Commit Graph

  • 7c12c63f63 Add generic SDL_syscond to N3DS threads source list ds-sloth 2025-01-28 23:25:15 -0500
  • 2ced6b09fc Delete src/thread/n3ds/SDL_syscond.c ds-sloth 2025-01-28 23:14:56 -0500
  • 7af17f874c Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-07 02:00:45 +0000
  • 982094c85c Updated to version 3.2.5 for development Sam Lantinga 2025-02-06 16:40:59 -0800
  • b5c3eab6b4 Updated to version 3.2.4 for release release-3.2.4 Sam Lantinga 2025-02-06 16:03:43 -0800
  • 9617040e7e Merge branch 'main' of https://github.com/bmarques1995/SDL bmarques1995 2025-02-06 20:47:01 -0300
  • 9bf9fa7cb9 Now the old value is only set if the new value is also set bmarques1995 2025-02-06 20:46:50 -0300
  • eb104b858d
    Merge branch 'libsdl-org:main' into main Bruno S Marques 2025-02-06 20:36:13 -0300
  • 48c00bfe6c Fixed creating a window with both software and hardware renderer attached Sam Lantinga 2025-02-06 15:22:10 -0800
  • ebd772353d Merge branch 'main' of https://github.com/bmarques1995/SDL bmarques1995 2025-02-06 20:35:18 -0300
  • a94a2793f9 Fix invalid DwmSetWindowAttribute call, since it can't be called with the DWMWA_BORDER_COLOR parameter. and it can only assumes two states, that can be set flipping the first bit of the value oldPref. bmarques1995 2025-02-06 20:31:08 -0300
  • d7d4d0c098 Fixed creating a window with both software and hardware renderer attached Sam Lantinga 2025-02-06 15:22:10 -0800
  • 3c6e6645fa Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-06 22:54:21 +0000
  • ad8429f1b0 Let the renderer always see window events Sam Lantinga 2025-02-06 14:25:00 -0800
  • c59ac249d2 Revert "wayland: Don't send size events while the window is hidden" Sam Lantinga 2025-02-06 14:34:26 -0800
  • e4de93061d Let the renderer always see window events Sam Lantinga 2025-02-06 14:25:00 -0800
  • 6cb3d37a2b Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-06 20:11:12 +0000
  • 80653a42c7 Remove non-ASCII character from public header SDL_hints.h Petar Popovic 2025-02-06 20:37:29 +0100
  • 95e151829f Remove non-ASCII character from public header SDL_hints.h Petar Popovic 2025-02-06 20:37:29 +0100
  • a646dc89e5 Note that SDL_GUIDToString() and SDL_StringToGUID() are thread-safe. Sam Lantinga 2025-02-06 10:44:07 -0800
  • 8730f6a569
    dynapi: Don't use SDL_getenv; it might malloc before the app sets an allocator. Ryan C. Gordon 2025-02-06 12:40:13 -0500
  • d2693d4c7d
    dynapi: Don't use SDL_getenv; it might malloc before the app sets an allocator. Ryan C. Gordon 2025-02-06 12:40:13 -0500
  • c9341489cc
    Fix #12197: Force set /utf-8 for msvc compilers (#12198) Quan Zhuo 2025-02-07 01:34:41 +0800
  • 8397e1fcc0 Fix up SDL2 style mappings for HIDAPI controllers Sam Lantinga 2025-02-06 09:21:52 -0800
  • 7691cabe4a Removed incorrect HIDAPI gamepad mapping Sam Lantinga 2025-02-06 08:36:48 -0800
  • e503686962
    add private definitions to SDL_build_config.h.cmake Edu Garcia 2025-02-06 11:49:09 +0000
  • 47ca616399 Build vcxproj examples with /utf-8 Anonymous Maarten 2025-02-06 05:08:23 +0100
  • 3c32923655 Build VisualC projects with /utf-8 Anonymous Maarten 2025-02-06 04:52:53 +0100
  • f920d10620 Fix #12197: Force set /utf-8 for msvc compilers 全卓 2025-02-06 10:57:44 +0800
  • 86691d325b
    GPU: Remove stencil bit from sampler aspect mask on Vulkan (#12196) Evan Hemsley 2025-02-05 17:52:35 -0800
  • ed7e7edb70 Don't use the HIDAPI driver for Thrustmaster wheels Sam Lantinga 2025-02-05 17:19:59 -0800
  • 6782cfe2c5 Don't use the HIDAPI driver for Thrustmaster wheels Sam Lantinga 2025-02-05 17:19:59 -0800
  • 1c0e2b7f97 SDL_OpenHapticFromJoystick() returns a valid haptic object Sam Lantinga 2025-02-05 17:08:02 -0800
  • 68f2d5b6de GPU: Remove stencil bit from sampler aspect mask on Vulkan cosmonaut 2025-02-05 12:39:56 -0800
  • fa9b723276
    fix: in sdl2.pc libdir was changed to prefix Thomas Bernard 2025-02-05 02:01:59 +0100
  • 5d80b770f9
    fix: do note assume "make", use $(MAKE) Thomas Bernard 2025-02-05 02:01:22 +0100
  • c4550d906a testcontroller: show the gamepad device type Sam Lantinga 2025-02-05 08:26:06 -0800
  • 466cedc0da fix: in sdl2.pc libdir was changed to prefix Thomas Bernard 2025-02-05 02:01:59 +0100
  • b84adb3720 fix: do note assume "make", use $(MAKE) Thomas Bernard 2025-02-05 02:01:22 +0100
  • 9464f334b5 fix: in sdl2.pc libdir was changed to prefix Thomas Bernard 2025-02-05 02:01:59 +0100
  • 1c9643249d fix: do note assume "make", use $(MAKE) Thomas Bernard 2025-02-05 02:01:22 +0100
  • 5ad0337685 Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-05 15:45:41 +0000
  • 68dabd48c4 SDL_GetTrayEntries(): Rename parameter `size` to `count` Petar Popovic 2025-02-05 14:04:15 +0100
  • c394cf1734 test pengwin 2025-02-05 13:38:14 +0000
  • 57ddb3221a check codecov integration pengwin 2025-02-05 13:36:23 +0000
  • 227b1835e0 SDL_GetTrayEntries(): Rename parameter `size` to `count` Petar Popovic 2025-02-05 14:04:15 +0100
  • f186f4f686 fix workflow action pengwin 2025-02-05 11:00:02 +0000
  • 764dc1fa81 add manual trigger for workflow pengwin 2025-02-05 10:51:31 +0000
  • b99e19c0a2 Fixed potential double-free Sam Lantinga 2025-02-05 00:04:45 -0800
  • 8ba8cca69b Fixed memory leak looking up pen tool names Sam Lantinga 2025-02-04 23:59:08 -0800
  • 2cd2834dfe Fixed memory leak in the pen cleanup Sam Lantinga 2025-02-04 23:49:12 -0800
  • f2ddbf8137
    fix: in sdl2.pc libdir was changed to prefix Thomas Bernard 2025-02-05 02:01:59 +0100
  • 8c8bc5f990
    fix: do note assume "make", use $(MAKE) Thomas Bernard 2025-02-05 02:01:22 +0100
  • c4c185283f dbus: fix spurious leak reports with SDL_SHUTDOWN_DBUS_ON_QUIT=0 Cameron Gutman 2025-02-04 17:36:45 -0600
  • dafe5d1d36 dbus: fix spurious leak reports with SDL_SHUTDOWN_DBUS_ON_QUIT=0 Cameron Gutman 2025-02-04 17:36:45 -0600
  • 691a6133d3 Remove #undef __3DS__ Cameron Cawley 2025-02-04 21:51:55 +0000
  • 91f3a32f95
    Remove #undef __3DS__ Cameron Cawley 2025-02-04 21:51:55 +0000
  • 33c0654d54 Allow OpenGL initialization on XB1 and XSX. Jean-Philip Desjardins 2025-02-03 19:02:31 -0500
  • eb5ab22032 Check nullptr before calling the windows message hook for WM_ENTERSIZEMOVE and WM_ENTERMENULOOP WinterSquire 2025-02-04 12:46:17 +0800
  • 56c1dff0c1
    Check nullptr before calling the windows message hook for WM_ENTERSIZEMOVE and WM_ENTERMENULOOP WinterSquire 2025-02-04 12:46:17 +0800
  • e7f326a84e
    bmp: Removed debug printf call. Ryan C. Gordon 2025-02-03 23:35:08 -0500
  • 61b1c25eeb
    x11: SDL_SetWindowPosition on an unmapped window will do the actual move later. Ryan C. Gordon 2025-02-03 22:50:51 -0500
  • f1b3523c67 Remove redundant parenthesis in SDL_MUSTLOCK macro Petar Popovic 2025-02-04 02:17:03 +0100
  • 8527d042bc Remove const from parameter of inline function SDL_RectsEqualEpsilon() Petar Popovic 2025-02-04 02:28:03 +0100
  • 07c22da464 Fixed decoding 4-bit RLE encoded BMP files Sam Lantinga 2025-02-03 19:34:38 -0800
  • 79c48ac2a2 Remove const from parameter of inline function SDL_RectsEqualEpsilon() Petar Popovic 2025-02-04 02:28:03 +0100
  • b52065b2dc Remove redundant parenthesis in SDL_MUSTLOCK macro Petar Popovic 2025-02-04 02:17:03 +0100
  • 8ccf85c59e Formatting spaces around pointer symbol. Petar Popovic 2025-02-04 01:14:56 +0100
  • 94409d3504 Added Switch Input-only controller entries for Zuiki MasCon controller for Nintendo Switch. Sam Lantinga 2025-02-03 16:49:29 -0800
  • 93580bcd4a Formatting spaces around pointer symbol. Petar Popovic 2025-02-04 01:14:56 +0100
  • 1b403cb97d Allow OpenGL initialization on XB1 and XSX. Jean-Philip Desjardins 2025-02-03 19:02:31 -0500
  • a8a2874ef4 Added distinct VID/PIDs for the PS4 vs Xbox eSwap Pro controllers Sam Lantinga 2025-02-03 13:26:04 -0800
  • 84bc2abdad Corrected the entry for the PXN V900 racing wheel Sam Lantinga 2025-02-03 13:11:02 -0800
  • eac07bda0a Sort the controller lists by VID/PID Sam Lantinga 2025-02-03 12:37:35 -0800
  • 35bc202fc4 Avoid HIDAPI for some Thrustmaster wheels Kimplul 2025-02-03 19:11:49 +0200
  • 6243a06539 Call the windows message hook for WM_ENTERSIZEMOVE and WM_ENTERMENULOOP Sam Lantinga 2025-02-03 09:00:14 -0800
  • 8fbfb0cc97 Call the windows message hook for WM_ENTERSIZEMOVE and WM_ENTERMENULOOP Sam Lantinga 2025-02-03 09:00:14 -0800
  • ec959a4349 Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-03 16:52:24 +0000
  • 8e51b2468a Renamed SDL_SoftStretch() to SDL_StretchSurface() Sam Lantinga 2025-02-03 08:32:37 -0800
  • 62b596c47f Renamed SDL_SoftStretch() to SDL_StretchSurface() Sam Lantinga 2025-02-03 08:32:37 -0800
  • f40ef62a2a Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-02 23:14:17 +0000
  • 614ae843a9 Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-02 22:14:15 +0000
  • 8848f86560 Corrected the version where SDL_SoftStretch() was added Sam Lantinga 2025-02-02 14:13:13 -0800
  • a98a4b8a68 Re-added SDL_SoftStretch() to the API Sam Lantinga 2025-02-02 13:40:57 -0800
  • 842f85da05 Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-02 21:17:22 +0000
  • 80a2cf1cdd
    Merge 92800e18cf into c06172dc1c Delta 2025-02-02 22:14:25 +0100
  • c06172dc1c Track mouse button state by real mouse ID Sam Lantinga 2025-02-02 12:58:45 -0800
  • 73a8143581 timer, windows: allow building high resolution code with old SDKs. Ozkan Sezer 2025-02-02 08:04:24 +0300
  • a21e9b193b timer, windows: allow building high resolution code with old SDKs. Ozkan Sezer 2025-02-02 08:04:24 +0300
  • be991239d9 Updated to version 3.2.3 for development Sam Lantinga 2025-02-01 17:43:38 -0800
  • 2fa1e7258a Updated to version 3.2.2 for release release-3.2.2 Sam Lantinga 2025-02-01 17:01:45 -0800
  • e50ed5bc59 Fix from #12118 Arkadiusz Lach 2025-02-02 01:19:39 +0100
  • c922762791 proposed fix: set curr_src.h is to bottom_height before drawing bottom edges / corners in SDL_RenderTexture9Grid, to avoid issue where inadvertently using top height if the npatch existed on a larger texture than the drawn edge would cause too many pixels to be included in the bottom part of the render. Em 2025-01-29 01:13:35 -0500
  • 8236e01a9f Updated to version 2.30.12 for release release-2.30.12 Sam Lantinga 2025-02-01 15:56:51 -0800
  • 235022fe2f Fixed error C2059: syntax error: '}' Sam Lantinga 2025-02-01 15:32:38 -0800
  • dc13a6ae95 SDL_SaveBMP_IO: Write bitmap header v5 values John Kvalevog 2025-02-01 11:13:47 -0600
  • 2847273885 Fixed mis-cherry-pick Sam Lantinga 2025-02-01 11:03:33 -0800
  • 799ede831e testatomic: destroy threads + free all memory at quit to fix --trackmem Anonymous Maarten 2024-05-13 16:05:55 +0200
  • 19351f407d SDL_SaveBMP_IO: Write bitmap header v5 values John Kvalevog 2025-02-01 11:13:47 -0600
  • fe6bd8e9bf Sync SDL3 wiki -> header SDL Wiki Bot 2025-02-01 10:40:21 +0000