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sdl/examples/renderer/02-primitives
Michael Palomas 21c91d5535 examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 4 weeks ago
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README.txt examples: added renderer/04-points 2 months ago
primitives.c examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 4 weeks ago

README.txt

This example creates an SDL window and renderer, and then draws some lines,
rectangles and points to it every frame.

This is just a quick overview of simple drawing primitives; futher examples
will explore them in more detail.