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tracy/public/client/TracyThread.hpp

91 lines
1.5 KiB
C++

#ifndef __TRACYTHREAD_HPP__
#define __TRACYTHREAD_HPP__
#if defined _WIN32
# include <windows.h>
#else
# include <pthread.h>
#endif
#ifdef TRACY_MANUAL_LIFETIME
# include "tracy_rpmalloc.hpp"
#endif
namespace tracy
{
#ifdef TRACY_MANUAL_LIFETIME
extern thread_local bool RpThreadInitDone;
#endif
class ThreadExitHandler
{
public:
~ThreadExitHandler()
{
#ifdef TRACY_MANUAL_LIFETIME
rpmalloc_thread_finalize( 1 );
RpThreadInitDone = false;
#endif
}
};
#if defined _WIN32
class Thread
{
public:
Thread( void(*func)( void* ptr ), void* ptr )
: m_func( func )
, m_ptr( ptr )
, m_hnd( CreateThread( nullptr, 0, Launch, this, 0, nullptr ) )
{}
~Thread()
{
WaitForSingleObject( m_hnd, INFINITE );
CloseHandle( m_hnd );
}
HANDLE Handle() const { return m_hnd; }
private:
static DWORD WINAPI Launch( void* ptr ) { ((Thread*)ptr)->m_func( ((Thread*)ptr)->m_ptr ); return 0; }
void(*m_func)( void* ptr );
void* m_ptr;
HANDLE m_hnd;
};
#else
class Thread
{
public:
Thread( void(*func)( void* ptr ), void* ptr )
: m_func( func )
, m_ptr( ptr )
{
pthread_create( &m_thread, nullptr, Launch, this );
}
~Thread()
{
pthread_join( m_thread, nullptr );
}
pthread_t Handle() const { return m_thread; }
private:
static void* Launch( void* ptr ) { ((Thread*)ptr)->m_func( ((Thread*)ptr)->m_ptr ); return nullptr; }
void(*m_func)( void* ptr );
void* m_ptr;
pthread_t m_thread;
};
#endif
}
#endif