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			148 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
			
		
		
	
	
			148 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
| /*
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|   Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely.
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| */
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| #include <SDL3/SDL.h>
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| #include <SDL3/SDL_main.h>
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| 
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| #include "glass.h"
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| 
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| 
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| static SDL_HitTestResult SDLCALL ShapeHitTest(SDL_Window *window, const SDL_Point *area, void *userdata)
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| {
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|     SDL_Surface *shape = (SDL_Surface *)userdata;
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|     Uint8 r, g, b, a;
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| 
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|     if (SDL_ReadSurfacePixel(shape, area->x, area->y, &r, &g, &b, &a)) {
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|         if (a != SDL_ALPHA_TRANSPARENT) {
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|             /* We'll just make everything draggable */
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|             return SDL_HITTEST_DRAGGABLE;
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|         }
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|     }
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|     return SDL_HITTEST_NORMAL;
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| }
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| 
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| int main(int argc, char *argv[])
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| {
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|     const char *image_file = NULL;
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|     SDL_Window *window = NULL;
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|     SDL_Renderer *renderer = NULL;
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|     SDL_Surface *shape = NULL;
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|     bool resizable = false;
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|     SDL_WindowFlags flags;
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|     bool done = false;
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|     SDL_Event event;
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|     int i;
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|     int return_code = 1;
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| 
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|     for (i = 1; i < argc; ++i) {
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|         if (SDL_strcmp(argv[i], "--resizable") == 0) {
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|             resizable = true;
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|         } else if (!image_file) {
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|             image_file = argv[i];
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|         } else {
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|             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Usage: %s [--resizable] [shape.png]", argv[0]);
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|             goto quit;
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|         }
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|     }
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| 
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|     if (image_file) {
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|         shape = SDL_strstr(image_file, ".png") ? SDL_LoadPNG(image_file) : SDL_LoadBMP(image_file);
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|         if (!shape) {
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|             SDL_Log("Couldn't load %s: %s", image_file, SDL_GetError());
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|             goto quit;
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|         }
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|     } else {
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|         SDL_IOStream *stream = SDL_IOFromConstMem(glass_png, sizeof(glass_png));
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|         if (!stream) {
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|             SDL_Log("Couldn't create iostream for glass.png: %s", SDL_GetError());
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|             goto quit;
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|         }
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|         shape = SDL_LoadPNG_IO(stream, true);
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|         if (!shape) {
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|             SDL_Log("Couldn't load glass.png: %s", SDL_GetError());
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|             goto quit;
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|         }
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|     }
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| 
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|     /* Create the window hidden so we can set the shape before it's visible */
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|     flags = (SDL_WINDOW_HIDDEN | SDL_WINDOW_TRANSPARENT);
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|     if (resizable) {
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|         flags |= SDL_WINDOW_RESIZABLE;
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|     } else {
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|         flags |= SDL_WINDOW_BORDERLESS;
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|     }
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|     window = SDL_CreateWindow("SDL Shape Test", shape->w, shape->h, flags);
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|     if (!window) {
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|         SDL_Log("Couldn't create transparent window: %s", SDL_GetError());
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|         goto quit;
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|     }
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| 
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|     renderer = SDL_CreateRenderer(window, NULL);
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|     if (!renderer) {
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|         SDL_Log("Couldn't create renderer: %s", SDL_GetError());
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|         goto quit;
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|     }
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| 
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|     if (!SDL_ISPIXELFORMAT_ALPHA(shape->format)) {
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|         /* Set the colorkey to the top-left pixel */
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|         Uint8 r, g, b, a;
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| 
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|         SDL_ReadSurfacePixel(shape, 0, 0, &r, &g, &b, &a);
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|         SDL_SetSurfaceColorKey(shape, 1, SDL_MapSurfaceRGBA(shape, r, g, b, a));
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|     }
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| 
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|     if (!resizable) {
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|         /* Set the hit test callback so we can drag the window */
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|         if (!SDL_SetWindowHitTest(window, ShapeHitTest, shape)) {
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|             SDL_Log("Couldn't set hit test callback: %s", SDL_GetError());
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|             goto quit;
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|         }
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|     }
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| 
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|     /* Set the window size to the size of our shape and show it */
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|     SDL_SetWindowShape(window, shape);
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|     SDL_ShowWindow(window);
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| 
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|     /* We're ready to go! */
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|     while (!done) {
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|         while (SDL_PollEvent(&event)) {
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|             switch (event.type) {
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|             case SDL_EVENT_KEY_DOWN:
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|                 if (event.key.key == SDLK_ESCAPE) {
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|                     done = true;
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|                 }
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|                 break;
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|             case SDL_EVENT_QUIT:
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|                 done = true;
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|                 break;
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|             default:
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|                 break;
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|             }
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|         }
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| 
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|         /* We'll clear to white, but you could do other drawing here */
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|         SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE);
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|         SDL_RenderClear(renderer);
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| 
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|         /* Show everything on the screen and wait a bit */
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|         SDL_RenderPresent(renderer);
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|         SDL_Delay(100);
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|     }
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| 
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|     /* Success! */
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|     return_code = 0;
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| 
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| quit:
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|     SDL_DestroySurface(shape);
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|     SDL_Quit();
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|     return return_code;
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| }
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