Commit Graph

  • d8c60342cc Added three missing checks for return values of SDL_calloc(). Philipp Wiesemann 2014-12-26 20:11:28 +0100
  • bbaaa77751 WinRT: hiding SDL_WinRTRunApp's XAML functionality, until it's ready for use David Ludwig 2014-12-24 11:33:42 -0500
  • 31832d2a58 Removed missing test program from Makefile. Philipp Wiesemann 2014-12-25 22:47:04 +0100
  • f4dcc24698 Changed Emscripten entry in gamecontroller database to allow sorting by script. Philipp Wiesemann 2014-12-25 22:43:17 +0100
  • 22855927ce Removed unnecessary call to SDL_free(). Philipp Wiesemann 2014-12-25 22:08:48 +0100
  • 2cde19c635 Fixed typos in a README. Philipp Wiesemann 2014-12-25 22:07:15 +0100
  • 80d19b7ee3 Fixed typo in header file documentation comment. Philipp Wiesemann 2014-12-25 22:05:48 +0100
  • 79b3221b0e Fixed compile warnings about unused variables. Philipp Wiesemann 2014-12-25 22:03:07 +0100
  • 97e876671b Fixed compile errors in example programs. Philipp Wiesemann 2014-12-25 21:42:56 +0100
  • e8467cbca9 Maybe actually patched to compile this time? Ryan C. Gordon 2014-12-24 22:22:35 -0500
  • 629c13fbf1 Actually fix Unix scripts this time. :) Ryan C. Gordon 2014-12-24 13:23:48 -0500
  • 9c38244f5d Really patched to compile this time? Ryan C. Gordon 2014-12-24 13:21:28 -0500
  • 9f111ce4b9 Patched to compile. Ryan C. Gordon 2014-12-24 13:16:27 -0500
  • 208636828d I don't know if Unix scripts are useful at all on Emscripten, but fix them up. Ryan C. Gordon 2014-12-24 13:13:19 -0500
  • fc40516744 A little more work on the Emscripten buildbot script. Ryan C. Gordon 2014-12-24 13:03:20 -0500
  • f4bd828af5 Added buildbot script for Emscripten port. Ryan C. Gordon 2014-12-24 12:49:35 -0500
  • eab2433f6d Maybe patched to compile on Windows for real now? Ryan C. Gordon 2014-12-24 02:12:16 -0500
  • b0ebfabf33 Patched to compile on Windows. Ryan C. Gordon 2014-12-24 02:06:38 -0500
  • 707c11f64f Patched to compile on non-Emscripten targets. Ryan C. Gordon 2014-12-24 02:01:12 -0500
  • a6df21cd00 Partial fix for bug 2726 - Win32 'mouse' events not applying 'SDL_TOUCH_MOUSEID' David Ludwig 2014-12-20 11:45:39 -0500
  • 719bb6fcee Fixed X11 build, added code to print initial modifiers to checkkeys Sam Lantinga 2015-05-28 09:52:48 -0700
  • 0694baf260 Fixed bug 2736 - X11 doesn't set KMOD_NUM and KMOD_CAPS to system state Sam Lantinga 2015-05-28 09:33:47 -0700
  • 779d403563 Fixed Windows build Sam Lantinga 2015-05-28 08:51:59 -0700
  • 0669a224f5 Fixed bug 2860 - SetProp must be paired with RemoveProp especially for properties added to external windows Sam Lantinga 2015-05-28 08:41:07 -0700
  • 84ce000670 I think this will be the time... Ryan C. Gordon 2015-05-28 01:27:24 -0400
  • 7964f3adb2 Still trying to get this to compile... Ryan C. Gordon 2015-05-28 01:22:14 -0400
  • cae4fd7fb2 More patching to compile... Ryan C. Gordon 2015-05-28 01:16:55 -0400
  • e90f87bab0 Another attempt to get this to compile. Ryan C. Gordon 2015-05-28 01:08:33 -0400
  • 4add16943e Patched to compile on MingW. Ryan C. Gordon 2015-05-28 01:02:03 -0400
  • 58447b24c1 Move tests from SDL_config higher up in Windows joystick/haptic code. Ryan C. Gordon 2015-05-28 00:54:52 -0400
  • 2a75782553 X11: Add Xdbe support to message boxes (thanks, Melker!). Ryan C. Gordon 2015-05-28 00:30:21 -0400
  • bea1854cac Patched to compile on C89 compilers. Ryan C. Gordon 2015-05-27 19:00:56 -0400
  • 9c343681c4 Wayland: Avoid NULL dereference after window destruction (thanks, "x414e54"!). Ryan C. Gordon 2015-05-27 18:54:06 -0400
  • 7f17e0ab9e Fixed detecting PS4 wired controller on Windows Sam Lantinga 2015-05-27 10:29:43 -0700
  • 80cfccbf8d Back out changeset b80349dd6d40. Ryan C. Gordon 2015-05-26 22:57:42 -0400
  • c69a559239 X11: generate clipboard update events (thanks, "chw"!). Ryan C. Gordon 2015-05-26 21:29:45 -0400
  • 059a030716 Uh, yeah, it helps to press "Save" before committing... Ryan C. Gordon 2015-05-26 21:30:41 -0400
  • cc493d7195 X11: use XA_STRING for text SDL puts on the clipboard (thanks, "chw"!). Ryan C. Gordon 2015-05-26 21:26:27 -0400
  • baea64e642 Stack hint should look for 0, not -1, and not care about environment variables. Ryan C. Gordon 2015-05-26 21:19:23 -0400
  • a8fa7bd1f7 Added a hint to specify new thread stack size (thanks, Gabriel!). Ryan C. Gordon 2015-05-26 21:13:27 -0400
  • bcdc63a38b Properly report DX headers in the CMake project files (thanks, "MailMr_S"!). Ryan C. Gordon 2015-05-26 21:09:48 -0400
  • dae40bff0d [IBus] Only register interest in messages sent to our input context. Alex Baines 2015-02-27 21:17:29 +0000
  • 42d9cf6978 [ibus] Send an empty TextEditing event when the text is cleared by pressing backspace. Alex Baines 2015-02-01 21:08:54 +0000
  • 21d0cdedb3 Added some unknown keys from Japanese 106/109 keyboards (thanks, "ver0hiro"!). Ryan C. Gordon 2015-05-26 20:55:03 -0400
  • 262e8ef3f0 Mac: Send a window resize event when the window's backing scale factor changes. Alex Szpakowski 2015-05-26 21:51:47 -0300
  • be89fa09ef Reset the keyboard state when launching a message box (thanks, Sean!). Ryan C. Gordon 2015-05-26 20:49:27 -0400
  • 41908548b9 Windows: Alt-F4 hotkey should be checked on keydown, not keyup (thanks, Matt!). Ryan C. Gordon 2015-05-26 20:40:00 -0400
  • 72a244da41 Android: Added basic drop file support (thanks, "noxalus"!). Ryan C. Gordon 2015-05-26 20:36:45 -0400
  • ae6555dff8 Pump IBus events after X events. Alex Baines 2015-05-26 20:22:14 -0400
  • 46f758aebb Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). Ryan C. Gordon 2015-05-26 19:54:06 -0400
  • a4f0daedae EGL: OpenGL ES 3.0 contexts can now be created without the EGL_KHR_create_context extension. Alex Szpakowski 2015-05-26 19:34:56 -0300
  • d5a578531b Drop out of SDL_UpdateTexture() early if the rectangle is zero pixels. Ryan C. Gordon 2015-05-26 16:42:36 -0400
  • 2e2b84fb32 Some setups need _GNU_SOURCE to make LLONG_MAX available (thanks, Ozkan!). Ryan C. Gordon 2015-05-26 16:31:11 -0400
  • a21672c893 Fix fallback define for DECLSPEC for non-Windows platforms. Ryan C. Gordon 2015-05-26 16:25:22 -0400
  • 59f69f6317 Whoops, fix the static analysis fix. Ryan C. Gordon 2015-05-26 16:14:25 -0400
  • d1980b93fb Mac: Fix compiler warning when building with a min target >= 10.6. Ryan C. Gordon 2015-05-26 12:52:28 -0400
  • 37f4eb5379 Darwin haptic: Fixed a static analysis warning if axes==0. Ryan C. Gordon 2015-05-26 12:47:03 -0400
  • f99d6e1df8 Linux joystick: Look at entire axis namespace for controls (thanks, "spaz16"!). Ryan C. Gordon 2015-05-26 12:03:51 -0400
  • 523064592a Fixed bug 2869 - Controllers connected on launch are reported twice. Sam Lantinga 2015-05-26 08:52:02 -0700
  • 80916e01f3 Cocoa: Fixed relative mouse mode when app loses/regains focus (thanks, Eric!). Ryan C. Gordon 2015-05-26 11:38:04 -0400
  • d074a532e2 Make dot easier to see in testrelative. Ryan C. Gordon 2015-05-26 11:32:06 -0400
  • a2c28ec188 Updated configure script. Ryan C. Gordon 2015-05-26 11:13:51 -0400
  • 903d0f730d Removed -XCCLinker from MingW command line (thanks, Fredrik!). Ryan C. Gordon 2015-05-26 11:12:28 -0400
  • b11b3493b9 Windows: don't beep on Alt-* key combos (Thanks, historic_bruno!). Ryan C. Gordon 2015-05-26 11:08:30 -0400
  • bb437f0233 Cocoa: report SDL_WINDOWEVENT_EXPOSED events to the app (thanks, David!). Ryan C. Gordon 2015-05-26 11:01:19 -0400
  • 22704ac2df Cocoa: don't fail outright if we see an unknown display format. Ryan C. Gordon 2015-05-26 09:55:41 -0400
  • aba4d78384 Don't look for (and fail without) glGetIntegerv() until we need to. Ryan C. Gordon 2015-05-26 10:25:15 -0400
  • 13487426dd Fixed bug 1392 - Debian patch: do not propagate -lpthread Sam Lantinga 2015-05-26 06:32:19 -0700
  • 2c4a6ea0a2 Updated the copyright year to 2015 Sam Lantinga 2015-05-26 06:27:46 -0700
  • c133c8c8a5 Script from Sylvain to automate updating the copyright year Sam Lantinga 2015-05-26 06:27:12 -0700
  • d88b6738f0 Fixed bug 2989 - Memory loss in clipboard_testClipboardTextFunctions Sam Lantinga 2015-05-26 06:16:43 -0700
  • 507157abdb Wait for devices to finish initializing when inserted, before using them. Fixes hotplug issue with XBox 360 game controller. Sam Lantinga 2015-05-25 16:22:09 -0700
  • b0c5e201f8 Added support for Razer Serval Bluetooth mode Sam Lantinga 2015-05-25 14:52:41 -0700
  • afc97cbd5d Fix duplicate raw mouse events with XInput2 Victor Luchits 2015-05-14 14:40:56 +0300
  • 447194987c Sign any subframeworks - not needed for SDL proper, but included for consistency with other projects Sam Lantinga 2015-05-23 09:33:20 -0700
  • 1968ff0471 Android: Fixed touch pressure being out of range. Philipp Wiesemann 2015-05-22 22:34:08 +0200
  • 4f00dda95d Removed redundant NULL check in test program. Philipp Wiesemann 2015-05-21 21:27:53 +0200
  • b00214c3d6 Changed clean-up order in test program. Philipp Wiesemann 2015-05-21 21:25:32 +0200
  • 39d27a6380 Fixed undefined key access in test program. Philipp Wiesemann 2015-05-21 21:25:14 +0200
  • 6365381422 Added game controller support for the Razer Serval Sam Lantinga 2015-05-20 16:28:21 -0700
  • 2c4ad51d44 Added missing loop cancel for Emscripten in test programs. Philipp Wiesemann 2015-05-18 21:21:14 +0200
  • ac10a2f29d Fixed compiling test program with Emscripten. Philipp Wiesemann 2015-05-18 21:17:13 +0200
  • 1ed86d2211 Fixed handling only one event per frame in test program. Philipp Wiesemann 2015-05-18 21:12:16 +0200
  • fcee3e734d Code style cleanup in the GLES and GLES2 render backends. Alex Szpakowski 2015-05-16 17:35:36 -0300
  • 240a3fbffe iOS: Added support for SDL_DisableScreenSaver and SDL_EnableScreenSaver. Alex Szpakowski 2015-05-16 16:55:56 -0300
  • f7ac02010f Android: Replaced logging tag strings with constant. Philipp Wiesemann 2015-05-16 21:15:59 +0200
  • a54d038b64 Emscripten: Fixed wrong source comment and updated web link. Philipp Wiesemann 2015-05-16 21:15:27 +0200
  • d57b973518 Mac: Use CoreFoundation headers instead of Carbon headers, in GetPowerInfo code. Alex Szpakowski 2015-05-16 12:05:42 -0300
  • 1c6ea0f226 Added a userdata parameter to SDL_SetWindowsMessageHook() Sam Lantinga 2015-05-13 22:39:32 -0700
  • b2be9253e3 Fixed Mac and Linux builds Sam Lantinga 2015-05-13 22:39:27 -0700
  • 7de242e72c Added SDL_SetWindowsMessageHook() to facilitate full IME support on Windows Sam Lantinga 2015-05-13 22:39:20 -0700
  • 094c4a160f Added generic xinput fallback for XBox compatible controllers on Linux Sam Lantinga 2015-05-13 22:37:26 -0700
  • f1a7c00d06 Refactored SDL_EGL_CreateContext: It now supports context flags and OpenGL ES 3+ contexts, and its behavior more closely matches the GLX and WGL context creation code. Improved the code style consistency of SDL_egl.c. Alex Szpakowski 2015-05-11 21:03:36 -0300
  • 5919a859b4 Android: Fixed empty parameter list in signatures of internal functions. Philipp Wiesemann 2015-05-09 22:42:23 +0200
  • 6e4e9ceb44 Fixed SDL_TouchFingerEvent documentation in header file. Philipp Wiesemann 2015-05-08 21:53:02 +0200
  • 8f4bcc7274 Android: Replaced spaces with tab in Android.mk file. Philipp Wiesemann 2015-05-06 21:11:06 +0200
  • 3f51758ec5 Emscripten: Fixed touch coordinates not being normalized. Philipp Wiesemann 2015-05-06 21:10:48 +0200
  • 5715097a0c Fixed implicit function declaration in test program. Philipp Wiesemann 2015-05-06 21:09:33 +0200
  • ac27b511bf Fixed SDL_GL_GetAttribute queries for framebuffer component sizes in Core Profile OpenGL contexts. Alex Szpakowski 2015-05-06 12:54:51 -0300
  • c4fe8c80c8 Fixed building the iOS Demo files in debug mode Alex Szpakowski 2015-05-06 12:42:14 -0300