Commit Graph

  • e247c99b6c Document flags + formatting fix Caleb Cornett 2024-09-02 15:53:33 -0500
  • 85b2733324 Make newer DRM and GBM functions optional Sam Lantinga 2024-09-02 08:40:53 -0700
  • 29ec321344 Change GPU flag enums to defines Caleb Cornett 2024-09-02 13:56:32 -0500
  • 10b4a79379 Make newer DRM and GBM functions optional Sam Lantinga 2024-09-02 08:40:53 -0700
  • d501f6db07 Make newer DRM and GBM functions optional Sam Lantinga 2024-09-02 08:40:53 -0700
  • 01fee06651 Make newer DRM and GBM functions optional Sam Lantinga 2024-09-02 08:40:53 -0700
  • 8371114009 Fixed error: multiple storage classes in declaration specifiers Sam Lantinga 2024-09-02 08:44:11 -0700
  • 93423c1c46 spin_acquire_lock() takes a volatile pointer parameter Sam Lantinga 2024-09-02 08:18:25 -0700
  • 01fa9cad80 Fixed error: conflicting types for 'getpagesize' Sam Lantinga 2024-09-02 08:11:40 -0700
  • 8b0798a3da Fixed error: variable 'nfences' set but not used Sam Lantinga 2024-09-02 08:09:25 -0700
  • b5700ccc02 Updated dlmalloc to version 2.8.6 Sam Lantinga 2024-09-01 11:42:35 -0700
  • 53d0bba995 Fixed error: multiple storage classes in declaration specifiers Sam Lantinga 2024-09-02 08:44:11 -0700
  • ad92907bf0 spin_acquire_lock() takes a volatile pointer parameter Sam Lantinga 2024-09-02 08:18:25 -0700
  • bebe08f7a2 Fixed error: conflicting types for 'getpagesize' Sam Lantinga 2024-09-02 08:11:40 -0700
  • 2b23b6305e Fixed error: variable 'nfences' set but not used Sam Lantinga 2024-09-02 08:09:25 -0700
  • 4900682f82 Updated dlmalloc to version 2.8.6 Sam Lantinga 2024-09-01 11:42:35 -0700
  • 8196e78a7b Respect SDL_HINT_MAIN_CALLBACK_RATE even if there are windows Sam Lantinga 2024-09-02 07:54:37 -0700
  • deb313dd99 GPU: Compile Metal shader source from NSString Davis Gallinghouse 2024-09-02 08:05:43 -0500
  • 5021b8d16d
    GPU: Compile Metal shader source from NSString Davis Gallinghouse 2024-09-02 08:05:43 -0500
  • df501040fd Fixed random seed not affecting SDLTest_RandomIntegerInRange() Sam Lantinga 2024-09-01 13:40:52 -0700
  • be341bc078 Make sure we put more than RESAMPLER_MAX_PADDING_FRAMES into an audio stream Sam Lantinga 2024-09-01 13:23:29 -0700
  • ef03609162 Fixed random seed not affecting SDLTest_RandomIntegerInRange() Sam Lantinga 2024-09-01 13:40:52 -0700
  • d12c0d70c4 Make sure we put more than RESAMPLER_MAX_PADDING_FRAMES into an audio stream Sam Lantinga 2024-09-01 13:23:29 -0700
  • d5c15ded88
    chore: update SDL_malloc.c Ikko Eltociear Ashimine 2024-09-02 03:03:47 +0900
  • 2c0ffdc6d5
    GPU: Pass the new window size when resizing the swapchain for d3d12 (#10665) Zero 2024-09-01 16:48:29 +0100
  • c74a5886bd GPU: Pass the new window size when resizing the swapchain for d3d12 Zero 2024-09-01 16:27:08 +0100
  • 9519b9916c Updated to version 2.30.7 for release release-2.30.7 Sam Lantinga 2024-09-01 08:11:12 -0700
  • 1751e127c8 Removed trailing commas in enums Petar Popovic 2024-09-01 07:08:50 +0200
  • d4b8072614
    GPU: Fix and generalize BytesPerRow() and BytesPerImage() (#10663) Andrei Alexeyev 2024-09-01 09:07:38 +0300
  • 204322f507 Removed trailing commas in enums Petar Popovic 2024-09-01 07:08:50 +0200
  • ff4d85f80d
    GPU: Fix and generalize BytesPerRow() and BytesPerImage() Andrei Alexeyev 2024-09-01 05:19:46 +0200
  • b15d79a35a Fix texture_rgba_frag for metal in SDL_shaders_gpu.c coffeechriph 2024-08-31 22:57:58 +0200
  • 35ebaf4a45 Fix multiple definitions of SDL_assert* when SDL_WIKI_DOCUMENTATION_SECTION is defined Maia 2024-08-31 23:02:32 +0200
  • 0f59d2f8c9 SDL_test_memory.h: Added void to function prototype Petar Popovic 2024-09-01 04:02:50 +0200
  • cd7d0c5ba9 SDL_test_memory.h: Added void to function prototype Petar Popovic 2024-09-01 04:02:50 +0200
  • 88125e4d2d
    test: added testgpu_simple_clear.c, for direct comparison to testvulkan.c. Ryan C. Gordon 2024-08-31 20:45:09 -0400
  • c11b58ead7 Increase maximum line length of SDLTest_LogAllocations Anonymous Maarten 2024-09-01 02:19:39 +0200
  • 57f1ea71ab Increase maximum line length of SDLTest_LogAllocations Anonymous Maarten 2024-09-01 02:18:47 +0200
  • 2ae8b4c651 test: use SDL_test for parsing arguments in all non-interactive tests Anonymous Maarten 2024-08-31 19:06:24 +0200
  • 47a525610c ci: build in RelWithDebInfo mode Anonymous Maarten 2024-08-31 16:36:58 +0200
  • 510eda22f1 SDL_test: print stack traces of leaks on Windows Anonymous Maarten 2024-08-31 13:54:29 +0200
  • 877c19da41 SDL_test: do late addres to name conversion, if libunwind supports it Anonymous Maarten 2024-08-31 13:41:36 +0200
  • 622b511613 Copy sdlprocdump from SDL3 Anonymous Maarten 2024-08-30 17:43:35 +0200
  • 564765d22b ctest: fail if there are outstanding allocations Anonymous Maarten 2024-08-30 17:41:16 +0200
  • 1260ada519 SDL_test: use mutex based on SDL_atomic_t in memory tracking Anonymous Maarten 2024-08-30 17:25:06 +0200
  • 959a3ce457 Fix multiple definitions of SDL_assert* when SDL_WIKI_DOCUMENTATION_SECTION is defined Maia 2024-08-31 23:02:32 +0200
  • 357eedff17
    Fix texture_rgba_frag for metal in SDL_shaders_gpu.c coffeechriph 2024-08-31 22:57:58 +0200
  • 8ae28ec4c5 test: use SDL_test for parsing arguments in all non-interactive tests Anonymous Maarten 2024-08-31 19:06:24 +0200
  • d1739ce3a8 Added headers to some SDL_test_*.h files Petar Popovic 2024-08-31 20:27:01 +0200
  • 804305cfa5 Added headers to some SDL_test_*.h files Petar Popovic 2024-08-31 20:27:01 +0200
  • b17ca32d8c Changed GPU driver names to match renderer driver names Sam Lantinga 2024-08-31 10:06:27 -0700
  • 92d1689eb4 Added missing SDL_begin_code.h and SDL_close_code.h to SDL_gpu.h Sam Lantinga 2024-08-31 10:02:46 -0700
  • 60760b9abb Sort headers in SDL_gpu.h Sam Lantinga 2024-08-31 10:00:11 -0700
  • 3f05e9cd58 Added includes to SDL_gpu.h Petar Popovic 2024-08-31 18:36:54 +0200
  • 51a0b58f75 GPU logging should be quiet by default Sam Lantinga 2024-08-31 09:52:21 -0700
  • 6c30a0f60b Added scaleMode validation to SDL_SetTextureScaleMode() Sam Lantinga 2024-08-31 09:43:02 -0700
  • f0b7d63897 Added includes to SDL_gpu.h Petar Popovic 2024-08-31 18:36:54 +0200
  • e9c53985bd ci: build in RelWithDebInfo mode Anonymous Maarten 2024-08-31 16:36:58 +0200
  • 481a4ad79b SDL_test: print stack traces of leaks on Windows Anonymous Maarten 2024-08-31 13:54:29 +0200
  • 7bc7d64d0c SDL_test: do late addres to name conversion, if libunwind supports it Anonymous Maarten 2024-08-31 13:41:36 +0200
  • b5070f385c Copy sdlprocdump from SDL3 Anonymous Maarten 2024-08-30 17:43:35 +0200
  • e683a5a5e7 ctest: fail if there are outstanding allocations Anonymous Maarten 2024-08-30 17:41:16 +0200
  • 63e58e5d66 SDL_Log: always use WriteFile/WriteConsole on Windows Anonymous Maarten 2024-08-31 17:22:58 +0200
  • 8ffc1c2705 SDL_Log: don't rely on printf to forward stderr to the debug stream Anonymous Maarten 2024-08-29 12:05:02 +0200
  • 9ffd80bd3c SDL_Log: always use WriteFile/WriteConsole on Windows Anonymous Maarten 2024-08-31 17:22:58 +0200
  • 95c053065f SDL_Log: don't rely on printf to forward stderr to the debug stream Anonymous Maarten 2024-08-29 12:05:02 +0200
  • f827c1322c Renamed SDL_Del* to SDL_Remove* Sam Lantinga 2024-08-31 07:23:51 -0700
  • cf1d8e2dfd Renamed SDL_AtomicSetPtr() and SDL_AtomicGetPtr() Sam Lantinga 2024-08-31 07:20:37 -0700
  • 00708b976a GPU Metal: Fix uninitialized memory Jan Sedivy 2024-08-31 15:31:50 +0200
  • 2010a22f44 Removed unneeded separate return statement. Sam Lantinga 2024-08-31 07:04:14 -0700
  • 4759a97c09 Fixed return value from D3D12_UpdateVertexBuffer() Sam Lantinga 2024-08-31 07:03:47 -0700
  • 67f7004bfa Renamed SDL_Del* to SDL_Remove* Sam Lantinga 2024-08-31 07:23:51 -0700
  • 780d0ebecb Renamed SDL_AtomicSetPtr() and SDL_AtomicGetPtr() Sam Lantinga 2024-08-31 07:20:37 -0700
  • a8eacca145 Removed unneeded separate return statement. Sam Lantinga 2024-08-31 07:04:14 -0700
  • d8ab0950b6 Fixed return value from D3D12_UpdateVertexBuffer() Sam Lantinga 2024-08-31 07:03:47 -0700
  • 31a5f3b833 Fix C4090: 'function': different 'const' qualifiers Anonymous Maarten 2024-08-31 14:16:58 +0200
  • 5d5a685a80 wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol Frank Praznik 2024-03-28 10:26:16 -0400
  • b183f6b48d
    wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol Frank Praznik 2024-03-28 10:26:16 -0400
  • 47396f1b89 GPU Metal: Fix uninitialized memory Jan Sedivy 2024-08-31 15:31:50 +0200
  • b6e4f304a4 Fix C4090: 'function': different 'const' qualifiers Anonymous Maarten 2024-08-31 14:16:58 +0200
  • c57cf716af Document the SDL-specific custom ci commands Anonymous Maarten 2024-08-31 01:29:23 +0200
  • ea0ab2647a SDL_test: print no procname when SDL_TRACKMEM_SYMBOL_NAMES is false Anonymous Maarten 2024-08-30 23:29:09 +0200
  • 36b84e7e00 blit_testRandomToRandomSVGAMultipleIterations: avoid 250000 allocations Anonymous Maarten 2024-08-30 22:22:49 +0200
  • f5f10a8cd1 ci: increase timeout multiplier on Linux Anonymous Maarten 2024-08-30 21:50:03 +0200
  • 384afa378c SDL_test: fix proc names on older libunwind Anonymous Maarten 2024-08-30 21:29:54 +0200
  • 9ca8a6e50b ci: install libunwind for printing traces of leaks Anonymous Maarten 2024-08-30 20:17:23 +0200
  • c85bfc2288 Document the SDL-specific custom ci commands Anonymous Maarten 2024-08-31 01:29:23 +0200
  • daf9e8ffca SDL_test: print no procname when SDL_TRACKMEM_SYMBOL_NAMES is false Anonymous Maarten 2024-08-30 23:29:09 +0200
  • 86fcff5145 blit_testRandomToRandomSVGAMultipleIterations: avoid 250000 allocations Anonymous Maarten 2024-08-30 22:22:49 +0200
  • 99bf2ff482 ci: increase timeout multiplier on Linux Anonymous Maarten 2024-08-30 21:50:03 +0200
  • c254d79839 SDL_test: fix proc names on older libunwind Anonymous Maarten 2024-08-30 21:29:54 +0200
  • bd1dd5eb87 ci: install libunwind for printing traces of leaks Anonymous Maarten 2024-08-30 20:17:23 +0200
  • 1bc81c7e30 Add GPU files to xcodeproj kanjitalk755 2024-08-31 19:10:18 +0900
  • 85cabab6fa Add GPU files to xcodeproj kanjitalk755 2024-08-31 19:10:18 +0900
  • a724aae728 ci: build xcode project targeting macos Anonymous Maarten 2024-08-31 11:34:19 +0200
  • b905583dc6 Set EGL surface for foreign X11 windows CasualPokePlayer 2024-08-30 18:13:50 -0700
  • 0e08d15cca
    GPU: Fix unhandled R16G16_UNORM in SDL_GPUTextureFormatTexelBlockSize() (#10638) Andrei Alexeyev 2024-08-31 03:05:17 +0300
  • f13dc502c6 Sort exported functions Sam Lantinga 2024-08-30 15:45:30 -0700
  • 12ecdb9dde
    GPU: Rename some awkwardly named functions (#10642) Evan Hemsley 2024-08-30 15:31:10 -0700
  • 5e5f41976a Even more renaming cosmonaut 2024-08-30 15:01:07 -0700