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332 lines
25 KiB
C
332 lines
25 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* # CategoryKeycode
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*
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* Defines constants which identify keyboard keys and modifiers.
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*
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* Please refer to the Best Keyboard Practices document for details on what
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* this information means and how best to use it.
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*
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* https://wiki.libsdl.org/SDL3/BestKeyboardPractices
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*/
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#ifndef SDL_keycode_h_
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#define SDL_keycode_h_
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#include <SDL3/SDL_stdinc.h>
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#include <SDL3/SDL_scancode.h>
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/**
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* The SDL virtual key representation.
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*
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* Values of this type are used to represent keyboard keys using the current
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* layout of the keyboard. These values include Unicode values representing
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* the unmodified character that would be generated by pressing the key, or an
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* `SDLK_*` constant for those keys that do not generate characters.
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*
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* A special exception is the number keys at the top of the keyboard which map
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* to SDLK_0...SDLK_9 on AZERTY layouts.
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*
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* \since This datatype is available since SDL 3.1.3.
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*/
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typedef Uint32 SDL_Keycode;
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#define SDLK_SCANCODE_MASK (1u<<30)
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#define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK)
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#define SDLK_UNKNOWN 0x00000000u /**< 0 */
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#define SDLK_RETURN 0x0000000du /**< '\r' */
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#define SDLK_ESCAPE 0x0000001bu /**< '\x1B' */
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#define SDLK_BACKSPACE 0x00000008u /**< '\b' */
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#define SDLK_TAB 0x00000009u /**< '\t' */
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#define SDLK_SPACE 0x00000020u /**< ' ' */
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#define SDLK_EXCLAIM 0x00000021u /**< '!' */
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#define SDLK_DBLAPOSTROPHE 0x00000022u /**< '"' */
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#define SDLK_HASH 0x00000023u /**< '#' */
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#define SDLK_DOLLAR 0x00000024u /**< '$' */
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#define SDLK_PERCENT 0x00000025u /**< '%' */
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#define SDLK_AMPERSAND 0x00000026u /**< '&' */
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#define SDLK_APOSTROPHE 0x00000027u /**< '\'' */
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#define SDLK_LEFTPAREN 0x00000028u /**< '(' */
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#define SDLK_RIGHTPAREN 0x00000029u /**< ')' */
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#define SDLK_ASTERISK 0x0000002au /**< '*' */
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#define SDLK_PLUS 0x0000002bu /**< '+' */
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#define SDLK_COMMA 0x0000002cu /**< ',' */
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#define SDLK_MINUS 0x0000002du /**< '-' */
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#define SDLK_PERIOD 0x0000002eu /**< '.' */
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#define SDLK_SLASH 0x0000002fu /**< '/' */
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#define SDLK_0 0x00000030u /**< '0' */
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#define SDLK_1 0x00000031u /**< '1' */
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#define SDLK_2 0x00000032u /**< '2' */
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#define SDLK_3 0x00000033u /**< '3' */
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#define SDLK_4 0x00000034u /**< '4' */
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#define SDLK_5 0x00000035u /**< '5' */
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#define SDLK_6 0x00000036u /**< '6' */
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#define SDLK_7 0x00000037u /**< '7' */
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#define SDLK_8 0x00000038u /**< '8' */
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#define SDLK_9 0x00000039u /**< '9' */
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#define SDLK_COLON 0x0000003au /**< ':' */
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#define SDLK_SEMICOLON 0x0000003bu /**< ';' */
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#define SDLK_LESS 0x0000003cu /**< '<' */
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#define SDLK_EQUALS 0x0000003du /**< '=' */
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#define SDLK_GREATER 0x0000003eu /**< '>' */
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#define SDLK_QUESTION 0x0000003fu /**< '?' */
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#define SDLK_AT 0x00000040u /**< '@' */
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#define SDLK_LEFTBRACKET 0x0000005bu /**< '[' */
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#define SDLK_BACKSLASH 0x0000005cu /**< '\\' */
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#define SDLK_RIGHTBRACKET 0x0000005du /**< ']' */
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#define SDLK_CARET 0x0000005eu /**< '^' */
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#define SDLK_UNDERSCORE 0x0000005fu /**< '_' */
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#define SDLK_GRAVE 0x00000060u /**< '`' */
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#define SDLK_A 0x00000061u /**< 'a' */
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#define SDLK_B 0x00000062u /**< 'b' */
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#define SDLK_C 0x00000063u /**< 'c' */
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#define SDLK_D 0x00000064u /**< 'd' */
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#define SDLK_E 0x00000065u /**< 'e' */
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#define SDLK_F 0x00000066u /**< 'f' */
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#define SDLK_G 0x00000067u /**< 'g' */
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#define SDLK_H 0x00000068u /**< 'h' */
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#define SDLK_I 0x00000069u /**< 'i' */
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#define SDLK_J 0x0000006au /**< 'j' */
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#define SDLK_K 0x0000006bu /**< 'k' */
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#define SDLK_L 0x0000006cu /**< 'l' */
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#define SDLK_M 0x0000006du /**< 'm' */
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#define SDLK_N 0x0000006eu /**< 'n' */
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#define SDLK_O 0x0000006fu /**< 'o' */
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#define SDLK_P 0x00000070u /**< 'p' */
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#define SDLK_Q 0x00000071u /**< 'q' */
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#define SDLK_R 0x00000072u /**< 'r' */
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#define SDLK_S 0x00000073u /**< 's' */
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#define SDLK_T 0x00000074u /**< 't' */
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#define SDLK_U 0x00000075u /**< 'u' */
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#define SDLK_V 0x00000076u /**< 'v' */
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#define SDLK_W 0x00000077u /**< 'w' */
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#define SDLK_X 0x00000078u /**< 'x' */
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#define SDLK_Y 0x00000079u /**< 'y' */
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#define SDLK_Z 0x0000007au /**< 'z' */
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#define SDLK_LEFTBRACE 0x0000007bu /**< '{' */
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#define SDLK_PIPE 0x0000007cu /**< '|' */
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#define SDLK_RIGHTBRACE 0x0000007du /**< '}' */
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#define SDLK_TILDE 0x0000007eu /**< '~' */
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#define SDLK_DELETE 0x0000007fu /**< '\x7F' */
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#define SDLK_PLUSMINUS 0x000000b1u /**< '\xB1' */
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#define SDLK_CAPSLOCK 0x40000039u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CAPSLOCK) */
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#define SDLK_F1 0x4000003au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F1) */
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#define SDLK_F2 0x4000003bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F2) */
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#define SDLK_F3 0x4000003cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F3) */
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#define SDLK_F4 0x4000003du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F4) */
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#define SDLK_F5 0x4000003eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F5) */
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#define SDLK_F6 0x4000003fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F6) */
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#define SDLK_F7 0x40000040u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F7) */
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#define SDLK_F8 0x40000041u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F8) */
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#define SDLK_F9 0x40000042u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F9) */
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#define SDLK_F10 0x40000043u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F10) */
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#define SDLK_F11 0x40000044u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F11) */
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#define SDLK_F12 0x40000045u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F12) */
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#define SDLK_PRINTSCREEN 0x40000046u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRINTSCREEN) */
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#define SDLK_SCROLLLOCK 0x40000047u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK) */
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#define SDLK_PAUSE 0x40000048u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAUSE) */
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#define SDLK_INSERT 0x40000049u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_INSERT) */
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#define SDLK_HOME 0x4000004au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HOME) */
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#define SDLK_PAGEUP 0x4000004bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEUP) */
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#define SDLK_END 0x4000004du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_END) */
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#define SDLK_PAGEDOWN 0x4000004eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEDOWN) */
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#define SDLK_RIGHT 0x4000004fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RIGHT) */
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#define SDLK_LEFT 0x40000050u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LEFT) */
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#define SDLK_DOWN 0x40000051u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DOWN) */
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#define SDLK_UP 0x40000052u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UP) */
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#define SDLK_NUMLOCKCLEAR 0x40000053u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_NUMLOCKCLEAR) */
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#define SDLK_KP_DIVIDE 0x40000054u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DIVIDE) */
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#define SDLK_KP_MULTIPLY 0x40000055u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MULTIPLY) */
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#define SDLK_KP_MINUS 0x40000056u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MINUS) */
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#define SDLK_KP_PLUS 0x40000057u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUS) */
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#define SDLK_KP_ENTER 0x40000058u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_ENTER) */
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#define SDLK_KP_1 0x40000059u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_1) */
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#define SDLK_KP_2 0x4000005au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_2) */
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#define SDLK_KP_3 0x4000005bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_3) */
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#define SDLK_KP_4 0x4000005cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_4) */
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#define SDLK_KP_5 0x4000005du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_5) */
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#define SDLK_KP_6 0x4000005eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_6) */
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#define SDLK_KP_7 0x4000005fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_7) */
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#define SDLK_KP_8 0x40000060u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_8) */
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#define SDLK_KP_9 0x40000061u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_9) */
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#define SDLK_KP_0 0x40000062u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_0) */
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#define SDLK_KP_PERIOD 0x40000063u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERIOD) */
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#define SDLK_APPLICATION 0x40000065u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APPLICATION) */
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#define SDLK_POWER 0x40000066u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_POWER) */
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#define SDLK_KP_EQUALS 0x40000067u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALS) */
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#define SDLK_F13 0x40000068u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F13) */
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#define SDLK_F14 0x40000069u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F14) */
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#define SDLK_F15 0x4000006au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F15) */
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#define SDLK_F16 0x4000006bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F16) */
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#define SDLK_F17 0x4000006cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F17) */
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#define SDLK_F18 0x4000006du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F18) */
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#define SDLK_F19 0x4000006eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F19) */
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#define SDLK_F20 0x4000006fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F20) */
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#define SDLK_F21 0x40000070u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F21) */
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#define SDLK_F22 0x40000071u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F22) */
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#define SDLK_F23 0x40000072u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F23) */
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#define SDLK_F24 0x40000073u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F24) */
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#define SDLK_EXECUTE 0x40000074u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXECUTE) */
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#define SDLK_HELP 0x40000075u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HELP) */
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#define SDLK_MENU 0x40000076u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MENU) */
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#define SDLK_SELECT 0x40000077u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SELECT) */
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#define SDLK_STOP 0x40000078u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_STOP) */
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#define SDLK_AGAIN 0x40000079u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AGAIN) */
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#define SDLK_UNDO 0x4000007au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UNDO) */
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#define SDLK_CUT 0x4000007bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CUT) */
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#define SDLK_COPY 0x4000007cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COPY) */
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#define SDLK_PASTE 0x4000007du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PASTE) */
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#define SDLK_FIND 0x4000007eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_FIND) */
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#define SDLK_MUTE 0x4000007fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MUTE) */
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#define SDLK_VOLUMEUP 0x40000080u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEUP) */
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#define SDLK_VOLUMEDOWN 0x40000081u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEDOWN) */
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#define SDLK_KP_COMMA 0x40000085u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COMMA) */
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#define SDLK_KP_EQUALSAS400 0x40000086u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALSAS400) */
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#define SDLK_ALTERASE 0x40000099u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_ALTERASE) */
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#define SDLK_SYSREQ 0x4000009au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SYSREQ) */
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#define SDLK_CANCEL 0x4000009bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CANCEL) */
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#define SDLK_CLEAR 0x4000009cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEAR) */
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#define SDLK_PRIOR 0x4000009du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRIOR) */
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#define SDLK_RETURN2 0x4000009eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RETURN2) */
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#define SDLK_SEPARATOR 0x4000009fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SEPARATOR) */
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#define SDLK_OUT 0x400000a0u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OUT) */
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#define SDLK_OPER 0x400000a1u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OPER) */
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#define SDLK_CLEARAGAIN 0x400000a2u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEARAGAIN) */
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#define SDLK_CRSEL 0x400000a3u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CRSEL) */
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#define SDLK_EXSEL 0x400000a4u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXSEL) */
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#define SDLK_KP_00 0x400000b0u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_00) */
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#define SDLK_KP_000 0x400000b1u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_000) */
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#define SDLK_THOUSANDSSEPARATOR 0x400000b2u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_THOUSANDSSEPARATOR) */
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#define SDLK_DECIMALSEPARATOR 0x400000b3u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DECIMALSEPARATOR) */
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#define SDLK_CURRENCYUNIT 0x400000b4u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYUNIT) */
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#define SDLK_CURRENCYSUBUNIT 0x400000b5u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYSUBUNIT) */
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#define SDLK_KP_LEFTPAREN 0x400000b6u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTPAREN) */
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#define SDLK_KP_RIGHTPAREN 0x400000b7u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTPAREN) */
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#define SDLK_KP_LEFTBRACE 0x400000b8u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTBRACE) */
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#define SDLK_KP_RIGHTBRACE 0x400000b9u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTBRACE) */
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#define SDLK_KP_TAB 0x400000bau /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_TAB) */
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#define SDLK_KP_BACKSPACE 0x400000bbu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BACKSPACE) */
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#define SDLK_KP_A 0x400000bcu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_A) */
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#define SDLK_KP_B 0x400000bdu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_B) */
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#define SDLK_KP_C 0x400000beu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_C) */
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#define SDLK_KP_D 0x400000bfu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_D) */
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#define SDLK_KP_E 0x400000c0u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_E) */
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#define SDLK_KP_F 0x400000c1u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_F) */
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#define SDLK_KP_XOR 0x400000c2u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_XOR) */
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#define SDLK_KP_POWER 0x400000c3u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_POWER) */
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#define SDLK_KP_PERCENT 0x400000c4u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERCENT) */
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#define SDLK_KP_LESS 0x400000c5u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LESS) */
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#define SDLK_KP_GREATER 0x400000c6u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_GREATER) */
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#define SDLK_KP_AMPERSAND 0x400000c7u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AMPERSAND) */
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#define SDLK_KP_DBLAMPERSAND 0x400000c8u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLAMPERSAND) */
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#define SDLK_KP_VERTICALBAR 0x400000c9u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_VERTICALBAR) */
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#define SDLK_KP_DBLVERTICALBAR 0x400000cau /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLVERTICALBAR) */
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#define SDLK_KP_COLON 0x400000cbu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COLON) */
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#define SDLK_KP_HASH 0x400000ccu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HASH) */
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#define SDLK_KP_SPACE 0x400000cdu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_SPACE) */
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#define SDLK_KP_AT 0x400000ceu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AT) */
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#define SDLK_KP_EXCLAM 0x400000cfu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EXCLAM) */
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#define SDLK_KP_MEMSTORE 0x400000d0u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSTORE) */
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#define SDLK_KP_MEMRECALL 0x400000d1u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMRECALL) */
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#define SDLK_KP_MEMCLEAR 0x400000d2u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMCLEAR) */
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#define SDLK_KP_MEMADD 0x400000d3u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMADD) */
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#define SDLK_KP_MEMSUBTRACT 0x400000d4u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSUBTRACT) */
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#define SDLK_KP_MEMMULTIPLY 0x400000d5u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMMULTIPLY) */
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#define SDLK_KP_MEMDIVIDE 0x400000d6u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMDIVIDE) */
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#define SDLK_KP_PLUSMINUS 0x400000d7u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUSMINUS) */
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#define SDLK_KP_CLEAR 0x400000d8u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEAR) */
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#define SDLK_KP_CLEARENTRY 0x400000d9u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEARENTRY) */
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#define SDLK_KP_BINARY 0x400000dau /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BINARY) */
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#define SDLK_KP_OCTAL 0x400000dbu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_OCTAL) */
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#define SDLK_KP_DECIMAL 0x400000dcu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DECIMAL) */
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#define SDLK_KP_HEXADECIMAL 0x400000ddu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HEXADECIMAL) */
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#define SDLK_LCTRL 0x400000e0u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LCTRL) */
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#define SDLK_LSHIFT 0x400000e1u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LSHIFT) */
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#define SDLK_LALT 0x400000e2u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LALT) */
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#define SDLK_LGUI 0x400000e3u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LGUI) */
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#define SDLK_RCTRL 0x400000e4u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RCTRL) */
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#define SDLK_RSHIFT 0x400000e5u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RSHIFT) */
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#define SDLK_RALT 0x400000e6u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RALT) */
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#define SDLK_RGUI 0x400000e7u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RGUI) */
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#define SDLK_MODE 0x40000101u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MODE) */
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#define SDLK_SLEEP 0x40000102u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SLEEP) */
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#define SDLK_WAKE 0x40000103u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_WAKE) */
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#define SDLK_CHANNEL_INCREMENT 0x40000104u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CHANNEL_INCREMENT) */
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#define SDLK_CHANNEL_DECREMENT 0x40000105u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CHANNEL_DECREMENT) */
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#define SDLK_MEDIA_PLAY 0x40000106u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_PLAY) */
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#define SDLK_MEDIA_PAUSE 0x40000107u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_PAUSE) */
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#define SDLK_MEDIA_RECORD 0x40000108u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_RECORD) */
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#define SDLK_MEDIA_FAST_FORWARD 0x40000109u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_FAST_FORWARD) */
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#define SDLK_MEDIA_REWIND 0x4000010au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_REWIND) */
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#define SDLK_MEDIA_NEXT_TRACK 0x4000010bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_NEXT_TRACK) */
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#define SDLK_MEDIA_PREVIOUS_TRACK 0x4000010cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_PREVIOUS_TRACK) */
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#define SDLK_MEDIA_STOP 0x4000010du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_STOP) */
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#define SDLK_MEDIA_EJECT 0x4000010eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_EJECT) */
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#define SDLK_MEDIA_PLAY_PAUSE 0x4000010fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_PLAY_PAUSE) */
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#define SDLK_MEDIA_SELECT 0x40000110u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_SELECT) */
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#define SDLK_AC_NEW 0x40000111u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_NEW) */
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#define SDLK_AC_OPEN 0x40000112u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_OPEN) */
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#define SDLK_AC_CLOSE 0x40000113u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_CLOSE) */
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#define SDLK_AC_EXIT 0x40000114u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_EXIT) */
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#define SDLK_AC_SAVE 0x40000115u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_SAVE) */
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#define SDLK_AC_PRINT 0x40000116u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_PRINT) */
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#define SDLK_AC_PROPERTIES 0x40000117u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_PROPERTIES) */
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#define SDLK_AC_SEARCH 0x40000118u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_SEARCH) */
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#define SDLK_AC_HOME 0x40000119u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_HOME) */
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#define SDLK_AC_BACK 0x4000011au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BACK) */
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#define SDLK_AC_FORWARD 0x4000011bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_FORWARD) */
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#define SDLK_AC_STOP 0x4000011cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_STOP) */
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#define SDLK_AC_REFRESH 0x4000011du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_REFRESH) */
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#define SDLK_AC_BOOKMARKS 0x4000011eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BOOKMARKS) */
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#define SDLK_SOFTLEFT 0x4000011fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SOFTLEFT) */
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#define SDLK_SOFTRIGHT 0x40000120u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SOFTRIGHT) */
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#define SDLK_CALL 0x40000121u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CALL) */
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#define SDLK_ENDCALL 0x40000122u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_ENDCALL) */
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/**
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* Valid key modifiers (possibly OR'd together).
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*
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* \since This datatype is available since SDL 3.1.3.
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*/
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typedef Uint16 SDL_Keymod;
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#define SDL_KMOD_NONE 0x0000u /**< no modifier is applicable. */
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#define SDL_KMOD_LSHIFT 0x0001u /**< the left Shift key is down. */
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#define SDL_KMOD_RSHIFT 0x0002u /**< the right Shift key is down. */
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#define SDL_KMOD_LCTRL 0x0040u /**< the left Ctrl (Control) key is down. */
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#define SDL_KMOD_RCTRL 0x0080u /**< the right Ctrl (Control) key is down. */
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#define SDL_KMOD_LALT 0x0100u /**< the left Alt key is down. */
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#define SDL_KMOD_RALT 0x0200u /**< the right Alt key is down. */
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#define SDL_KMOD_LGUI 0x0400u /**< the left GUI key (often the Windows key) is down. */
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#define SDL_KMOD_RGUI 0x0800u /**< the right GUI key (often the Windows key) is down. */
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#define SDL_KMOD_NUM 0x1000u /**< the Num Lock key (may be located on an extended keypad) is down. */
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#define SDL_KMOD_CAPS 0x2000u /**< the Caps Lock key is down. */
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#define SDL_KMOD_MODE 0x4000u /**< the !AltGr key is down. */
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#define SDL_KMOD_SCROLL 0x8000u /**< the Scroll Lock key is down. */
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#define SDL_KMOD_CTRL (SDL_KMOD_LCTRL | SDL_KMOD_RCTRL) /**< Any Ctrl key is down. */
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#define SDL_KMOD_SHIFT (SDL_KMOD_LSHIFT | SDL_KMOD_RSHIFT) /**< Any Shift key is down. */
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#define SDL_KMOD_ALT (SDL_KMOD_LALT | SDL_KMOD_RALT) /**< Any Alt key is down. */
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#define SDL_KMOD_GUI (SDL_KMOD_LGUI | SDL_KMOD_RGUI) /**< Any GUI key is down. */
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#endif /* SDL_keycode_h_ */
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