Commit Graph

  • b6fb47aa70 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-31 15:51:57 +0000
  • 7ecae856e5 Update include/SDL3/SDL_power.h Vittorio Romeo 2025-03-31 17:47:10 +0200
  • 5db7694f22 Add performance disclaimer in `SDL_GetPowerInfo` documentation Vittorio Romeo 2025-03-31 16:39:05 +0200
  • cb1d79db39 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-31 15:51:57 +0000
  • 088ad66f70 Update include/SDL3/SDL_power.h Vittorio Romeo 2025-03-31 17:47:10 +0200
  • 032d696021 Add performance disclaimer in `SDL_GetPowerInfo` documentation Vittorio Romeo 2025-03-31 16:39:05 +0200
  • d3b78bda28
    Update include/SDL3/SDL_power.h Vittorio Romeo 2025-03-31 17:47:10 +0200
  • 1aae08e386
    Add performance disclaimer in `SDL_GetPowerInfo` documentation Vittorio Romeo 2025-03-31 16:39:05 +0200
  • 6740ccfb86 8BitDo 8BitDo 2025-03-31 16:19:33 +0800
  • 366294e1c5 Fixed build Sam Lantinga 2025-03-30 21:35:14 -0700
  • 0d04e9ea6a Fixed build Sam Lantinga 2025-03-30 21:35:14 -0700
  • f0a8e09f7c Skip the Jack audio server test Sam Lantinga 2025-03-30 16:17:05 -0700
  • 4d966ff546 Set the alpha opaque when blending to an RGB format Sam Lantinga 2025-03-30 21:24:53 -0700
  • 6b665066f0 Added SIMD blitters for 8888 -> 8888 format conversion Sam Lantinga 2025-03-06 00:50:28 -0800
  • 7bb95bde49 Set the alpha opaque when blending to an RGB format Sam Lantinga 2025-03-30 21:24:53 -0700
  • 609e99cb46 8BitDo 8BitDo 2025-03-31 09:51:17 +0800
  • 701f94cc63
    Update src/joystick/hidapi/SDL_hidapi_8bitdo.c 8BitDo 2025-03-31 09:26:53 +0800
  • dc0a25274a
    Update src/joystick/hidapi/SDL_hidapi_8bitdo.c 8BitDo 2025-03-31 09:26:44 +0800
  • 173393ba22
    Update src/joystick/hidapi/SDL_hidapi_8bitdo.c 8BitDo 2025-03-31 09:26:13 +0800
  • de27091da2
    Update src/joystick/hidapi/SDL_hidapi_8bitdo.c 8BitDo 2025-03-31 09:26:04 +0800
  • ed85017d3f
    Update include/SDL3/SDL_hints.h 8BitDo 2025-03-31 09:25:22 +0800
  • df6be0ef3d
    Merge branch 'libsdl-org:main' into main 8BitDo 2025-03-31 09:23:13 +0800
  • 8eb57c5a42
    diskaudio: Use SDL_GetAudioFormatName instead of recreating it from scratch. Ryan C. Gordon 2025-03-30 19:25:38 -0400
  • f05bb7aae2
    diskaudio: Log the raw PCM's format during "device" open. Ryan C. Gordon 2025-03-30 14:15:46 -0400
  • f17a12868c Apply review suggestions vittorioromeo 2025-03-30 18:00:04 +0200
  • 2e8fd6d47a Add `SDL_NODISCARD` to creation/allocation functions vittorioromeo 2025-03-30 14:59:26 +0200
  • 9080c09529 Fix string format in testmouse Temdog007 2025-03-29 14:34:44 -0700
  • 519011f271 x11: Popup positions after constraining are in the window-relative space, not global Frank Praznik 2025-03-29 13:53:52 -0400
  • 210b317d8d x11: Popup positions after constraining are in the window-relative space, not global Frank Praznik 2025-03-29 13:53:52 -0400
  • ebab651c78
    x11: Popup positions after constraining are in the window-relative space, not global Frank Praznik 2025-03-29 13:53:52 -0400
  • daa7a5ad7e Updated Visual Studio example projects Sam Lantinga 2025-03-29 09:01:33 -0700
  • 5c224a3221 fix missing AVFoundation in CMakeLists.txt Andrei Tsurkan 2025-03-29 10:52:10 +0000
  • f7a89d19c6 fix missing AVFoundation in CMakeLists.txt Andrei Tsurkan 2025-03-29 10:52:10 +0000
  • 11db961de7 Handle global mouse state for Emscripten Temdog007 2025-03-29 04:37:35 -0700
  • eb7b6b5876
    fix missing AVFoundation in CMakeLists.txt Andrei Tsurkan 2025-03-29 10:52:10 +0000
  • 4b8c38e7ba Temporarily disable DwmFlush() Sam Lantinga 2025-03-28 20:31:07 -0700
  • a23f97483f Temporarily disable DwmFlush() Sam Lantinga 2025-03-28 20:31:07 -0700
  • f6bd702b46 Add functions to get current process pid and name Nikita Kogut 2025-03-29 01:46:58 +0200
  • 536a1a236f
    coreaudio: Added some NULL pointer checks. Ryan C. Gordon 2025-03-28 18:39:16 -0400
  • 16f6c1058c gamepad: Fix inability to disable SDL_EVENT_GAMEPAD_UPDATE_COMPLETE events Cameron Gutman 2025-03-28 17:06:29 -0500
  • 712c76fdc1 gamepad: Fix inability to disable SDL_EVENT_GAMEPAD_UPDATE_COMPLETE events Cameron Gutman 2025-03-28 17:06:29 -0500
  • 418acf6295 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-28 20:52:14 +0000
  • 633b9f6fb1 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() Sam Lantinga 2024-07-20 09:34:34 -0700
  • 007b7a6b50 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() Sam Lantinga 2024-07-20 09:34:34 -0700
  • 7939309520 video: fix surface leak when duplicating mjpeg Green Sky 2025-03-28 21:02:13 +0100
  • eb918af3dc video: fix surface leak when duplicating mjpeg Green Sky 2025-03-28 21:02:13 +0100
  • d4324bd35c
    video: fix surface leak when duplicating mjpeg Green Sky 2025-03-28 21:02:13 +0100
  • 567dfd2ebc
    examples/renderer/19-affine-textures: add metadata for examples.libsdl.org. Ryan C. Gordon 2025-03-28 14:18:39 -0400
  • 5ab1aef367
    examples/renderer/19-affine-textures: blue background so you can see the cube. Ryan C. Gordon 2025-03-28 13:55:40 -0400
  • 87e6d2250f examples, affine-textures: fix RISC-OS build. Ozkan Sezer 2025-03-28 20:56:50 +0300
  • 254f348083
    examples/renderer/19-affine-textures: Flip coords so SDL logo is right-side up. Ryan C. Gordon 2025-03-28 13:52:58 -0400
  • 3915451058
    examples/renderer/19-affine-textures: Whole source file was indented one space. Ryan C. Gordon 2025-03-28 13:15:04 -0400
  • 2ebcee2033
    examples: added examples/renderer/19-affine-textures to CMakeLists.txt. Ryan C. Gordon 2025-03-28 13:11:55 -0400
  • 2207f6bc9a
    examples/renderer/affine-textures: Fixed compiler warnings. Ryan C. Gordon 2025-03-28 13:11:35 -0400
  • 83eea00d66 Create affine-textures.c expikr 2025-03-28 18:39:10 +0800
  • 401aaf3d2f
    video: Revert unnecessary member assignment Frank Praznik 2025-03-28 10:21:24 -0400
  • 500b9fbf01 8BitDo 8BitDo 2025-03-28 19:17:18 +0800
  • 273016b9e3 8BitDo 8BitDo 2025-03-28 19:08:34 +0800
  • d22ebd728e Create affine-textures.c expikr 2025-03-28 18:39:10 +0800
  • ab99ff85a4 8BitDo 8BitDo 2025-03-28 18:27:40 +0800
  • 72c0fd1017 use argument struct, rename to RenderGeometryEx expikr 2025-03-28 12:51:29 +0800
  • 989c55b564 Add SDL_RenderGeometryRawEx expikr 2025-03-28 07:50:21 +0800
  • 9f2ee0c1c2
    Merge 6174f53f98 into eed94cb034 Semphriss 2025-03-27 20:46:04 +0100
  • eed94cb034 Updated link to PSP Hello World Sam Lantinga 2025-03-27 12:19:17 -0700
  • 2e4c12cd2c Sync SDL2 wiki -> header SDL Wiki Bot 2025-03-27 19:20:39 +0000
  • cec6073085 Updated link to PSP Hello World Sam Lantinga 2025-03-27 12:19:17 -0700
  • be2f7f2060 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-27 18:30:52 +0000
  • 0f27c3aabd Added SDL_PROP_PROCESS_CREATE_WORKING_DIRECTORY_STRING Sam Lantinga 2025-03-27 08:17:49 -0700
  • aa7d1b71e3 Added SDL_PROP_PROCESS_CREATE_WORKING_DIRECTORY_STRING Sam Lantinga 2025-03-27 08:17:49 -0700
  • 289f5cfdbb
    touch: Don't call ResetTouch() if SDL_GetTouch() can't find a virtual device. Ryan C. Gordon 2025-03-27 12:01:02 -0400
  • b00b08f832
    touch: Keep state correct when removing virtual touch devices during quit. Ryan C. Gordon 2025-03-27 11:58:11 -0400
  • a9f121f3f7 cocoa: Clear pending state on fullscreen switch failures Frank Praznik 2025-03-26 18:46:37 -0400
  • 361218ce15 cocoa: Re-add sync timeout Frank Praznik 2025-03-26 18:01:42 -0400
  • 09fff161e9 cocoa: Clear pending state on fullscreen switch failures Frank Praznik 2025-03-26 18:46:37 -0400
  • 05d23cae73 cocoa: Re-add sync timeout Frank Praznik 2025-03-26 18:01:42 -0400
  • 04dcfada00
    audio: Allow PipeWire and PulseAudio streams to migrate to other sinks. Ryan C. Gordon 2025-03-27 10:58:35 -0400
  • d73ad0ef18 Don't send relative motion while in a modal loop Sam Lantinga 2025-03-27 08:09:55 -0700
  • 2e61b41652 Don't send relative motion while in a modal loop Sam Lantinga 2025-03-27 08:09:55 -0700
  • 4c035a1fd8
    audio: Allow PipeWire and PulseAudio streams to migrate to other sinks. Ryan C. Gordon 2025-03-27 10:58:35 -0400
  • 6174f53f98 Add temp files and folders Semphris 2024-09-19 19:28:20 -0400
  • 429757a492
    Merge b8e726d0bc into f3d4e6fe50 Semphriss 2025-03-27 01:56:48 +0000
  • b8e726d0bc System preferences Semphris 2024-12-24 14:19:34 -0500
  • a1b888f622
    alsa: Don't start the hardware until the device thread is ready to do work. Ryan C. Gordon 2025-03-24 19:35:19 -0400
  • d6267afcb9
    audio: Feed output devices immediately, instead of waiting upfront. Ryan C. Gordon 2025-03-24 19:32:52 -0400
  • b8325be9cf
    pulseaudio: Fixed typo in commented-out debug logging. Ryan C. Gordon 2025-03-24 19:32:30 -0400
  • f3d4e6fe50 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-26 17:13:19 +0000
  • 8e6eaf12a4 wayland: Expose wl_output objects on video displays Frank Praznik 2025-03-26 12:08:28 -0400
  • 6e8752f9b4
    wayland: Expose wl_output objects on video displays Frank Praznik 2025-03-26 12:08:28 -0400
  • 1f917d5231 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-26 15:55:25 +0000
  • 00f316737b Progress bar comment changes Petar Popovic 2025-03-26 13:36:58 +0100
  • a63e83733b Proggress bar functions: Return false/INVALID/-1.0f on unsupported platforms. Petar Popovic 2025-03-26 16:06:55 +0100
  • 0f5bc4a580 Progress bar comment changes Petar Popovic 2025-03-26 13:36:58 +0100
  • e77ef86f09 Added mappings for the NSO N64/SEGA/SNES controllers Sam Lantinga 2025-03-25 14:25:30 -0700
  • 951ba597ed Fixed face buttons for the NSO SNES controller under the HIDAPI driver Sam Lantinga 2025-03-25 13:32:15 -0700
  • e28974124a Added mappings for the NSO N64/SEGA/SNES controllers Sam Lantinga 2025-03-25 14:25:30 -0700
  • b88200b797 Fixed face buttons for the NSO SNES controller under the HIDAPI driver Sam Lantinga 2025-03-25 13:32:15 -0700
  • f355c7f217 Allow the progress API to be used on all platforms Sam Lantinga 2025-03-25 08:32:26 -0700
  • ab5e178dab
    Fix spelling mistake in documentation Frank Praznik 2025-03-25 12:39:34 -0400
  • b45ed98ae9
    Fix spelling mistake in documentation Frank Praznik 2025-03-25 12:39:34 -0400
  • 04dace6c75
    x11: Send the _XWAYLAND_MAY_GRAB_KEYBOARD message when grabbing the keyboard Frank Praznik 2025-03-25 12:17:39 -0400