Commit Graph

  • 57e0a46c30 Fixed typos in header file documentation comments. Philipp Wiesemann 2014-11-23 20:40:48 +0100
  • 16627095c0 Fixed local reference leaks in messagebox implementation for Android. Philipp Wiesemann 2014-11-23 20:38:18 +0100
  • 26f26cf2f8 Added name for second Java Thread on Android. Philipp Wiesemann 2014-11-23 20:35:51 +0100
  • 0383b6c5de WinRT: fixed an invalid comment in SDL_GetPrefPath() (for WinRT) David Ludwig 2014-11-23 08:59:01 -0500
  • a5bda6a6b8 WinRT: allowed 'roaming' and 'temp' folder paths to be retrieved on WinPhone 8.1 David Ludwig 2014-11-23 08:52:10 -0500
  • fc11009f56 Fixed typo in header file documentation comment. Philipp Wiesemann 2014-11-23 11:26:46 +0100
  • 79d6982652 Fixed bug 2726 - WinRT touches not setting 'which' field in virtual mouse events David Ludwig 2014-11-22 21:13:46 -0500
  • d637f579b4 Corrected header file documentation comment. Philipp Wiesemann 2014-11-22 22:20:40 +0100
  • 0ad79fee26 WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support David Ludwig 2014-11-15 15:07:55 -0500
  • 110269aab3 WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown' David Ludwig 2014-11-15 10:19:39 -0500
  • 4341643208 WinRT: build fix for Visual C++ 2013 Update 4 David Ludwig 2014-11-15 10:12:36 -0500
  • f64be435a2 Fixed gcc-fat.sh failing to build Objective-C sources correctly. Ryan C. Gordon 2014-11-14 11:21:15 -0500
  • 2958c9c335 WinRT: fixed multi-touch bug whereby 2nd, 3rd, etc. fingers weren't moving David Ludwig 2014-11-09 14:20:53 -0500
  • 202eee04cb Added missing brackets in test source assert messages. Philipp Wiesemann 2014-11-07 10:02:45 +0100
  • 810d298138 Fixed two typos in test source. Philipp Wiesemann 2014-11-07 10:01:20 +0100
  • ccfcacb16f WinRT: removed '-' from build script file names David Ludwig 2014-11-03 13:07:51 -0500
  • 5292cb5d82 WinRT: added scripts to build Release copies of SDL for all WinRT variants David Ludwig 2014-11-03 08:58:49 -0500
  • 1b6af9c14a WinRT: updated docs to include details of recently-expanded GLES2 support David Ludwig 2014-11-02 11:26:54 -0500
  • ad1bba9cba WinRT: fixed crash when trying, and failing, to load the opengles2 renderer David Ludwig 2014-11-02 10:38:29 -0500
  • 680bee965e WinRT: enabled OpenGL ES 2 support on Windows Phone David Ludwig 2014-11-02 10:32:25 -0500
  • 18cf3cb260 WinRT: updated an OpenGL-related code-comment David Ludwig 2014-11-02 09:02:01 -0500
  • af050b285e WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT David Ludwig 2014-11-02 08:47:05 -0500
  • a735d13b99 WinRT: moved documentation + setup related TODO items out of README-winrt.md David Ludwig 2014-11-01 11:41:18 -0400
  • 1bc0761524 WinRT: made README-winrt.md slightly easier to read in an 80-column text editor David Ludwig 2014-11-01 11:17:07 -0400
  • 93d17230a4 WinRT: added details of the port's status, to README-winrt.md David Ludwig 2014-11-01 11:14:46 -0400
  • b3394fdd2f Patched to compile on pre-C99 compilers. Ryan C. Gordon 2014-10-30 13:44:31 -0400
  • 8c56edfca0 X11: Fixed SDL_GetGlobalMouseState() to work better with multimonitor configs. Dmitry Rekman 2014-10-29 22:55:40 -0400
  • a6a1154186 Fixed gamecontroller database sorting script not sorting the whole database. Philipp Wiesemann 2014-10-29 22:44:35 +0100
  • 4d490227bf Removed unnecessary NULL check. Philipp Wiesemann 2014-10-29 22:41:01 +0100
  • 44d0770743 Updated gamecontroller database sorting script to work with Python 3. Philipp Wiesemann 2014-10-29 20:35:21 +0100
  • 85f2bc4c3b Fixed SDL_AddHintCallback() crashing if no more memory available. Philipp Wiesemann 2014-10-29 20:29:32 +0100
  • 57aff1e13a Fixed bug 2647 - Memory leak in SDL_AddHintCallback function - SDL_hints.c Philipp Wiesemann 2014-10-29 20:20:47 +0100
  • 8af195c01a Merged default into iOS-improvements Alex Szpakowski 2014-10-28 18:36:29 -0300
  • 7f4235a768 Switched to the core versions of OpenGL ES framebuffer object and renderbuffer functions. Alex Szpakowski 2014-10-28 01:34:40 -0300
  • e36556f14e WinRT: detailed steps, via the WinRT README, to fix a common build error David Ludwig 2014-10-27 19:53:44 -0400
  • c17e9c402a Fixed two typos in header file comment. Philipp Wiesemann 2014-10-27 12:53:47 +0100
  • a3135e0b27 Added handling of NULL as input for SDL_GameControllerAddMapping(). Philipp Wiesemann 2014-10-26 23:28:45 +0100
  • 38f5c77de1 Fixed SDL_GameControllerMappingForGUID() crashing if no more memory available. Philipp Wiesemann 2014-10-26 23:22:53 +0100
  • ad077222e6 Added handling of NULL as input for SDL_GameControllerMapping(). Philipp Wiesemann 2014-10-26 17:53:16 +0100
  • e86757e744 Removed two wrong documentation comments from gamecontroller source. Philipp Wiesemann 2014-10-26 17:46:11 +0100
  • a69aeedd42 Fixed wording in SDL_GameControllerAddMappingsFromRW() error message. Philipp Wiesemann 2014-10-26 17:44:00 +0100
  • 3c35ab64d2 WinRT: more keyboard code cleanups - made keycode listings a bit easier to read - listed VK_ keycode names, where appropriate - removed a few pieces of dead + commented-out code - applied a common 'WINRT_' prefix to internal function names David Ludwig 2014-10-26 12:33:10 -0400
  • 912de2d927 WinRT: Fixed bug whereby key-detection code could call SDL_Log David Ludwig 2014-10-25 08:54:23 -0400
  • 10280fe811 WinRT: fallback to scancode key detection, if VirtualKey/VK detection fails David Ludwig 2014-10-25 08:50:41 -0400
  • f2db7b368b WinRT: more keyboard code cleanups - use SDL_arraysize where appropriate - made long lines of debug-logging code span multiple lines, for easier reading David Ludwig 2014-10-25 08:43:51 -0400
  • 79da0ee2a3 WinRT: Fixed bug whereby a right-shift key might get reported as left-shift David Ludwig 2014-10-24 22:09:47 -0400
  • f4c88ab602 WinRT: minor keyboard code cleanup David Ludwig 2014-10-24 21:25:21 -0400
  • 1a94826fbd Added new key codes from Android 4.4 (API 20) and 5.0 (API 21). Philipp Wiesemann 2014-10-24 19:50:29 +0200
  • dc4c0cdeaf Remove unused variable. Brandon Schaefer 2014-10-24 06:52:54 -0700
  • 42f53032bf Merge patch for bug 2750. Thanks Sylvain! Brandon Schaefer 2014-10-24 06:50:09 -0700
  • 247571c1bc Fixed bug 2759 - Android findLibrary() returns NULL Philipp Wiesemann 2014-10-24 11:53:34 +0200
  • e6cda57f0e Removed the codepath that gets compiled if IPHONE_TOUCH_EFFICIENT_DANGEROUS is not defined. Alex Szpakowski 2014-10-24 04:06:45 -0300
  • 5e3f845d9d Completely removed custom splash screen code. iOS 8 introduced yet another official way to do launch images (via a Storyboard), and the custom splash screen code was broken on newer devices and caused bugs for all devices anyway. Alex Szpakowski 2014-10-24 03:56:34 -0300
  • 1f52f08ecd Added an option to define libraries to be loaded on Android in a derived class. Philipp Wiesemann 2014-10-23 16:45:18 +0200
  • 80a7f4dbb3 Fixed alert dialog for not loaded libraries on Android being cancelable. Philipp Wiesemann 2014-10-23 16:41:01 +0200
  • 29a9ea26a8 Fixed missing @Override annotation warning in source for Android. Philipp Wiesemann 2014-10-23 16:39:15 +0200
  • fac75f3878 Fixed upper case button in alert dialog for not loaded libraries on Android. Philipp Wiesemann 2014-10-23 16:38:03 +0200
  • 286d533243 Fixed typo in message of alert dialog for not loaded libraries on Android. Philipp Wiesemann 2014-10-23 16:34:48 +0200
  • d38360ed59 Fixed writing new errors to standard output instead of error output on Android. Philipp Wiesemann 2014-10-23 16:33:27 +0200
  • e4956a4e60 Fixed documentation in source for Android. Philipp Wiesemann 2014-10-23 16:31:02 +0200
  • 816823e5f0 [Android] #2759: Show a message on failure to load a .so library (by Sylvain) Gabriel Jacobo 2014-10-21 11:44:35 -0300
  • 7f1613ba40 Clarify (lack of) support for desktop OpenGL on the Raspberry Pi Gabriel Jacobo 2014-10-21 11:27:06 -0300
  • 4318d2b62e Fixed setting of screen saver state crashing on some version of Android. Philipp Wiesemann 2014-10-20 22:19:09 +0200
  • e66b49a332 Bug 2739 - [Android] No support for SDL_DisableScreenSaver by Martin Gerhardy Gabriel Jacobo 2014-10-20 10:10:39 -0300
  • 3c2f0de913 Fixed bug 2476 - Allow custom main() arguments Philipp Wiesemann 2014-10-17 23:36:45 +0200
  • 5332e99276 Fixed typo in source comment. Philipp Wiesemann 2014-10-17 23:26:02 +0200
  • 0a9b20ea81 Fixed syntax error in cmake file. Philipp Wiesemann 2014-10-17 23:10:33 +0200
  • 997fab68d2 Added a platform cleanup function for the Vivante video driver Sam Lantinga 2014-10-16 09:54:13 -0700
  • 7d1c802eac [udev] Fixes #2654, ID_INPUT_KEY devices are ignored. Gabriel Jacobo 2014-10-16 09:41:42 -0300
  • 94f09857c6 [X11] Obey DISPLAY environment variable when selecting screen (Steaphan Greene) Gabriel Jacobo 2014-10-15 18:33:43 -0300
  • 4fc90a89cc WinRT build fix David Ludwig 2014-10-15 15:50:35 -0400
  • 6166f28cf8 Updated configure based on recent configure.in changes Sam Lantinga 2014-10-15 16:26:51 +0000
  • 3197a3b950 Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs Sam Lantinga 2014-10-15 09:18:17 -0700
  • 45725c36d7 Better error reporting for video drivers with less than full functionality. Sam Lantinga 2014-10-15 09:14:09 -0700
  • 5aa42d7777 Fixed bug where EGL function pointers wouldn't get saved in optimized gcc builds Sam Lantinga 2014-10-15 09:13:36 -0700
  • 47a7f9a4cf Fixed spurious SDL error on shutdown if mouse capture isn't supported Sam Lantinga 2014-10-15 09:11:15 -0700
  • e49159770b Fixed input device detection on systems that aren't running the udev daemon Sam Lantinga 2014-10-15 09:10:50 -0700
  • 7a766a388f Fixed crash if the event subsystem didn't initialize properly Sam Lantinga 2014-10-15 09:09:57 -0700
  • c8d8941d38 WinRT: fixed bug whereby offscreen-rendered content could get improperly rotated David Ludwig 2014-10-14 09:53:46 -0400
  • 97606b205f Fixed log typo Sam Lantinga 2014-10-13 14:10:41 -0700
  • 62f105dddf Minor cleanups Sam Lantinga 2014-10-13 10:46:27 -0700
  • 7884841be4 Added configure options to disable OpenGL ES 1.1 and 2.0 individually Sam Lantinga 2014-10-13 10:43:10 -0700
  • 33d519acc5 WinRT: expanded the documentation on SDL_HINT_WINRT_HANDLE_BACK_BUTTON David Ludwig 2014-10-04 14:59:41 -0400
  • 346894ab27 Mac: Fix build with clang from Xcode 6. J?rgen P. Tjern? 2014-09-30 11:20:50 -0700
  • ef4d22bbf0 Fixed broken layout for buttons with configured color in messagebox on Android. Philipp Wiesemann 2014-09-25 20:56:27 +0200
  • 2e6058c204 Added setting configured color to button texts for messagebox on Android. Philipp Wiesemann 2014-09-24 23:46:46 +0200
  • e2af35e059 WinRT: cleaned up the opening section of the README David Ludwig 2014-09-19 12:09:51 -0400
  • d52f4ff4ac WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen David Ludwig 2014-09-19 11:27:18 -0400
  • 4c76002216 [Android] Better fix for #2480, pause/resume audio Gabriel Jacobo 2014-09-18 11:03:34 -0300
  • ee59542975 Haptic: Deal with negative periodic magnitudes (thanks, Elias!). Ryan C. Gordon 2014-09-17 14:49:36 -0400
  • 93b90de359 Fixed haptic documentation typos (thanks, Elias!). Ryan C. Gordon 2014-09-17 14:47:42 -0400
  • 844f193f9b [Android] Fixes #2480, music does not pause when process backgrounded Gabriel Jacobo 2014-09-17 11:41:12 -0300
  • e3461b9abf [Android] Fixes #2679 - Crash resuming from screen off Gabriel Jacobo 2014-09-17 08:59:43 -0300
  • cb017095b7 Fixed doxygen warning and markdown formatting. Philipp Wiesemann 2014-09-16 23:09:32 +0200
  • fafb7891e8 Enabling highdpi mode on an iPhone 6 Plus should now create a 1080x1920 OpenGL view, rather than 1242x2208 (414x736@3x.) Alex Szpakowski 2014-09-14 17:04:54 -0300
  • 4dc515cdca Fixed key down closing messagebox dialog instead of key up on Android. Philipp Wiesemann 2014-09-14 19:44:53 +0200
  • 023925ed0e WinRT: made README note that Win 8.0 targeting via MSVC 2013 Express is not possible David Ludwig 2014-09-14 13:10:21 -0400
  • 14ee086692 WinRT: expanded and updated the README section on MSVC requirements David Ludwig 2014-09-14 12:57:26 -0400
  • 960de698e3 WinRT: added manual, app-setup instructions to the README David Ludwig 2014-09-14 11:36:24 -0400
  • 3502b26f65 WinRT: added a note to README regarding need for a MS account David Ludwig 2014-09-14 10:31:18 -0400