Commit Graph

  • 0eb18a6ea6 lock joysticks on adding and removing kyle-sylvestre 2024-11-18 22:00:54 -0500
  • d2dc0fa920 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-19 02:19:43 +0000
  • 0c53d9a1ee Implemented SendEffect for Steam Controllers Sam Lantinga 2024-11-18 18:26:07 -0800
  • 0fbe1672df optional raw event expikr 2024-11-19 08:39:14 +0800
  • d8f8cf3e99 Added SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED Sam Lantinga 2024-11-18 14:42:39 -0800
  • 880e1b88ce Added SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED Sam Lantinga 2024-11-18 14:42:39 -0800
  • b28b78bc00
    Fix order of events in case audio buffer size changes staphen 2024-11-18 15:39:27 -0500
  • 184da780f5 Fixed a crash when unplugging a Steam Controller dongle Sam Lantinga 2024-11-18 12:13:29 -0800
  • 70fe38bcb2
    wayland: Rename some display related variables to better reflect their purpose Frank Praznik 2024-11-18 11:33:33 -0500
  • 486c023de0
    Full configuration of SDL_INSTALL_CMAKEDIR_ROOT Kai Pastor 2024-11-18 07:10:15 +0100
  • 0522b3e10c
    Update README-main-functions.md anakin004 2024-11-17 17:26:47 -0500
  • 7217771458 cmake: Compatibility with CMake < 3.10 will be removed in a future CMake version Anonymous Maarten 2024-11-17 21:56:09 +0100
  • e924f12a7b cmake: Compatibility with CMake < 3.10 will be removed in a future CMake version Anonymous Maarten 2024-11-17 21:53:32 +0100
  • c672c0e80f ci: pin MSVC ARM Windows SDK version to 10.0.22621.0 Anonymous Maarten 2024-11-17 21:32:15 +0100
  • 14756844ef
    render: use nearest pixel scaling for debug text Marcin Serwin 2024-11-17 20:31:07 +0100
  • e027b85cc4 Validate that pixel formats have the correct attributes Sam Lantinga 2024-11-17 08:53:20 -0800
  • 86648aa40d Validate that pixel formats have the correct attributes Sam Lantinga 2024-11-17 08:53:20 -0800
  • bd57cfdb55 ci: pin MSVC ARM Windows SDK version to 10.0.22621.0 Anonymous Maarten 2024-11-17 19:18:06 +0100
  • 3ee780ce9c build system: disable 3dNow! support by default Ozkan Sezer 2024-11-17 17:55:32 +0300
  • 51570d9257 build system: disable 3dNow! support by default Ozkan Sezer 2024-11-17 17:55:32 +0300
  • 0f9e551d71 joystick/gdk/SDL_gameinputjoystick.c: fix build errors due to -Wformat Ozkan Sezer 2024-11-17 00:45:02 +0300
  • af6ce629c4 Make sure pairing remains enabled for the entire time dongle pairing is active Sam Lantinga 2024-11-16 13:42:12 -0800
  • 2b10a040ff Fixed rare case of wireless Steam Controller not being detected at startup Sam Lantinga 2024-11-16 13:10:02 -0800
  • 656b5cd042 (N3DS) Add support for 3D rendering Kyler Eastridge 2024-11-16 05:43:24 -0500
  • 572cc7af63 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-16 04:44:23 +0000
  • 7d7ee43ddb stdinc: document SDL_strnlen and SDL_strlen ChillerDragon 2024-11-16 10:26:36 +0800
  • 7e3fdfe6dc stdinc: document SDL_strnlen and SDL_strlen ChillerDragon 2024-11-16 10:26:36 +0800
  • e9f7a1b359 fix relative system scale function on Windows expikr 2024-11-06 19:08:09 +0800
  • 25390d6c21 fix relative warp emulation broken by #11460 expikr 2024-11-16 06:14:28 +0800
  • e0166256ff joystick: Fix connection type for Steam Controller and Xbox 360 dongles Cameron Gutman 2024-11-15 17:53:59 -0600
  • 8657fa8b3b Improved reliability of the Steam Controller driver Sam Lantinga 2024-11-15 15:55:13 -0800
  • d1af211010 Always Use Next Display Index jimtahu 2024-11-15 14:48:53 -0600
  • 1e068d7239 fix relative warp emulation broken by #11460 expikr 2024-11-16 06:14:28 +0800
  • 55b2ff0ef5 fix relative system scale function on Windows expikr 2024-11-06 19:08:09 +0800
  • bee8874629 Always Use Next Display Index jimtahu 2024-11-15 14:48:53 -0600
  • 7d5cfbc4ae
    Always Use Next Display Index jimtahu 2024-11-15 14:48:53 -0600
  • f8468d580d add brace for contitional expikr 2024-11-14 23:49:57 +0800
  • eaef956a9a fix errenous delta when warping expikr 2024-11-13 23:58:27 +0800
  • 11ffdd3abc SDL_vitatouch.c: re-enable front touch on Vita rsn8887 2024-11-09 22:26:20 -0600
  • 6f859d90f1 Fix SDL_PRIs64 to use standard PRId64 Zack Middleton 2024-11-07 23:10:57 -0600
  • 6dcf75710c SDL_vitatouch.c: re-enable front touch on Vita rsn8887 2024-11-09 22:26:20 -0600
  • b54f6044a5 Removed Linux Steam Controller support Sam Lantinga 2024-11-14 21:09:17 -0800
  • b43b333d25 Moved the GPU renderer to the bottom of the list Sam Lantinga 2024-11-15 08:32:49 -0800
  • 7f14eb33c6 snake: improve comment ChillerDragon 2024-11-15 12:57:22 +0800
  • 85b14b8126 Removed Linux Steam Controller support Sam Lantinga 2024-11-14 21:09:17 -0800
  • ee54e6beb4 snake: improve comment ChillerDragon 2024-11-15 12:57:22 +0800
  • b71151a697 Added support for pairing controllers to the Steam Controller dongle Sam Lantinga 2024-11-14 20:04:11 -0800
  • e4778d53d3
    testautomation_video: Another Emscripten test to be skipped. Ryan C. Gordon 2024-11-14 19:34:25 -0500
  • d48d4c8c48
    testautomation_video: Don't test window position on Emscripten. Ryan C. Gordon 2024-11-14 19:00:10 -0500
  • f0b61c69e7 Fixed duplicate controllers showing up on the Steam Controller wireless dongle Sam Lantinga 2024-11-14 14:19:16 -0800
  • fe3566ca46 Ignore Steam Controllers in the Linux driver if HIDAPI is handling them Sam Lantinga 2024-11-14 11:20:25 -0800
  • 7959b08a4d Fixed spacing Sam Lantinga 2024-11-14 09:25:57 -0800
  • 6ca8269b96
    docs/README-raspberrypi.md: Corrected NEON information (thanks, @cmitu!). Ryan C. Gordon 2024-11-14 12:11:29 -0500
  • 0f9505256d Steam Controller support defaults off on mobile platforms Sam Lantinga 2024-11-14 09:05:16 -0800
  • 140aba9e5d Enable Steam Controller support by default Sam Lantinga 2024-11-14 08:18:03 -0800
  • d0dc5a277a
    add brace for contitional expikr 2024-11-14 23:49:57 +0800
  • 0451cf2406 fix errenous delta when warping expikr 2024-11-13 23:58:27 +0800
  • 68c2cf84f6 hidapi: Add support for the Steam Controller wireless dongle Cameron Gutman 2024-11-14 00:36:06 -0600
  • 1a311bc638 hidapi: Add support for Steam controllers connected via USB Cameron Gutman 2024-11-13 23:42:03 -0600
  • 0a69ced5c7 hidapi: Add support for the Steam Controller wireless dongle Cameron Gutman 2024-11-14 00:36:06 -0600
  • a3b6e54cf3 hidapi: Add support for Steam controllers connected via USB Cameron Gutman 2024-11-13 23:42:03 -0600
  • e67ae274a5 hidapi: Fix bus type in HIDAPI_IGNORE_DEVICE() on Linux Cameron Gutman 2024-11-13 22:04:05 -0600
  • 7c5a2cd462 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-14 01:12:18 +0000
  • 95c8a1cf7c
    iostream: Update docs about return values and SDL_GetIOStatus(). Ryan C. Gordon 2024-11-13 20:10:58 -0500
  • 7007b4762b
    events: Fix a compiler warning. Ryan C. Gordon 2024-11-13 20:03:21 -0500
  • 6049ca4fb1
    docs/README-raspberrypi.md: Initial updates. Ryan C. Gordon 2024-11-13 19:55:25 -0500
  • c021c75737 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-14 00:30:41 +0000
  • d20936b544
    camera: Add some category docs about camera device warmup delays. Ryan C. Gordon 2024-11-13 19:29:14 -0500
  • 96f4421e5f
    audio: Favor OpenSL ES over AAudio. Ryan C. Gordon 2024-11-13 18:22:59 -0500
  • 17b9ed7d82
    audio: Favor OpenSL ES over AAudio. Ryan C. Gordon 2024-11-13 18:22:59 -0500
  • 3877bf55a3 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 20:44:45 +0000
  • c26dda10e0 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 20:38:45 +0000
  • 9a4ae4b9ed Fixed crash if SDL_GetVideoDisplayForWindow() returns NULL Sam Lantinga 2024-11-13 10:45:01 -0800
  • ef7639c45a SDL_vitatouch.c: re-enable front touch on Vita rsn8887 2024-11-09 22:26:20 -0600
  • 20cd4290d7 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 04:49:12 +0000
  • dcf6dd19c3 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 04:41:26 +0000
  • 6c99a4b783 Sync SDL3 wiki -> header SDL Wiki Bot 2024-11-13 04:29:53 +0000
  • a85f0b49f4 GPU: Remove D3D11 shaders from testgpu_spinning_cube cosmonaut 2024-11-12 17:32:25 -0800
  • 6003842e31 Refactor Android input handling and add pen support hwsmm 2024-11-12 23:04:40 +0900
  • 5a74aadac9 GPU: Null check shader inputs in CreateGPUGraphicsPipeline cosmonaut 2024-11-12 14:31:13 -0800
  • 32cc92dceb
    pipewire: i/o callbacks should avoid higher-level iteration during device open. Ryan C. Gordon 2024-11-12 15:18:41 -0500
  • 119b4fa5f5
    GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) Evan Hemsley 2024-11-12 10:55:21 -0800
  • f1c9622b8a Remove gpu_d3d11 from vcxproj files cosmonaut 2024-11-12 10:37:57 -0800
  • f4464d1a69 Update DXBC register documentation cosmonaut 2024-11-12 10:02:49 -0800
  • 0d588ae26a Allow D3D12 backend to ingest DXBC from SM 5.1 cosmonaut 2024-11-12 09:48:26 -0800
  • a6f7385cdf GPU: Remove D3D11 backend cosmonaut 2024-11-12 09:22:12 -0800
  • 9355f0caa8 Make onNativePen available for Android hwsmm 2024-11-12 22:58:39 +0900
  • e6ae8fef96 Add SDL_androidpen hwsmm 2024-11-12 22:56:32 +0900
  • 286413f8f8 Expose SDL_GetPenStatus for Android pen buttons hwsmm 2024-11-12 22:54:29 +0900
  • 050a87e2f7
    Destroy HICON after setting it as the window icon Ramez Ragaa 2024-11-12 00:44:26 +0200
  • 348c834599 Fix SDL_StartTextInputWithProperties not updating input type on android Susko3 2024-11-11 18:15:19 +0000
  • ce3b2daae7
    Merge 1ec15d44c3 into fc12cc6dfd rabbit-ecl 2024-11-11 11:28:15 +1100
  • fc12cc6dfd
    ci: add linux-powerpc to test matrix Fancy2209 2024-11-10 13:20:18 -0100
  • f3ba0ccdd9
    Fix Fancy2209 2024-11-10 03:11:34 -0100
  • 559223ff9d
    cmake: don't use uninitialized SDL_VERSION and use REVISION.txt Kai Pastor 2024-11-09 18:03:25 +0100
  • 0a3b87f966 cmake: use REVISION.txt Anonymous Maarten 2024-11-09 17:19:13 +0100
  • f4d81f2296 Add `SetTextInputProperties` to video device API and fix iOS handling Salman Alshamrani 2024-11-09 08:17:43 -0500
  • 1650f70efd
    Fix SDL_REVISION_CENTER Kai Pastor 2024-11-09 05:59:30 +0100
  • f1a3a18c1e Removed SDL_HINT_ENABLE_STEAM_CONTROLLERS Sam Lantinga 2024-11-08 15:23:31 -0800
  • 332fd824f0
    GPU Vulkan: release submitted command buffer after defrag (#11430) Andrei Alexeyev 2024-11-08 19:40:26 +0200