Commit Graph

  • 8f6f9cadc4 Rewrote audio resampler using cubic filter interpolation Brick 2024-04-04 19:25:25 +0100
  • 46cecc42a2 Slightly optimized and fixed float SDL_MixAudioFormat Brick 2024-04-09 03:47:26 +0100
  • 33f28d6143 Refactored ConvertAudio, added SIMD endian-swapping Brick 2024-04-05 17:16:17 +0100
  • e9e9424b9a Implemented NEON audio type conversion Brick 2024-04-03 18:45:34 +0100
  • 7f96217c63 Add testautomation to android artifacts Brick 2024-04-05 02:09:15 +0100
  • 9c2e4f52e6 Fixed misuse of entry->size in SDL_TrackAllocation Brick 2024-04-03 21:25:04 +0100
  • f18cf7cffb Avoid changing dst_spec in testaudiostreamdynamicresample skip_audio Brick 2024-03-26 16:05:15 +0000
  • 449b0229eb Fix SDL_SetAudioStreamFormat incorrectly blocking changes on bound streams Brick 2024-03-26 16:04:25 +0000
  • 7d6e5931ce
    Merge branch 'main' into main expikr 2024-04-15 17:40:02 -0400
  • d69e6714a8 Document that tooltip windows don't get mouse or keyboard focus Sam Lantinga 2024-04-15 14:38:00 -0700
  • bfde7294f5 Added a note that the joystick should be initialized on the main thread on Windows Sam Lantinga 2024-04-15 14:19:44 -0700
  • 7000a112a3 Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-15 21:13:12 +0000
  • 70ce808c09 Changed SDL_KeyCode values to defines Sam Lantinga 2024-04-15 13:48:14 -0700
  • 2fa4937e1a Removed obsolete padding Sam Lantinga 2024-04-15 13:55:01 -0700
  • 58f86fa2f0 Changed SDL_KeyCode values to defines Sam Lantinga 2024-04-15 13:48:14 -0700
  • dc13c08375 Use single line comment format Sam Lantinga 2024-04-15 13:42:28 -0700
  • 35c08c828b Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-15 19:23:27 +0000
  • 1862a62b5d Replaced SDL_GetNumTouchFingers() and SDL_GetTouchFinger() with SDL_GetTouchFingers() Sam Lantinga 2024-04-15 12:04:26 -0700
  • c3ef46780d SDL_ConvertAudioSamples: Make sure we got enough data Brick 2024-04-15 20:12:38 +0100
  • 36d9e7aefb Refactored audio conversion to reduce copying Brick 2024-04-04 19:22:29 +0100
  • cdcd346575 Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-15 19:13:11 +0000
  • a4d6c98ecc Replaced SDL_GetNumTouchFingers() and SDL_GetTouchFinger() with SDL_GetTouchFingers() Sam Lantinga 2024-04-15 12:04:26 -0700
  • aab7caebf0
    cmake: pass macho version information separately from so version Anonymous Maarten 2024-04-15 20:36:27 +0200
  • a845c7027e x11: Fix pointer warp on XWayland Frank Praznik 2024-04-15 13:46:32 -0400
  • 524e8e233c
    x11: Fix pointer warp on XWayland Frank Praznik 2024-04-15 13:46:32 -0400
  • a00669db18 Fixed warning C4267: 'initializing': conversion from 'size_t' to 'int', possible loss of data Sam Lantinga 2024-04-15 10:29:45 -0700
  • 43a59ffe45 Fixed crashes when a window has NULL driverdata Sam Lantinga 2024-04-15 10:15:10 -0700
  • 69ee186a1e Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-15 16:56:12 +0000
  • 9f6f4dfcb9
    events: Fixed crash in SDL_SetEventEnabled. Ryan C. Gordon 2024-04-15 12:40:29 -0400
  • 8a45c38f48 Removed unnecessary exclamation marks Sam Lantinga 2024-04-15 09:42:10 -0700
  • 9b8e5a705e 3DS: Improve framebuffer support Cameron Cawley 2024-04-11 23:44:35 +0100
  • 723cbf4b8e testmouse: Create the window on the touch screen when building for the 3DS Cameron Cawley 2024-04-13 23:23:18 +0100
  • 8bc8047b6f 3DS: Ensure that touchscreen events are associated with a window Cameron Cawley 2024-04-13 23:21:33 +0100
  • e161795071 Fixed build Sam Lantinga 2024-04-15 09:35:41 -0700
  • effc16954f Fixed build Sam Lantinga 2024-04-15 09:32:00 -0700
  • 4cd98247fd 3DS: Improve framebuffer support Cameron Cawley 2024-04-11 23:44:35 +0100
  • baa270ee53 testmouse: Create the window on the touch screen when building for the 3DS Cameron Cawley 2024-04-13 23:23:18 +0100
  • 958bc68b5c 3DS: Ensure that touchscreen events are associated with a window Cameron Cawley 2024-04-13 23:21:33 +0100
  • 0429f5d6a3 Replace if() with SDL_assert() Semphris 2024-04-15 11:57:24 -0400
  • aeba185058 Replace if() with SDL_assert() Semphris 2024-04-15 11:57:24 -0400
  • 9c72d75a07 Add support for modal windows at creation Semphris 2024-04-03 16:44:03 -0400
  • f06f761c2f remove SDL_quit.h include from SDL.h Ozkan Sezer 2024-04-15 18:47:24 +0300
  • 9c8c254af2
    include: Removed SDL_quit.h Ryan C. Gordon 2024-04-15 11:35:39 -0400
  • 59a0416819 3DS: Improve framebuffer support Cameron Cawley 2024-04-11 23:44:35 +0100
  • 0397d23ed8 Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-15 14:36:12 +0000
  • 671ea6f4bd 3DS: Improve framebuffer support Cameron Cawley 2024-04-11 23:44:35 +0100
  • df647de62c Randomly split the data in audio_resampleLoss Brick 2024-04-15 14:46:23 +0100
  • daddd9e600 Rewrote audio resampler using cubic filter interpolation Brick 2024-04-04 19:25:25 +0100
  • 89bb57c94b Slightly optimized and fixed float SDL_MixAudioFormat Brick 2024-04-09 03:47:26 +0100
  • 3521bc2316 Refactored ConvertAudio, added SIMD endian-swapping Brick 2024-04-05 17:16:17 +0100
  • 87d941279c Implemented NEON audio type conversion Brick 2024-04-03 18:45:34 +0100
  • 2eba28796f Add testautomation to android artifacts Brick 2024-04-05 02:09:15 +0100
  • d0819bcc5c x11: Mark XWayland as MODE_SWITCHING_EMULATED Joshua Ashton 2024-04-15 00:37:59 +0100
  • 154ec5c57a testmouse: Create the window on the touch screen when building for the 3DS Cameron Cawley 2024-04-13 23:23:18 +0100
  • 4df852cbbf 3DS: Ensure that touchscreen events are associated with a window Cameron Cawley 2024-04-13 23:21:33 +0100
  • 56e6f05440 SDL_RendererFlip rename fixes Petar Popovic 2024-04-13 16:14:56 +0200
  • 6c6b497f89 Prefer display modes that exactly match the desired format or refresh rate Cameron Cawley 2024-04-12 22:01:04 +0100
  • d760f16ba6 Add a capability for fullscreen-only video drivers Cameron Cawley 2024-04-12 13:30:53 +0100
  • 596096a86a Add a quirk for fullscreen-only video drivers Cameron Cawley 2024-04-12 13:30:53 +0100
  • 6b9a8f0da1 IOS: fix compilation of testautomation.app only for IOS/TVOS, also disable testautomation_pen suite which requires sdl internals files Sylvain Becker 2024-04-10 22:58:35 +0200
  • edb370b8bb Fixing testffmpeg.c fallthrough warning Petar Popovic 2024-04-10 16:37:45 +0200
  • 19445339b8 evdev INPUT_PROP_SEMI_MT devices should be early-detected as touchpads Vicki Pfau 2024-04-09 18:43:01 -0700
  • 0caa2828d5 Fixes for testdialog.c Semphris 2024-04-09 16:34:12 -0400
  • 29d43272e2 Fix memory leak in WIN_GetMonitorPathInfo Mathieu Eyraud 2024-04-05 19:10:52 +0200
  • db9b4ba2fa Fix memory leak in dialog meyraud705 2024-04-05 18:50:44 +0200
  • 4c3b8b2b93 Fixed reference path for buildshaders.bat Romans-I-XVI 2024-04-05 11:06:02 -0500
  • 07b7ec68eb Add SDLTest_CompareMemory function to compare memory ranges Anonymous Maarten 2024-02-03 04:45:48 +0100
  • 875ddb4969 SDL_atomic.h rename fixes Petar Popovic 2024-04-13 17:41:21 +0200
  • 1731d53d02 Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-15 13:01:12 +0000
  • 3ccd6c68f7 x11: Mark XWayland as MODE_SWITCHING_EMULATED Joshua Ashton 2024-04-15 00:37:59 +0100
  • f4611ffe9a
    wayland: Fix comment Frank Praznik 2024-04-14 15:02:31 -0400
  • ad813a65e7 x11: Fix initial window positioning Frank Praznik 2024-04-11 16:42:51 -0400
  • 01195c5d32 x11: Cancel the mode switch timer immediately upon success Frank Praznik 2024-04-10 14:18:26 -0400
  • 037a62add5 wayland: Apply exclusive fullscreen parameters if changed between the initial fullscreen call and the fullscreen configure event Frank Praznik 2024-04-10 14:14:21 -0400
  • 26d3cbee79 video: Use the origin for determining the display for fullscreen windows Frank Praznik 2024-04-10 13:42:02 -0400
  • 1804ad175c wayland: Don't send spurious display changes when a fullscreen window is moving Frank Praznik 2024-04-10 11:08:12 -0400
  • b0f51728ae
    x11: Fix initial window positioning Frank Praznik 2024-04-11 16:42:51 -0400
  • 11de629dd2 Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-14 05:50:22 +0000
  • 291edc073c
    include: Document SDL_TriggerBreakpoint. Ryan C. Gordon 2024-04-14 01:46:42 -0400
  • 59c332e569 Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-14 05:35:26 +0000
  • 041de0c2eb
    include: Some documentation improvements. Ryan C. Gordon 2024-04-14 01:33:56 -0400
  • 21bc72bef1
    wikiheaders: Allow parts of the headers to be ignored. Ryan C. Gordon 2024-04-13 22:55:23 -0400
  • e4f097805b Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-14 00:22:23 +0000
  • 081a94e321
    include: Updated a bunch of documentation. Ryan C. Gordon 2024-04-13 20:10:13 -0400
  • 3c86af5901
    wikiheaders: Add support for SDL_FORCE_INLINE functions. Ryan C. Gordon 2024-04-13 20:08:14 -0400
  • c5cb8fb4b7 testmouse: Create the window on the touch screen when building for the 3DS Cameron Cawley 2024-04-13 23:23:18 +0100
  • 382dfb7e24 3DS: Ensure that touchscreen events are associated with a window Cameron Cawley 2024-04-13 23:21:33 +0100
  • 239b34d760
    docs: Added some notes about iOS and the main callbacks. Ryan C. Gordon 2024-04-13 15:14:32 -0400
  • 9c5ae7293f Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-13 18:59:10 +0000
  • cae90ef489 Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-13 18:38:11 +0000
  • 6e1ed94913
    ios: Renamed APIs that referred to "iPhone" to refer to "iOS". Ryan C. Gordon 2024-04-13 14:30:30 -0400
  • d252a8fe12
    joystick: SDL_VirtualJoystickDesc no longer takes a struct version. Ryan C. Gordon 2024-04-13 14:15:16 -0400
  • bbcfc8b751 SDL_atomic.h rename fixes Petar Popovic 2024-04-13 17:41:21 +0200
  • 780c104376 SDL_RendererFlip rename fixes Petar Popovic 2024-04-13 16:14:56 +0200
  • 202bd7b0ff Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-13 13:24:25 +0000
  • f01b34fd8d
    include: Removed some SDL2 references in the documentation. Ryan C. Gordon 2024-04-13 09:23:22 -0400
  • 98e9f361a8
    winrt: Remove SDL_WinRTGetFSPathUNICODE, rename SDL_WinRTGetFSPathUTF8. Ryan C. Gordon 2024-04-13 08:18:08 -0400
  • 02da4acf0f Sync SDL3 wiki -> header SDL Wiki Bot 2024-04-13 12:07:27 +0000
  • 3f4ac1a3c7
    winrt: Implemented SDL_GetUserFolder() for WinRT/UWP. Ryan C. Gordon 2024-04-13 08:05:16 -0400
  • 1e369b7f33
    build-scripts/fnsince.pl: Remove SDL2-specific fixup. Ryan C. Gordon 2024-04-11 13:35:46 -0400