Commit Graph

  • 606903c02f Updated window event names Sam Lantinga 2024-05-26 11:13:19 -0700
  • a4ccace9c5
    include: Fix warnings from gendynapi.py. Ryan C. Gordon 2024-05-26 13:43:58 -0400
  • ca2d7f9844
    gendynapi.py: Ignore wiki documentation blocks. Ryan C. Gordon 2024-05-26 13:34:13 -0400
  • a0376ab057 SDL_MouseButtonFlags: Clarified some documentation. Ryan C. Gordon 2024-05-26 13:02:58 -0400
  • 10bbf9d1da Fixed SDL_PenCapabilityFlags from Uint64 to Uint32. Ryan C. Gordon 2024-05-26 12:21:55 -0400
  • 0e6db371e8 pen: Make the `\since` field in SDL_PenCapabilityFlags match everything else. Ryan C. Gordon 2024-05-25 22:55:38 -0400
  • cf2874080f mouse: Move mouse button state from a Uint32 to a formal typedef. Ryan C. Gordon 2024-05-25 22:54:31 -0400
  • 13b18e3c41 test: Moved some `Uint32` bitfields over to typedefs. Ryan C. Gordon 2024-05-23 23:56:05 -0400
  • 0f0570b060 pen: Change a Uint32 bitfield into a typedef. Ryan C. Gordon 2024-05-23 20:12:19 -0400
  • 8e3ff8c3a1 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-26 17:21:54 +0000
  • 534768c7c5 Added SDL_PauseAudioStreamDevice() and SDL_ResumeAudioStreamDevice() Sam Lantinga 2024-05-26 08:10:51 -0700
  • de32eb906f
    SDL_MouseButtonFlags: Clarified some documentation. Ryan C. Gordon 2024-05-26 13:02:58 -0400
  • 1936e91d85
    Fixed SDL_PenCapabilityFlags from Uint64 to Uint32. Ryan C. Gordon 2024-05-26 12:21:55 -0400
  • a6da2e6f8b Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-26 16:19:32 +0000
  • 2626304e70
    properties: add formal SDL_CleanupPropertyCallback type, improve docs. Ryan C. Gordon 2024-05-26 12:17:34 -0400
  • 3cc8dbc0da Added SDL_PauseAudioStreamDevice() and SDL_ResumeAudioStreamDevice() Sam Lantinga 2024-05-26 08:10:51 -0700
  • 4ee28b6bb4
    wayland: Refactor and fix size handling in the configure events Frank Praznik 2024-05-25 17:59:15 -0400
  • 57a6fca35c
    SDL_GetCSSCursorName: Don't assert on unrecognized cursor types. Ryan C. Gordon 2024-05-26 00:38:41 -0400
  • 8f24c6720f
    SDL_SystemCursor: rename enum items to match CSS. Ryan C. Gordon 2024-05-26 00:28:17 -0400
  • 84cb065da2 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-26 03:34:35 +0000
  • 033793faed
    audio: SDL_OpenAudioDeviceStream() now allows a NULL spec. Ryan C. Gordon 2024-05-25 23:33:39 -0400
  • 6a40a8eb12
    audio: Minor documentation clarifications. Ryan C. Gordon 2024-05-25 23:33:02 -0400
  • 0e19d0992d
    pen: Make the `\since` field in SDL_PenCapabilityFlags match everything else. Ryan C. Gordon 2024-05-25 22:55:38 -0400
  • 4a5599427c
    mouse: Move mouse button state from a Uint32 to a formal typedef. Ryan C. Gordon 2024-05-25 22:54:31 -0400
  • 0e1f3b681f video: Distinguish between explicit fullscreen enter requests and update requests Frank Praznik 2024-05-25 12:05:19 -0400
  • 8dfe94542d
    video: Distinguish between explicit fullscreen enter requests and update requests Frank Praznik 2024-05-25 12:05:19 -0400
  • fefa47e409 dropfile: main callbacks need extra CMake care on UWP Anonymous Maarten 2024-05-25 16:35:11 +0200
  • 78e25d4994 testdropfile: convert to use callbacks Anonymous Maarten 2024-05-25 04:44:07 +0200
  • cf6c760cd3 d3d12: older Windows SDK headers contain wrong function prototypes Anonymous Maarten 2024-05-24 19:34:14 +0200
  • e49349ac0c d3d12: xbox has no DXGI_PRESENT flags Anonymous Maarten 2024-05-24 19:36:20 +0200
  • c79e616806 d3d12: older Windows SDK headers contain wrong function prototypes Anonymous Maarten 2024-05-24 19:34:14 +0200
  • 54c435409b d3d12: xbox has no DXGI_PRESENT flags Anonymous Maarten 2024-05-24 19:36:20 +0200
  • af1c53a427 d3d12: older Windows SDK headers contain wrong function prototypes Anonymous Maarten 2024-05-24 19:34:14 +0200
  • 8825b4d005 d3d12: xbox has no DXGI_PRESENT flags Anonymous Maarten 2024-05-24 19:36:20 +0200
  • 89a4d9ae67 cmake+d3d12: d3d12 now builds succesfully on older Windows SDKs, so simplify the checks Anonymous Maarten 2024-05-24 21:47:57 +0200
  • 318ab9361b opengl: remove duplicated texture format capehill 2024-05-24 21:06:52 +0300
  • 8bc002b3bd opengl: remove duplicated texture format capehill 2024-05-24 21:06:52 +0300
  • 98fcf112e7 d3d12: older Windows SDK headers contain wrong function prototypes Anonymous Maarten 2024-05-23 16:35:06 +0200
  • b68b889b59 d3d12: older Windows SDK headers contain wrong function prototypes Anonymous Maarten 2024-05-23 16:35:06 +0200
  • ecdcf94c5b
    wayland: Only restore windowed constraints in configuration events Frank Praznik 2024-05-17 11:55:47 -0400
  • 535be42b1c Correct name for SDL_CreateThreadWithStackSize() d-musique 2024-05-24 16:28:44 +0200
  • a21bc11969
    Correct name for SDL_CreateThreadWithStackSize() d-musique 2024-05-24 16:28:44 +0200
  • 7a043d9958 Note that SDL_BlitSurface() was renamed SDL_BlitSurfaceScaled() Sam Lantinga 2024-05-24 05:33:51 -0700
  • 836e6c1531 Don't toggle modifier state for repeated keys (thanks @dalawren!) Sam Lantinga 2024-05-24 04:44:56 -0700
  • f3695ef34e VC: don't import Microsoft.CPP.UpgradeFromVC[67]0.props projects Anonymous Maarten 2024-05-24 04:54:37 +0200
  • 0da1d4da22
    test: Moved some `Uint32` bitfields over to typedefs. Ryan C. Gordon 2024-05-23 23:56:05 -0400
  • f72686547e
    pen: Change a Uint32 bitfield into a typedef. Ryan C. Gordon 2024-05-23 20:12:19 -0400
  • 8d6be0301f VC: don't import Microsoft.CPP.UpgradeFromVC[67]0.props projects Anonymous Maarten 2024-05-24 04:54:37 +0200
  • 9259d532da isVRHeadset returns true for Pico headsets Sam Lantinga 2024-05-23 13:40:45 -0700
  • 89caa88b73 Get the definition for SDL_PropertiesID in SDL_thread.h Sam Lantinga 2024-05-23 17:14:07 -0700
  • a3ab46b707 Fixed mapping the touchpad for the Qanba PS5 controllers like the Qanba Drone 2 Arcade Joystick Sam Lantinga 2024-05-23 16:45:56 -0700
  • 1e5db996ff Added Linux bindings for the Qanba Drone 2 Arcade Joystick Sam Lantinga 2024-05-23 15:34:38 -0700
  • 964e0c9b47 Added Linux bindings for the Qanba Drone 2 Arcade Joystick Sam Lantinga 2024-05-23 15:34:38 -0700
  • 98a9ca5e32 Added Linux bindings for the Qanba Drone 2 Arcade Joystick Sam Lantinga 2024-05-23 15:34:38 -0700
  • 2461bd8648 Removed unnecessary float casts Sam Lantinga 2024-05-23 15:12:01 -0700
  • 3acca27e95 Dialog: XDG Portals: Remove the `file://` URI Semphris 2024-05-23 12:38:43 -0400
  • d090f2cf0c re-introduce SDL_GpuPresentMode cosmonaut 2024-05-23 11:40:11 -0700
  • 831a0d3bde Dialog: XDG Portals: Remove the `file://` URI Semphris 2024-05-23 12:38:43 -0400
  • 6e081eb7dc Memory leak no more! Sam Lantinga 2024-05-23 11:26:59 -0700
  • 156ca356b5 Free any temporary environment memory at SDL_Quit() Sam Lantinga 2024-05-23 11:22:00 -0700
  • d58c1e191f dynapi update for SDL_GPU Ethan Lee 2024-05-23 13:44:07 -0400
  • bcea5be943 Add SDL_GPU cosmonaut 2024-03-18 11:43:23 -0700
  • 4022682c28 Fix touchid assertion faliure on emscripten Cyao 2024-05-23 18:05:57 +0200
  • 66fbbdf46a Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-23 17:09:44 +0000
  • 3e8d8f81b4 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-23 17:04:35 +0000
  • e35256e14c Dialog: Add filter number, remove NULL termination Semphris 2024-05-22 19:20:40 -0400
  • 71babedd17
    Fix touchid assertion faliure on emscripten Cyao 2024-05-23 18:05:57 +0200
  • baacbeb4c4
    wayland: Make sure the correct cached window dimensions are used when a config size of 0,0 is received Frank Praznik 2024-05-23 10:51:44 -0400
  • b1061a3ec1
    video: Rename 'state_not_floating' to the more descriptive 'tiled' Frank Praznik 2024-05-23 10:26:36 -0400
  • 37672f52da
    wayland: Simplify resize logic Frank Praznik 2024-05-23 10:23:57 -0400
  • 1249f68c25 Support X11 incremental clipboard transfers. Ramez Ragaa 2024-05-23 17:15:54 +0300
  • 3f1143b4f5 release: fix arm64 Visual Studio build directory scribam 2024-05-23 13:01:02 +0200
  • aa5448c48d release: fix arm64 Visual Studio build directory scribam 2024-05-23 13:01:02 +0200
  • 2f2c3afb05
    SDL_internal: tweaked comment. Ryan C. Gordon 2024-05-22 20:53:42 -0400
  • 48ebc829e4
    thread: Fix build, if SDL is built without an external C runtime. Ryan C. Gordon 2024-05-22 20:45:57 -0400
  • 25024ea295 windows: Before SDL_main has run, use WideCharToMultibyte, not SDL_iconv. Ryan C. Gordon 2024-05-22 17:32:17 -0400
  • 97837872d5
    windows: Before SDL_main has run, use WideCharToMultibyte, not SDL_iconv. Ryan C. Gordon 2024-05-22 17:32:17 -0400
  • 86b2f441c0 release: create arm64 Visual Studio binaries Anonymous Maarten 2024-05-22 22:44:16 +0200
  • be5d4e5857 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-22 21:40:15 +0000
  • 6429806dce Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-22 19:47:56 +0000
  • 3c00af1ac6 cmake: preseed CMake cache on MSVC to speed up configuration Anonymous Maarten 2024-04-17 15:06:01 +0200
  • daf5009395
    dialog: fixed typo in docs. Ryan C. Gordon 2024-05-22 14:26:50 -0400
  • 93a0db597a Add documentation about dialogs and events Semphris 2024-05-08 20:29:40 -0400
  • ac1bc521bf cmake: preseed CMake cache on MSVC to speed up configuration Anonymous Maarten 2024-04-17 15:06:01 +0200
  • e10666397e ci: build simple Android SDL app using gradle Anonymous Maarten 2024-05-21 20:32:39 +0200
  • 8954e42bcb xcode: cmake scripts inside frameworks in side xcframework differ from the top cmake script Anonymous Maarten 2024-05-22 15:28:21 +0200
  • e10207e831 cmake: disallow '#include "SDL.h"' Anonymous Maarten 2024-05-22 19:18:00 +0200
  • 7302b4f6aa ci: build simple Android SDL app using gradle Anonymous Maarten 2024-05-21 20:32:39 +0200
  • 3ed108d355 xcode: cmake scripts inside frameworks in side xcframework differ from the top cmake script Anonymous Maarten 2024-05-22 15:28:21 +0200
  • f7fd52e140 cmake: disallow '#include "SDL.h"' Anonymous Maarten 2024-05-22 19:18:00 +0200
  • f2e3437311
    include: Fixed headers to not break with wikiheaders. This is a hack for now. Ryan C. Gordon 2024-05-22 12:29:30 -0400
  • b7bb220e60 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-22 15:40:15 +0000
  • b2ca8fe458 thread: Simplified docs, moved some technical details to a non-wiki comment. Ryan C. Gordon 2024-05-22 10:04:37 -0400
  • b83bb035e6 thread: SDL_CreateThreadWithStackSize is now SDL_CreateThreadWithProperties. Ryan C. Gordon 2024-05-22 01:47:09 -0400
  • 0ec716819e thread: Reworked SDL_CreateThread to be consistent across platforms. Ryan C. Gordon 2024-05-21 01:46:48 -0400
  • 3514b7384c
    thread: Simplified docs, moved some technical details to a non-wiki comment. Ryan C. Gordon 2024-05-22 10:04:37 -0400
  • fba9845c28
    thread: SDL_CreateThreadWithStackSize is now SDL_CreateThreadWithProperties. Ryan C. Gordon 2024-05-22 01:47:09 -0400
  • c9e2019aea
    thread: Reworked SDL_CreateThread to be consistent across platforms. Ryan C. Gordon 2024-05-21 01:46:48 -0400
  • 68a9e4b0e9 win32: Fix maximized windows when leaving fullscreen Frank Praznik 2024-05-21 18:32:16 -0700
  • 983544a53e Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-22 00:41:09 +0000