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sdl/examples/renderer/14-viewport
Michael Palomas 21c91d5535 examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 4 weeks ago
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README.txt examples: Added renderer/14-viewport 2 months ago
viewport.c examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 4 weeks ago

README.txt

This example creates an SDL window and renderer, loads a texture
from a .bmp file, and then draws it a few times each frame, adjusting
the viewport before each draw.