Commit Graph

  • e79aba85bb Added ASTC Texture formats Delta 2024-10-07 16:41:22 +0200
  • 659f2f4b04
    examples: add basic app metadata to all existing examples. Ryan C. Gordon 2024-10-07 17:41:15 -0400
  • aa534c3ac3
    core: Fixed incorrect comment in core/windows/SDL_windows.h. Ryan C. Gordon 2024-10-07 16:55:30 -0400
  • ee7f61fd9a snake: Add extended app metadata Simon McVittie 2024-10-07 12:23:57 +0100
  • ca82405d5a snake: Add basic app metadata Simon McVittie 2024-10-07 12:23:24 +0100
  • 6ae5666acf
    Check for VK_SUBOPTIMAL_KHR also in vkQueuePresentKHR (#11113) rabbit-ecl 2024-10-07 23:01:10 +0300
  • 9a0f3fb31b
    Check for VK_SUBOPTIMAL_KHR also in vkQueuePresentKHR rabbit-ecl 2024-10-07 22:30:47 +0300
  • a86f8dedb9 wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol Frank Praznik 2024-10-07 13:54:54 -0400
  • ea77d1d385 wayland: Factor out the general SHM buffer allocation/free functions from the cursor code Frank Praznik 2024-10-07 13:51:06 -0400
  • a000d4d3d9 init: Also log the SDL revision here Simon McVittie 2024-10-07 17:08:28 +0100
  • 75ab5eb8d9
    wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol Frank Praznik 2024-10-07 13:54:54 -0400
  • 06bd214af6 Fixed warnings building on Android Sam Lantinga 2024-10-07 11:11:12 -0700
  • ab349ce4c9 test: enable GameInput driver on GDK platforms Daniel Ludwig 2024-10-07 19:54:54 +0200
  • 7235d46d2c GPU: fix swapchain buffer size not set on Xbox Daniel Ludwig 2024-10-07 19:53:06 +0200
  • 109bab5a82
    wayland: Factor out the general SHM buffer allocation/free functions from the cursor code Frank Praznik 2024-10-07 13:51:06 -0400
  • 596fcfa6c4 fix microphone permission and feature flags being spread out Green Sky 2024-10-07 19:03:40 +0200
  • dca2478a20
    fix microphone permission and feature flags being spread out Green Sky 2024-10-07 19:03:40 +0200
  • a41b426f00 First pass at writing a function to log strings without any processing Naman Dixit 2024-10-07 17:53:40 +0530
  • d7603216e4 First pass at writing a function to log strings without any processing Naman Dixit 2024-10-07 17:53:40 +0530
  • a56cdb394a Log app ID as SYSTEM/INFO during initialization Simon McVittie 2024-10-07 12:44:49 +0100
  • c4696beb5c snake: Add extended app metadata Simon McVittie 2024-10-07 12:23:57 +0100
  • e2d5ad32f4 snake: Add basic app metadata Simon McVittie 2024-10-07 12:23:24 +0100
  • 54e622c2e6 Use the printf vararg verification macros when compiling with clang Naman Dixit 2024-10-07 08:30:13 +0530
  • 7a2ea6b440
    Use the printf vararg verification macros when compiling with clang Naman Dixit 2024-10-07 08:30:13 +0530
  • fca05fa754 examples: Use SDL_Log() instead of message boxes for errors. Ryan C. Gordon 2024-10-06 19:16:42 -0400
  • 2013e6958a
    examples: Use SDL_Log() instead of message boxes for errors. Ryan C. Gordon 2024-10-06 19:16:42 -0400
  • 9f170286ba
    test: Replace README with LICENSE.txt Ryan C. Gordon 2024-10-06 18:47:05 -0400
  • d0ef58b442 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-06 23:03:29 +0000
  • cbb9a16367 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-06 22:58:06 +0000
  • 65539bc4f7 Make sure trackpad state is updated when button presses are delivered Sam Lantinga 2024-10-06 14:28:06 -0700
  • 03b259893a Fixed return value of SDL_AddGamepadMapping() Sam Lantinga 2024-10-06 14:17:57 -0700
  • bf54eddba9 macOS: Clarify when macOS hints need to be set Jan Sedivy 2024-09-26 11:19:46 +0200
  • c2b98e21ba macOS: Add hint for smooth SDL_EVENT_MOUSE_WHEEL values Jan Sedivy 2024-09-06 23:26:39 +0200
  • 2fa8acb084 x11: Refresh the global cursor coordinates when confining the pointer Frank Praznik 2024-10-06 14:33:01 -0400
  • 8bf6e42755
    x11: Refresh the global cursor coordinates when confining the pointer Frank Praznik 2024-10-06 14:33:01 -0400
  • e59078ac6f Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-06 18:31:17 +0000
  • 9e74ada7b8
    gpu: fixed formatting in docs. Ryan C. Gordon 2024-10-06 14:30:01 -0400
  • c358bf3f9b Removed test program list, it's better to just look at the code. Sam Lantinga 2024-10-06 11:28:29 -0700
  • f8dd73fdb9 Fixed build Sam Lantinga 2024-10-06 08:42:00 -0700
  • 0f47d3a77b Fixed use after free (thanks @meyraud705!) Sam Lantinga 2024-10-06 08:34:35 -0700
  • e159bcf5de test: Make blit_testExampleApplicationRender work on big endian capehill 2024-10-06 11:02:50 +0300
  • c9ffa3f9e1
    Remove vestiges of the TAKE_FOCUS window event Frank Praznik 2024-10-06 10:02:53 -0400
  • de621934ef test: Make blit_testExampleApplicationRender work on big endian capehill 2024-10-06 11:02:50 +0300
  • 596ef1ba2e Moved the SDL_ttf IME demo to showfont in the SDL_ttf project Sam Lantinga 2024-10-06 00:19:25 -0700
  • 98e6594510 Moved the SDL_ttf IME demo to showfont in the SDL_ttf project Sam Lantinga 2024-10-06 00:19:25 -0700
  • e00b1fdd67 clipboard: include mime types in SDL_ClipboarUpdate David Fort 2024-10-02 21:19:42 +0200
  • 2880b40e33 fix pipewire prototype bubbleguuum 2024-10-05 23:24:34 +0200
  • b6ab7d28f6 Replaced \r\n with \n in SDL root files Petar Popovic 2024-10-06 01:36:51 +0200
  • 9960c0304b Replaced \r\n with \n in SDL root files Petar Popovic 2024-10-06 01:36:51 +0200
  • dd49a564ae fix pipewire prototype bubbleguuum 2024-10-05 23:24:34 +0200
  • a872d5db5a Formatted SDL_opengl.h Petar Popovic 2024-10-05 22:58:14 +0200
  • b8e72b0969 Note that creating a renderer will fail if the preferred renderer isn't available. Sam Lantinga 2024-10-05 09:55:26 -0700
  • 1635a5aa23 testwm.c: Fix render viewport `--scale` issue Petar Popovic 2024-10-05 17:14:32 +0200
  • 1ca45c5891 Fix typo: DiretMedia->DirectMedia zshoals 2024-10-04 21:52:23 -0500
  • ff2822c5ca Fix typo: DiretMedia->DirectMedia zshoals 2024-10-04 21:52:23 -0500
  • 261bb79fdc Refactor gendynapi.py with the final goal to make it re-usable Anonymous Maarten 2024-10-04 18:51:05 +0200
  • 13d45f7a6c Default functions are already declared by the first SDL_dynapi_procs.h include Anonymous Maarten 2024-09-20 01:01:00 +0200
  • e4126d8d6f Add parametrized release script Anonymous Maarten 2024-10-04 01:40:42 +0200
  • 76db07a179 clipboard: include mime types in SDL_ClipboarUpdate David Fort 2024-10-02 21:19:42 +0200
  • 8db3b47482 Just use normal stdio for the child process Sam Lantinga 2024-10-04 12:50:38 -0700
  • 8c3f88b495
    docs: Wrote CategoryVulkan. Ryan C. Gordon 2024-10-04 16:55:33 -0400
  • 369b93771b Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-04 20:38:03 +0000
  • deeffaa8d6 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-04 20:36:26 +0000
  • 84ecf7fd3e
    docs: Add CategorySurface text. Ryan C. Gordon 2024-10-04 16:35:34 -0400
  • 67ace2c41c Just use normal stdio for the child process Sam Lantinga 2024-10-04 12:50:38 -0700
  • e292d1f5ac Sync SDL3 wiki -> header preview-3.1.3 SDL Wiki Bot 2024-10-04 20:27:58 +0000
  • d5af0c7e09 Added missing parentheses Sam Lantinga 2024-10-04 13:27:13 -0700
  • 5a60d073c0 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-04 20:24:40 +0000
  • a3413e050b Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-04 20:23:29 +0000
  • c25423b94c
    docs: Filled in some category pages. Ryan C. Gordon 2024-10-04 16:19:19 -0400
  • a57ecad648 Fixed documentation typos Sam Lantinga 2024-10-04 13:04:27 -0700
  • 37315110c1 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-04 19:50:14 +0000
  • f26dd52090 SDL_GetProcessProperties is missing a SDLCALL Anonymous Maarten 2024-10-04 21:46:54 +0200
  • 2c60d95ee2
    .wikiheaders-options: fix redundant language. Ryan C. Gordon 2024-10-04 15:41:54 -0400
  • ef05f66c08
    .wikiheaders-options: Declare SDL3 the current stable API! Ryan C. Gordon 2024-10-04 15:39:12 -0400
  • d318a4a6b1
    .wikiheaders-options: Declare SDL3 to be a stable API! Ryan C. Gordon 2024-10-04 15:37:58 -0400
  • 64cbf02dbf Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-04 19:35:00 +0000
  • ffe4e571d1
    wikiheaders: regex hack to make a URL not confuse wikilink genertion. Ryan C. Gordon 2024-10-04 15:33:41 -0400
  • a7e4e9219a Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-04 19:29:06 +0000
  • e8c852d77c GPU: re-add parens to wiki intro cosmonaut 2024-10-04 12:27:51 -0700
  • 00385951a1 Use file descriptor I/O for process pipes Sam Lantinga 2024-10-04 10:26:34 -0700
  • f846e02e1a Use file descriptor I/O for process pipes Sam Lantinga 2024-10-04 10:26:34 -0700
  • f592a35439 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-04 18:32:44 +0000
  • 12d007038c GPU: wiki header link typo cosmonaut 2024-10-04 11:31:38 -0700
  • f275731e18 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-04 18:30:06 +0000
  • f3285b01c8 GPU: Intro fixes cosmonaut 2024-10-04 11:29:27 -0700
  • 93c7521dd5 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-04 18:22:19 +0000
  • c1084bfaa3
    GPU Introduction (#11062) Evan Hemsley 2024-10-04 11:21:36 -0700
  • bb4d37d54e
    Update include/SDL3/SDL_gpu.h Evan Hemsley 2024-10-04 11:19:51 -0700
  • 336a39200d Change client to app cosmonaut 2024-10-04 11:08:39 -0700
  • d90bc057ae Reword render pass explanation and add shader section cosmonaut 2024-10-04 11:07:16 -0700
  • 21e7fa45e8 GPU: fix padding field typo cosmonaut 2024-10-04 10:45:47 -0700
  • 1ce350c3d3 add link to CategoryRender cosmonaut 2024-10-04 10:39:59 -0700
  • ba60a27e63 Initial draft of GPU intro cosmonaut 2024-10-04 10:32:13 -0700
  • bd4cd34a74 Add docs to mingw development archive Anonymous Maarten 2024-10-04 18:19:07 +0200
  • f859d69c44 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-04 16:14:38 +0000
  • 6c64c62114 Rename SDL_BUTTON() to SDL_BUTTON_MASK() Sam Lantinga 2024-10-04 09:13:36 -0700
  • d529407ce7 Sync SDL3 wiki -> header SDL Wiki Bot 2024-10-04 15:58:03 +0000
  • fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() Sam Lantinga 2024-10-04 08:57:03 -0700
  • 69196ab30d Change evasive library handle to `SDL_SharedObject*` Daniel Ludwig 2024-10-04 09:46:05 +0200