Commit Graph

  • 26a1aae098 Fixed the Bluetooth flag for the combined Joy-Con controller Sam Lantinga 2025-05-21 13:30:00 -0700
  • 264eb8d440 Fixed the Bluetooth flag for the combined Joy-Con controller Sam Lantinga 2025-05-21 13:30:00 -0700
  • b19501168f Fix #13083 segfault in `SDL_RemoveTrayEntry()` for submenu entries Matteo Hausner 2025-05-20 23:34:59 +0200
  • ab114490fc
    wayland: Cap the max key repeat elapsed time Frank Praznik 2025-05-21 12:18:36 -0400
  • 05f779f61e
    wayland: Cap the max key repeat elapsed time Frank Praznik 2025-05-21 12:18:36 -0400
  • 20e8ac0075 wayland: Fix keymap changed event spam with non-latin keyboard layouts Frank Praznik 2025-05-21 11:21:39 -0400
  • 5442572207
    wayland: Fix keymap changed event spam with non-latin keyboard layouts Frank Praznik 2025-05-21 11:21:39 -0400
  • eb96580c45 Detect device form factor Semphris 2025-03-19 09:04:10 -0400
  • 9546c54286 use SDL style - else on same line as closing brace kyle-sylvestre 2025-05-20 19:11:46 -0400
  • 4d3cdb70b5 get preferred locales on android kyle-sylvestre 2025-05-20 18:09:28 -0400
  • b8e055ce64 use SDL style - else on same line as closing brace kyle-sylvestre 2025-05-20 19:11:46 -0400
  • 8e22194217 get preferred locales on android kyle-sylvestre 2025-05-20 18:09:28 -0400
  • 1915ad5bc1 use SDL style - else on same line as closing brace kyle-sylvestre 2025-05-20 19:11:46 -0400
  • 8756eed456 get preferred locales on android kyle-sylvestre 2025-05-20 18:09:28 -0400
  • a66816a72f gpu/d3d12: Acknowledge that we've bound vertex buffers (#13088) Anthony Fisher 2025-05-20 16:34:04 -0400
  • c08b1049d3
    gpu/d3d12: Acknowledge that we've bound vertex buffers (#13088) Anthony Fisher 2025-05-20 16:34:04 -0400
  • be18fd4bd6 Acknowledge that we've bound vertex buffers deadwanderer 2025-05-20 15:55:32 -0400
  • 213b074697 Fix wrong callback type Francisco Javier Trujillo Mata 2025-05-19 23:58:47 +0200
  • d0c2d8bc40 Fix wrong callback type Francisco Javier Trujillo Mata 2025-05-19 23:58:47 +0200
  • c925f72562 Fix wrong callback type Francisco Javier Trujillo Mata 2025-05-19 23:58:47 +0200
  • c89357bf60 Fix wrong callback type Francisco Javier Trujillo Mata 2025-05-19 23:58:47 +0200
  • ef97329f41 GPU: Update D3D12 to create multisample textures with default MSAA alignment Logan 2025-05-20 13:29:42 +1200
  • f4942b3eae GPU: Update D3D12 to create multisample textures with default MSAA alignment Logan 2025-05-20 13:29:42 +1200
  • 195f709eda
    wayland: Set the text input cursor rect properly Frank Praznik 2025-05-20 13:42:21 -0400
  • c7549eb0b6 wayland: Set the text input cursor rect properly Frank Praznik 2025-05-20 12:43:16 -0400
  • 9e67e9d29d
    wayland: Set the text input cursor rect properly Frank Praznik 2025-05-20 12:43:16 -0400
  • 3be57ec774 docs: fix man page return value section generation krizej 2025-05-20 14:25:41 +0200
  • 58027cbc0e
    docs: fix man page return value section generation krizej 2025-05-20 14:25:41 +0200
  • 259c51b8b6 GPU: Update D3D12 to create multisample textures with default MSAA alignment Logan 2025-05-20 13:29:42 +1200
  • eb57d94ec5 GPU: Add missing compute-writeable texture formats cosmonaut 2025-05-19 18:08:35 -0700
  • 2dad6534b8 GPU: Add missing compute-writeable texture formats cosmonaut 2025-05-19 18:08:35 -0700
  • 99fa00a82f Fix wrong callback type Francisco Javier Trujillo Mata 2025-05-19 23:58:47 +0200
  • b0e976afb6 Fix wrong vsync_handler type Francisco Javier Trujillo Mata 2025-05-19 23:49:11 +0200
  • 4177e06c09 Fixed rare crash trying to interrupt SDL_WaitEvent() Sam Lantinga 2025-05-19 13:53:33 -0700
  • 33eb167da8 Fixed rare crash trying to interrupt SDL_WaitEvent() Sam Lantinga 2025-05-19 13:53:33 -0700
  • d6212ae839 Fixed rare crash trying to interrupt SDL_WaitEvent() Sam Lantinga 2025-05-19 13:53:33 -0700
  • 992e4c59bd Fixed rare crash trying to interrupt SDL_WaitEvent() Sam Lantinga 2025-05-19 13:53:33 -0700
  • 3c37d0d83d Fixed rare crash trying to interrupt SDL_WaitEvent() Sam Lantinga 2025-05-19 13:53:33 -0700
  • 4db8fe2f9b Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-19 20:23:53 +0000
  • 2dd1a80b14
    Typo fixes Anonymous Maarten 2025-05-19 20:01:37 +0000
  • 8f8fc35e02 Record dynamic dependencies in .note.dlopen elf section Anonymous Maarten 2025-05-19 20:51:30 +0200
  • bd9a3e61bc
    x11: request available clipboard mime-types on video init krizej 2025-05-19 20:04:40 +0200
  • b494897b3d
    wayland: Don't add the nanosecond timestamp offset to the pre-conversion millisecond value Frank Praznik 2025-05-19 13:59:46 -0400
  • 6c61a94a4b
    wayland: Don't add the nanosecond timestamp offset to the pre-conversion millisecond value Frank Praznik 2025-05-19 13:59:46 -0400
  • 559d4415eb Fixed touch not being delivered as mouse events by default on Vita Sam Lantinga 2025-05-19 08:32:23 -0700
  • 25f2376e79 Fixed touch not being delivered as mouse events by default on Vita Sam Lantinga 2025-05-19 08:32:23 -0700
  • 4318013777 Fix: GameCube controller adapter hotplug not working Joe [ReRezd] 2025-05-19 00:36:55 -0400
  • 4b4f6b3e22 Fix: GameCube controller adapter hotplug not working Joe [ReRezd] 2025-05-19 00:36:55 -0400
  • 49e9134774 Fix: GameCube controller adapter hotplug not working Joe [ReRezd] 2025-05-19 00:36:55 -0400
  • afd1e51023 Fix: GameCube controller adapter hotplug not working Joe [ReRezd] 2025-05-19 00:36:55 -0400
  • 510126ee63 gpu: Check shader format support in PrepareDriver Ethan Lee 2025-05-19 08:56:29 -0400
  • 923787c8a4 gpu: Check shader format support in PrepareDriver Ethan Lee 2025-05-19 08:56:29 -0400
  • 3ca057e637 Fix: GameCube controller adapter hotplug not working Joe [ReRezd] 2025-05-19 00:36:55 -0400
  • 9571b0ece8 GPU: Update to set supported shader formats inside CreateDevice Logan 2025-05-18 13:04:20 +1200
  • 8289656a4e GPU: Update to set supported shader formats inside CreateDevice Logan 2025-05-18 13:04:20 +1200
  • 9eceae33ac
    Merge branch 'main' into patch-1 ROllerozxa 2025-05-18 20:28:43 +0200
  • 31bcf6d4b8
    Vita: Fix mouse front touch events not being automatically translated by default Edoardo Lolletti 2025-05-18 19:56:28 +0200
  • 90ebdaeb4d GPU: Update to set supported shader formats inside CreateDevice Logan 2025-05-18 13:04:20 +1200
  • b96b95dd2b Add hint for blocking win key when using raw keyboard expikr 2025-05-18 04:22:11 +0800
  • b1880cab9a
    Merge branch 'main' into patch-1 expikr 2025-05-17 17:23:14 +0800
  • b83b4a3f72
    OpenHarmony port (action test) Jack253-png 2025-05-17 13:25:17 +0800
  • 7e778a913f
    OpenHarmony port (action test) Jack253-png 2025-05-17 13:23:37 +0800
  • 8e272c8193
    OpenHarmony port (action test) Jack253-png 2025-05-17 13:08:12 +0800
  • c5a5e2c869
    OpenHarmony port (action test) Jack253-png 2025-05-17 13:06:28 +0800
  • 1022afae3a
    OpenHarmony port (action test) Jack253-png 2025-05-17 13:01:56 +0800
  • cec1e2de64
    OpenHarmony port (action test) Jack253-png 2025-05-17 12:57:01 +0800
  • 14de3fe4f7
    OpenHarmony port (action test) Jack253-png 2025-05-17 12:54:06 +0800
  • 7ee06f1857
    OpenHarmony port (action test) Jack253-png 2025-05-17 12:53:19 +0800
  • 5786388be9
    OpenHarmony port (action test) Jack253-png 2025-05-17 12:42:39 +0800
  • 707c84eb58
    OpenHarmony port (log & thread) Jack253-png 2025-05-17 11:11:26 +0800
  • 514d96de07 Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-17 00:15:49 +0000
  • d6a99752b7 Fix properties name in SDL_CreateGPUDeviceWithProperties Eduard Gushchin 2025-05-16 16:09:00 +0300
  • 3dceb728b7 Suppress spammy gamepad and joystick update events Caleb Heuer 2025-05-16 13:08:46 -0600
  • b55cfaf90b Fix #13057 - fixes bug with NSEventTypeMouseMoved having a NULL window causing us to suppress future mouse move events because the window was considered out of focus. danginsburg 2025-05-16 12:03:46 -0400
  • 43bb860369
    Suppress spammy gamepad and joystick update events Caleb Heuer 2025-05-16 13:08:46 -0600
  • b0a282e31f
    wayland: Enable relative pointer mode based on the window flag Frank Praznik 2025-05-07 13:10:24 -0400
  • 968222e74f Fix #13057 - fixes bug with NSEventTypeMouseMoved having a NULL window causing us to suppress future mouse move events because the window was considered out of focus. danginsburg 2025-05-16 12:03:46 -0400
  • 737658ddc1 Fix #13057 - fixes bug with NSEventTypeMouseMoved having a NULL window causing us to suppress future mouse move events because the window was considered out of focus. danginsburg 2025-05-16 12:03:46 -0400
  • a90c15e55f
    Fix properties name in SDL_CreateGPUDeviceWithProperties Eduard Gushchin 2025-05-16 16:09:00 +0300
  • 012f49570c add README_zh.md and README.md and modify CmakeLists 17322305671 2024-10-23 18:33:15 +0800
  • 75ac44bc36 整理以及对齐代码 alnin 2024-10-20 20:06:10 +0800
  • c71fc524ad 修改音频播放支持同时创建多个设备ID alnin 2024-09-20 16:53:46 +0800
  • c598fdd9d2 去掉SDL_CreateWindowFrom创建线程锁逻辑 alnin 2024-10-10 18:33:41 +0800
  • 42cffbf767 1.接口命名冲突,添加SDL前缀 2.添加SDL_HideWindow和SDL_ShowWindow接口 3.处理线程逻辑防止SDL_RenderPresend接口崩溃 DongZhengDong 2024-07-17 11:32:52 +0800
  • ece6d7026c modify build-profile 17322305671 2024-07-17 09:41:13 +0800
  • c269179c1e 修复平板设备上egl创建surface失败问题 alnin 2024-06-13 10:41:18 +0800
  • c2fa484699 unit library name sdl2 for debug and release denghaidong 2024-05-29 19:19:46 +0800
  • 20693b0baa fix RemoveChildNode by wrong condition and add rootviewcontrol for test denghaidong 2024-05-28 14:38:17 +0800
  • 1b295dc9ee fix comile error denghaidong 2024-05-26 19:28:52 +0800
  • 9b44b61b69 fix play error denghaidong 2024-05-25 16:05:16 +0800
  • cd2e1e6b16 fix may can't pause and begin play may copy a buffer larger then render buffer denghaidong 2024-05-26 19:06:06 +0800
  • 4157835eab fix play problem denghaidong 2024-05-25 09:46:18 +0800
  • 4cd2405895 fix wrong audio denghaidong 2024-05-25 09:35:38 +0800
  • 22a65bb905 fix may wrong audio play denghaidong 2024-05-25 07:13:11 +0800
  • 2d0c9a57b0 fix cmake variable catche may not write denghaidong 2024-05-24 17:21:35 +0800
  • 44b47e3020 roll back code denghaidong 2024-05-24 17:14:38 +0800
  • c195c818f9 fix codecheck denghaidong 2024-05-24 16:46:00 +0800
  • 2621180172 fix codecheck denghaidong 2024-05-24 16:19:55 +0800
  • 094428ad45 fix reopen audio may produce large audio denghaidong 2024-05-24 09:57:34 +0800
  • 3d4a2bfee1 fix audio render buffer size error denghaidong 2024-05-23 20:55:14 +0800