Commit Graph

  • f81472d767 Document that you should read from processes before waiting for them to exit. Sam Lantinga 2024-12-18 16:18:44 -0800
  • 3001c61de0 x11: Use the master pointer device for absolute motion Frank Praznik 2024-12-18 12:08:28 -0500
  • e305da0baf Enable high refresh rates on iOS Sam Lantinga 2024-12-18 14:18:11 -0800
  • 974098464f Enable high refresh rates on iOS Sam Lantinga 2024-12-18 14:18:11 -0800
  • 835b6e0c1a Enable high refresh rates on iOS Sam Lantinga 2024-12-18 14:18:11 -0800
  • da80b9bce5 Fixed an inaccuracy in the documentation for SDL_ConvertPixelsAndColorspace Eduard Gushchin 2024-12-18 23:46:27 +0300
  • 2ce21d1fed Fixed an inaccuracy in the documentation for SDL_CancelGPUCommandBuffer Eduard Gushchin 2024-12-18 23:45:05 +0300
  • fa8f0645e2 Enable high refresh rates on iOS Sam Lantinga 2024-12-18 14:18:11 -0800
  • 0ca8027205 Fixed an inaccuracy in the documentation for SDL_PenProximityEvent and SDL_PenMotionEvent Eduard Gushchin 2024-12-18 23:43:53 +0300
  • 2dac903e9c
    Fixed an inaccuracy in the documentation for SDL_ConvertPixelsAndColorspace Eduard Gushchin 2024-12-18 23:46:27 +0300
  • 043fd1d9bf
    Fixed an inaccuracy in the documentation for SDL_CancelGPUCommandBuffer Eduard Gushchin 2024-12-18 23:45:05 +0300
  • a1cb532604
    Fixed an inaccuracy in the documentation for SDL_PenProximityEvent and SDL_PenMotionEvent Eduard Gushchin 2024-12-18 23:43:53 +0300
  • 4d9e7a2a68 Sync SDL3 wiki -> header SDL Wiki Bot 2024-12-18 19:09:01 +0000
  • b5eea03d1e GPU: Clarify presentation concerns in SDL_gpu.h cosmonaut 2024-12-18 11:08:08 -0800
  • 7dd523fbb1 Sync SDL3 wiki -> header SDL Wiki Bot 2024-12-18 18:57:45 +0000
  • 986d73b5f6
    x11: Use the master pointer device for absolute motion Frank Praznik 2024-12-18 12:08:28 -0500
  • 48a0adb2ac Sync SDL3 wiki -> header SDL Wiki Bot 2024-12-18 15:41:13 +0000
  • 4d4a2786bb render: Updates to format-string versions of SDL_RenderDebugText. Ryan C. Gordon 2024-12-18 02:05:53 -0500
  • 6abebca943 Fix format string in debug-text example williamist 2024-12-07 11:20:39 -0500
  • 1d0e28a5b3 Add SDL_RenderDebugTextF & SDL_RenderDebugTextV williamistGitHub 2024-12-07 00:14:55 -0500
  • b561f7eb93
    render: Updates to format-string versions of SDL_RenderDebugText. Ryan C. Gordon 2024-12-18 02:05:53 -0500
  • 5608bf5866 Sync SDL3 wiki -> header SDL Wiki Bot 2024-12-18 06:22:41 +0000
  • 0fbcd0d586
    GPU: Optimize usage of D3D12 staging descriptors (#11657) Evan Hemsley 2024-12-17 22:22:22 -0800
  • e957840d34
    include: Filling in some more documentation gaps. Ryan C. Gordon 2024-12-18 01:18:23 -0500
  • 684098fac3 Fix possible bug with Windows dialogs Semphris 2024-12-17 23:03:42 -0500
  • bc9c86bcc2 Dialog: Add suffix to filters all the time Semphris 2024-12-17 22:52:26 -0500
  • b58e6d7274
    .wikiheaders-options: Include CPU intrinsics macros in quick reference. Ryan C. Gordon 2024-12-17 23:37:28 -0500
  • c9ab8ad8d9
    SDL_intrin.h: Added missing NEON and Altivec documentation. Ryan C. Gordon 2024-12-17 23:32:41 -0500
  • d38c09e5c4 Sync SDL3 wiki -> header SDL Wiki Bot 2024-12-18 04:26:44 +0000
  • 6730cf7bed
    SDL_intrin.h: Add documentation. Ryan C. Gordon 2024-12-17 23:24:28 -0500
  • 2f68efda83
    wikiheaders: Add underscore to the "big ascii" character table. Ryan C. Gordon 2024-12-17 23:23:13 -0500
  • 9c4e8a66d4 Fix possible bug with Windows dialogs Semphris 2024-12-17 23:03:42 -0500
  • 8feb2e47ad Dialog: Add suffix to filters all the time Semphris 2024-12-17 22:52:26 -0500
  • 4f623319d1 Add check for Sequoia XBOX360 wired Tom Grimwood 2024-12-18 16:08:56 +1300
  • ca8e33375b Fixed crash if the controller product name is NULL Sam Lantinga 2024-02-28 11:43:22 -0800
  • 7f880c9121 Fixed crash if the controller product name is NULL Sam Lantinga 2024-02-28 11:43:22 -0800
  • a472cd6b4d Add missing unlock cosmonaut 2024-12-17 14:23:28 -0800
  • 8e586fdb5e GPU: Optimize usage of D3D12 staging descriptors cosmonaut 2024-12-17 13:29:04 -0800
  • 19bdc01b8c Sync SDL3 wiki -> header SDL Wiki Bot 2024-12-17 15:46:19 +0000
  • eda0261c4e video: Drop size and position requests for windows in a fixed size/position state Frank Praznik 2024-12-13 13:58:15 -0500
  • 139059a763
    video: Drop size and position requests for windows in a fixed size/position state Frank Praznik 2024-12-13 13:58:15 -0500
  • 6fa6297441 fix typo from commit b84f150d06 Ozkan Sezer 2024-12-17 11:15:56 +0300
  • b84f150d06 fix macOS builds with hidapi disabled Ozkan Sezer 2024-12-17 11:11:56 +0300
  • c52a96ca8e Sync SDL3 wiki -> header SDL Wiki Bot 2024-12-17 07:29:13 +0000
  • 080b3002c6 Fixed building with an older Windows SDK Sam Lantinga 2024-12-16 22:33:05 -0800
  • d0d1414836 messagebox: Copy title and message up front, to protect SDL_GetError() strings. Ryan C. Gordon 2024-12-16 18:02:37 -0500
  • d6c23245e9
    Fix format string in debug-text example williamist 2024-12-07 11:20:39 -0500
  • bdf62f7601
    Add SDL_RenderDebugTextF & SDL_RenderDebugTextV williamistGitHub 2024-12-07 00:14:55 -0500
  • 87211202ce
    messagebox: Copy title and message up front, to protect SDL_GetError() strings. Ryan C. Gordon 2024-12-16 18:02:37 -0500
  • a92eade183 Sync SDL3 wiki -> header SDL Wiki Bot 2024-12-16 17:20:27 +0000
  • 0bb42cb023 alsa: a few more minor formatting tweaks. Ryan C. Gordon 2024-12-15 16:53:16 -0500
  • 483ceb5355 alsa: Reenable SDL's internal channel map support when ALSA can't swizzle. Ryan C. Gordon 2024-12-15 16:48:21 -0500
  • 35360ec4d7 alsa: Use more hints for opening default devices. Ryan C. Gordon 2024-12-15 16:20:32 -0500
  • 576f13ac7c alsa: Put debug logging back into correct category and logging level. Ryan C. Gordon 2024-12-15 14:05:41 -0500
  • ff96c59df4 alsa: Add back in code to guess the correct ALSA device prefix. Ryan C. Gordon 2024-12-15 13:55:25 -0500
  • b108b54c6a alsa: Bring up to current SDL coding conventions and standards, other tweaks. Ryan C. Gordon 2024-12-15 13:07:28 -0500
  • 639855b7e5 alsa: Remove direct calls to memset Ryan C. Gordon 2024-12-14 15:02:33 -0500
  • a4a1dff219 alsa: remove `loop` macro Ryan C. Gordon 2024-12-14 15:01:28 -0500
  • b9c062c858 alsa: Pulled in latest changes from @sylware Ryan C. Gordon 2024-12-14 13:31:52 -0500
  • 76e7bc4c04 Added support for ALSA dmix audio output (thanks @sylware!) Sam Lantinga 2024-07-23 13:17:56 -0700
  • 3fa0537565 Sync SDL3 wiki -> header SDL Wiki Bot 2024-12-16 06:13:48 +0000
  • 79316ca36e
    Heavy work on improving category documentation. Ryan C. Gordon 2024-12-16 01:10:37 -0500
  • 9aca97f4e7 Sync SDL3 wiki -> header SDL Wiki Bot 2024-12-16 05:03:54 +0000
  • c0803f7683
    SDL_dialog.h: Improvements and fixes to the documentation. Ryan C. Gordon 2024-12-16 00:02:50 -0500
  • a55686ce61
    hints: Clarify when joystick hints should be set. Ryan C. Gordon 2024-12-15 21:28:28 -0500
  • 67220eec0d
    alsa: a few more minor formatting tweaks. Ryan C. Gordon 2024-12-15 16:53:16 -0500
  • df483ca0cc
    alsa: Reenable SDL's internal channel map support when ALSA can't swizzle. Ryan C. Gordon 2024-12-15 16:48:21 -0500
  • 7f8c7b4a12
    alsa: Use more hints for opening default devices. Ryan C. Gordon 2024-12-15 16:20:32 -0500
  • bafaf76ff9
    alsa: Put debug logging back into correct category and logging level. Ryan C. Gordon 2024-12-15 14:05:41 -0500
  • d7dbd9b7c0
    alsa: Add back in code to guess the correct ALSA device prefix. Ryan C. Gordon 2024-12-15 13:55:25 -0500
  • ba1127d50a
    alsa: Bring up to current SDL coding conventions and standards, other tweaks. Ryan C. Gordon 2024-12-15 13:07:28 -0500
  • eb3fc0684c wayland: Don't close an externally owned display on init failure Frank Praznik 2024-12-15 10:44:31 -0500
  • 40fa180856
    wayland: Don't close an externally owned display on init failure Frank Praznik 2024-12-15 10:44:31 -0500
  • d6208b401f
    alsa: Remove direct calls to memset Ryan C. Gordon 2024-12-14 15:02:33 -0500
  • b3cbaedfad
    alsa: remove `loop` macro Ryan C. Gordon 2024-12-14 15:01:28 -0500
  • efaa06eb71
    alsa: Pulled in latest changes from @sylware Ryan C. Gordon 2024-12-14 13:31:52 -0500
  • 6cc9ce183d SDL_internal: remove `#undef SDL_LEAN_AND_MEAN` L zard 2024-11-03 10:54:49 +0100
  • 8b6d3c88cf Fix `#ifdef`s to have config flags either defined as 1 or undefined L zard 2024-11-03 10:51:33 +0100
  • 313d522f39 wayland: Only require fifo-v1 for Wayland by default Frank Praznik 2024-12-11 23:37:58 -0500
  • ac2edad809
    audio: Simplify and unify audio stream format updating when devices change. Ryan C. Gordon 2024-12-13 14:59:16 -0500
  • a1753de369
    wayland: Only require fifo-v1 for Wayland by default Frank Praznik 2024-12-11 23:37:58 -0500
  • 9a9616894d
    wikiheaders: Fix uninitialized variable issue. Ryan C. Gordon 2024-12-13 13:52:35 -0500
  • d7de1d32e6
    Merge branch 'main' into pipeline-cache Delta 2024-12-13 19:45:36 +0100
  • d1963dced8 Removed metal implementation DeltaW0x 2024-12-13 19:37:45 +0100
  • 26443ec66b Added SDL_PROP_GPU_PIPELINE_STORE_CACHE DeltaW0x 2024-12-13 19:37:30 +0100
  • f30002781f
    Added support for ALSA dmix audio output (thanks @sylware!) Sam Lantinga 2024-07-23 13:17:56 -0700
  • 9628549c7c Xbox buildfixes Ethan Lee 2024-12-13 11:34:39 -0500
  • 80b9986418
    audio: Fixed potential NULL dereference. Ryan C. Gordon 2024-12-13 10:10:19 -0500
  • 9ca3f41ec1 Fixed issue #11643 (Null pointer dereference in SDL_audio.c) Lautaro Javier Fernandez Pricco 2024-12-13 14:12:57 +0000
  • 1944bc7407 Fixed warning C4702: unreachable code Sam Lantinga 2024-12-12 15:43:42 -0800
  • 63a498c966 Fixed warning C4189: 'cqe': local variable is initialized but not referenced Sam Lantinga 2024-12-12 15:42:53 -0800
  • ce9dddfde2 Don't free properties while modifying the property hashtable Sam Lantinga 2024-12-12 14:09:09 -0800
  • 43a61fec91 Removed external hashtable locking functions Sam Lantinga 2024-12-12 13:15:05 -0800
  • 61511c48a4 SDL_HashTable is now optionally thread-safe Sam Lantinga 2024-12-12 11:51:27 -0800
  • 9897e91d07 Don't free properties while modifying the property hashtable Sam Lantinga 2024-12-12 14:09:09 -0800
  • 835c8b0894 Removed external hashtable locking functions Sam Lantinga 2024-12-12 13:15:05 -0800
  • 68f1f315ce SDL_HashTable is now optionally thread-safe Sam Lantinga 2024-12-12 11:51:27 -0800
  • 02a6489875 Make SDL_ObjectValid() thread-safe Sam Lantinga 2024-12-12 09:56:47 -0800
  • 4568e64d9e
    emscriptenaudio: Removed comment about Firefox not supporting userActivation. Ryan C. Gordon 2024-12-12 10:52:49 -0500
  • ad93f50ee6
    emscriptenaudio: Removed comment about Firefox not supporting userActivation. Ryan C. Gordon 2024-12-12 10:52:49 -0500