Commit Graph

  • 5f8a0b18d3 Fullscreen space naming cleanup to avoid confusion with normal fullscreen mode Sam Lantinga 2013-11-12 00:32:29 -0800
  • 7459b159e0 Made sure the window had the correct border when manually being brought back from fullscreen mode. Sam Lantinga 2013-11-11 23:42:43 -0800
  • cb190b8270 Fixed assertion when quickly toggling from fullscreen back to fullscreen: "Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'backgroundWindows not nil in enterFullScreenTransitionWithOptions:animated:activatingIt:'" Sam Lantinga 2013-11-11 22:43:05 -0800
  • 8f8070db42 Fixed window resizing when entering and leaving fullscreen mode Sam Lantinga 2013-11-11 21:38:11 -0800
  • 7cf76ffbe0 Fixed assertion failure when minimizing a fullscreen window. Sam Lantinga 2013-11-11 21:21:18 -0800
  • 75a23d99a5 Fixed bug 2212 - SDL_SetTextInputRect has no effect on iOS Sam Lantinga 2013-11-11 20:51:19 -0800
  • cb31a80d82 Properly handle toggling fullscreen state when another fullscreen state change is in progress. Sam Lantinga 2013-11-11 20:42:59 -0800
  • 819148a844 [X11] Fix up compilation when EGL headers are not present. Gabriel Jacobo 2013-11-11 19:17:32 -0300
  • 04afd61cd9 [Android] Try to improve handling of some dpad+gamepad+keyboard corner cases Gabriel Jacobo 2013-11-11 11:12:43 -0300
  • 6dbed827a7 [Android] Fixes Bug 2031 - Backspace Not Sending Events From On-Screen Keyboard Gabriel Jacobo 2013-11-11 10:59:15 -0300
  • d37bad52b1 [Android] Improve handling of keyboard, dpad and gamepad events Gabriel Jacobo 2013-11-11 10:49:48 -0300
  • 45a88b6ade [Android] Fixes bug 2217, better joystick axes handling on Android. Gabriel Jacobo 2013-11-11 10:15:35 -0300
  • f0692d656f Fixed compiling with older Mac OS X SDK Sam Lantinga 2013-11-11 03:29:11 -0800
  • 2384ad5b9e Fixed compiling with ISO C90 Sam Lantinga 2013-11-11 03:12:50 -0800
  • 2ceeb74e25 Don't minimize by default when in fullscreen desktop mode. This fixes behavior with the new Mac OS X fullscreen space code, as well as improve behavior on Linux desktops. The default for normal fullscreen mode is still to minimize because we're likely doing a mode switch and don't want to stick around as a borderless window in the background. Sam Lantinga 2013-11-11 03:02:42 -0800
  • 4c1322f693 Added support for new style fullscreen transitions on Mac OS X Sam Lantinga 2013-11-11 02:53:00 -0800
  • 2b93fa0892 Turn off resizable flag by default, you can always pass the --resize command line option if you need it. Sam Lantinga 2013-11-11 02:00:58 -0800
  • 6ec3e69045 Fixed whitespace style Sam Lantinga 2013-11-11 01:59:40 -0800
  • 77a0d3fe2a Toggling fullscreen now takes fullscreen flags Sam Lantinga 2013-11-11 01:59:20 -0800
  • 893afbaf3b Fixed pool memory leak Sam Lantinga 2013-11-10 19:19:44 -0800
  • b30e396ba1 Fixed bug 1965 - Mac: dead code for supporting OS 10.4 Sam Lantinga 2013-11-10 17:56:07 -0800
  • 5821466c05 Fixed bug 2176 - SDL_CreateWindow(w=INT_MAX, h=INT_MAX) causes program to hang Sam Lantinga 2013-11-10 17:40:35 -0800
  • 15a3bbcbd9 [X11] Ignore both NotifyGrab and NotifyUngrab modes in FocusIn/FocusOut events Gabriel Jacobo 2013-11-10 20:38:50 -0300
  • d21640e92a Fixes bugs #2213 and #2214, improves the Android joystick code button handling Gabriel Jacobo 2013-11-10 20:13:27 -0300
  • 9228c84576 Fixed issue with dead key press/release events being filtered out. Sam Lantinga 2013-11-10 14:48:44 -0800
  • 0d39d09076 Hopefully fixed focus problems when handling a global hotkey on X11. See this thread for details: https://bugzilla.mozilla.org/show_bug.cgi?id=578265 Sam Lantinga 2013-11-10 14:33:01 -0800
  • e19f15ddd5 Fixed bug 2067 - Window size limit calculation issue when exiting fullscreen on Windows Also fixed minimize and maximize state detection for Windows. Sam Lantinga 2013-11-10 14:10:00 -0800
  • b7553ae77e Added project files for Visual Studio 2013 Added /arch:SSE code generation option to prevent SSE2 floating point functions from being implicitly called (which aren't linked in SDL) Sam Lantinga 2013-11-10 11:51:06 -0800
  • 842a9898ce Fixed joystick crash on Android if joystick subsystem not initialized. Philipp Wiesemann 2013-11-10 17:50:40 +0100
  • 305f64ba2e Replaced search loop with indexOf() in Java file. Philipp Wiesemann 2013-11-10 17:44:51 +0100
  • bbf0f62be9 Replaced implicit boxing with explicit boxing in Java file. Philipp Wiesemann 2013-11-10 17:42:01 +0100
  • 2d67178149 Renamed a class in Java file for consistency. Philipp Wiesemann 2013-11-10 17:40:26 +0100
  • 802f83ff99 Removed not needed imports from Java file. Philipp Wiesemann 2013-11-10 17:38:03 +0100
  • d6c1e3812e Added missing @Override annotations in Java file. Philipp Wiesemann 2013-11-10 17:35:07 +0100
  • 26ce68e8c2 Changed motion listener implementation not to inherit from Activity class. Philipp Wiesemann 2013-11-10 15:04:58 +0100
  • fda8d93440 Moved two function calls so they are only called if needed. Philipp Wiesemann 2013-11-10 14:58:48 +0100
  • aa3379802b Added a new unused key code from Android 4.4 (API 19). Philipp Wiesemann 2013-11-10 14:50:37 +0100
  • 0ab7624cde Changed function to return -1 through SDL_Error() instead of plain -1. Philipp Wiesemann 2013-11-10 14:47:05 +0100
  • 82b3e7d229 Changed function to be static. Philipp Wiesemann 2013-11-10 14:44:50 +0100
  • 6e3558cf99 Removed unused local variable to fix warning. Philipp Wiesemann 2013-11-10 14:42:41 +0100
  • 3f2e942fa0 Fixed implicit function declarations by including the missing header. Philipp Wiesemann 2013-11-10 14:39:38 +0100
  • bd1e1a93f2 Corrected source comment. Philipp Wiesemann 2013-11-10 14:36:41 +0100
  • 92b12812ac Added Ben Henning's GSoC2013 work: premake build system. Ryan C. Gordon 2013-11-10 00:38:37 -0500
  • 5206975778 Added Apoorv Upreti's GSoC2013 work: visual test suite. Ryan C. Gordon 2013-11-10 00:32:23 -0500
  • 247313174a Updated notes about building with the Windows 8 SDK: Get the DirectX SDK. Sam Lantinga 2013-11-09 01:15:17 -0800
  • 33cf925c15 Fixed signed/unsigned warning Sam Lantinga 2013-11-09 01:08:21 -0800
  • 550676d08d Fixed signed/unsigned warning Sam Lantinga 2013-11-09 00:56:05 -0800
  • 976c876924 Fixed bug 2172 - Window loses maximized state when activated Sam Lantinga 2013-11-08 14:05:23 -0800
  • 7c7a9b7f89 Added a Linux game controller mapping for the Valve Streaming Gamepad Sam Lantinga 2013-11-08 14:05:19 -0800
  • 3523b409bc Made helper window creation depend on initializing the Haptics or Joystick subsystems. Sam Lantinga 2013-11-08 14:05:15 -0800
  • faebe94c56 Mac: Fix a crash with SDL_MAC_NO_SANDBOX. Sam Lantinga 2013-11-08 14:05:08 -0800
  • e3e24bded7 Make sure the joystick count is correct when the added and removed events are dispatched, in case someone is watching for them with an event filter. Sam Lantinga 2013-11-08 14:04:59 -0800
  • 621c7f8f1f Added SDL_HINT_CTRL_CLICK_EMULATE_RIGHT_CLICK hint which controls whether ctrl+click should emulate a right click on OSX. Sam Lantinga 2013-11-08 14:04:51 -0800
  • 493fadd5c1 Fixed spot where SDL was assuming that two displays having the same origin means they're the same display. Changed it to check for the same extents instead. Sam Lantinga 2013-11-08 14:04:35 -0800
  • 95c67ed9a7 Fixed bug 2219 - BMP loader do not handle big BITMAPINFOHEADER structure Sam Lantinga 2013-11-07 19:15:58 -0800
  • 48e44f7fcb Fixed Windows compile error Sam Lantinga 2013-11-06 23:59:24 -0800
  • 3b050fc953 Horizontal wheel support in windows Sam Lantinga 2013-11-06 23:35:08 -0800
  • 22770a8f40 [Android] Fixes Bug 2041 - can't get SDL_QUIT event... Gabriel Jacobo 2013-11-06 11:23:24 -0300
  • e27248c27e Fixes Bug 1944 - Linux events, joysticks having only hat are not read Gabriel Jacobo 2013-11-06 09:48:45 -0300
  • 1c9cc8c9b7 Fixed performance regression caused by the fix for bug 2158 Sam Lantinga 2013-11-05 21:01:25 -0800
  • 0b7c69fe12 Adds Joystick support for Android Gabriel Jacobo 2013-11-05 20:07:39 -0300
  • 749117acd9 WinRT: added experimental OpenGL ES 2.0 support David Ludwig 2013-11-04 19:54:29 -0500
  • 61068a30b6 Fixed bug 2180 - debian/rules: Makefiles should use tabs Sam Lantinga 2013-11-03 11:34:03 -0800
  • c4b563e4c3 Fixed bug 2190 - test/testdrawchessboard.c line endings Sam Lantinga 2013-11-03 11:27:06 -0800
  • 517886a7f1 Fixed bug 2205 - SDL_GetAudioDeviceName returns default-device name on invalid index for default-device only drivers Sam Lantinga 2013-11-03 11:13:06 -0800
  • aaa4165b9f Fixed bug 2187 - CMake is not adding src/core/linux/*.c to the build, linking to SDL results in errors. Sam Lantinga 2013-11-03 11:00:28 -0800
  • f2224e1fc7 Fixed bug 1990 - focus/keyboard events not generated correctly for multiple windows Sam Lantinga 2013-11-03 09:55:27 -0800
  • 2efd40652d Clarified that SDL_memset4 is a 32-bit assignment and fixed a compiler warning Sam Lantinga 2013-11-03 09:42:23 -0800
  • cd37485e3c Changed parameter name for gesture template save functions from "src" to "dst". Philipp Wiesemann 2013-11-02 12:07:21 +0100
  • 95bbf5f443 Removed unreachable return statement in gesture source. Philipp Wiesemann 2013-11-02 11:51:23 +0100
  • 4e270de15d Changed function to return -1 through SDL_Error() instead of plain -1. Philipp Wiesemann 2013-11-02 11:46:43 +0100
  • 0f8d9995fe Corrected typo in source comment. Philipp Wiesemann 2013-11-02 11:42:00 +0100
  • 7cc0951637 WinRT: added support for SDL_HINT_RENDER_SCALE_QUALITY David Ludwig 2013-11-01 22:54:39 -0400
  • e651ab12b6 Fixes Bug #2191,incorrect test for egl_context validity Thanks David Binderman! Gabriel Jacobo 2013-10-31 10:02:21 -0300
  • 804e5799ad Fixed common test usage string (was "hidpi", should be "highdpi"). Ryan C. Gordon 2013-10-30 16:39:35 -0400
  • d36c7363dd Updated GL version tests for Mac OS X 10.9 ("Mavericks"). Ryan C. Gordon 2013-10-28 22:43:39 -0400
  • ea12ff9faf WinRT: added a comment regarding the lack of SHGetFolderPath on WinRT David Ludwig 2013-10-28 15:52:04 -0400
  • 3236fc3a9f WinRT: implemented SDL_GetBasePath and SDL_GetPrefPath David Ludwig 2013-10-28 15:41:22 -0400
  • 3f8f680891 WinRT: spelling fix in SDL_hints.h David Ludwig 2013-10-27 23:19:35 -0400
  • 1704af5b02 WinRT: build fixes, post SDL 2.0.1 update David Ludwig 2013-10-27 23:03:11 -0400
  • 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase David Ludwig 2013-10-27 21:26:46 -0400
  • f570effbf5 Added tag release-2.0.1 for changeset 5755b4fad250 Sam Lantinga 2013-10-23 20:58:39 -0700
  • 7108aac5ac Removed tag release-2.0.1 release-2.0.1 Sam Lantinga 2013-10-23 20:58:31 -0700
  • 609b58e441 Fixed buffer overflow. Ryan C. Gordon 2013-10-24 00:00:10 -0400
  • aa10a5d908 Added tag release-2.0.1 for changeset 37391efdb946 Sam Lantinga 2013-10-23 17:46:07 -0700
  • 72de99aed3 Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). Ryan C. Gordon 2013-10-23 19:52:14 -0400
  • 51fc4b202e Added tag release-2.0.1 for changeset 51a4ba8915d8 Sam Lantinga 2013-10-23 16:33:15 -0700
  • fbfe090111 Updated Debian package version to 2.0.1 Sam Lantinga 2013-10-23 16:32:56 -0700
  • d3ad8ff4b1 Added tag release-2.0.1 for changeset 1e256bd077b2 Sam Lantinga 2013-10-23 16:17:08 -0700
  • e0771482f6 Fix regression causing crashes when running without a window manager. Pierre-Loup A. Griffais 2013-10-23 13:43:17 -0700
  • 965a0da901 Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. Ryan C. Gordon 2013-10-23 15:54:12 -0400
  • 28aa076c8b SDL_GetPrefPath() now uses the organization on all platforms. Ryan C. Gordon 2013-10-23 00:58:20 -0400
  • 298d3d627a Fixed duplicate const warning Sam Lantinga 2013-10-22 21:54:52 -0700
  • 30ce2bc723 SDL 2.0.0 defined __inline__ and some code relies on it now. Sam Lantinga 2013-10-22 21:53:58 -0700
  • fa73a3c8f6 Testing fullscreen window in the accelerometer test. Sam Lantinga 2013-10-22 21:53:42 -0700
  • 09b3b7e78b Fix error assert for negative cases of pixels_getPixelFormatName test Andreas Schiffler 2013-10-21 23:17:37 -0700
  • 6a71d99233 Added patch notes for 2.0.1 Sam Lantinga 2013-10-21 22:27:07 -0700
  • 2348e426c7 Fixed whitespace Sam Lantinga 2013-10-21 22:08:56 -0700
  • 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 Sam Lantinga 2013-10-21 10:28:57 -0700
  • 06811ecf18 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework Sam Lantinga 2013-10-21 02:46:16 -0700