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1262 lines
48 KiB
C
1262 lines
48 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* WIKI CATEGORY: IOStream */
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/**
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* # CategoryIOStream
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*
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* SDL provides an abstract interface for reading and writing data streams. It
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* offers implementations for files, memory, etc, and the app can provideo
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* their own implementations, too.
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*
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* SDL_IOStream is not related to the standard C++ iostream class, other than
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* both are abstract interfaces to read/write data.
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*/
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#ifndef SDL_iostream_h_
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#define SDL_iostream_h_
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#include <SDL3/SDL_stdinc.h>
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#include <SDL3/SDL_error.h>
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#include <SDL3/SDL_properties.h>
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#include <SDL3/SDL_begin_code.h>
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* SDL_IOStream status, set by a read or write operation.
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*
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* \since This enum is available since SDL 3.1.3.
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*/
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typedef enum SDL_IOStatus
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{
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SDL_IO_STATUS_READY, /**< Everything is ready (no errors and not EOF). */
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SDL_IO_STATUS_ERROR, /**< Read or write I/O error */
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SDL_IO_STATUS_EOF, /**< End of file */
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SDL_IO_STATUS_NOT_READY, /**< Non blocking I/O, not ready */
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SDL_IO_STATUS_READONLY, /**< Tried to write a read-only buffer */
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SDL_IO_STATUS_WRITEONLY /**< Tried to read a write-only buffer */
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} SDL_IOStatus;
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/**
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* Possible `whence` values for SDL_IOStream seeking.
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*
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* These map to the same "whence" concept that `fseek` or `lseek` use in the
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* standard C runtime.
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*
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* \since This enum is available since SDL 3.1.3.
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*/
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typedef enum SDL_IOWhence
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{
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SDL_IO_SEEK_SET, /**< Seek from the beginning of data */
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SDL_IO_SEEK_CUR, /**< Seek relative to current read point */
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SDL_IO_SEEK_END /**< Seek relative to the end of data */
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} SDL_IOWhence;
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/**
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* The function pointers that drive an SDL_IOStream.
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*
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* Applications can provide this struct to SDL_OpenIO() to create their own
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* implementation of SDL_IOStream. This is not necessarily required, as SDL
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* already offers several common types of I/O streams, via functions like
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* SDL_IOFromFile() and SDL_IOFromMem().
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*
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* This structure should be initialized using SDL_INIT_INTERFACE()
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*
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* \since This struct is available since SDL 3.1.3.
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*
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* \sa SDL_INIT_INTERFACE
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*/
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typedef struct SDL_IOStreamInterface
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{
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/* The version of this interface */
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Uint32 version;
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/**
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* Return the number of bytes in this SDL_IOStream
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*
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* \return the total size of the data stream, or -1 on error.
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*/
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Sint64 (SDLCALL *size)(void *userdata);
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/**
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* Seek to `offset` relative to `whence`, one of stdio's whence values:
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* SDL_IO_SEEK_SET, SDL_IO_SEEK_CUR, SDL_IO_SEEK_END
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*
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* \return the final offset in the data stream, or -1 on error.
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*/
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Sint64 (SDLCALL *seek)(void *userdata, Sint64 offset, SDL_IOWhence whence);
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/**
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* Read up to `size` bytes from the data stream to the area pointed
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* at by `ptr`.
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*
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* On an incomplete read, you should set `*status` to a value from the
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* SDL_IOStatus enum. You do not have to explicitly set this on
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* a complete, successful read.
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*
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* \return the number of bytes read
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*/
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size_t (SDLCALL *read)(void *userdata, void *ptr, size_t size, SDL_IOStatus *status);
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/**
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* Write exactly `size` bytes from the area pointed at by `ptr`
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* to data stream.
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*
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* On an incomplete write, you should set `*status` to a value from the
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* SDL_IOStatus enum. You do not have to explicitly set this on
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* a complete, successful write.
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*
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* \return the number of bytes written
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*/
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size_t (SDLCALL *write)(void *userdata, const void *ptr, size_t size, SDL_IOStatus *status);
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/**
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* If the stream is buffering, make sure the data is written out.
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*
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* On failure, you should set `*status` to a value from the
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* SDL_IOStatus enum. You do not have to explicitly set this on
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* a successful flush.
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*
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* \return true if successful or false on write error when flushing data.
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*/
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bool (SDLCALL *flush)(void *userdata, SDL_IOStatus *status);
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/**
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* Close and free any allocated resources.
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*
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* This does not guarantee file writes will sync to physical media; they
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* can be in the system's file cache, waiting to go to disk.
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*
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* The SDL_IOStream is still destroyed even if this fails, so clean up anything
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* even if flushing buffers, etc, returns an error.
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*
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* \return true if successful or false on write error when flushing data.
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*/
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bool (SDLCALL *close)(void *userdata);
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} SDL_IOStreamInterface;
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/* Check the size of SDL_IOStreamInterface
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*
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* If this assert fails, either the compiler is padding to an unexpected size,
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* or the interface has been updated and this should be updated to match and
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* the code using this interface should be updated to handle the old version.
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*/
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SDL_COMPILE_TIME_ASSERT(SDL_IOStreamInterface_SIZE,
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(sizeof(void *) == 4 && sizeof(SDL_IOStreamInterface) == 28) ||
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(sizeof(void *) == 8 && sizeof(SDL_IOStreamInterface) == 56));
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/**
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* The read/write operation structure.
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*
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* This operates as an opaque handle. There are several APIs to create various
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* types of I/O streams, or an app can supply an SDL_IOStreamInterface to
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* SDL_OpenIO() to provide their own stream implementation behind this
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* struct's abstract interface.
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*
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* \since This struct is available since SDL 3.1.3.
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*/
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typedef struct SDL_IOStream SDL_IOStream;
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/**
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* \name IOFrom functions
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*
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* Functions to create SDL_IOStream structures from various data streams.
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*/
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/* @{ */
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/**
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* Use this function to create a new SDL_IOStream structure for reading from
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* and/or writing to a named file.
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*
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* The `mode` string is treated roughly the same as in a call to the C
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* library's fopen(), even if SDL doesn't happen to use fopen() behind the
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* scenes.
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*
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* Available `mode` strings:
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*
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* - "r": Open a file for reading. The file must exist.
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* - "w": Create an empty file for writing. If a file with the same name
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* already exists its content is erased and the file is treated as a new
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* empty file.
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* - "a": Append to a file. Writing operations append data at the end of the
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* file. The file is created if it does not exist.
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* - "r+": Open a file for update both reading and writing. The file must
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* exist.
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* - "w+": Create an empty file for both reading and writing. If a file with
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* the same name already exists its content is erased and the file is
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* treated as a new empty file.
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* - "a+": Open a file for reading and appending. All writing operations are
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* performed at the end of the file, protecting the previous content to be
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* overwritten. You can reposition (fseek, rewind) the internal pointer to
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* anywhere in the file for reading, but writing operations will move it
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* back to the end of file. The file is created if it does not exist.
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*
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* **NOTE**: In order to open a file as a binary file, a "b" character has to
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* be included in the `mode` string. This additional "b" character can either
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* be appended at the end of the string (thus making the following compound
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* modes: "rb", "wb", "ab", "r+b", "w+b", "a+b") or be inserted between the
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* letter and the "+" sign for the mixed modes ("rb+", "wb+", "ab+").
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* Additional characters may follow the sequence, although they should have no
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* effect. For example, "t" is sometimes appended to make explicit the file is
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* a text file.
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*
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* This function supports Unicode filenames, but they must be encoded in UTF-8
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* format, regardless of the underlying operating system.
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*
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* In Android, SDL_IOFromFile() can be used to open content:// URIs. As a
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* fallback, SDL_IOFromFile() will transparently open a matching filename in
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* the app's `assets`.
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*
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* Closing the SDL_IOStream will close SDL's internal file handle.
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*
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* The following properties may be set at creation time by SDL:
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*
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* - `SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER`: a pointer, that can be cast
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* to a win32 `HANDLE`, that this SDL_IOStream is using to access the
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* filesystem. If the program isn't running on Windows, or SDL used some
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* other method to access the filesystem, this property will not be set.
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* - `SDL_PROP_IOSTREAM_STDIO_FILE_POINTER`: a pointer, that can be cast to a
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* stdio `FILE *`, that this SDL_IOStream is using to access the filesystem.
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* If SDL used some other method to access the filesystem, this property
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* will not be set. PLEASE NOTE that if SDL is using a different C runtime
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* than your app, trying to use this pointer will almost certainly result in
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* a crash! This is mostly a problem on Windows; make sure you build SDL and
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* your app with the same compiler and settings to avoid it.
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* - `SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER`: a file descriptor that this
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* SDL_IOStream is using to access the filesystem.
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* - `SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER`: a pointer, that can be cast
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* to an Android NDK `AAsset *`, that this SDL_IOStream is using to access
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* the filesystem. If SDL used some other method to access the filesystem,
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* this property will not be set.
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*
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* \param file a UTF-8 string representing the filename to open.
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* \param mode an ASCII string representing the mode to be used for opening
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* the file.
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* \returns a pointer to the SDL_IOStream structure that is created or NULL on
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* failure; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.1.3.
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*
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* \sa SDL_CloseIO
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* \sa SDL_FlushIO
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* \sa SDL_ReadIO
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* \sa SDL_SeekIO
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* \sa SDL_TellIO
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* \sa SDL_WriteIO
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*/
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extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_IOFromFile(const char *file, const char *mode);
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#define SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER "SDL.iostream.windows.handle"
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#define SDL_PROP_IOSTREAM_STDIO_FILE_POINTER "SDL.iostream.stdio.file"
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#define SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER "SDL.iostream.file_descriptor"
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#define SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER "SDL.iostream.android.aasset"
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/**
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* Use this function to prepare a read-write memory buffer for use with
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* SDL_IOStream.
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*
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* This function sets up an SDL_IOStream struct based on a memory area of a
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* certain size, for both read and write access.
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*
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* This memory buffer is not copied by the SDL_IOStream; the pointer you
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* provide must remain valid until you close the stream. Closing the stream
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* will not free the original buffer.
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*
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* If you need to make sure the SDL_IOStream never writes to the memory
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* buffer, you should use SDL_IOFromConstMem() with a read-only buffer of
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* memory instead.
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*
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* The following properties will be set at creation time by SDL:
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*
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* - `SDL_PROP_IOSTREAM_MEMORY_POINTER`: this will be the `mem` parameter that
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* was passed to this function.
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* - `SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER`: this will be the `size` parameter
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* that was passed to this function.
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*
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* \param mem a pointer to a buffer to feed an SDL_IOStream stream.
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* \param size the buffer size, in bytes.
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* \returns a pointer to a new SDL_IOStream structure or NULL on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.1.3.
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*
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* \sa SDL_IOFromConstMem
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* \sa SDL_CloseIO
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* \sa SDL_FlushIO
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* \sa SDL_ReadIO
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* \sa SDL_SeekIO
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* \sa SDL_TellIO
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* \sa SDL_WriteIO
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*/
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extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_IOFromMem(void *mem, size_t size);
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#define SDL_PROP_IOSTREAM_MEMORY_POINTER "SDL.iostream.memory.base"
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#define SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER "SDL.iostream.memory.size"
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/**
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* Use this function to prepare a read-only memory buffer for use with
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* SDL_IOStream.
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*
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* This function sets up an SDL_IOStream struct based on a memory area of a
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* certain size. It assumes the memory area is not writable.
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*
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* Attempting to write to this SDL_IOStream stream will report an error
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* without writing to the memory buffer.
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*
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* This memory buffer is not copied by the SDL_IOStream; the pointer you
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* provide must remain valid until you close the stream. Closing the stream
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* will not free the original buffer.
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*
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* If you need to write to a memory buffer, you should use SDL_IOFromMem()
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* with a writable buffer of memory instead.
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*
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* The following properties will be set at creation time by SDL:
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*
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* - `SDL_PROP_IOSTREAM_MEMORY_POINTER`: this will be the `mem` parameter that
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* was passed to this function.
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* - `SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER`: this will be the `size` parameter
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* that was passed to this function.
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*
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* \param mem a pointer to a read-only buffer to feed an SDL_IOStream stream.
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* \param size the buffer size, in bytes.
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* \returns a pointer to a new SDL_IOStream structure or NULL on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.1.3.
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*
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* \sa SDL_IOFromMem
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* \sa SDL_CloseIO
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* \sa SDL_ReadIO
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* \sa SDL_SeekIO
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* \sa SDL_TellIO
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*/
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extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_IOFromConstMem(const void *mem, size_t size);
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/**
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* Use this function to create an SDL_IOStream that is backed by dynamically
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* allocated memory.
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*
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* This supports the following properties to provide access to the memory and
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* control over allocations:
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*
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* - `SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER`: a pointer to the internal
|
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* memory of the stream. This can be set to NULL to transfer ownership of
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* the memory to the application, which should free the memory with
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* SDL_free(). If this is done, the next operation on the stream must be
|
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* SDL_CloseIO().
|
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* - `SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER`: memory will be allocated in
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* multiples of this size, defaulting to 1024.
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*
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* \returns a pointer to a new SDL_IOStream structure or NULL on failure; call
|
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* SDL_GetError() for more information.
|
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*
|
|
* \since This function is available since SDL 3.1.3.
|
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*
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* \sa SDL_CloseIO
|
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* \sa SDL_ReadIO
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* \sa SDL_SeekIO
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* \sa SDL_TellIO
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* \sa SDL_WriteIO
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*/
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extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_IOFromDynamicMem(void);
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#define SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER "SDL.iostream.dynamic.memory"
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#define SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER "SDL.iostream.dynamic.chunksize"
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|
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/* @} *//* IOFrom functions */
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|
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/**
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* Create a custom SDL_IOStream.
|
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*
|
|
* Applications do not need to use this function unless they are providing
|
|
* their own SDL_IOStream implementation. If you just need an SDL_IOStream to
|
|
* read/write a common data source, you should use the built-in
|
|
* implementations in SDL, like SDL_IOFromFile() or SDL_IOFromMem(), etc.
|
|
*
|
|
* This function makes a copy of `iface` and the caller does not need to keep
|
|
* it around after this call.
|
|
*
|
|
* \param iface the interface that implements this SDL_IOStream, initialized
|
|
* using SDL_INIT_INTERFACE().
|
|
* \param userdata the pointer that will be passed to the interface functions.
|
|
* \returns a pointer to the allocated memory on success or NULL on failure;
|
|
* call SDL_GetError() for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*
|
|
* \sa SDL_CloseIO
|
|
* \sa SDL_INIT_INTERFACE
|
|
* \sa SDL_IOFromConstMem
|
|
* \sa SDL_IOFromFile
|
|
* \sa SDL_IOFromMem
|
|
*/
|
|
extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_OpenIO(const SDL_IOStreamInterface *iface, void *userdata);
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|
|
/**
|
|
* Close and free an allocated SDL_IOStream structure.
|
|
*
|
|
* SDL_CloseIO() closes and cleans up the SDL_IOStream stream. It releases any
|
|
* resources used by the stream and frees the SDL_IOStream itself. This
|
|
* returns true on success, or false if the stream failed to flush to its
|
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* output (e.g. to disk).
|
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*
|
|
* Note that if this fails to flush the stream for any reason, this function
|
|
* reports an error, but the SDL_IOStream is still invalid once this function
|
|
* returns.
|
|
*
|
|
* This call flushes any buffered writes to the operating system, but there
|
|
* are no guarantees that those writes have gone to physical media; they might
|
|
* be in the OS's file cache, waiting to go to disk later. If it's absolutely
|
|
* crucial that writes go to disk immediately, so they are definitely stored
|
|
* even if the power fails before the file cache would have caught up, one
|
|
* should call SDL_FlushIO() before closing. Note that flushing takes time and
|
|
* makes the system and your app operate less efficiently, so do so sparingly.
|
|
*
|
|
* \param context SDL_IOStream structure to close.
|
|
* \returns true on success or false on failure; call SDL_GetError() for more
|
|
* information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*
|
|
* \sa SDL_OpenIO
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_CloseIO(SDL_IOStream *context);
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|
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/**
|
|
* Get the properties associated with an SDL_IOStream.
|
|
*
|
|
* \param context a pointer to an SDL_IOStream structure.
|
|
* \returns a valid property ID on success or 0 on failure; call
|
|
* SDL_GetError() for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetIOProperties(SDL_IOStream *context);
|
|
|
|
/**
|
|
* Query the stream status of an SDL_IOStream.
|
|
*
|
|
* This information can be useful to decide if a short read or write was due
|
|
* to an error, an EOF, or a non-blocking operation that isn't yet ready to
|
|
* complete.
|
|
*
|
|
* An SDL_IOStream's status is only expected to change after a SDL_ReadIO or
|
|
* SDL_WriteIO call; don't expect it to change if you just call this query
|
|
* function in a tight loop.
|
|
*
|
|
* \param context the SDL_IOStream to query.
|
|
* \returns an SDL_IOStatus enum with the current state.
|
|
*
|
|
* \threadsafety This function should not be called at the same time that
|
|
* another thread is operating on the same SDL_IOStream.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC SDL_IOStatus SDLCALL SDL_GetIOStatus(SDL_IOStream *context);
|
|
|
|
/**
|
|
* Use this function to get the size of the data stream in an SDL_IOStream.
|
|
*
|
|
* \param context the SDL_IOStream to get the size of the data stream from.
|
|
* \returns the size of the data stream in the SDL_IOStream on success or a
|
|
* negative error code on failure; call SDL_GetError() for more
|
|
* information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC Sint64 SDLCALL SDL_GetIOSize(SDL_IOStream *context);
|
|
|
|
/**
|
|
* Seek within an SDL_IOStream data stream.
|
|
*
|
|
* This function seeks to byte `offset`, relative to `whence`.
|
|
*
|
|
* `whence` may be any of the following values:
|
|
*
|
|
* - `SDL_IO_SEEK_SET`: seek from the beginning of data
|
|
* - `SDL_IO_SEEK_CUR`: seek relative to current read point
|
|
* - `SDL_IO_SEEK_END`: seek relative to the end of data
|
|
*
|
|
* If this stream can not seek, it will return -1.
|
|
*
|
|
* \param context a pointer to an SDL_IOStream structure.
|
|
* \param offset an offset in bytes, relative to `whence` location; can be
|
|
* negative.
|
|
* \param whence any of `SDL_IO_SEEK_SET`, `SDL_IO_SEEK_CUR`,
|
|
* `SDL_IO_SEEK_END`.
|
|
* \returns the final offset in the data stream after the seek or -1 on
|
|
* failure; call SDL_GetError() for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*
|
|
* \sa SDL_TellIO
|
|
*/
|
|
extern SDL_DECLSPEC Sint64 SDLCALL SDL_SeekIO(SDL_IOStream *context, Sint64 offset, SDL_IOWhence whence);
|
|
|
|
/**
|
|
* Determine the current read/write offset in an SDL_IOStream data stream.
|
|
*
|
|
* SDL_TellIO is actually a wrapper function that calls the SDL_IOStream's
|
|
* `seek` method, with an offset of 0 bytes from `SDL_IO_SEEK_CUR`, to
|
|
* simplify application development.
|
|
*
|
|
* \param context an SDL_IOStream data stream object from which to get the
|
|
* current offset.
|
|
* \returns the current offset in the stream, or -1 if the information can not
|
|
* be determined.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*
|
|
* \sa SDL_SeekIO
|
|
*/
|
|
extern SDL_DECLSPEC Sint64 SDLCALL SDL_TellIO(SDL_IOStream *context);
|
|
|
|
/**
|
|
* Read from a data source.
|
|
*
|
|
* This function reads up `size` bytes from the data source to the area
|
|
* pointed at by `ptr`. This function may read less bytes than requested.
|
|
*
|
|
* This function will return zero when the data stream is completely read, and
|
|
* SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If zero is returned and
|
|
* the stream is not at EOF, SDL_GetIOStatus() will return a different error
|
|
* value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param context a pointer to an SDL_IOStream structure.
|
|
* \param ptr a pointer to a buffer to read data into.
|
|
* \param size the number of bytes to read from the data source.
|
|
* \returns the number of bytes read, or 0 on end of file or other failure;
|
|
* call SDL_GetError() for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*
|
|
* \sa SDL_WriteIO
|
|
* \sa SDL_GetIOStatus
|
|
*/
|
|
extern SDL_DECLSPEC size_t SDLCALL SDL_ReadIO(SDL_IOStream *context, void *ptr, size_t size);
|
|
|
|
/**
|
|
* Write to an SDL_IOStream data stream.
|
|
*
|
|
* This function writes exactly `size` bytes from the area pointed at by `ptr`
|
|
* to the stream. If this fails for any reason, it'll return less than `size`
|
|
* to demonstrate how far the write progressed. On success, it returns `size`.
|
|
*
|
|
* On error, this function still attempts to write as much as possible, so it
|
|
* might return a positive value less than the requested write size.
|
|
*
|
|
* The caller can use SDL_GetIOStatus() to determine if the problem is
|
|
* recoverable, such as a non-blocking write that can simply be retried later,
|
|
* or a fatal error.
|
|
*
|
|
* \param context a pointer to an SDL_IOStream structure.
|
|
* \param ptr a pointer to a buffer containing data to write.
|
|
* \param size the number of bytes to write.
|
|
* \returns the number of bytes written, which will be less than `size` on
|
|
* failure; call SDL_GetError() for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*
|
|
* \sa SDL_IOprintf
|
|
* \sa SDL_ReadIO
|
|
* \sa SDL_SeekIO
|
|
* \sa SDL_FlushIO
|
|
* \sa SDL_GetIOStatus
|
|
*/
|
|
extern SDL_DECLSPEC size_t SDLCALL SDL_WriteIO(SDL_IOStream *context, const void *ptr, size_t size);
|
|
|
|
/**
|
|
* Print to an SDL_IOStream data stream.
|
|
*
|
|
* This function does formatted printing to the stream.
|
|
*
|
|
* \param context a pointer to an SDL_IOStream structure.
|
|
* \param fmt a printf() style format string.
|
|
* \param ... additional parameters matching % tokens in the `fmt` string, if
|
|
* any.
|
|
* \returns the number of bytes written or 0 on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*
|
|
* \sa SDL_IOvprintf
|
|
* \sa SDL_WriteIO
|
|
*/
|
|
extern SDL_DECLSPEC size_t SDLCALL SDL_IOprintf(SDL_IOStream *context, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
|
|
|
/**
|
|
* Print to an SDL_IOStream data stream.
|
|
*
|
|
* This function does formatted printing to the stream.
|
|
*
|
|
* \param context a pointer to an SDL_IOStream structure.
|
|
* \param fmt a printf() style format string.
|
|
* \param ap a variable argument list.
|
|
* \returns the number of bytes written or 0 on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*
|
|
* \sa SDL_IOprintf
|
|
* \sa SDL_WriteIO
|
|
*/
|
|
extern SDL_DECLSPEC size_t SDLCALL SDL_IOvprintf(SDL_IOStream *context, SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(2);
|
|
|
|
/**
|
|
* Flush any buffered data in the stream.
|
|
*
|
|
* This function makes sure that any buffered data is written to the stream.
|
|
* Normally this isn't necessary but if the stream is a pipe or socket it
|
|
* guarantees that any pending data is sent.
|
|
*
|
|
* \param context SDL_IOStream structure to flush.
|
|
* \returns true on success or false on failure; call SDL_GetError() for more
|
|
* information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*
|
|
* \sa SDL_OpenIO
|
|
* \sa SDL_WriteIO
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_FlushIO(SDL_IOStream *context);
|
|
|
|
/**
|
|
* Load all the data from an SDL data stream.
|
|
*
|
|
* The data is allocated with a zero byte at the end (null terminated) for
|
|
* convenience. This extra byte is not included in the value reported via
|
|
* `datasize`.
|
|
*
|
|
* The data should be freed with SDL_free().
|
|
*
|
|
* \param src the SDL_IOStream to read all available data from.
|
|
* \param datasize a pointer filled in with the number of bytes read, may be
|
|
* NULL.
|
|
* \param closeio if true, calls SDL_CloseIO() on `src` before returning, even
|
|
* in the case of an error.
|
|
* \returns the data or NULL on failure; call SDL_GetError() for more
|
|
* information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*
|
|
* \sa SDL_LoadFile
|
|
* \sa SDL_SaveFile_IO
|
|
*/
|
|
extern SDL_DECLSPEC void * SDLCALL SDL_LoadFile_IO(SDL_IOStream *src, size_t *datasize, bool closeio);
|
|
|
|
/**
|
|
* Load all the data from a file path.
|
|
*
|
|
* The data is allocated with a zero byte at the end (null terminated) for
|
|
* convenience. This extra byte is not included in the value reported via
|
|
* `datasize`.
|
|
*
|
|
* The data should be freed with SDL_free().
|
|
*
|
|
* \param file the path to read all available data from.
|
|
* \param datasize if not NULL, will store the number of bytes read.
|
|
* \returns the data or NULL on failure; call SDL_GetError() for more
|
|
* information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*
|
|
* \sa SDL_LoadFile_IO
|
|
* \sa SDL_SaveFile
|
|
*/
|
|
extern SDL_DECLSPEC void * SDLCALL SDL_LoadFile(const char *file, size_t *datasize);
|
|
|
|
/**
|
|
* Save all the data into an SDL data stream.
|
|
*
|
|
* \param src the SDL_IOStream to write all data to.
|
|
* \param data the data to be written. If datasize is 0, may be NULL or a
|
|
* invalid pointer.
|
|
* \param datasize the number of bytes to be written.
|
|
* \param closeio if true, calls SDL_CloseIO() on `src` before returning, even
|
|
* in the case of an error.
|
|
* \returns true on success or false on failure; call SDL_GetError() for more
|
|
* information.
|
|
*
|
|
* \since This function is available since SDL 3.2.0.
|
|
*
|
|
* \sa SDL_SaveFile
|
|
* \sa SDL_LoadFile_IO
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_SaveFile_IO(SDL_IOStream *src, const void *data, size_t datasize, bool closeio);
|
|
|
|
/**
|
|
* Save all the data into a file path.
|
|
*
|
|
* \param file the path to read all available data from.
|
|
* \param data the data to be written. If datasize is 0, may be NULL or a
|
|
* invalid pointer.
|
|
* \param datasize the number of bytes to be written.
|
|
* \returns true on success or false on failure; call SDL_GetError() for more
|
|
* information.
|
|
*
|
|
* \since This function is available since SDL 3.2.0.
|
|
*
|
|
* \sa SDL_SaveFile_IO
|
|
* \sa SDL_LoadFile
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_SaveFile(const char *file, const void *data, size_t datasize);
|
|
|
|
/**
|
|
* \name Read endian functions
|
|
*
|
|
* Read an item of the specified endianness and return in native format.
|
|
*/
|
|
/* @{ */
|
|
|
|
/**
|
|
* Use this function to read a byte from an SDL_IOStream.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the SDL_IOStream to read from.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on success or false on failure or EOF; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadU8(SDL_IOStream *src, Uint8 *value);
|
|
|
|
/**
|
|
* Use this function to read a signed byte from an SDL_IOStream.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the SDL_IOStream to read from.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on success or false on failure; call SDL_GetError() for more
|
|
* information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadS8(SDL_IOStream *src, Sint8 *value);
|
|
|
|
/**
|
|
* Use this function to read 16 bits of little-endian data from an
|
|
* SDL_IOStream and return in native format.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the data returned will be in
|
|
* the native byte order.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the stream from which to read data.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadU16LE(SDL_IOStream *src, Uint16 *value);
|
|
|
|
/**
|
|
* Use this function to read 16 bits of little-endian data from an
|
|
* SDL_IOStream and return in native format.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the data returned will be in
|
|
* the native byte order.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the stream from which to read data.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadS16LE(SDL_IOStream *src, Sint16 *value);
|
|
|
|
/**
|
|
* Use this function to read 16 bits of big-endian data from an SDL_IOStream
|
|
* and return in native format.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the data returned will be in
|
|
* the native byte order.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the stream from which to read data.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadU16BE(SDL_IOStream *src, Uint16 *value);
|
|
|
|
/**
|
|
* Use this function to read 16 bits of big-endian data from an SDL_IOStream
|
|
* and return in native format.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the data returned will be in
|
|
* the native byte order.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the stream from which to read data.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadS16BE(SDL_IOStream *src, Sint16 *value);
|
|
|
|
/**
|
|
* Use this function to read 32 bits of little-endian data from an
|
|
* SDL_IOStream and return in native format.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the data returned will be in
|
|
* the native byte order.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the stream from which to read data.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadU32LE(SDL_IOStream *src, Uint32 *value);
|
|
|
|
/**
|
|
* Use this function to read 32 bits of little-endian data from an
|
|
* SDL_IOStream and return in native format.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the data returned will be in
|
|
* the native byte order.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the stream from which to read data.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadS32LE(SDL_IOStream *src, Sint32 *value);
|
|
|
|
/**
|
|
* Use this function to read 32 bits of big-endian data from an SDL_IOStream
|
|
* and return in native format.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the data returned will be in
|
|
* the native byte order.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the stream from which to read data.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadU32BE(SDL_IOStream *src, Uint32 *value);
|
|
|
|
/**
|
|
* Use this function to read 32 bits of big-endian data from an SDL_IOStream
|
|
* and return in native format.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the data returned will be in
|
|
* the native byte order.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the stream from which to read data.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadS32BE(SDL_IOStream *src, Sint32 *value);
|
|
|
|
/**
|
|
* Use this function to read 64 bits of little-endian data from an
|
|
* SDL_IOStream and return in native format.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the data returned will be in
|
|
* the native byte order.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the stream from which to read data.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadU64LE(SDL_IOStream *src, Uint64 *value);
|
|
|
|
/**
|
|
* Use this function to read 64 bits of little-endian data from an
|
|
* SDL_IOStream and return in native format.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the data returned will be in
|
|
* the native byte order.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the stream from which to read data.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadS64LE(SDL_IOStream *src, Sint64 *value);
|
|
|
|
/**
|
|
* Use this function to read 64 bits of big-endian data from an SDL_IOStream
|
|
* and return in native format.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the data returned will be in
|
|
* the native byte order.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the stream from which to read data.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadU64BE(SDL_IOStream *src, Uint64 *value);
|
|
|
|
/**
|
|
* Use this function to read 64 bits of big-endian data from an SDL_IOStream
|
|
* and return in native format.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the data returned will be in
|
|
* the native byte order.
|
|
*
|
|
* This function will return false when the data stream is completely read,
|
|
* and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned
|
|
* and the stream is not at EOF, SDL_GetIOStatus() will return a different
|
|
* error value and SDL_GetError() will offer a human-readable message.
|
|
*
|
|
* \param src the stream from which to read data.
|
|
* \param value a pointer filled in with the data read.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_ReadS64BE(SDL_IOStream *src, Sint64 *value);
|
|
/* @} *//* Read endian functions */
|
|
|
|
/**
|
|
* \name Write endian functions
|
|
*
|
|
* Write an item of native format to the specified endianness.
|
|
*/
|
|
/* @{ */
|
|
|
|
/**
|
|
* Use this function to write a byte to an SDL_IOStream.
|
|
*
|
|
* \param dst the SDL_IOStream to write to.
|
|
* \param value the byte value to write.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteU8(SDL_IOStream *dst, Uint8 value);
|
|
|
|
/**
|
|
* Use this function to write a signed byte to an SDL_IOStream.
|
|
*
|
|
* \param dst the SDL_IOStream to write to.
|
|
* \param value the byte value to write.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteS8(SDL_IOStream *dst, Sint8 value);
|
|
|
|
/**
|
|
* Use this function to write 16 bits in native format to an SDL_IOStream as
|
|
* little-endian data.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the application always
|
|
* specifies native format, and the data written will be in little-endian
|
|
* format.
|
|
*
|
|
* \param dst the stream to which data will be written.
|
|
* \param value the data to be written, in native format.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteU16LE(SDL_IOStream *dst, Uint16 value);
|
|
|
|
/**
|
|
* Use this function to write 16 bits in native format to an SDL_IOStream as
|
|
* little-endian data.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the application always
|
|
* specifies native format, and the data written will be in little-endian
|
|
* format.
|
|
*
|
|
* \param dst the stream to which data will be written.
|
|
* \param value the data to be written, in native format.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteS16LE(SDL_IOStream *dst, Sint16 value);
|
|
|
|
/**
|
|
* Use this function to write 16 bits in native format to an SDL_IOStream as
|
|
* big-endian data.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the application always
|
|
* specifies native format, and the data written will be in big-endian format.
|
|
*
|
|
* \param dst the stream to which data will be written.
|
|
* \param value the data to be written, in native format.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteU16BE(SDL_IOStream *dst, Uint16 value);
|
|
|
|
/**
|
|
* Use this function to write 16 bits in native format to an SDL_IOStream as
|
|
* big-endian data.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the application always
|
|
* specifies native format, and the data written will be in big-endian format.
|
|
*
|
|
* \param dst the stream to which data will be written.
|
|
* \param value the data to be written, in native format.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteS16BE(SDL_IOStream *dst, Sint16 value);
|
|
|
|
/**
|
|
* Use this function to write 32 bits in native format to an SDL_IOStream as
|
|
* little-endian data.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the application always
|
|
* specifies native format, and the data written will be in little-endian
|
|
* format.
|
|
*
|
|
* \param dst the stream to which data will be written.
|
|
* \param value the data to be written, in native format.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteU32LE(SDL_IOStream *dst, Uint32 value);
|
|
|
|
/**
|
|
* Use this function to write 32 bits in native format to an SDL_IOStream as
|
|
* little-endian data.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the application always
|
|
* specifies native format, and the data written will be in little-endian
|
|
* format.
|
|
*
|
|
* \param dst the stream to which data will be written.
|
|
* \param value the data to be written, in native format.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteS32LE(SDL_IOStream *dst, Sint32 value);
|
|
|
|
/**
|
|
* Use this function to write 32 bits in native format to an SDL_IOStream as
|
|
* big-endian data.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the application always
|
|
* specifies native format, and the data written will be in big-endian format.
|
|
*
|
|
* \param dst the stream to which data will be written.
|
|
* \param value the data to be written, in native format.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteU32BE(SDL_IOStream *dst, Uint32 value);
|
|
|
|
/**
|
|
* Use this function to write 32 bits in native format to an SDL_IOStream as
|
|
* big-endian data.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the application always
|
|
* specifies native format, and the data written will be in big-endian format.
|
|
*
|
|
* \param dst the stream to which data will be written.
|
|
* \param value the data to be written, in native format.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteS32BE(SDL_IOStream *dst, Sint32 value);
|
|
|
|
/**
|
|
* Use this function to write 64 bits in native format to an SDL_IOStream as
|
|
* little-endian data.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the application always
|
|
* specifies native format, and the data written will be in little-endian
|
|
* format.
|
|
*
|
|
* \param dst the stream to which data will be written.
|
|
* \param value the data to be written, in native format.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteU64LE(SDL_IOStream *dst, Uint64 value);
|
|
|
|
/**
|
|
* Use this function to write 64 bits in native format to an SDL_IOStream as
|
|
* little-endian data.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the application always
|
|
* specifies native format, and the data written will be in little-endian
|
|
* format.
|
|
*
|
|
* \param dst the stream to which data will be written.
|
|
* \param value the data to be written, in native format.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteS64LE(SDL_IOStream *dst, Sint64 value);
|
|
|
|
/**
|
|
* Use this function to write 64 bits in native format to an SDL_IOStream as
|
|
* big-endian data.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the application always
|
|
* specifies native format, and the data written will be in big-endian format.
|
|
*
|
|
* \param dst the stream to which data will be written.
|
|
* \param value the data to be written, in native format.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteU64BE(SDL_IOStream *dst, Uint64 value);
|
|
|
|
/**
|
|
* Use this function to write 64 bits in native format to an SDL_IOStream as
|
|
* big-endian data.
|
|
*
|
|
* SDL byteswaps the data only if necessary, so the application always
|
|
* specifies native format, and the data written will be in big-endian format.
|
|
*
|
|
* \param dst the stream to which data will be written.
|
|
* \param value the data to be written, in native format.
|
|
* \returns true on successful write or false on failure; call SDL_GetError()
|
|
* for more information.
|
|
*
|
|
* \since This function is available since SDL 3.1.3.
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_WriteS64BE(SDL_IOStream *dst, Sint64 value);
|
|
|
|
/* @} *//* Write endian functions */
|
|
|
|
/* Ends C function definitions when using C++ */
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
#include <SDL3/SDL_close_code.h>
|
|
|
|
#endif /* SDL_iostream_h_ */
|