Commit Graph

  • 00ab8b2c82 Merged changes from Alexey Petruchik to support Android obb files http://developer.android.com/google/play/expansion-files.html Sam Lantinga 2014-06-21 20:35:36 -0700
  • be799d8450 Added libibus-1.0-dev build dependency Sam Lantinga 2014-06-21 17:31:36 -0700
  • b328ebba66 Fixed warning when building without ibus Sam Lantinga 2014-06-21 17:25:59 -0700
  • aa1bbad294 Generated configure from recent configure.in changes (for ibus support) Sam Lantinga 2014-06-21 12:50:03 -0700
  • ad3f17a8f6 Fixed compiler warning with new OpenGL ES header files Sam Lantinga 2014-06-21 12:45:54 -0700
  • 4096c6b055 Fixed bug 2563 - Remove obsolete code for supporting iOS < 5 Sam Lantinga 2014-06-21 12:43:57 -0700
  • ff269ce6e2 Fixed bug 2595 - Padded, non-contiguous YUV does not display correctly using OpenGL ES 2.0 renderer Sam Lantinga 2014-06-21 12:38:46 -0700
  • 6adb8dce1b Add IBus IME Support, move DBus code to its own file. (v3.3 squashed) Alex Baines 2014-06-18 20:11:39 +0100
  • 9a0e2aac6f Fixed bug 2596 - SDL_SetError fails on on NULL on systems with vsnprintf Sam Lantinga 2014-06-21 11:52:53 -0700
  • 9da8535d44 Added NaCl to the supported platforms list Sam Lantinga 2014-06-21 11:50:18 -0700
  • 97e20c183e Added NaCl to SDL_GetPlatform() Sam Lantinga 2014-06-21 11:48:12 -0700
  • 5edfac76c6 Added OpenGL ES headers to public headers Sam Lantinga 2014-06-21 11:42:46 -0700
  • 85d4fff23d Fixed compiler warning Sam Lantinga 2014-06-21 11:36:00 -0700
  • e4ff8d2c5d commit 9e211e646f9d51dc1372c9f3c8f47a78caf4f2a5 Author: Sam Clegg <sbc@chromium.org> Date: Fri Jun 20 12:52:11 2014 Sam Lantinga 2014-06-21 11:24:06 -0700
  • fe6ecb5afe Removed references to Raspberry Pi Sam Lantinga 2014-06-21 11:16:26 -0700
  • b614e43823 Added script for buildbot to use on NaCl target. Ryan C. Gordon 2014-06-20 22:38:36 -0400
  • 8ed5311c65 Fix another NaCl warning Gabriel Jacobo 2014-06-20 11:50:31 -0300
  • a6ce0a598c Fix compiler warnings in Native Client and Linux builds. Sam Clegg 2014-06-20 11:10:16 -0300
  • 41733ab627 Ooops, code that resists erasure, I've seen that in a movie. Gabriel Jacobo 2014-06-20 11:01:05 -0300
  • 61a20f0748 Initialize nacl_io, removes SDL_NaClMount/Umount Gabriel Jacobo 2014-06-20 10:59:51 -0300
  • 77551749fc Make autoconf-based build quiet by default. Sam Clegg 2014-06-19 00:40:09 -0400
  • d7938cfd10 Fix file name typo, thanks Sam Clegg! Gabriel Jacobo 2014-06-18 10:04:21 -0300
  • ae01b5bc8b Add suport for "make uninstall" to cmake. Wander Lairson Costa 2014-06-16 10:58:09 -0300
  • 536c1d874a Assorted fixes for NaCl. Hat tip to Sylvain Becker Gabriel Jacobo 2014-06-16 09:54:33 -0300
  • ff7465d885 Fixes #2583, clean up EGL initialization Gabriel Jacobo 2014-06-16 09:47:23 -0300
  • 20ce867b8b Fixed bug 2558 - Missing FINGERUP in Android Sam Lantinga 2014-06-15 19:32:39 -0700
  • 79fccc8273 Fixed bug 2567 - x11: Local dropped files are not URI-decoded Sam Lantinga 2014-06-15 18:31:30 -0700
  • 3330b21554 Fixed bug 2575 - Current GL context tracking fails Sam Lantinga 2014-06-15 18:09:39 -0700
  • 2fb4370e1c Fixed bug 2568 - NO_SDL_GLEXT should prevent OS glext.h as well Sam Lantinga 2014-06-15 17:37:35 -0700
  • 61bec35f01 Fixed bug 2580 - sndio backend improvements Sam Lantinga 2014-06-15 17:26:30 -0700
  • 3ff891c8e8 Fixed 2584 - Memory leak in Cocoa_GetDisplayName Sam Lantinga 2014-06-15 17:18:05 -0700
  • f96d223e53 Add controller mapping for Bluetooth DualShock 4 controllers on Linux Sam Lantinga 2014-06-15 13:05:30 -0700
  • 6bbe17fce5 Fixed Android error on static lib build, if relative NDK_MODULE_PATH used Sam Lantinga 2014-06-15 13:01:10 -0700
  • ec49e8e6cc Fixed Visual Studio 2008 projects Added missing files to SDL2 project Added missing Visual Studio 2008 tests to the solution Added output paths which match the 2010+ projects Added SDL project references instead of old style project dependencies Removed post-build copy step and added data files to projects Sam Lantinga 2014-06-15 10:42:28 -0700
  • 013d33619f Mac: Fixed crash when returning from a fullscreen Space on shutdown. Ryan C. Gordon 2014-06-15 11:59:16 -0400
  • 08c1f35705 Add coreaudio to the configure script's summary output. Ryan C. Gordon 2014-06-15 01:19:01 -0400
  • a477584893 Removed SDL_SYS_JoystickNeedsPolling(). Ryan C. Gordon 2014-06-14 23:31:23 -0400
  • 0ed2db3e48 Mac: Run the CFRunLoop in joystick mode during SDL_SYS_JoystickNeedsPolling(). Ryan C. Gordon 2014-06-13 14:52:26 -0400
  • eccd64428e - fixed crash if you removed a device twice, the deviceRef is invalid if removed from the removed device callback (added in http://hg.libsdl.org/SDL/rev/d4e4d0fcda03 ). Alfred Reynolds 2014-06-13 10:50:24 -0700
  • fd42cd8758 Implemented Cocoa GetAbsoluteMouseState(). Ryan C. Gordon 2014-06-11 00:40:19 -0400
  • fa60bea12c Implement Windows GetAbsoluteMouseState(). Ryan C. Gordon 2014-06-11 00:12:19 -0400
  • 7100307e34 This should probably query async button state. Ryan C. Gordon 2014-06-11 00:12:06 -0400
  • 0555e5d131 Regenerated SDL_audiotypecvt.c with updated perl script. Ryan C. Gordon 2014-06-10 19:39:33 -0400
  • 88dae3d867 Fix audio resampling in some cases. Ryan C. Gordon 2014-06-10 19:37:59 -0400
  • 4f23eb5e6d Fixed nesting of HTML elements in documentation. Philipp Wiesemann 2014-06-09 17:37:59 +0200
  • 18307dab62 Fixed typos in documentation. Philipp Wiesemann 2014-06-09 17:28:08 +0200
  • 5958bbae9e Fixed format string faults in audio tests. Philipp Wiesemann 2014-06-09 17:25:03 +0200
  • 3a5bad3583 Forgot a piece of README-nacl.txt Gabriel Jacobo 2014-06-08 18:50:40 -0300
  • 6a066846b7 Fixes audio for Native Client, and other fixes... Gabriel Jacobo 2014-06-08 18:18:13 -0300
  • d74b46b589 The NaCL mount/unmount functions need to be in SDL_system.h and specific to NaCL Sam Lantinga 2014-06-08 12:05:17 -0700
  • 5e31cbbca8 Visual Studio 2013 Express Edition can load the standard solution, so we don't need special Express Edition solutions. Sam Lantinga 2014-06-08 12:00:29 -0700
  • 8772b7edf2 Ignore Visual Studio test data files Sam Lantinga 2014-06-08 11:59:36 -0700
  • fc26fbea2a Changed two Java nested classes into static nested classes. Philipp Wiesemann 2014-06-08 13:14:20 +0200
  • 1911b3c9fc Fixed typo in log message. Philipp Wiesemann 2014-06-08 13:03:45 +0200
  • 8fa59f649e Fixed doxygen comment in header. Philipp Wiesemann 2014-06-08 13:01:04 +0200
  • e81a33ca1a Fixed typo in source comment. Philipp Wiesemann 2014-06-08 12:51:02 +0200
  • 67f01690fe Updated projects for Visual Studio 2010, 2012 and 2013 * Test programs use project references instead of hard-coding SDL library dependencies * Test data files are copied only when needed. * Copying SDL2.dll is no longer necessary * Fixed /SAFESEH warning * Fixed attempted rebuild of SDL every time a test program is run Sam Lantinga 2014-06-07 21:58:18 -0700
  • fb46508d78 Fixed building on command line Mac OS X Sam Lantinga 2014-06-07 20:43:12 -0700
  • f7cc8f01a7 Fixed compile warnings Sam Lantinga 2014-06-07 18:20:25 -0700
  • ddd0770308 Added SDL_sqrtf(), SDL_tan(), SDL_tanf() Sam Lantinga 2014-06-07 18:20:01 -0700
  • e30f1910bb Fixed crash with SDL_SetError(NULL) Sam Lantinga 2014-06-07 17:31:50 -0700
  • 7520aaf67e Fixed initializing test event queue Sam Lantinga 2014-06-07 17:25:56 -0700
  • ae54ca6420 Fixed another loopwave crash with no command line arguments Sam Lantinga 2014-06-07 17:25:35 -0700
  • 4fb0c196a4 Fixed loopwave crash with no command line arguments Sam Lantinga 2014-06-07 17:09:32 -0700
  • a1cf50c893 dront78 implemented YUV texture support for OpenGL ES 2.0 Sam Lantinga 2014-06-07 11:36:08 -0700
  • 9c6f9927bc Adds missing Makefile for NACL test and a couple of smaller fixes Gabriel Jacobo 2014-06-06 18:33:17 -0300
  • 743b4cdd9f Chrome's Native Client backend implementation Gabriel Jacobo 2014-06-06 15:45:59 -0300
  • 5450abff67 Turns out visualstudio does not like PRIu64, soo lets just cast it to llu. Brandon Schaefer 2014-06-05 15:37:33 -0700
  • 958c82afd7 Fix warnings, only major one being an SDL_SetError not providing enough arguments. Brandon Schaefer 2014-06-05 15:29:23 -0700
  • e7f88c24b5 Code analysis annotations found a legitimate bug! Sam Lantinga 2014-06-05 09:49:45 -0700
  • fbd1e7cfd0 Added missing headers that should be installed. Sam Lantinga 2014-06-05 09:27:06 -0700
  • 50b7e0b94c Don't link directly against OpenGL.framework on Mac OS X. Ryan C. Gordon 2014-06-05 11:04:07 -0400
  • c294130f6e Added SDL_opengl_glext.h to the list of headers to install. Ryan C. Gordon 2014-06-05 10:28:08 -0400
  • 042910d288 Added SDL_opengl_glext.h to the list of headers to install. Ryan C. Gordon 2014-06-05 10:28:08 -0400
  • 3dedcf29ff Corrected package list for Wayland/Mir support (was missing libxkbcommon-dev). Ryan C. Gordon 2014-06-05 01:55:52 -0400
  • 189c355561 Corrected package list for Wayland/Mir support (was missing libxkbcommon-dev). Ryan C. Gordon 2014-06-05 01:55:52 -0400
  • c8cf407ea3 Wired up Windows resize hit testing. Ryan C. Gordon 2014-06-05 00:54:43 -0400
  • 0d9e86ca24 Wired up Windows resize hit testing. Ryan C. Gordon 2014-06-05 00:54:43 -0400
  • 31de8f8b99 Minor tweaks to testhittesting. Ryan C. Gordon 2014-06-05 00:49:25 -0400
  • bd6ce9fe8f Minor tweaks to testhittesting. Ryan C. Gordon 2014-06-05 00:49:25 -0400
  • 2d38a71a1f Added SDL_HITTEST_RESIZE_*, and implemented for X11. Ionut Leonte 2014-06-05 00:45:16 -0400
  • 69507a9bc6 Added SDL_HITTEST_RESIZE_*, and implemented for X11. Ionut Leonte 2014-06-05 00:45:16 -0400
  • b861efde14 Implemented SDL_GetAbsoluteMouseState(). Ryan C. Gordon 2014-06-05 00:03:33 -0400
  • 019397b8c5 Implemented SDL_GetAbsoluteMouseState(). Ryan C. Gordon 2014-06-05 00:03:33 -0400
  • 264eb4bbed Added some (harmlessly) missing braces. Ryan C. Gordon 2014-06-05 00:02:42 -0400
  • f4f1178e10 Added some (harmlessly) missing braces. Ryan C. Gordon 2014-06-05 00:02:42 -0400
  • 1188c174d7 Fixed Mac OS X build Sam Lantinga 2014-06-04 16:35:07 -0700
  • b9dbfbe79c Fixed Mac OS X build Sam Lantinga 2014-06-04 16:35:07 -0700
  • d829af786e Assume all motion events are mouse events unless tool_type states otherwise. Brandon Schaefer 2014-06-04 12:55:18 -0700
  • 6ad30a7280 Assume all motion events are mouse events unless tool_type states otherwise. Brandon Schaefer 2014-06-04 12:55:18 -0700
  • 4fd03b9582 Setting the window size changes the fullscreen display mode, unless a window display mode has been set. Sam Lantinga 2014-06-04 10:57:52 -0700
  • 31fbcdba28 Setting the window size changes the fullscreen display mode, unless a window display mode has been set. Sam Lantinga 2014-06-04 10:57:52 -0700
  • c15e26d77d Fixed crash and lost pixel data when recovering from a lost device situation (e.g. alt-tab from fullscreen) Sam Lantinga 2014-06-04 10:57:40 -0700
  • 2d858e3b6f Fixed crash and lost pixel data when recovering from a lost device situation (e.g. alt-tab from fullscreen) Sam Lantinga 2014-06-04 10:57:40 -0700
  • 947a0b8bae Ryan C. Gordon <icculus@icculus.org> 2014-05-24 01:23 -0400 Generated dynapi stuff for the new WinRT entry points. http://hg.libsdl.org/SDL/rev/d54306e2b8a7 Sam Lantinga 2014-06-04 10:57:12 -0700
  • 00dceaba8a Ryan C. Gordon <icculus@icculus.org> 2014-05-24 01:23 -0400 Generated dynapi stuff for the new WinRT entry points. http://hg.libsdl.org/SDL/rev/d54306e2b8a7 Sam Lantinga 2014-06-04 10:57:12 -0700
  • da6d9a9f2a Added annotations to help code analysis tools Sam Lantinga 2014-06-04 10:56:56 -0700
  • cf41e41272 Added annotations to help code analysis tools Sam Lantinga 2014-06-04 10:56:56 -0700
  • 529bcf6293 Fixed bug 2526, but regressed delivering dead key presses Sam Lantinga 2014-06-04 10:56:43 -0700
  • 8c25f3673e Fixed bug 2526, but regressed delivering dead key presses Sam Lantinga 2014-06-04 10:56:43 -0700