Commit Graph

  • 6bb91c7c08 Support X11 incremental clipboard transfers. Ramez Ragaa 2024-05-23 17:15:54 +0300
  • e7c29dbdc3 SDL_camera_mediafoundation.c: hardcode MF_DEVSOURCE_ATTRIBUTE_* GUIDs Ozkan Sezer 2024-05-29 22:30:00 +0300
  • 652b34bd15 Added SDL_DumpProperties() for internal debugging Sam Lantinga 2024-05-29 10:30:19 -0700
  • ae59afa7d0 Fixed building with ENABLE_SDL_CALL_LOGGING enabled Sam Lantinga 2024-05-29 10:29:20 -0700
  • 57504385e0 wayland: Maintain aspect ratio while resizing the window Frank Praznik 2024-05-28 17:59:04 -0400
  • 06e10a483f
    wayland: Maintain aspect ratio while resizing the window Frank Praznik 2024-05-28 17:59:04 -0400
  • b1b4638cac Add basic vulkan support to offscreen video driver so it doesn't crash if you happen to get the offscreen driver and try to use vulkan. Sam Lantinga 2024-05-28 20:02:55 -0700
  • 04a0a85d92 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-29 02:48:51 +0000
  • 542a3663de Added SDL_GetDefaultKeyFromScancode() to the public API Sam Lantinga 2024-05-28 19:47:17 -0700
  • aeb223fc23
    pipewire: if no devices seen in "preferred" init, try a different backend. Ryan C. Gordon 2024-05-28 22:06:43 -0400
  • fafc9f642a
    win32: Don't set the display HDR values to uninitialized data Frank Praznik 2024-05-28 15:51:02 -0400
  • 2b374e6c0f check dxgi1_6.h before enabling sdr/hdr code in SDL_windowsmodes.c Ozkan Sezer 2024-05-28 22:11:56 +0300
  • 00a7b14ee7 cmake: check mfapi.h before enabling SDL_CAMERA_DRIVER_MEDIAFOUNDATION Ozkan Sezer 2024-05-28 22:11:50 +0300
  • d141827895 Fixed positioning a window with undefined position on a specific display Sam Lantinga 2024-05-28 12:06:28 -0700
  • 98fdef75bb Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-28 18:54:02 +0000
  • c74886ab00 Added SDL_SetWindowAspectRatio() and SDL_GetWindowAspectRatio() Sam Lantinga 2024-05-27 15:23:04 -0700
  • 28f1d07ab5 Added SDL_SetWindowAspectRatio() and SDL_GetWindowAspectRatio() Sam Lantinga 2024-05-27 15:23:04 -0700
  • 3ee20388c5 autotools needs to check d3d12sdklayers.h too Anonymous Maarten 2024-05-28 17:02:26 +0200
  • 5e876db89f autotools needs to check d3d12sdklayers.h too Anonymous Maarten 2024-05-28 17:02:26 +0200
  • 2449510673 Makefile.in: add VisualC-GDK to SRC_DIST Ozkan Sezer 2024-05-28 14:10:28 +0300
  • 0439fc6007 Makefile.in: add VisualC-GDK to SRC_DIST Ozkan Sezer 2024-05-28 14:10:24 +0300
  • aacafd6233 time/windows/SDL_systime.c: remove minwinbase.h & timezoneapi.h includes Ozkan Sezer 2024-05-28 11:27:37 +0300
  • 864df05b19 SDL_windowsevents.c: define RI_MOUSE_HWHEEL if missing. Ozkan Sezer 2024-05-28 11:11:50 +0300
  • ba1fdf24c9 fix type redefinition error after commit dfe4445214 Ozkan Sezer 2024-05-28 11:00:02 +0300
  • 2c07ed320e SDL_config_os2.h: remove duplicated HAVE_WCSL* defines. Ozkan Sezer 2024-05-28 08:01:04 +0300
  • 6825a4aabb SDL_config_os2.h: remove duplicated HAVE_WCSL* defines. Ozkan Sezer 2024-05-28 08:01:02 +0300
  • 489802056a Support more pixel formats with the Vulkan renderer Cameron Cawley 2024-05-27 19:44:53 +0100
  • 40f31e5980 Support more pixel formats with the opengl renderer Cameron Cawley 2024-05-27 23:44:02 +0100
  • 6d8c450bf5 Support more pixel formats with the opengles2 renderer Cameron Cawley 2024-05-27 23:29:34 +0100
  • 607f37dafd Fixed compiling SDL_platform_defines.h on macOS with older compilers (thanks @sezero!) Sam Lantinga 2024-05-27 14:33:18 -0700
  • 8bc47dc3f1 Fixed compiling SDL_platform_defines.h on macOS with older compilers (thanks @sezero!) Sam Lantinga 2024-05-27 14:33:18 -0700
  • 2f1384e5d1 SDL_systime.c: missing include for PSP toolchain erysdren 2024-05-27 16:25:54 -0500
  • 36015ad5e5 Fixed compiling SDL_platform_defines.h on macOS with older compilers (thanks @sezero!) Sam Lantinga 2024-05-27 14:33:18 -0700
  • 3bdf75dc47 SDL_systime.c: missing include for PSP toolchain erysdren 2024-05-27 16:25:54 -0500
  • d5a3c93b4c macOS 14 SDK has a problematic use of __has_extension in TargetConditionals.h Ozkan Sezer 2024-05-28 00:20:02 +0300
  • e508d82f74
    include: Tweaked some vsync-related documentation. Ryan C. Gordon 2024-05-27 16:57:21 -0400
  • b3081bbbd2 regenerated the configure script. Ozkan Sezer 2024-05-27 23:40:04 +0300
  • eeb7e3b9d1 Resolve conflicts TerensTare 2024-05-27 22:31:23 +0200
  • 847557b075 Merge changes TerensTare 2024-05-27 22:27:00 +0200
  • 2c046ea9c6 Support more pixel formats with the opengles renderer Cameron Cawley 2024-05-27 21:21:24 +0100
  • 6524f9c9b8 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-27 20:12:47 +0000
  • dfe4445214 Added SDL_SetWindowSurfaceVSync() and SDL_GetWindowSurfaceVSync() Sam Lantinga 2024-05-27 10:27:17 -0700
  • 7c75801571 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-27 20:04:46 +0000
  • 3364aff757
    main: Make the main callback return value symbols smaller (thanks, @Lzard!). Ryan C. Gordon 2024-05-27 16:03:45 -0400
  • 4b241a30d4 Add annotations to pointer parameters and returned pointers as needed. TerensTare 2024-05-27 21:41:07 +0200
  • 65d8c07c7d Allow building the Raspberry Pi video driver with standard EGL headers Cameron Cawley 2024-05-27 15:55:52 +0100
  • ef5d56de51 wayland: Implement animated system cursors when not using the cursor shape protocol Frank Praznik 2024-05-27 13:12:43 -0400
  • 9d360755b2
    wayland: Implement animated system cursors when not using the cursor shape protocol Frank Praznik 2024-05-27 13:12:43 -0400
  • bb3453161b Added SDL_SetWindowSurfaceVSync() and SDL_GetWindowSurfaceVSync() Sam Lantinga 2024-05-27 10:27:17 -0700
  • a086144dad Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-27 16:59:55 +0000
  • 0fe9900429
    main: Main callback docs recommend returning the symbols instead of -1, 0, 1. Ryan C. Gordon 2024-05-27 12:58:22 -0400
  • 06aa02453a Tests: Use the main callback code macros L zard 2024-05-27 17:31:55 +0200
  • f0150ddf2d Tests: Use the main callback code macros L zard 2024-05-27 17:31:55 +0200
  • 7d81e9d46c Note that you can redraw in response to SDL_EVENT_WINDOW_EXPOSED from an event watch callback Sam Lantinga 2024-05-27 08:05:40 -0700
  • 54fcacae31 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-27 14:58:03 +0000
  • 14667cc0a3 Document that the timer callback can potentially be called before the timer returns. Sam Lantinga 2024-05-27 07:56:04 -0700
  • aaa9bf9422 Added more error checking for SDL timer functions Sam Lantinga 2024-05-27 07:31:20 -0700
  • 99599d9236 Added SDL_AddTimerNS() Sam Lantinga 2024-05-27 06:30:37 -0700
  • b6360516e4 Added the timerID to the SDL timer callback Sam Lantinga 2024-05-26 17:56:29 -0700
  • 6c1124353a Document that the timer callback can potentially be called before the timer returns. Sam Lantinga 2024-05-27 07:56:04 -0700
  • 5cece415b6 Allow building the Raspberry Pi video driver with standard EGL headers Cameron Cawley 2024-05-27 15:55:52 +0100
  • a5b0041b4a Fixed SDL_strncmp() logic in portal dialog code Sam Lantinga 2024-05-27 07:46:58 -0700
  • ba5f1eecb0 Added more error checking for SDL timer functions Sam Lantinga 2024-05-27 07:31:20 -0700
  • df25e4022d Removed short aliases for 16-bit pixel formats Sam Lantinga 2024-05-27 06:51:39 -0700
  • f57a045820 Removed short aliases for 16-bit pixel formats Sam Lantinga 2024-05-27 06:51:39 -0700
  • 65e17f5c8a Added SDL_AddTimerNS() Sam Lantinga 2024-05-27 06:30:37 -0700
  • 58da77041f Added the timerID to the SDL timer callback Sam Lantinga 2024-05-26 17:56:29 -0700
  • 5fa9432b7d Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-27 02:54:30 +0000
  • 066f49da1a
    main: Add some macros for main callback return codes. Ryan C. Gordon 2024-05-26 22:53:06 -0400
  • 100a779c4e
    hints: SDL_SetHint* and SDL_ResetHint now return int, not SDL_bool. Ryan C. Gordon 2024-05-26 22:21:27 -0400
  • 336cf87275
    hints: Change hints to be backed by Properties, add documentation. Ryan C. Gordon 2024-05-26 12:10:11 -0400
  • c168ccc3c3 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-27 02:00:01 +0000
  • ddb826d1a0 VC+d3d12: spread test for __has_include and d3d12.h test over multiple lines Anonymous Maarten 2024-05-27 03:02:10 +0200
  • acc2e040ce VC+d3d12: use __has_include to detect presence of d3d12 headers Anonymous Maarten 2024-05-27 02:42:04 +0200
  • faa9bbdc8e cmake: direct3d12 renderer needs d3d12.h and d3d12sdklayers.h Anonymous Maarten 2024-05-27 02:34:26 +0200
  • 6c29778826 VC+d3d12: use __has_include to detect presence of d3d12 ehaders Anonymous Maarten 2024-05-27 02:42:04 +0200
  • 6c10201e58 cmake: direct3d12 renderer needs d3d12.h and d3d12sdklayers.h Anonymous Maarten 2024-05-27 02:34:26 +0200
  • 279fb3acc3 release: build mingw binaries on Ubuntu 24.04 Anonymous Maarten 2024-05-27 02:12:36 +0200
  • 4fa5006247 VC+d3d12: use __has_include to detect presence of d3d12 ehaders Anonymous Maarten 2024-05-27 00:44:53 +0200
  • bba76859f5 cmake: detect CPU architecture in 1 compilation Anonymous Maarten 2024-05-26 22:40:47 +0200
  • 3af4f120d0 cmake: direct3d12 renderer needs d3d12.h and d3d12sdklayers.h Anonymous Maarten 2024-05-26 22:57:55 +0200
  • 716dc0e1bf
    wayland: Implement SetWindowOpacity via the alpha modifier protocol Frank Praznik 2024-05-14 13:10:09 -0400
  • 606903c02f Updated window event names Sam Lantinga 2024-05-26 11:13:19 -0700
  • a4ccace9c5
    include: Fix warnings from gendynapi.py. Ryan C. Gordon 2024-05-26 13:43:58 -0400
  • ca2d7f9844
    gendynapi.py: Ignore wiki documentation blocks. Ryan C. Gordon 2024-05-26 13:34:13 -0400
  • a0376ab057 SDL_MouseButtonFlags: Clarified some documentation. Ryan C. Gordon 2024-05-26 13:02:58 -0400
  • 10bbf9d1da Fixed SDL_PenCapabilityFlags from Uint64 to Uint32. Ryan C. Gordon 2024-05-26 12:21:55 -0400
  • 0e6db371e8 pen: Make the `\since` field in SDL_PenCapabilityFlags match everything else. Ryan C. Gordon 2024-05-25 22:55:38 -0400
  • cf2874080f mouse: Move mouse button state from a Uint32 to a formal typedef. Ryan C. Gordon 2024-05-25 22:54:31 -0400
  • 13b18e3c41 test: Moved some `Uint32` bitfields over to typedefs. Ryan C. Gordon 2024-05-23 23:56:05 -0400
  • 0f0570b060 pen: Change a Uint32 bitfield into a typedef. Ryan C. Gordon 2024-05-23 20:12:19 -0400
  • 8e3ff8c3a1 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-26 17:21:54 +0000
  • 534768c7c5 Added SDL_PauseAudioStreamDevice() and SDL_ResumeAudioStreamDevice() Sam Lantinga 2024-05-26 08:10:51 -0700
  • de32eb906f
    SDL_MouseButtonFlags: Clarified some documentation. Ryan C. Gordon 2024-05-26 13:02:58 -0400
  • 1936e91d85
    Fixed SDL_PenCapabilityFlags from Uint64 to Uint32. Ryan C. Gordon 2024-05-26 12:21:55 -0400
  • a6da2e6f8b Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-26 16:19:32 +0000
  • 2626304e70
    properties: add formal SDL_CleanupPropertyCallback type, improve docs. Ryan C. Gordon 2024-05-26 12:17:34 -0400
  • 3cc8dbc0da Added SDL_PauseAudioStreamDevice() and SDL_ResumeAudioStreamDevice() Sam Lantinga 2024-05-26 08:10:51 -0700
  • 4ee28b6bb4
    wayland: Refactor and fix size handling in the configure events Frank Praznik 2024-05-25 17:59:15 -0400
  • 57a6fca35c
    SDL_GetCSSCursorName: Don't assert on unrecognized cursor types. Ryan C. Gordon 2024-05-26 00:38:41 -0400