windows-sanity.h (3142B)
1 // Copyright (c) 2013-2018 Sandstorm Development Group, Inc. and contributors 2 // Licensed under the MIT License: 3 // 4 // Permission is hereby granted, free of charge, to any person obtaining a copy 5 // of this software and associated documentation files (the "Software"), to deal 6 // in the Software without restriction, including without limitation the rights 7 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 8 // copies of the Software, and to permit persons to whom the Software is 9 // furnished to do so, subject to the following conditions: 10 // 11 // The above copyright notice and this permission notice shall be included in 12 // all copies or substantial portions of the Software. 13 // 14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 19 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 20 // THE SOFTWARE. 21 22 // This file replaces poorly-named #defines from windows.h with properly-namespaced versions, so 23 // that they no longer conflict with similarly-named identifiers in other namespaces. 24 // 25 // This file must be #included some time after windows.h has been #included but before any attempt 26 // to use the names for other purposes. However, this can be difficult to determine in header 27 // files. Typically KJ / Cap'n Proto headers avoid including windows.h at all, but may use 28 // conflicting identifiers. In order to relieve application developers from the need to include 29 // windows-sanity.h themselves, we would like these headers to conditionally apply the fixes if 30 // and only if windows.h was already included. Therefore, this header checks if windows.h has been 31 // included and only applies fixups if this is the case. Furthermore, this header is designed such 32 // that it can be included multiple times, and the fixups will be applied the first time it is 33 // included *after* windows.h. 34 // 35 // Now, as long as any headers which need to use conflicting identifier names be sure to #include 36 // windows-sanity.h, we can be sure that no conflicts will occur regardless of in what order the 37 // application chooses to include these headers vs. windows.h. 38 39 #if !_WIN32 && !__CYGWIN__ 40 41 // Not on Windows. Tell the compiler never to try to include this again. 42 #pragma once 43 44 #elif defined(_INC_WINDOWS) 45 46 // We're on Windows and windows.h has been included. We need to fixup the namespace. We only need 47 // to do this once, but we can't do it until windows.h has been included. Since that has happened 48 // now, we use `#pragma once` to tell the compiler never to include this file again. 49 #pragma once 50 51 namespace win32 { 52 const auto ERROR_ = ERROR; 53 54 #ifdef ERROR // This could be absent if e.g. NOGDI was used. 55 #undef ERROR 56 const auto ERROR = ERROR_; 57 #endif 58 59 typedef VOID VOID_; 60 #undef VOID 61 typedef VOID_ VOID; 62 } 63 64 using win32::ERROR; 65 using win32::VOID; 66 67 #endif