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sdl/VisualC
Sam Lantinga be6cda9f95 Rolling back GameCube HIDAPI support
It causes the HIDAPI devices to always be opened on enumeration, which causes crashes in the Windows drivers when multiple applications are reading and writing at the same time. We can revisit this after 2.0.10 release.
6 years ago
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SDL Rolling back GameCube HIDAPI support 6 years ago
SDLmain Merged latest changes from Steam Link app 8 years ago
SDLtest Added functions to query and set the SDL memory allocation functions: 8 years ago
tests testgesture: Add dependency to SDLtest to Visual Studio project. 7 years ago
visualtest ran 'chmod -x' on two files 7 years ago
SDL.sln Updated SDL's YUV support, many thanks to Adrien Descamps 8 years ago
clean.sh Fixed crash if initialization of EGL failed but was tried again later. 11 years ago