Commit Graph

  • 15bc3f25ee Sync SDL2 wiki -> header SDL Wiki Bot 2024-11-01 19:42:53 +0000
  • 19af3a2b34 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-01 19:42:29 +0000
  • e31e3caece PSP: Fix building examples in parallel Wouter Wijsman 2024-11-01 17:38:48 +0100
  • fcd6febc26 PSP: Fix building examples in parallel Wouter Wijsman 2024-11-01 17:38:48 +0100
  • c5f12b135d Fixed the D-pad on wireless Xbox 360 controllers Sam Lantinga 2024-11-01 09:02:55 -0700
  • 780578cd36 PSP: Allow building tests in parallel Wouter Wijsman 2024-11-01 12:59:36 +0100
  • 7cbb131c75 PSP: Allow building tests in parallel Wouter Wijsman 2024-11-01 12:52:19 +0100
  • 3ca3a4b16e PSP: Allow building tests in parallel Wouter Wijsman 2024-11-01 12:59:36 +0100
  • 0aecced33a PSP: Allow building tests in parallel Wouter Wijsman 2024-11-01 12:52:19 +0100
  • 9fab9cc8cd
    if not building sdl, use __declspec(dllimport) Ashwin Banwari 2024-11-01 00:55:48 -0700
  • 8b48b70c6e Fixed return value setting state on combined Joy-Con controllers Sam Lantinga 2024-10-31 20:36:42 -0700
  • 77a0411dde Minor cleanup Sam Lantinga 2024-10-31 15:44:41 -0700
  • 31f2f9d92a Initial update Vyacheslav Zababurin 2024-10-31 10:52:17 +0300
  • eeee1247b9 SDL_GetMouseNameForID(): Set an error message for invalid mouse IDs. Petar Popovic 2024-10-30 22:12:25 +0100
  • 68cc173d92 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-30 20:47:55 +0000
  • 7c968f1510 Update SDL_hints.h expikr 2024-10-31 02:09:10 +0800
  • e2857fc5a2 Update SDL_mouse.c expikr 2024-10-31 02:00:19 +0800
  • 5699ba799e Add return to CHECK_VULKAN_ERROR_AND_RETURN macro Maia 2024-10-30 18:57:29 +0100
  • 501bcb0cc9 Add return to CHECK_VULKAN_ERROR_AND_RETURN macro Maia 2024-10-30 18:57:29 +0100
  • c264df0f59
    Update SDL_hints.h expikr 2024-10-31 02:09:10 +0800
  • 829a105368 Update SDL_mouse.c expikr 2024-10-31 02:00:19 +0800
  • 6c10446a6c Add version info when building CI/CD for apple platforms M. P. Halpin 2024-10-29 23:11:08 -0400
  • d6b60bcc53 typo in player spawnpos, mov drawcall out of loop expikr 2024-10-30 21:51:21 +0800
  • e9d9927e86 typo in player spawnpos, mov drawcall out of loop expikr 2024-10-30 21:51:21 +0800
  • 4d4f004968 Fixed the PS5 controller face buttons on Amazon Fire TV, Android 11 Sam Lantinga 2024-10-30 05:23:00 -0700
  • 3b7a45853c Fixed the PS5 controller face buttons on Amazon Fire TV, Android 11 Sam Lantinga 2024-10-30 05:23:00 -0700
  • 09495059df Fixed the PS5 controller face buttons on Amazon Fire TV, Android 11 Sam Lantinga 2024-10-30 05:23:00 -0700
  • c099d0525e sort_controllers.py: fixed parsing SDL_PRIVATE_GAMEPAD_DEFINITIONS Sam Lantinga 2024-10-30 05:21:59 -0700
  • 5d7a023430 Revert "aaudio: Set low-latency audio mode." Sam Lantinga 2024-10-29 22:30:44 -0700
  • 3e272e73d6 SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE dv-senna 2024-10-29 18:30:10 +0100
  • cc2352f842 wasapi: Deal with device buffer sizes changing. Ryan C. Gordon 2024-10-28 13:42:23 -0400
  • d2b9ecd281 Revert "aaudio: Set low-latency audio mode." Sam Lantinga 2024-10-29 22:30:44 -0700
  • 41dad9ef98 Add version info when building CI/CD for apple platforms M. P. Halpin 2024-10-29 23:11:08 -0400
  • 24bdbb8bf4 Supress Metal warning when compiling against macOS 10.11-10.13 M. P. Halpin 2024-10-29 22:26:15 -0400
  • 74684c780f Supress Metal warning when compiling against macOS 10.11-10.13 M. P. Halpin 2024-10-29 22:26:15 -0400
  • 8350a01f04 Completely quit audio subsystem when switching driver Anonymous Maarten 2023-10-04 02:12:29 +0200
  • 6e528ac802 tests: Init and quit events subsystem in testautomation Anonymous Maarten 2023-10-04 02:08:53 +0200
  • f4e0e09c2d Fix running audio automation tests with big iteration count Anonymous Maarten 2023-10-03 05:55:50 +0200
  • 2a05b63580 Mark generate.py as executable Sam Lantinga 2024-10-29 16:47:26 -0700
  • 51628034d9 Don't offset the view if there's no text input rect Sam Lantinga 2024-10-29 16:42:16 -0700
  • c8a04eec06 Autorelease keys should go down when pressed. Sam Lantinga 2024-10-29 16:24:40 -0700
  • f543faf837 Allow in-tree build Anonymous Maarten 2024-10-29 23:33:44 +0100
  • 6647345be0 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-29 21:43:56 +0000
  • b4dff42dcd
    GPU: Add SDL_CancelGPUCommandBuffer (#11316) Evan Hemsley 2024-10-29 14:43:22 -0700
  • 94d110edd5 Specify C source file in example VC projects Susko3 2024-10-29 21:19:28 +0000
  • 415abf2ea2 Rename variables for readability Susko3 2024-10-29 20:37:34 +0000
  • 5b93d4c128 Specify C source file in example VC projects Susko3 2024-10-29 21:19:28 +0000
  • 259c475652 Rename variables for readability Susko3 2024-10-29 20:37:34 +0000
  • bdf16628fb Added 03-infinite-monkeys example game Sam Lantinga 2024-10-29 11:30:20 -0700
  • 2b92dc9baa Minor updates to woodeneye-008.c from template.c Sam Lantinga 2024-10-29 07:51:49 -0700
  • a93ec0c679 Added Visual Studio project for 02-woodeneye-008 Sam Lantinga 2024-10-29 07:48:44 -0700
  • 9a77ee2008 Added instructions for creating Visual Studio projects for examples Sam Lantinga 2024-10-29 07:40:14 -0700
  • 05b8b44458 Added 03-infinite-monkeys example game Sam Lantinga 2024-10-29 11:30:20 -0700
  • 4acf708b28 Minor updates to woodeneye-008.c from template.c Sam Lantinga 2024-10-29 07:51:49 -0700
  • 014b473bcc GPU D3D12: Fix depth texture sampling cosmonaut 2024-10-29 12:05:35 -0700
  • 478dff3585 SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE dv-senna 2024-10-29 18:30:10 +0100
  • ff14a1781f GPU D3D12: Fix indirect buffers not being refcounted cosmonaut 2024-10-29 10:34:54 -0700
  • 149ecffd6f
    SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE dv-senna 2024-10-29 18:30:10 +0100
  • 711802c251
    Add the lines ```cpp #undef VK_DEFINE_HANDLER #undef VK_DEFINE_NON_DISPATCHABLE_HANDLE ``` At the end of `SDL_vulkan.h` to allow `vulkan/vulkan.h` to define `VK_NULL_HANDLE` properly when using C++ and `vulkan/vulkan.hpp`. Dv-Senna 2024-10-29 17:48:32 +0100
  • 35e53f76a9
    metal: check success of device creation (#11367) d-musique 2024-10-29 17:35:13 +0100
  • a25e5e8bdc metal: check success of device creation D.musique 2024-10-29 17:02:35 +0100
  • feb10434a1 Order by subsystem Caleb Cornett 2024-10-29 11:22:25 -0400
  • b2f216f9e2 Add GPU to iOS build config Caleb Cornett 2024-10-28 18:01:38 -0400
  • 0c2610d4bc Order by subsystem Caleb Cornett 2024-10-29 11:22:25 -0400
  • 54836050c9 metal: Add availability checks Caleb Cornett 2024-10-29 09:58:09 -0400
  • 05dbd6b60b
    wayland: Add color manager protocol support Frank Praznik 2024-10-12 12:10:32 -0400
  • 8f9a562969
    wayland: Remove vestigial struct member Frank Praznik 2024-10-29 10:51:18 -0400
  • de2f4b39b0 Added Visual Studio project for 02-woodeneye-008 Sam Lantinga 2024-10-29 07:48:44 -0700
  • 1f54b7e50c Added instructions for creating Visual Studio projects for examples Sam Lantinga 2024-10-29 07:40:14 -0700
  • 152bcce85f
    Add examples to `SDL.sln` (#11255) Susko3 2024-10-29 14:36:38 +0000
  • 1e7c186461
    Splitcreen FPS example with multiple mouse and keyboard (#11317) expikr 2024-10-29 22:30:10 +0800
  • 9d1c7c3ab6 metal: Add availability checks Caleb Cornett 2024-10-29 09:58:09 -0400
  • 8cbb94faec add SDL_RenderTextureAffine expikr 2024-10-28 10:48:47 +0800
  • ae0aa72294
    Fix issue #11328 Dv-Senna 2024-10-28 23:38:55 +0100
  • 591fa619a4 Add GPU to iOS build config Caleb Cornett 2024-10-28 18:01:38 -0400
  • 5c5235fb51 ci: Add Steam Linux Runtime (Sniper) task Ethan Lee 2024-10-28 16:08:57 -0400
  • 62ba4ddb04 ci: Add Steam Linux Runtime (Sniper) task Ethan Lee 2024-10-28 16:08:57 -0400
  • 324638ebd9 Set up presentation timing scheme for Metal Caleb Cornett 2024-10-28 15:29:17 -0400
  • cee4b737c0 METAL_Cancel, SubmitAndAcquireFence cleanup across backends Caleb Cornett 2024-10-28 14:40:23 -0400
  • 36c209080c wayland: Refactor some shell surface related names Frank Praznik 2024-10-27 15:56:35 -0400
  • 2b7dc55364 wayland: Check the WM capabilities before sending a minimize event Frank Praznik 2024-02-26 12:21:26 -0500
  • 1abbd13414 wayland: Throttle interactive user resize events Frank Praznik 2024-02-19 10:32:39 -0500
  • 5b0e838a74
    wasapi: Deal with device buffer sizes changing. Ryan C. Gordon 2024-10-28 13:42:23 -0400
  • 22e355f1f2
    wayland: Refactor some shell surface related names Frank Praznik 2024-10-27 15:56:35 -0400
  • 54259414e9
    wayland: Check the WM capabilities before sending a minimize event Frank Praznik 2024-02-26 12:21:26 -0500
  • e0d019c941 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-28 07:00:30 +0000
  • cb0c7c9680 SDL_CreateDirectory(): directory tree creation for absolute paths for non-Windows platforms Petar Popovic 2024-10-27 23:35:54 +0100
  • a10578acbd SDL_SYS_RenamePath(): Fix error message. Petar Popovic 2024-10-28 00:47:36 +0100
  • 4de3efff3d SDL_SYS_RenamePath(): Fix error message. Petar Popovic 2024-10-28 00:47:36 +0100
  • 49304c84de SDL_CreateDirectory(): directory tree creation for absolute paths for non-Windows platforms Petar Popovic 2024-10-27 23:35:54 +0100
  • 3922bcec95 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-27 21:42:48 +0000
  • 96e7306a7a Sync SDL2 wiki -> header SDL Wiki Bot 2024-10-27 21:41:54 +0000
  • 04a478b6a9 SDL_Enumerate[Storage]Directory() comments: Use enum constant names instead of integers. Petar Popovic 2024-10-27 20:34:32 +0100
  • a22baafcf4 docs: Explain events for already plugged in controllers Jordan Christiansen 2024-10-27 15:41:43 -0500
  • 1d9b49c65e docs: Explain events for already plugged in controllers Jordan Christiansen 2024-10-27 15:41:43 -0500
  • 0051c66016 SDL_Enumerate[Storage]Directory() comments: Use enum constant names instead of integers. Petar Popovic 2024-10-27 20:34:32 +0100
  • 635756aaa2
    wayland: Throttle interactive user resize events Frank Praznik 2024-02-19 10:32:39 -0500
  • 5c3d42aade Update README-linux.md for openSUSE Tumbleweed dependencies Glenn Watson 2024-10-27 15:41:12 +1000
  • 1ec15d44c3 Fix tests rabbit-ecl 2024-10-27 13:15:03 +0200
  • 4996db7305 Add support for integer clear colors rabbit-ecl 2024-10-27 12:53:37 +0200