Commit Graph

  • 6f06b9db7a Fixed for consistency with the other platforms Sam Lantinga 2013-08-17 17:04:14 -0700
  • 5e8897a82a auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer Edward Rudd 2013-08-17 18:07:29 -0400
  • 8a8f81a1d7 Do full state initialization in D3D_Reset(), this fixes blend mode issues when resizing the window on Windows 8. Sam Lantinga 2013-08-17 09:54:30 -0700
  • 022c8ff651 Fixed windows build Sam Lantinga 2013-08-16 17:50:44 -0700
  • d69b098e11 The keyboard text events should be sent after the key down events Sam Lantinga 2013-08-16 15:38:06 -0700
  • e38292a8a9 Fixed bug 1876 - SDL_TEXTINPUT only returns '?' (0x3F) in event.text.text with Khmer language input Sam Lantinga 2013-08-16 15:35:10 -0700
  • 8d71d5576e Android quirk:Some devices don't report GL_OES_framebuffer_object but support it Gabriel Jacobo 2013-08-16 14:38:04 -0300
  • 72b1cffe4a Patched to compile. Ryan C. Gordon 2013-08-16 12:51:29 -0400
  • ba73ff1bf2 [Bug 2042] OpenGL ES renderer tries to load OES functions unconditionally Gabriel Jacobo 2013-08-16 13:37:27 -0300
  • 95d6fa4ff4 Fixed alpha composition when destination alpha is transparent. Sam Lantinga 2013-08-16 09:20:33 -0700
  • a848fd2462 Fixed alpha blending for the MMX blit functions Sam Lantinga 2013-08-16 06:59:19 -0700
  • 25a28bb7d9 Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency Andreas Schiffler 2013-08-14 23:30:10 -0700
  • 39919e16cc Don't print "unrecognized key" message for an X11 keycode of 0. This can happen with composed characters. Sam Lantinga 2013-08-12 22:00:21 -0700
  • 262de9c61a Fixed the tag name for the SDL 2.0 release Sam Lantinga 2013-08-12 19:18:48 -0700
  • 53e84315bb Mac: Fix restoring of Cmd-H-hidden fullscreen desktop windows. J?rgen P. Tjern? 2013-08-12 11:09:13 -0700
  • 932a87582e Added Julian Winter to the credits for the SDL 2.0 website. Sam Lantinga 2013-08-12 08:45:37 -0700
  • 9b9f5112d6 Added tag release_2.0.0 for changeset d4ce48ff30d1 Sam Lantinga 2013-08-12 08:40:49 -0700
  • 84997a4c12 Fixes #2022, do not resume on Android when surfaceChanged Gabriel Jacobo 2013-08-12 11:13:50 -0300
  • 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() release-2.0.0 Sam Lantinga 2013-08-11 19:56:43 -0700