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			50 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
| /*
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|   Simple DirectMedia Layer
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|   Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| /*
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| This is for generating thumbnails and videos of examples. Just include it
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| temporarily and let it override SDL_RenderPresent, etc, and it'll dump each
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| frame rendered to a new .png file.
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| */
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| 
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| static bool SAVERENDERING_SDL_RenderPresent(SDL_Renderer *renderer)
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| {
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|     static unsigned int framenum = 0;
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|     SDL_Surface *surface = SDL_RenderReadPixels(renderer, NULL);
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|     if (!surface) {
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|         SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Failed to read pixels for frame #%u! (%s)", framenum, SDL_GetError());
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|     } else {
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|         char fname[64];
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|         SDL_snprintf(fname, sizeof (fname), "frame%05u.png", framenum);
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|         if (!SDL_SavePNG(surface, fname)) {
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|             SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Failed to save png for frame #%u! (%s)", framenum, SDL_GetError());
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|         }
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|         SDL_DestroySurface(surface);
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|     }
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| 
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|     framenum++;
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| 
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|     return SDL_RenderPresent(renderer);
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| }
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| 
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| #define SDL_RenderPresent SAVERENDERING_SDL_RenderPresent
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| 
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