mirror of https://github.com/libsdl-org/SDL
You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
235 lines
6.3 KiB
C
235 lines
6.3 KiB
C
/*
|
|
Simple DirectMedia Layer
|
|
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#ifndef SDL_build_config_wingdk_h_
|
|
#define SDL_build_config_wingdk_h_
|
|
#define SDL_build_config_h_
|
|
|
|
#include <SDL3/SDL_platform_defines.h>
|
|
|
|
/* Windows GDK does not need Windows SDK version checks because it requires
|
|
* a recent version of the Windows 10 SDK. */
|
|
|
|
#ifdef __clang__
|
|
# define HAVE_GCC_ATOMICS 1
|
|
#endif
|
|
|
|
/*#define HAVE_DDRAW_H 1*/
|
|
/*#define HAVE_DINPUT_H 1*/
|
|
/*#define HAVE_DSOUND_H 1*/
|
|
/* No SDK version checks needed for these because the SDK has to be new. */
|
|
/* #define HAVE_DXGI_H 1 */
|
|
#define HAVE_XINPUT_H 1
|
|
/*#define HAVE_WINDOWS_GAMING_INPUT_H 1*/
|
|
/*#define HAVE_D3D11_H 1*/
|
|
/*#define HAVE_ROAPI_H 1*/
|
|
/*#define HAVE_SHELLSCALINGAPI_H 1*/
|
|
#define HAVE_MMDEVICEAPI_H 1
|
|
#define HAVE_AUDIOCLIENT_H 1
|
|
/*#define HAVE_TPCSHRD_H 1*/
|
|
/*#define HAVE_SENSORSAPI_H 1*/
|
|
#define HAVE_GAMEINPUT_H 1
|
|
#if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600)
|
|
#elif defined(__has_include) && (defined(__i386__) || defined(__x86_64))
|
|
# if !__has_include(<immintrin.h>)
|
|
# define SDL_DISABLE_AVX 1
|
|
# endif
|
|
#else
|
|
# define SDL_DISABLE_AVX 1
|
|
#endif
|
|
|
|
/* Useful headers */
|
|
#define HAVE_FLOAT_H 1
|
|
#define HAVE_LIMITS_H 1
|
|
#define HAVE_MATH_H 1
|
|
#define HAVE_SIGNAL_H 1
|
|
#define HAVE_STDARG_H 1
|
|
#define HAVE_STDBOOL_H 1
|
|
#define HAVE_STDDEF_H 1
|
|
#define HAVE_STDINT_H 1
|
|
#define HAVE_STDIO_H 1
|
|
#define HAVE_STDLIB_H 1
|
|
#define HAVE_STRING_H 1
|
|
#define HAVE_WCHAR_H 1
|
|
|
|
/* C library functions */
|
|
#define HAVE_LIBC 1
|
|
#define HAVE_MALLOC 1
|
|
#define HAVE_CALLOC 1
|
|
#define HAVE_REALLOC 1
|
|
#define HAVE_FREE 1
|
|
#define HAVE_ABS 1
|
|
#define HAVE_MEMSET 1
|
|
#define HAVE_MEMCPY 1
|
|
#define HAVE_MEMMOVE 1
|
|
#define HAVE_MEMCMP 1
|
|
#define HAVE_STRLEN 1
|
|
#define HAVE_STRPBRK 1
|
|
#define HAVE__STRREV 1
|
|
/* These functions have security warnings, so we won't use them */
|
|
/* #undef HAVE__STRUPR */
|
|
/* #undef HAVE__STRLWR */
|
|
#define HAVE_STRCHR 1
|
|
#define HAVE_STRRCHR 1
|
|
#define HAVE_STRSTR 1
|
|
/* #undef HAVE_STRTOK_R */
|
|
/* These functions have security warnings, so we won't use them */
|
|
/* #undef HAVE__LTOA */
|
|
/* #undef HAVE__ULTOA */
|
|
#define HAVE_STRTOL 1
|
|
#define HAVE_STRTOUL 1
|
|
#define HAVE_STRTOD 1
|
|
#define HAVE_ATOI 1
|
|
#define HAVE_ATOF 1
|
|
#define HAVE_STRCMP 1
|
|
#define HAVE_STRNCMP 1
|
|
#define HAVE__WCSDUP 1
|
|
#define HAVE_ACOS 1
|
|
#define HAVE_ASIN 1
|
|
#define HAVE_ATAN 1
|
|
#define HAVE_ATAN2 1
|
|
#define HAVE_CEIL 1
|
|
#define HAVE_COS 1
|
|
#define HAVE_EXP 1
|
|
#define HAVE_FABS 1
|
|
#define HAVE_FLOOR 1
|
|
#define HAVE_FMOD 1
|
|
#define HAVE_ISINF 1
|
|
#define HAVE_ISINF_FLOAT_MACRO 1
|
|
#define HAVE_ISNAN 1
|
|
#define HAVE_ISNAN_FLOAT_MACRO 1
|
|
#define HAVE_LOG 1
|
|
#define HAVE_LOG10 1
|
|
#define HAVE_POW 1
|
|
#define HAVE_SIN 1
|
|
#define HAVE_SQRT 1
|
|
#define HAVE_TAN 1
|
|
#define HAVE_ACOSF 1
|
|
#define HAVE_ASINF 1
|
|
#define HAVE_ATANF 1
|
|
#define HAVE_ATAN2F 1
|
|
#define HAVE_CEILF 1
|
|
#define HAVE__COPYSIGN 1
|
|
#define HAVE_COSF 1
|
|
#define HAVE_EXPF 1
|
|
#define HAVE_FABSF 1
|
|
#define HAVE_FLOORF 1
|
|
#define HAVE_FMODF 1
|
|
#define HAVE_LOGF 1
|
|
#define HAVE_LOG10F 1
|
|
#define HAVE_POWF 1
|
|
#define HAVE_SINF 1
|
|
#define HAVE_SQRTF 1
|
|
#define HAVE_TANF 1
|
|
#ifdef _MSC_VER
|
|
/* These functions were added with the VC++ 2013 C runtime library */
|
|
#define HAVE_STRTOLL 1
|
|
#define HAVE_STRTOULL 1
|
|
#define HAVE_VSSCANF 1
|
|
#define HAVE_LROUND 1
|
|
#define HAVE_LROUNDF 1
|
|
#define HAVE_ROUND 1
|
|
#define HAVE_ROUNDF 1
|
|
#define HAVE_SCALBN 1
|
|
#define HAVE_SCALBNF 1
|
|
#define HAVE_TRUNC 1
|
|
#define HAVE_TRUNCF 1
|
|
#define HAVE__FSEEKI64 1
|
|
#endif /* _MSC_VER */
|
|
|
|
/* Enable various audio drivers */
|
|
#if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H)
|
|
#define SDL_AUDIO_DRIVER_WASAPI 1
|
|
#endif
|
|
/*#define SDL_AUDIO_DRIVER_DSOUND 1*/
|
|
/*#define SDL_AUDIO_DRIVER_WINMM 1*/
|
|
#define SDL_AUDIO_DRIVER_DISK 1
|
|
#define SDL_AUDIO_DRIVER_DUMMY 1
|
|
|
|
/* Enable various input drivers */
|
|
#define SDL_JOYSTICK_VIRTUAL 1
|
|
/* This is XInputOnGameInput for GDK platforms: */
|
|
/*#define SDL_JOYSTICK_XINPUT 1*/
|
|
/* Native GameInput: */
|
|
#define SDL_JOYSTICK_GAMEINPUT 1
|
|
#define SDL_HAPTIC_DUMMY 1
|
|
|
|
/* Enable various process implementations */
|
|
#define SDL_PROCESS_DUMMY 1
|
|
|
|
/* Enable the sensor driver */
|
|
#ifdef HAVE_SENSORSAPI_H
|
|
#define SDL_SENSOR_WINDOWS 1
|
|
#else
|
|
#define SDL_SENSOR_DUMMY 1
|
|
#endif
|
|
|
|
/* Enable various shared object loading systems */
|
|
#define SDL_LOADSO_WINDOWS 1
|
|
|
|
/* Enable various threading systems */
|
|
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
|
|
#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
|
|
#define SDL_THREAD_WINDOWS 1
|
|
|
|
/* Enable various time systems */
|
|
#define SDL_TIME_WINDOWS 1
|
|
|
|
/* Enable various timer systems */
|
|
#define SDL_TIMER_WINDOWS 1
|
|
|
|
/* Enable various video drivers */
|
|
#define SDL_VIDEO_DRIVER_DUMMY 1
|
|
#define SDL_VIDEO_DRIVER_WINDOWS 1
|
|
#define SDL_VIDEO_RENDER_D3D12 1
|
|
|
|
/* Enable OpenGL support */
|
|
#define SDL_VIDEO_OPENGL 1
|
|
#define SDL_VIDEO_OPENGL_WGL 1
|
|
#define SDL_VIDEO_RENDER_OGL 1
|
|
|
|
/* Enable GPU support */
|
|
#define SDL_GPU_D3D12 1
|
|
#define SDL_VIDEO_RENDER_GPU 1
|
|
|
|
/* Enable system power support */
|
|
/*#define SDL_POWER_WINDOWS 1*/
|
|
#define SDL_POWER_HARDWIRED 1
|
|
|
|
/* Enable filesystem support */
|
|
/* #define SDL_FILESYSTEM_WINDOWS 1*/
|
|
#define SDL_FILESYSTEM_XBOX 1
|
|
#define SDL_FSOPS_WINDOWS 1
|
|
|
|
|
|
/* Disable IME as not supported yet (TODO: Xbox IME?) */
|
|
#define SDL_DISABLE_WINDOWS_IME 1
|
|
/* Use the (inferior) GDK text input method for GDK platforms */
|
|
#define SDL_GDK_TEXTINPUT 1
|
|
|
|
/* Enable the camera driver (src/camera/dummy/\*.c) */
|
|
#define SDL_CAMERA_DRIVER_DUMMY 1
|
|
|
|
/* Enable dialog subsystem */
|
|
#define SDL_DIALOG_DUMMY 1
|
|
|
|
#endif /* SDL_build_config_wingdk_h_ */
|