Commit Graph

  • e1c03db5b8 Renamed driverdata to internal Sam Lantinga 2024-07-16 11:09:18 -0700
  • fe183872ee Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-16 20:45:34 +0000
  • 4dda785c69 gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule. Ryan C. Gordon 2024-07-15 20:41:46 -0400
  • ed1f93cd11 filesystem: `SDL_Glob*Directory()` functions now follow the SDL_GetStringRule. Ryan C. Gordon 2024-07-15 20:36:33 -0400
  • 52bf7ff42d filesystem: SDL_GetPrefPath() now follows the SDL_GetStringRule. Ryan C. Gordon 2024-07-15 20:21:22 -0400
  • 2321726ff1 filesystem: SDL_GetUserFolder() now follows the SDL_GetStringRule. Ryan C. Gordon 2024-07-15 20:03:15 -0400
  • d40b89dff6 clipboard: SDL_GetPrimarySelectionText() now follows the SDL_GetStringRule. Ryan C. Gordon 2024-07-15 14:07:33 -0400
  • 158fc459f1 clipboard: SDL_GetClipboardText() now follows the SDL_GetStringRule. Ryan C. Gordon 2024-07-15 14:00:52 -0400
  • 3bc81a81f5 filesystem: SDL_GetBasePath() now follows the SDL_GetStringRule. Ryan C. Gordon 2024-07-13 13:34:46 -0400
  • 6d10684ba6 Use a dither palette when converting RGB images to indexed formats Sam Lantinga 2024-07-16 12:46:28 -0700
  • d65a8146b9 Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-16 19:03:15 +0000
  • 4aeabb3c3b Made event and temporary string memory thread-local and added SDL_FreeEventMemory() Sam Lantinga 2024-07-16 10:15:23 -0700
  • ec3bb4c029 Removed the need for SDL_CreateTLS() Sam Lantinga 2024-07-16 09:43:07 -0700
  • 40dde9a3a0 Fail blits between indexed and RGB surfaces if there is no palette set Sam Lantinga 2024-07-16 11:58:31 -0700
  • d227640411
    render: Initial attempt at adding SDL_GenerateTextureMipmap(). Ryan C. Gordon 2024-07-13 18:18:43 -0400
  • 1592452cad
    video: Fixed remaining `return 0` to use NULL in CreateDevice implementations. Ryan C. Gordon 2024-07-16 14:25:53 -0400
  • d78ef58b4b
    offscreen: Don't ever use this backend unless explicitly requested. Ryan C. Gordon 2024-07-16 14:19:58 -0400
  • bc1ceb0883
    dummyvideo: Change a thing returning a 0 pointer to return NULL instead. Ryan C. Gordon 2024-07-16 14:17:02 -0400
  • 045f0456b1
    dummyvideo: Change a thing using int to use SDL_bool instead. Ryan C. Gordon 2024-07-16 14:15:38 -0400
  • 723c1cc5b3 Print message in summary when a X11 or wayland video driver is not found huanhuan-jiang 2024-07-16 10:53:57 -0700
  • 4eb9695c96 Print message in summary when a X11 or wayland video driver is not found huanhuan-jiang 2024-07-16 10:53:57 -0700
  • 0bcdea2772 Made event and temporary string memory thread-local and added SDL_FreeEventMemory() Sam Lantinga 2024-07-16 10:15:23 -0700
  • 3e6a248345 Removed the need for SDL_CreateTLS() Sam Lantinga 2024-07-16 09:43:07 -0700
  • 70727d36b2 Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-16 16:37:08 +0000
  • 027671bedb SDL_GetWindowOpacity() directly returns the opacity instead of using an out parameter. Sam Lantinga 2024-07-16 07:25:48 -0700
  • 58270ef3f2 Finished renaming functions in SDL_system.h Sam Lantinga 2024-07-16 07:46:08 -0700
  • 6f6a3f8696 SDL_GetWindowOpacity() directly returns the opacity instead of using an out parameter. Sam Lantinga 2024-07-16 07:25:48 -0700
  • ee010c21f9 Finished renaming functions in SDL_system.h Sam Lantinga 2024-07-16 07:46:08 -0700
  • 279eb89ce5
    README-macos: Typo fixes. Ryan C. Gordon 2024-07-16 08:32:03 -0400
  • 3f9591babe
    README-macos: fixed some text. Ryan C. Gordon 2024-07-16 08:25:38 -0400
  • 199e6929e5
    README-macos: fixed some text. Ryan C. Gordon 2024-07-16 08:25:38 -0400
  • d2cd353ad3
    gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule. Ryan C. Gordon 2024-07-15 20:41:46 -0400
  • 70447bea3c
    filesystem: `SDL_Glob*Directory()` functions now follow the SDL_GetStringRule. Ryan C. Gordon 2024-07-15 20:36:33 -0400
  • 4703ebfc63
    filesystem: SDL_GetPrefPath() now follows the SDL_GetStringRule. Ryan C. Gordon 2024-07-15 20:21:22 -0400
  • c411e49017
    filesystem: SDL_GetUserFolder() now follows the SDL_GetStringRule. Ryan C. Gordon 2024-07-15 20:03:15 -0400
  • 863f79e5c4
    clipboard: SDL_GetPrimarySelectionText() now follows the SDL_GetStringRule. Ryan C. Gordon 2024-07-15 14:07:33 -0400
  • d9b1d00cdd
    clipboard: SDL_GetClipboardText() now follows the SDL_GetStringRule. Ryan C. Gordon 2024-07-15 14:00:52 -0400
  • 440f891b10
    filesystem: SDL_GetBasePath() now follows the SDL_GetStringRule. Ryan C. Gordon 2024-07-13 13:34:46 -0400
  • 4ac67f5ba6 Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-16 01:38:55 +0000
  • 033df70d4c SDL_DelayNS() will attempt to sleep exactly the requested amount of time Sam Lantinga 2024-07-15 18:05:31 -0700
  • 5c1758ed63 SDL_DelayNS() will attempt to sleep exactly the requested amount of time Sam Lantinga 2024-07-15 18:05:31 -0700
  • 54366181c3 Rename functions in SDL_system.h to match SDL 3.0 naming convention Sam Lantinga 2024-07-15 16:13:23 -0700
  • 50a2136d10 Rename functions in SDL_system.h to match SDL 3.0 naming convention Sam Lantinga 2024-07-15 16:13:23 -0700
  • e38f971f46 Fix typos in cmake Bruce Mitchener 2024-07-16 01:05:47 +0700
  • 70c8fe61d7 Align SDL_BLENDMODE_INVALID with the other constants Sam Lantinga 2024-07-15 15:00:09 -0700
  • bf501ab2d4 Made the SDL_BlendMode values wiki-friendly Sam Lantinga 2024-07-15 14:46:56 -0700
  • 492e3c1a54 direct3d11: we don't need to create all the blend states up front Sam Lantinga 2024-07-15 06:25:56 -0700
  • a419e2c890 Updated and re-enabled surface and render blend mode tests Sam Lantinga 2024-07-15 13:42:06 -0700
  • df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED Sam Lantinga 2024-07-15 08:27:58 -0700
  • 0bfd243979 direct3d11: we don't need to create all the blend states up front Sam Lantinga 2024-07-15 06:25:56 -0700
  • f6eb2e155a Updated and re-enabled surface and render blend mode tests Sam Lantinga 2024-07-15 13:42:06 -0700
  • aced64e8de Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED Sam Lantinga 2024-07-15 08:27:58 -0700
  • f099898a66 Correct ibus include path Carl Åstholm 2024-07-15 13:43:19 +0200
  • 0649f8031c Fix typos in cmake Bruce Mitchener 2024-07-16 01:05:47 +0700
  • f76da0457a Correct ibus include path Carl Åstholm 2024-07-15 13:43:19 +0200
  • 9406a9d527 Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-14 23:42:33 +0000
  • 5c875e1183 Renamed *FromID() to *ForID() Sam Lantinga 2024-07-14 15:22:03 -0700
  • 2d7156b910 Renamed *FromID() to *ForID() Sam Lantinga 2024-07-14 15:22:03 -0700
  • 0cdc60666b Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-14 21:04:37 +0000
  • f61900465c
    stdinc: Fixed up documentation details for standard types. Ryan C. Gordon 2024-07-14 16:57:02 -0400
  • cb854d1bc9 Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-14 20:02:23 +0000
  • 5836b880b4 Sorted symbols Sam Lantinga 2024-07-14 12:33:47 -0700
  • 9797c5d0c0 Renamed CameraDevice to Camera Sam Lantinga 2024-07-14 12:22:42 -0700
  • 9358333286 Renamed SDL_GetKeyboardInstanceName() and SDL_GetMouseInstanceName() Sam Lantinga 2024-07-14 12:30:56 -0700
  • d154b37b41 Renamed *FromInstanceID() to *FromID() Sam Lantinga 2024-07-14 12:06:35 -0700
  • cad9e6ea20 Fixed SDL_SINT64_C typo Sam Lantinga 2024-07-14 12:52:50 -0700
  • 46b30b80d7 Sorted symbols Sam Lantinga 2024-07-14 12:33:47 -0700
  • e9bb49fb5e Renamed CameraDevice to Camera Sam Lantinga 2024-07-14 12:22:42 -0700
  • 396b8ab7f3 Renamed SDL_GetKeyboardInstanceName() and SDL_GetMouseInstanceName() Sam Lantinga 2024-07-14 12:30:56 -0700
  • 5ac739dc29 Renamed *FromInstanceID() to *FromID() Sam Lantinga 2024-07-14 12:06:35 -0700
  • 90e69f81e5
    SDL_hidapi.h: Fixed something that apparently upset wikiheaders. Ryan C. Gordon 2024-07-14 15:20:26 -0400
  • 15f850babc
    SDL_hidapi.h: remove struct predeclaration before typedef. Ryan C. Gordon 2024-07-14 15:17:47 -0400
  • b9dcc5de60 ci: bump cross-platform-actions/action, used by the BSDs Anonymous Maarten 2024-07-14 21:09:18 +0200
  • a17b742e34 Added documentation references to the components of a colorspace Sam Lantinga 2024-07-14 11:43:39 -0700
  • abaef81615 Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-14 18:04:00 +0000
  • 6217094c40 Updated colorspace documentation for the wiki Sam Lantinga 2024-07-14 11:02:39 -0700
  • 1fecef5e4b Assign numeric values to pixel format enums Sam Lantinga 2024-07-14 10:43:00 -0700
  • bd548a0fe4 Updated colorspace documentation for the wiki Sam Lantinga 2024-07-14 11:02:39 -0700
  • c6c7fde172 Assign numeric values to pixel format enums Sam Lantinga 2024-07-14 10:43:00 -0700
  • 256269afb3 sdl2-config.in: use backtics instead of $() for older shells Anonymous Maarten 2024-06-27 13:35:03 +0200
  • cb395f7e80 Change SDL_AudioFormat into an enum Sam Lantinga 2024-07-14 09:37:31 -0700
  • e8b57efd46 Change SDL_AudioFormat into an enum Sam Lantinga 2024-07-14 09:37:31 -0700
  • e290e99d89 Fixed error: format '%lu' expects argument of type 'long unsigned int', but argument 4 has type 'unsigned int' Sam Lantinga 2024-07-14 08:51:43 -0700
  • e90060d07f Renamed functions to get information from device IDs Sam Lantinga 2024-07-14 08:46:24 -0700
  • d0d05437d3 Fixed error: format '%lu' expects argument of type 'long unsigned int', but argument 4 has type 'unsigned int' Sam Lantinga 2024-07-14 08:51:43 -0700
  • 9dea4f88d0 Renamed functions to get information from device IDs Sam Lantinga 2024-07-14 08:46:24 -0700
  • fe9020dcb8 pthread: timespec.tv_nsec must be less then 1000000000 ns Anonymous Maarten 2024-07-14 17:20:26 +0200
  • 2eeb39298e pthread: timespec.tv_nsec must be less then 1000000000 ns Anonymous Maarten 2024-07-14 17:20:26 +0200
  • 933f2fc239 pthread: timespec.tv_nsec must be less then 1000000000 ns Anonymous Maarten 2024-07-14 17:04:27 +0200
  • 1ef041a2ca pthread: timespec.tv_nsec must be less then 1000000000 ns Anonymous Maarten 2024-07-14 17:20:26 +0200
  • 0e990d65b9 pthread: timespec.tv_nsec must be less then 1000000000 ns Anonymous Maarten 2024-07-14 17:04:27 +0200
  • b92327841a Experiment renaming *Instance*() to *Device*() Sam Lantinga 2024-07-14 07:28:00 -0700
  • bfee544685 Changed SDL_GetWindowPixelFormat() to return SDL_PixelFormat Sam Lantinga 2024-07-14 07:19:20 -0700
  • dd08c279e2 Fixed coccinelle patching Sam Lantinga 2024-07-14 07:15:26 -0700
  • d808113ab7 Changed return type of func SDL_GetWindowPixelFormat to SDL_PixelFormat Navya-Rawat999 2024-07-14 15:11:13 +0530
  • 509f3a42d7 Fixed crash when pumping events after the window has been destroyed on Android Sam Lantinga 2024-07-13 17:57:46 -0700
  • c80665a696 Avoid code duplication in SDL_GetPixelFormatDetails Anonymous Maarten 2024-07-14 01:20:02 +0200
  • 4e3f35ccbf Unlocking mutex in success case too pixls 2024-07-13 23:53:29 +0100
  • 8500b4f091
    Unlocking mutex in success case too pixls 2024-07-13 23:53:29 +0100
  • 2596482c3f Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-13 21:32:39 +0000