Commit Graph

  • 033df70d4c SDL_DelayNS() will attempt to sleep exactly the requested amount of time Sam Lantinga 2024-07-15 18:05:31 -0700
  • 5c1758ed63 SDL_DelayNS() will attempt to sleep exactly the requested amount of time Sam Lantinga 2024-07-15 18:05:31 -0700
  • 54366181c3 Rename functions in SDL_system.h to match SDL 3.0 naming convention Sam Lantinga 2024-07-15 16:13:23 -0700
  • 50a2136d10 Rename functions in SDL_system.h to match SDL 3.0 naming convention Sam Lantinga 2024-07-15 16:13:23 -0700
  • e38f971f46 Fix typos in cmake Bruce Mitchener 2024-07-16 01:05:47 +0700
  • 70c8fe61d7 Align SDL_BLENDMODE_INVALID with the other constants Sam Lantinga 2024-07-15 15:00:09 -0700
  • bf501ab2d4 Made the SDL_BlendMode values wiki-friendly Sam Lantinga 2024-07-15 14:46:56 -0700
  • 492e3c1a54 direct3d11: we don't need to create all the blend states up front Sam Lantinga 2024-07-15 06:25:56 -0700
  • a419e2c890 Updated and re-enabled surface and render blend mode tests Sam Lantinga 2024-07-15 13:42:06 -0700
  • df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED Sam Lantinga 2024-07-15 08:27:58 -0700
  • 0bfd243979 direct3d11: we don't need to create all the blend states up front Sam Lantinga 2024-07-15 06:25:56 -0700
  • f6eb2e155a Updated and re-enabled surface and render blend mode tests Sam Lantinga 2024-07-15 13:42:06 -0700
  • aced64e8de Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED Sam Lantinga 2024-07-15 08:27:58 -0700
  • f099898a66 Correct ibus include path Carl Åstholm 2024-07-15 13:43:19 +0200
  • 0649f8031c Fix typos in cmake Bruce Mitchener 2024-07-16 01:05:47 +0700
  • f76da0457a Correct ibus include path Carl Åstholm 2024-07-15 13:43:19 +0200
  • 9406a9d527 Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-14 23:42:33 +0000
  • 5c875e1183 Renamed *FromID() to *ForID() Sam Lantinga 2024-07-14 15:22:03 -0700
  • 2d7156b910 Renamed *FromID() to *ForID() Sam Lantinga 2024-07-14 15:22:03 -0700
  • 0cdc60666b Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-14 21:04:37 +0000
  • f61900465c
    stdinc: Fixed up documentation details for standard types. Ryan C. Gordon 2024-07-14 16:57:02 -0400
  • cb854d1bc9 Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-14 20:02:23 +0000
  • 5836b880b4 Sorted symbols Sam Lantinga 2024-07-14 12:33:47 -0700
  • 9797c5d0c0 Renamed CameraDevice to Camera Sam Lantinga 2024-07-14 12:22:42 -0700
  • 9358333286 Renamed SDL_GetKeyboardInstanceName() and SDL_GetMouseInstanceName() Sam Lantinga 2024-07-14 12:30:56 -0700
  • d154b37b41 Renamed *FromInstanceID() to *FromID() Sam Lantinga 2024-07-14 12:06:35 -0700
  • cad9e6ea20 Fixed SDL_SINT64_C typo Sam Lantinga 2024-07-14 12:52:50 -0700
  • 46b30b80d7 Sorted symbols Sam Lantinga 2024-07-14 12:33:47 -0700
  • e9bb49fb5e Renamed CameraDevice to Camera Sam Lantinga 2024-07-14 12:22:42 -0700
  • 396b8ab7f3 Renamed SDL_GetKeyboardInstanceName() and SDL_GetMouseInstanceName() Sam Lantinga 2024-07-14 12:30:56 -0700
  • 5ac739dc29 Renamed *FromInstanceID() to *FromID() Sam Lantinga 2024-07-14 12:06:35 -0700
  • 90e69f81e5
    SDL_hidapi.h: Fixed something that apparently upset wikiheaders. Ryan C. Gordon 2024-07-14 15:20:26 -0400
  • 15f850babc
    SDL_hidapi.h: remove struct predeclaration before typedef. Ryan C. Gordon 2024-07-14 15:17:47 -0400
  • b9dcc5de60 ci: bump cross-platform-actions/action, used by the BSDs Anonymous Maarten 2024-07-14 21:09:18 +0200
  • a17b742e34 Added documentation references to the components of a colorspace Sam Lantinga 2024-07-14 11:43:39 -0700
  • abaef81615 Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-14 18:04:00 +0000
  • 6217094c40 Updated colorspace documentation for the wiki Sam Lantinga 2024-07-14 11:02:39 -0700
  • 1fecef5e4b Assign numeric values to pixel format enums Sam Lantinga 2024-07-14 10:43:00 -0700
  • bd548a0fe4 Updated colorspace documentation for the wiki Sam Lantinga 2024-07-14 11:02:39 -0700
  • c6c7fde172 Assign numeric values to pixel format enums Sam Lantinga 2024-07-14 10:43:00 -0700
  • 256269afb3 sdl2-config.in: use backtics instead of $() for older shells Anonymous Maarten 2024-06-27 13:35:03 +0200
  • cb395f7e80 Change SDL_AudioFormat into an enum Sam Lantinga 2024-07-14 09:37:31 -0700
  • e8b57efd46 Change SDL_AudioFormat into an enum Sam Lantinga 2024-07-14 09:37:31 -0700
  • e290e99d89 Fixed error: format '%lu' expects argument of type 'long unsigned int', but argument 4 has type 'unsigned int' Sam Lantinga 2024-07-14 08:51:43 -0700
  • e90060d07f Renamed functions to get information from device IDs Sam Lantinga 2024-07-14 08:46:24 -0700
  • d0d05437d3 Fixed error: format '%lu' expects argument of type 'long unsigned int', but argument 4 has type 'unsigned int' Sam Lantinga 2024-07-14 08:51:43 -0700
  • 9dea4f88d0 Renamed functions to get information from device IDs Sam Lantinga 2024-07-14 08:46:24 -0700
  • fe9020dcb8 pthread: timespec.tv_nsec must be less then 1000000000 ns Anonymous Maarten 2024-07-14 17:20:26 +0200
  • 2eeb39298e pthread: timespec.tv_nsec must be less then 1000000000 ns Anonymous Maarten 2024-07-14 17:20:26 +0200
  • 933f2fc239 pthread: timespec.tv_nsec must be less then 1000000000 ns Anonymous Maarten 2024-07-14 17:04:27 +0200
  • 1ef041a2ca pthread: timespec.tv_nsec must be less then 1000000000 ns Anonymous Maarten 2024-07-14 17:20:26 +0200
  • 0e990d65b9 pthread: timespec.tv_nsec must be less then 1000000000 ns Anonymous Maarten 2024-07-14 17:04:27 +0200
  • b92327841a Experiment renaming *Instance*() to *Device*() Sam Lantinga 2024-07-14 07:28:00 -0700
  • bfee544685 Changed SDL_GetWindowPixelFormat() to return SDL_PixelFormat Sam Lantinga 2024-07-14 07:19:20 -0700
  • dd08c279e2 Fixed coccinelle patching Sam Lantinga 2024-07-14 07:15:26 -0700
  • d808113ab7 Changed return type of func SDL_GetWindowPixelFormat to SDL_PixelFormat Navya-Rawat999 2024-07-14 15:11:13 +0530
  • 509f3a42d7 Fixed crash when pumping events after the window has been destroyed on Android Sam Lantinga 2024-07-13 17:57:46 -0700
  • c80665a696 Avoid code duplication in SDL_GetPixelFormatDetails Anonymous Maarten 2024-07-14 01:20:02 +0200
  • 4e3f35ccbf Unlocking mutex in success case too pixls 2024-07-13 23:53:29 +0100
  • 8500b4f091
    Unlocking mutex in success case too pixls 2024-07-13 23:53:29 +0100
  • 2596482c3f Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-13 21:32:39 +0000
  • 650271af46 Added SDL_CreateSurfacePalette() Sam Lantinga 2024-07-13 14:18:35 -0700
  • 53f3bab7d9 Added SDL_CreateSurfacePalette() Sam Lantinga 2024-07-13 14:18:35 -0700
  • 9379e2eb8d Don't force vsync on for the software renderer Sam Lantinga 2024-07-13 10:04:15 -0700
  • 1e6119e335 VULKAN_RenderPresent() should return result code 0 on success Sam Lantinga 2024-07-13 09:26:44 -0700
  • 3d86dce673 haiku: No more chdir to executable's directory at startup in SDL3. Ryan C. Gordon 2024-07-11 10:25:21 -0400
  • c6b9b08e9f Fixed Android build warnings Sam Lantinga 2024-07-13 08:59:25 -0700
  • 44f06b216a Fixed refresh interval calculation Sam Lantinga 2024-07-13 08:52:43 -0700
  • 2dcb9440f1 android: fix the vulkan renderer captain0xff 2024-07-13 17:24:22 +0530
  • 0506cf18ab android: enable vulkan renderer captain0xff 2024-07-13 17:23:53 +0530
  • f13be04980 testaudio: use SDL_APP_FAILURE macro to signal failure Anonymous Maarten 2024-07-13 17:06:54 +0200
  • 5bb4a01962 android: fix the vulkan renderer captain0xff 2024-07-13 17:24:22 +0530
  • 4da6c27a99 android: enable vulkan renderer captain0xff 2024-07-13 17:23:53 +0530
  • 4927836b2d Add a Windows mapping for SplitFish Game Controller ceski 2024-07-11 18:20:29 -0700
  • 3b7eafedb3 Add a Windows mapping for SplitFish Game Controller ceski 2024-07-11 18:20:29 -0700
  • 68cf17d0d4 Add a Windows mapping for SplitFish Game Controller ceski 2024-07-11 18:20:29 -0700
  • 00ab330207 Use DXGI to get precise display mode refresh rate values Sam Lantinga 2024-07-12 19:28:09 -0700
  • 9a6551aa77 Use DXGI to get precise display mode refresh rate values Sam Lantinga 2024-07-12 19:28:09 -0700
  • 1999109df3
    cmake: use `FULL` install directory variants in pkg-config file seth 2024-07-12 21:59:14 -0400
  • 730d5cf2f8 Added fractional representation of refresh rate to SDL_DisplayMode Sam Lantinga 2024-07-12 17:55:04 -0700
  • 1162a1cb8e Added SDL_EVENT_DISPLAY_DESKTOP_MODE_CHANGED and SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED Sam Lantinga 2024-07-12 15:39:46 -0700
  • 2a179947a8 Added fractional representation of refresh rate to SDL_DisplayMode Sam Lantinga 2024-07-12 17:55:04 -0700
  • 3c35423975 Added SDL_EVENT_DISPLAY_DESKTOP_MODE_CHANGED and SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED Sam Lantinga 2024-07-12 15:39:46 -0700
  • 5a072d38db cmake: only add SDL_LIBC=0 compile options to SDL2 libraries Anonymous Maarten 2024-07-12 21:20:48 +0200
  • bc39952b23 cmake: only add SDL_LIBC=0 compile options to SDL2 libraries Anonymous Maarten 2024-07-12 21:20:48 +0200
  • 3f446a12df Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-12 19:42:55 +0000
  • 8779c95905 android: Added SDL_AndroidGetCachePath(). Ryan C. Gordon 2024-07-10 23:47:02 -0400
  • d949673bc9 Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-12 18:25:57 +0000
  • 4c88ddf86d More property documentation clarification Sam Lantinga 2024-07-12 11:24:40 -0700
  • cf441332c4 Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-12 18:21:05 +0000
  • 0e56f6a3ca Clarify property group documentation Sam Lantinga 2024-07-12 10:45:32 -0700
  • be15d4ae1f
    wayland: Add support for SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH behavior Frank Praznik 2024-07-12 13:06:24 -0400
  • da1bbd1342 Clarify property group documentation Sam Lantinga 2024-07-12 10:45:32 -0700
  • d6fe06bb5d Sync SDL3 wiki -> header SDL Wiki Bot 2024-07-12 17:42:22 +0000
  • 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() Sam Lantinga 2024-07-12 09:39:58 -0700
  • bf03dee866
    Remove `struct SDL_Camera` predeclare. Ryan C. Gordon 2024-07-12 13:25:06 -0400
  • ae63284ed1 Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() Sam Lantinga 2024-07-12 09:39:58 -0700
  • a25f94c9a8 ci: run VC tests under sdlprocdump Anonymous Maarten 2024-07-07 20:44:49 +0200
  • bba51871a8 cmake: only link SDL2 against test executables Anonymous Maarten 2024-07-07 21:19:20 +0200
  • 7277d69c0e cmake: verify no undefined versioned symbols exist Anonymous Maarten 2024-07-11 23:27:13 +0200