Simple Directmedia Layer https://libsdl.org/
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Sam Lantinga a1d1946dcb Use DWARF 4 debug information when building using mingw
See this bug for more information:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=101377

Fixes https://github.com/libsdl-org/SDL/issues/6139

(cherry picked from commit f18fae4c68)
3 years ago
.github build: Fixed some references to renamed test-versioning.sh 3 years ago
VisualC add SDL_crc16.c to msvc and watcom builds 3 years ago
VisualC-GDK add SDL_crc16.c to msvc and watcom builds 3 years ago
VisualC-WinRT add SDL_crc16.c to msvc and watcom builds 3 years ago
Xcode Updated version to 2.24.1 for point release 3 years ago
Xcode-iOS Updated iOS build instructions 4 years ago
acinclude autotools: revised and silenced esound detection a bit. 3 years ago
android-project Added support for the 8BitDo Ultimate Wired Controller for Xbox 3 years ago
android-project-ant Added the old ant Android build project structure 8 years ago
build-scripts Updated version to 2.24.1 for point release 3 years ago
cmake cmake: use check_symbol_exists to check dlopen + need for dl library 3 years ago
docs Moved test/versioning.sh to build-scripts/test-versioning.sh 3 years ago
include Updated version to 2.24.1 for point release 3 years ago
mingw/pkg-support/cmake Fix MinGW SDK redist: sdl2-config.cmake needs to set SDL2_FOUND 3 years ago
src Updated version to 2.24.1 for point release 3 years ago
test Moved test/versioning.sh to build-scripts/test-versioning.sh 3 years ago
visualtest remove all unnecessary stuff from visualtest configury. 4 years ago
wayland-protocols video: wayland: Use wp-viewporter for fullscreen with non-native resolutions 4 years ago
.clang-format Disable formatting not supported by Visual Studio 2019 3 years ago
.editorconfig Separated controller type data into a C file 3 years ago
.gitignore Xbox GDKX support (#5869) 3 years ago
.wikiheaders-options wikiheaders.pl: changes to make this usable with external projects. 3 years ago
Android.mk mark Android.mk as non-executable 4 years ago
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CMakeLists.txt Updated version to 2.24.1 for point release 3 years ago
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 10 years ago
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 4 years ago
LICENSE.txt Updated copyright for 2022 4 years ago
Makefile.in We want to ship the CMake input file, not the generated file 3 years ago
Makefile.minimal build libSDL2_test too with Makefile.minimal 4 years ago
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Makefile.pandora more fixes to standalone makefiles. 4 years ago
Makefile.w32 Updated version to 2.24.1 for point release 3 years ago
README-SDL.txt More HTTPS changes in the documentation. 9 years ago
README.md Update and rename README.txt to README.md 5 years ago
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 5 years ago
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cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 8 years ago
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sdl2-config-version.cmake.in Add documentation to autotoo'ls sdl2-config-version.cmake.in 3 years ago
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sdl2.pc.in Compatible with including as <SDL2/SDL.h> 3 years ago

README.md

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)