Commit Graph

  • 3e5664a5be Fix return type in SDL_CreateGPURenderState JaimeHW 2025-03-17 17:07:40 -0500
  • d363c94585 Fix return type in SDL_CreateGPURenderState JaimeHW 2025-03-17 17:07:40 -0500
  • daf468e141 GPU: Fix Vulkan backend never checking deallocations (#12567) Evan Hemsley 2025-03-17 13:19:41 -0700
  • 9b048e73a2 Fixed raw input device GUIDs changing randomly between runs Sam Lantinga 2025-03-17 13:54:56 -0700
  • 52146cf067 Fixed raw input device GUIDs changing randomly between runs Sam Lantinga 2025-03-17 13:54:56 -0700
  • cd673c8254 Fixed raw input device GUIDs changing randomly between runs Sam Lantinga 2025-03-17 13:54:56 -0700
  • 4fc9509ab7 Fixed raw input device GUIDs changing randomly between runs Sam Lantinga 2025-03-17 13:54:56 -0700
  • 0bd70684b3
    GPU: Fix Vulkan backend never checking deallocations (#12567) Evan Hemsley 2025-03-17 13:19:41 -0700
  • dca1a81183 Fix formatting cosmonaut 2025-03-17 13:01:15 -0700
  • cec1294424
    Apply suggestions from code review Evan Hemsley 2025-03-17 12:59:10 -0700
  • 8de6bcee86 Only check for empty allocations if an allocation's used region count is 0 cosmonaut 2025-03-17 12:04:52 -0700
  • 70d84aa5b1 GPU: Fix Vulkan backend never checking deallocations cosmonaut 2025-03-17 11:57:33 -0700
  • d3bb91522f Fixed crash if info->path is NULL Sam Lantinga 2025-03-17 09:46:27 -0700
  • 46a51b4298 Fixed crash if info->path is NULL Sam Lantinga 2025-03-17 09:46:27 -0700
  • 3f13c0b36d Fixed crash if info->path is NULL Sam Lantinga 2025-03-17 09:46:27 -0700
  • 715301cef5 Fixed crash if info->path is NULL Sam Lantinga 2025-03-17 09:46:27 -0700
  • f5eea7efa2 remove status message for SDL_STATIC_PIC PIC is controlled through CMAKE_POSITION_INDEPENDENT_CODE and not by an SDL option Jan200101 2025-03-17 10:38:13 +0100
  • 35c03774f3
    [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) Katharine Chui 2025-03-17 22:24:39 +0800
  • 9e397dd35a
    remove status message for SDL_STATIC_PIC PIC is controlled through CMAKE_POSITION_INDEPENDENT_CODE and not by an SDL option Jan200101 2025-03-17 10:38:13 +0100
  • 4f488b9be2 tests: port failing window test from pysdl2 to testautomation Anonymous Maarten 2025-03-16 22:40:27 +0100
  • 7b10dff815 tests: port failing window test from pysdl2 to testautomation Anonymous Maarten 2025-03-16 22:40:27 +0100
  • 1ea6a3b80f android: reduce visiblity as much as possible Anonymous Maarten 2025-03-15 23:13:27 +0100
  • d05f344fb6 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +0100
  • d66483dfcc video: Send pending coordinates for moved, hidden windows Frank Praznik 2025-03-16 11:00:40 -0400
  • 20fc5ab666
    video: Send pending coordinates for moved, hidden windows Frank Praznik 2025-03-16 11:00:40 -0400
  • 0b9359dbd5 Don't send text event while ctrl/alt is held on X11/Wayland hwsmm 2025-03-16 04:43:40 +0900
  • b9504f247c opengl: pixelart fragment shader uses GLSL version 1.30 Anonymous Maarten 2025-03-16 01:06:03 +0100
  • 05531c5f4b release: use NDK r21e for building Android release artifact Anonymous Maarten 2025-03-14 01:05:49 +0100
  • 3c2208e63c opengl: pixelart fragment shader uses GLSL version 1.30 Anonymous Maarten 2025-03-16 01:06:03 +0100
  • 18185e30e9 Remove breaks under return DamianS-eng 2025-03-15 17:36:43 -0400
  • 80ff0f45fd Move default DamianS-eng 2025-03-15 16:24:25 -0400
  • 3b58ad9d48 Add breaks and defaults to switch statements DamianS-eng 2025-03-15 16:03:31 -0400
  • 8b6e9936e0 Missed a bracket DamianS-eng 2025-03-14 18:26:03 -0400
  • 36ec4cd397 Align spacing DamianS-eng 2025-03-14 18:06:17 -0400
  • 3b90ce4995 Fix spacing; tabs to 4 spaces DamianS-eng 2025-03-14 17:18:44 -0400
  • 60857935ca Add preliminary joystick support for snake example DamianS-eng 2025-03-14 17:06:47 -0400
  • fa6bbad24c Remove breaks under return DamianS-eng 2025-03-15 17:36:43 -0400
  • 3e34720851 mouse: Allow use of integer coordinates with fractional wheel events Cameron Gutman 2025-03-15 14:34:08 -0500
  • aad1e35162 mouse: Allow use of integer coordinates with fractional wheel events Cameron Gutman 2025-03-15 14:34:08 -0500
  • 8d3f7b9da1 Move default DamianS-eng 2025-03-15 16:24:25 -0400
  • 2793414315 Add breaks and defaults to switch statements DamianS-eng 2025-03-15 16:03:31 -0400
  • 0096a00452
    Merge branch 'libsdl-org:main' into snake-joystick Damian 2025-03-15 15:51:07 -0400
  • dd4ff0d7c2 mouse: Allow use of integer coordinates with fractional wheel events Cameron Gutman 2025-03-15 14:34:08 -0500
  • 85eed3b0e4 tests: port failing SDL subsystem test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 02:02:20 +0100
  • a54f12eb6c tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 01:18:33 +0100
  • 0799237d74 Added unaligned version of SDL_ConvertPixels_SwapNV_std() Sam Lantinga 2025-03-15 09:12:04 -0700
  • 501e71f25f Added unaligned version of SDL_ConvertPixels_SwapNV_std() Sam Lantinga 2025-03-15 09:12:04 -0700
  • ad9f9af4ed Removed accidentally enabled debug code Sam Lantinga 2025-03-15 09:17:55 -0700
  • c1e4741bfa Added unaligned version of SDL_ConvertPixels_SwapNV_std() Sam Lantinga 2025-03-15 09:12:04 -0700
  • f9fce18793 Missed a bracket DamianS-eng 2025-03-14 18:26:03 -0400
  • b809da4c4d Align spacing DamianS-eng 2025-03-14 18:06:17 -0400
  • 913eb6f455 Fix spacing; tabs to 4 spaces DamianS-eng 2025-03-14 17:18:44 -0400
  • 445aee675d Add preliminary joystick support for snake example DamianS-eng 2025-03-14 17:06:47 -0400
  • f48a96a976 test: actually run rect tests Anonymous Maarten 2025-03-14 21:40:31 +0100
  • efe122be4d Removed width/height parameters from LoadTexture() Sam Lantinga 2025-03-14 10:38:11 -0700
  • dcb97a5f49 Set a default shader entry point Sam Lantinga 2025-03-14 10:27:50 -0700
  • e0a8a40322 Removed width/height parameters from LoadTexture() Sam Lantinga 2025-03-14 10:38:11 -0700
  • 1a2fccc56a
    hints: The auto mode switching hint is for 3.4.0 Frank Praznik 2025-03-14 14:11:45 -0400
  • 285fa671aa Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-14 17:46:58 +0000
  • 0bfe0497f3 video: Add a hint to disable auto mode switching if an exclusive fullscreen window moves between displays Frank Praznik 2025-03-14 11:50:25 -0400
  • 7a3a675eee Set a default shader entry point Sam Lantinga 2025-03-14 10:27:50 -0700
  • 58f6e9c278 Fix trailing doc comments Maia 2025-03-14 17:56:17 +0100
  • 89e4267c05 Fix trailing doc comments Maia 2025-03-14 17:56:17 +0100
  • 81530ea7b5
    video: Add a hint to disable auto mode switching if an exclusive fullscreen window moves between displays Frank Praznik 2025-03-14 11:50:25 -0400
  • f15832c685 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-14 16:40:38 +0000
  • 17b84dbcf3
    emscripten: add window properties for canvas ID and keyboard element (#12509) Temdog007 2025-03-14 09:39:46 -0700
  • 53f64e40c4 Fixed SDL_GPUTextureSupportsSampleCount() documentation Sam Lantinga 2025-03-14 09:29:59 -0700
  • ffe69fc354 Fixed SDL_GPUTextureSupportsSampleCount() documentation Sam Lantinga 2025-03-14 09:29:59 -0700
  • 39bb71c442 tests: port failing SDL_Rect tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 04:57:48 +0100
  • 177fb9cb6c tests: port failing SDL_Hint tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 00:43:32 +0100
  • e671bc2658 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-14 16:27:22 +0000
  • 02faa8f75c Rename SDL_SetGPURenderStateFragmentUniformData() to SDL_SetGPURenderStateFragmentUniforms() Sam Lantinga 2025-03-14 09:18:34 -0700
  • 96194347bc Added an example of fullscreen shader effects with the GPU renderer Sam Lantinga 2025-03-13 21:46:07 -0700
  • 2aee105b43 Added support for custom shaders with the GPU renderer Sam Lantinga 2025-03-13 16:41:58 -0700
  • 901f0b32ab Rename SDL_SetGPURenderStateFragmentUniformData() to SDL_SetGPURenderStateFragmentUniforms() Sam Lantinga 2025-03-14 09:18:34 -0700
  • eb56c8af85 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-14 12:49:08 +0000
  • dda4c6ae75
    Merge f516f20116 into 1ae4ef65e6 Beyley Cardellio 2025-03-14 15:58:27 +1000
  • 1ae4ef65e6 Fixed incorrect assert Sam Lantinga 2025-03-13 22:37:08 -0700
  • e8ea07fd98 Added an example of fullscreen shader effects with the GPU renderer Sam Lantinga 2025-03-13 21:46:07 -0700
  • c0b4fc7614 tests: port failing SDL_Rect tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 04:57:48 +0100
  • 49d65ac6da Added support for custom shaders with the GPU renderer Sam Lantinga 2025-03-13 16:41:58 -0700
  • 45d4e1d8e0 tests: port failing SDL_Hint tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 00:43:32 +0100
  • 3e9e22f17d Added SDL_SCALEMODE_PIXELART Sam Lantinga 2025-03-12 08:45:25 -0700
  • 853375da61 Removed texture_size from the GPU renderer vertex shader Sam Lantinga 2025-03-12 15:40:12 -0700
  • 28ec461ebf Organize the GPU renderer draw code Sam Lantinga 2025-03-12 15:14:56 -0700
  • af0420d898 Switched GPU renderer shaders to shadercross and HLSL Sam Lantinga 2025-03-10 20:59:03 -0700
  • c318b1f926
    SDL_mutex.h: Fixed code example. Ryan C. Gordon 2025-03-13 10:07:44 -0400
  • 0e29c6295c gpu: Clean up unused code in Vulkan and D3D12 drivers Caleb Cornett 2025-03-12 21:55:34 -0400
  • 3d19265d62 gpu: Clean up unused code in Vulkan and D3D12 drivers Caleb Cornett 2025-03-12 21:55:34 -0400
  • 24b450df11 Added SDL_SCALEMODE_PIXELART Sam Lantinga 2025-03-12 08:45:25 -0700
  • accdcb0543 Removed texture_size from the GPU renderer vertex shader Sam Lantinga 2025-03-12 15:40:12 -0700
  • 71c4de190c Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-12 22:23:23 +0000
  • 430d65c977 Organize the GPU renderer draw code Sam Lantinga 2025-03-12 15:14:56 -0700
  • a530df20b2 cocoa: Set the internal window data before calling methods that may result in referencing the internal data Frank Praznik 2025-03-12 15:36:56 -0400
  • 512d97eaba cocoa: Set the internal window data before calling methods that may result in referencing the internal data Frank Praznik 2025-03-12 15:36:56 -0400
  • 5e951a230e windows: Fix WIN_SetWindowAlwaysOnTop causing owner window z-order changes when child windows are created or change top-level status Sam Lantinga 2025-03-12 13:06:31 -0700
  • c8c4c97727 Sync SDL2 wiki -> header SDL Wiki Bot 2025-03-12 19:23:45 +0000
  • b958189c92 Removed help for obsolete (and removed) command line option Sam Lantinga 2025-03-11 18:35:32 -0700
  • 50a397bb45 Removed help for obsolete (and removed) command line option Sam Lantinga 2025-03-11 18:35:32 -0700
  • 83b4c30129
    cocoa: Set the internal window data before calling methods that may result in referencing the internal data Frank Praznik 2025-03-12 15:36:56 -0400