting the type parameters manually. For example, `Map(Text, Person)` is encoded exactly 404 the same as: 405 406 <figure class="highlight"><pre><code class="language-capnp" data-lang="capnp"><span></span><span class="k">struct</span> <span class="n">PersonMap</span> { 407 <span class="c1"># Encoded the same as Map(Text, Person).</span> 408 <span class="n">entries</span> <span class="nd">@0</span> <span class="nc">:List(Entry)</span>; 409 <span class="k">struct</span> <span class="n">Entry</span> { 410 <span class="n">key</span> <span class="nd">@0</span> <span class="nc">:Text</span>; 411 <span class="n">value</span> <span class="nd">@1</span> <span class="nc">:Person</span>; 412 } 413 }</code></pre></figure> 414 415 {% comment %} 416 Highlighter manually invoked because of: https://github.com/jekyll/jekyll/issues/588 417 Original code was: 418 struct PersonMap { 419 # Encoded the same as Map(Text, Person). 420 entries @0 :List(Entry); 421 struct Entry { 422 key @0 :Text; 423 value @1 :Person; 424 } 425 } 426 {% endcomment %} 427 428 Therefore, it is possible to upgrade non-generic types to generic types while retaining 429 backwards-compatibility. 430 431 * Similarly, a generic interface's protocol is exactly the same as the interface obtained by 432 manually substituting the generic parameters. 433 434 ### Generic Methods 435 436 Interface methods may also have "implicit" generic parameters that apply to a particular method 437 call. This commonly applies to "factory" methods. For example: 438 439 {% highlight capnp %} 440 interface Assignable(T) { 441 # A generic interface, with non-generic methods. 442 get @0 () -> (value :T); 443 set @1 (value :T) -> (); 444 } 445 446 interface AssignableFactory { 447 newAssignable @0 [T] (initialValue :T) 448 -> (assignable :Assignable(T)); 449 # A generic method. 450 } 451 {% endhighlight %} 452 453 Here, the method `newAssignable()` is generic. The return type of the method depends on the input 454 type. 455 456 Ideally, calls to a generic method should not have to explicitly specify the method's type 457 parameters, because they should be inferred from the types of the method's regular parameters. 458 However, this may not always be possible; it depends on the programming language and API details. 459 460 Note that if a method's generic parameter is used only in its returns, not its parameters, then 461 this implies that the returned value is appropriate for any parameterization. For example: 462 463 {% highlight capnp %} 464 newUnsetAssignable @1 [T] () -> (assignable :Assignable(T)); 465 # Create a new assignable. `get()` on the returned object will 466 # throw an exception until `set()` has been called at least once. 467 {% endhighlight %} 468 469 Because of the way this method is designed, the returned `Assignable` is initially valid for any 470 `T`. Effectively, it doesn't take on a type until the first time `set()` is called, and then `T` 471 retroactively becomes the type of value passed to `set()`. 472 473 In contrast, if it's the case that the returned type is unknown, then you should NOT declare it 474 as generic. Instead, use `AnyPointer`, or omit a type's parameters (since they default to 475 `AnyPointer`). For example: 476 477 {% highlight capnp %} 478 getNamedAssignable @2 (name :Text) -> (assignable :Assignable); 479 # Get the `Assignable` with the given name. It is the 480 # responsibility of the caller to keep track of the type of each 481 # named `Assignable` and cast the returned object appropriately. 482 {% endhighlight %} 483 484 Here, we omitted the parameters to `Assignable` in the return type, because the returned object 485 has a specific type parameterization but it is not locally knowable. 486 487 ### Constants 488 489 You can define constants in Cap'n Proto. These don't affect what is sent on the wire, but they 490 will be included in the generated code, and can be [evaluated using the `capnp` 491 tool](capnp-tool.html#evaluating-constants). 492 493 {% highlight capnp %} 494 const pi :Float32 = 3.14159; 495 const bob :Person = (name = "Bob", email = "bob@example.com"); 496 const secret :Data = 0x"9f98739c2b53835e 6720a00907abd42f"; 497 {% endhighlight %} 498 499 Additionally, you may refer to a constant inside another value (e.g. another constant, or a default 500 value of a field). 501 502 {% highlight capnp %} 503 const foo :Int32 = 123; 504 const bar :Text = "Hello"; 505 const baz :SomeStruct = (id = .foo, message = .bar); 506 {% endhighlight %} 507 508 Note that when substituting a constant into another value, the constant's name must be qualified 509 with its scope. E.g. if a constant `qux` is declared nested in a type `Corge`, it would need to 510 be referenced as `Corge.qux` rather than just `qux`, even when used within the `Corge` scope. 511 Constants declared at the top-level scope are prefixed just with `.`. This rule helps to make it 512 clear that the name refers to a user-defined constant, rather than a literal value (like `true` or 513 `inf`) or an enum value. 514 515 ### Nesting, Scope, and Aliases 516 517 You can nest constant, alias, and type definitions inside structs and interfaces (but not enums). 518 This has no effect on any definition involved except to define the scope of its name. So in Java 519 terms, inner classes are always "static". To name a nested type from another scope, separate the 520 path with `.`s. 521 522 {% highlight capnp %} 523 struct Foo { 524 struct Bar { 525 #... 526 } 527 bar @0 :Bar; 528 } 529 530 struct Baz { 531 bar @0 :Foo.Bar; 532 } 533 {% endhighlight %} 534 535 If typing long scopes becomes cumbersome, you can use `using` to declare an alias. 536 537 {% highlight capnp %} 538 struct Qux { 539 using Foo.Bar; 540 bar @0 :Bar; 541 } 542 543 struct Corge { 544 using T = Foo.Bar; 545 bar @0 :T; 546 } 547 {% endhighlight %} 548 549 ### Imports 550 551 An `import` expression names the scope of some other file: 552 553 {% highlight capnp %} 554 struct Foo { 555 baz @0 :import "bar.capnp".Baz; 556 # Use type "Baz" defined in bar.capnp. 557 } 558 {% endhighlight %} 559 560 Of course, typically it's more readable to define an alias: 561 562 {% highlight capnp %} 563 using Bar = import "bar.capnp"; 564 565 struct Foo { 566 baz @0 :Bar.Baz; 567 # Use type "Baz" defined in bar.capnp. 568 } 569 {% endhighlight %} 570 571 Or even: 572 573 {% highlight capnp %} 574 using import "bar.capnp".Baz; 575 576 struct Foo { 577 baz @0 :Baz; 578 # Use type "Baz" defined in bar.capnp. 579 } 580 {% endhighlight %} 581 582 The above imports specify relative paths. If the path begins with a `/`, it is absolute -- in 583 this case, the `capnp` tool searches for the file in each of the search path directories specified 584 with `-I`. 585 586 ### Annotations 587 588 Sometimes you want to attach extra information to parts of your protocol that isn't part of the 589 Cap'n Proto language. This information might control details of a particular code generator, or 590 you might even read it at run time to assist in some kind of dynamic message processing. For 591 example, you might create a field annotation which means "hide from the public", and when you send 592 a message to an external user, you might invoke some code first that iterates over your message and 593 removes all of these hidden fields. 594 595 You may declare annotations and use them like so: 596 597 {% highlight capnp %} 598 annotation foo(struct, enum) :Text; 599 # Declare an annotation 'foo' which applies to struct and enum types. 600 601 struct MyType $foo("bar") { 602 # Apply 'foo' to to MyType. 603 604 # ... 605 } 606 {% endhighlight %} 607 608 The possible targets for an annotation are: `file`, `struct`, `field`, `union`, `group`, `enum`, 609 `enumerant`, `interface`, `method`, `parameter`, `annotation`, `const`. 610 You may also specify `*` to cover them all. 611 612 {% highlight capnp %} 613 annotation baz(*) :Int32; 614 # 'baz' can annotate anything! 615 616 $baz(1); # Annotate the file. 617 618 struct MyStruct $baz(2) { 619 myField @0 :Text = "default" $baz(3); 620 myUnion :union $baz(4) { 621 # ... 622 } 623 } 624 625 enum MyEnum $baz(5) { 626 myEnumerant @0 $baz(6); 627 } 628 629 interface MyInterface $baz(7) { 630 myMethod @0 (myParam :Text $baz(9)) -> () $baz(8); 631 } 632 633 annotation myAnnotation(struct) :Int32 $baz(10); 634 const myConst :Int32 = 123 $baz(11); 635 {% endhighlight %} 636 637 `Void` annotations can omit the value. Struct-typed annotations are also allowed. Tip: If 638 you want an annotation to have a default value, declare it as a struct with a single field with 639 a default value. 640 641 {% highlight capnp %} 642 annotation qux(struct, field) :Void; 643 644 struct MyStruct $qux { 645 string @0 :Text $qux; 646 number @1 :Int32 $qux; 647 } 648 649 annotation corge(file) :MyStruct; 650 651 $corge(string = "hello", number = 123); 652 653 struct Grault { 654 value @0 :Int32 = 123; 655 } 656 657 annotation grault(file) :Grault; 658 659 $grault(); # value defaults to 123 660 $grault(value = 456); 661 {% endhighlight %} 662 663 ### Unique IDs 664 665 A Cap'n Proto file must have a unique 64-bit ID, and each type and annotation defined therein may 666 also have an ID. Use `capnp id` to generate a new ID randomly. ID specifications begin with `@`: 667 668 {% highlight capnp %} 669 @0xdbb9ad1f14bf0b36; 670 # file ID 671 672 struct Foo @0x8db435604d0d3723 { 673 # ... 674 } 675 676 enum Bar @0xb400f69b5334aab3 { 677 # ... 678 } 679 680 interface Baz @0xf7141baba3c12691 { 681 # ... 682 } 683 684 annotation qux @0xf8a1bedf44c89f00 (field) :Text; 685 {% endhighlight %} 686 687 If you omit the ID for a type or annotation, one will be assigned automatically. This default 688 ID is derived by taking the first 8 bytes of the MD5 hash of the parent scope's ID concatenated 689 with the declaration's name (where the "parent scope" is the file for top-level declarations, or 690 the outer type for nested declarations). You can see the automatically-generated IDs by "compiling" 691 your file with the `-ocapnp` flag, which echos the schema back to the terminal annotated with 692 extra information, e.g. `capnp compile -ocapnp myschema.capnp`. In general, you would only specify 693 an explicit ID for a declaration if that declaration has been renamed or moved and you want the ID 694 to stay the same for backwards-compatibility. 695 696 IDs exist to provide a relatively short yet unambiguous way to refer to a type or annotation from 697 another context. They may be used for representing schemas, for tagging dynamically-typed fields, 698 etc. Most languages prefer instead to define a symbolic global namespace e.g. full of "packages", 699 but this would have some important disadvantages in the context of Cap'n Proto: 700 701 * Programmers often feel the need to change symbolic names and organization in order to make their 702 code cleaner, but the renamed code should still work with existing encoded data. 703 * It's easy for symbolic names to collide, and these collisions could be hard to detect in a large 704 distributed system with many different binaries using different versions of protocols. 705 * Fully-qualified type names may be large and waste space when transmitted on the wire. 706 707 Note that IDs are 64-bit (actually, 63-bit, as the first bit is always 1). Random collisions 708 are possible, but unlikely -- there would have to be on the order of a billion types before this 709 becomes a real concern. Collisions from misuse (e.g. copying an example without changing the ID) 710 are much more likely. 711 712 ## Evolving Your Protocol 713 714 A protocol can be changed in the following ways without breaking backwards-compatibility, and 715 without changing the [canonical](encoding.html#canonicalization) encoding of a message: 716 717 * New types, constants, and aliases can be added anywhere, since they obviously don't affect the 718 encoding of any existing type. 719 720 * New fields, enumerants, and methods may be added to structs, enums, and interfaces, respectively, 721 as long as each new member's number is larger than all previous members. Similarly, new fields 722 may be added to existing groups and unions. 723 724 * New parameters may be added to a method. The new parameters must be added to the end of the 725 parameter list and must have default values. 726 727 * Members can be re-arranged in the source code, so long as their numbers stay the same. 728 729 * Any symbolic name can be changed, as long as the type ID / ordinal numbers stay the same. Note 730 that type declarations have an implicit ID generated based on their name and parent's ID, but 731 you can use `capnp compile -ocapnp myschema.capnp` to find out what that number is, and then 732 declare it explicitly after your rename. 733 734 * Type definitions can be moved to different scopes, as long as the type ID is declared 735 explicitly. 736 737 * A field can be moved into a group or a union, as long as the group/union and all other fields 738 within it are new. In other words, a field can be replaced with a group or union containing an 739 equivalent field and some new fields. 740 741 * A non-generic type can be made [generic](#generic-types), and new generic parameters may be 742 added to an existing generic type. Other types used inside the body of the newly-generic type can 743 be replaced with the new generic parameter so long as all existing users of the type are updated 744 to bind that generic parameter to the type it replaced. For example: 745 746 <figure class="highlight"><pre><code class="language-capnp" data-lang="capnp"><span></span><span class="k">struct</span> <span class="n">Map</span> { 747 <span class="n">entries</span> <span class="nd">@0</span> <span class="nc">:List(Entry)</span>; 748 <span class="k">struct</span> <span class="n">Entry</span> { 749 <span class="n">key</span> <span class="nd">@0</span> <span class="nc">:Text</span>; 750 <span class="n">value</span> <span class="nd">@1</span> <span class="nc">:Text</span>; 751 } 752 }</code></pre></figure> 753 754 {% comment %} 755 Highlighter manually invoked because of: https://github.com/jekyll/jekyll/issues/588 756 Original code was: 757 struct Map { 758 entries @0 :List(Entry); 759 struct Entry { 760 key @0 :Text; 761 value @1 :Text; 762 } 763 } 764 {% endcomment %} 765 766 Can change to: 767 768 <figure class="highlight"><pre><code class="language-capnp" data-lang="capnp"><span></span><span class="k">struct</span> <span class="n">Map</span>(<span class="n">Key</span>, <span class="n">Value</span>) { 769 <span class="n">entries</span> <span class="nd">@0</span> <span class="nc">:List(Entry)</span>; 770 <span class="k">struct</span> <span class="n">Entry</span> { 771 <span class="n">key</span> <span class="nd">@0</span> <span class="nc">:Key</span>; 772 <span class="n">value</span> <span class="nd">@1</span> <span class="nc">:Value</span>; 773 } 774 }</code></pre></figure> 775 776 {% comment %} 777 Highlighter manually invoked because of: https://github.com/jekyll/jekyll/issues/588 778 Original code was: 779 struct Map(Key, Value) { 780 entries @0 :List(Entry); 781 struct Entry { 782 key @0 :Key; 783 value @1 :Value; 784 } 785 } 786 {% endcomment %} 787 788 As long as all existing uses of `Map` are replaced with `Map(Text, Text)` (and any uses of 789 `Map.Entry` are replaced with `Map(Text, Text).Entry`). 790 791 (This rule applies analogously to generic methods.) 792 793 The following changes are backwards-compatible but may change the canonical encoding of a message. 794 Apps that rely on canonicalization (such as some cryptographic protocols) should avoid changes in 795 this list, but most apps can safely use them: 796 797 * A field of type `List(T)`, where `T` is a primitive type, blob, or list, may be changed to type 798 `List(U)`, where `U` is a struct type whose `@0` field is of type `T`. This rule is useful when 799 you realize too late that you need to attach some extra data to each element of your list. 800 Without this rule, you would be stuck defining parallel lists, which are ugly and error-prone. 801 As a special exception to this rule, `List(Bool)` may **not** be upgraded to a list of structs, 802 because implementing this for bit lists has proven unreasonably expensive. 803 804 Any change not listed above should be assumed NOT to be safe. In particular: 805 806 * You cannot change a field, method, or enumerant's number. 807 * You cannot change a field or method parameter's type or default value. 808 * You cannot change a type's ID. 809 * You cannot change the name of a type that doesn't have an explicit ID, as the implicit ID is 810 generated based in part on the type name. 811 * You cannot move a type to a different scope or file unless it has an explicit ID, as the implicit 812 ID is based in part on the scope's ID. 813 * You cannot move an existing field into or out of an existing union, nor can you form a new union 814 containing more than one existing field. 815 816 Also, these rules only apply to the Cap'n Proto native encoding. It is sometimes useful to 817 transcode Cap'n Proto types to other formats, like JSON, which may have different rules (e.g., 818 field names cannot change in JSON).