Commit Graph

  • d2220917e0 Fixed typo in log message. Philipp Wiesemann 2014-06-08 13:03:45 +0200
  • 2b95c4c40b Fixed doxygen comment in header. Philipp Wiesemann 2014-06-08 13:01:04 +0200
  • 0ad1dc1875 Fixed typo in source comment. Philipp Wiesemann 2014-06-08 12:51:02 +0200
  • 85cae4783b Updated projects for Visual Studio 2010, 2012 and 2013 * Test programs use project references instead of hard-coding SDL library dependencies * Test data files are copied only when needed. * Copying SDL2.dll is no longer necessary * Fixed /SAFESEH warning * Fixed attempted rebuild of SDL every time a test program is run Sam Lantinga 2014-06-07 21:58:18 -0700
  • 47e0aa0e6a Fixed building on command line Mac OS X Sam Lantinga 2014-06-07 20:43:12 -0700
  • cde32ccc83 Fixed compile warnings Sam Lantinga 2014-06-07 18:20:25 -0700
  • 6101e4b20e Added SDL_sqrtf(), SDL_tan(), SDL_tanf() Sam Lantinga 2014-06-07 18:20:01 -0700
  • 40538446d9 Fixed crash with SDL_SetError(NULL) Sam Lantinga 2014-06-07 17:31:50 -0700
  • 0ddd252fdd Fixed initializing test event queue Sam Lantinga 2014-06-07 17:25:56 -0700
  • 5907cfaadf Fixed another loopwave crash with no command line arguments Sam Lantinga 2014-06-07 17:25:35 -0700
  • a93474a2e5 Fixed loopwave crash with no command line arguments Sam Lantinga 2014-06-07 17:09:32 -0700
  • 9fb2cc10c0 dront78 implemented YUV texture support for OpenGL ES 2.0 Sam Lantinga 2014-06-07 11:36:08 -0700
  • 93aabd3224 Adds missing Makefile for NACL test and a couple of smaller fixes Gabriel Jacobo 2014-06-06 18:33:17 -0300
  • 1e352d7929 Chrome's Native Client backend implementation Gabriel Jacobo 2014-06-06 15:45:59 -0300
  • 04a0836b1a Turns out visualstudio does not like PRIu64, soo lets just cast it to llu. Brandon Schaefer 2014-06-05 15:37:33 -0700
  • 1f71676906 Fix warnings, only major one being an SDL_SetError not providing enough arguments. Brandon Schaefer 2014-06-05 15:29:23 -0700
  • 6671aa2a08 Code analysis annotations found a legitimate bug! Sam Lantinga 2014-06-05 09:49:45 -0700
  • d0146cfcc0 Added missing headers that should be installed. Sam Lantinga 2014-06-05 09:27:06 -0700
  • 4f7329a127 Don't link directly against OpenGL.framework on Mac OS X. Ryan C. Gordon 2014-06-05 11:04:07 -0400
  • eff61ee39d Add an entry for X11 "/" key for Brazilian keyboard. Wander Lairson Costa 2014-06-05 11:55:37 -0300
  • 75a3ad1d49 CMake: Slightly better fix for installation target (thanks, Anthony!). Ryan C. Gordon 2015-04-22 20:25:19 -0400
  • 034933d712 Fixed typos in header file documentation comments. Philipp Wiesemann 2015-04-22 21:43:22 +0200
  • 71c65b1569 Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header. Philipp Wiesemann 2015-04-20 20:03:40 +0200
  • 83c088a04a Fixed unsupported doxygen tag in header file. Philipp Wiesemann 2015-04-20 20:03:26 +0200
  • 69f6f646a2 Cleaned up the macro salsa in the Windows timer code. Ryan C. Gordon 2015-04-20 13:43:24 -0400
  • b72938c861 Windows: Always set the system timer resolution to 1ms by default. Ryan C. Gordon 2015-04-20 12:22:44 -0400
  • 9d8dce1582 Add an entry for X11 "/" key for Brazilian keyboard. Wander Lairson Costa 2014-06-05 11:55:37 -0300
  • 04dc203603 CMake: Slightly better fix for installation target (thanks, Anthony!). Ryan C. Gordon 2015-04-22 20:25:19 -0400
  • d75738d3e7 Fixed typos in header file documentation comments. Philipp Wiesemann 2015-04-22 21:43:22 +0200
  • 18fac57699 Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header. Philipp Wiesemann 2015-04-20 20:03:40 +0200
  • 202d3f6e1f Fixed unsupported doxygen tag in header file. Philipp Wiesemann 2015-04-20 20:03:26 +0200
  • 4a5f5929c1 Cleaned up the macro salsa in the Windows timer code. Ryan C. Gordon 2015-04-20 13:43:24 -0400
  • db8bc775e4 Windows: Always set the system timer resolution to 1ms by default. Ryan C. Gordon 2015-04-20 12:22:44 -0400
  • 17ca3a6152 Fixed return value of SDL_SaveBMP_RW() depending on set errors after NULL input. Philipp Wiesemann 2015-04-16 22:04:35 +0200
  • 9f7a9a7f2a Linux: Removed not needed platform info from two entries of controller database. Philipp Wiesemann 2015-04-16 22:02:03 +0200
  • d4ffa31bd4 Fixed typo in internal joystick documentation comments. Philipp Wiesemann 2015-04-15 21:29:55 +0200
  • 85aedfc4eb Emscripten: Simplified implementation of joystick update function. Philipp Wiesemann 2015-04-15 21:27:10 +0200
  • 3d8e557c2a Emscripten: Fixed memory leak if SDL_GetPrefPath() failed. Philipp Wiesemann 2015-04-15 21:25:15 +0200
  • 7347f42458 Android: Fixed lint warning about order of elements in AndroidManifest.xml. Philipp Wiesemann 2015-04-13 20:52:38 +0200
  • a5f3519cfe WinRT: Fixed format string for error message. Philipp Wiesemann 2015-04-13 20:52:18 +0200
  • bca3b5d8f1 Patched to compile on C89 compilers. Ryan C. Gordon 2015-04-12 21:02:21 -0400
  • 3365b5c6c9 Make X11 and Wayland ProcessHitTest() code less verbose. Ryan C. Gordon 2015-04-12 20:59:48 -0400
  • 736736f86c Implemented SetWindowHitTest() for Wayland (thanks, x414e54!). Ryan C. Gordon 2015-04-12 20:40:06 -0400
  • d28f255d3c Merged. Ryan C. Gordon 2015-04-12 20:28:28 -0400
  • 7bc07e361a Fixed orientation issues in the iOS extended launch screen. Alex Szpakowski 2015-04-12 01:50:28 -0300
  • 3490ae5e20 Ignore some more test binaries. Rohit Nirmal 2015-04-10 22:31:52 -0500
  • b754720bf7 Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. Alex Szpakowski 2015-04-10 23:30:31 -0300
  • 027b47f42f Windows: Fixed format string for error message. Philipp Wiesemann 2015-04-11 20:43:11 +0200
  • b79dbf2a3f Mac: Fixed typo in two error messages. Philipp Wiesemann 2015-04-11 20:41:49 +0200
  • cc4839fea7 Some Raspberry Pi build fixes (including Raspberry Pi 2 support). Ryan C. Gordon 2015-04-11 05:58:37 +0000
  • 34ec5c4d1d Placate static analysis with an assertion. Ryan C. Gordon 2015-04-10 21:40:50 -0400
  • f16bf6ab69 Fixed memory leak in failure case that static analysis found. Ryan C. Gordon 2015-04-10 21:15:51 -0400
  • 502a670bb4 PSP: Removed empty statement. Philipp Wiesemann 2015-04-10 23:45:13 +0200
  • d61990ad38 Wayland: Removed empty statement. Philipp Wiesemann 2015-04-10 23:44:55 +0200
  • 08ad4a0f33 Merged Alex Szpakowski's iOS-improvement branch to default. Ryan C. Gordon 2015-04-09 22:28:37 -0400
  • fe8bf05aa7 Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer. Alex Szpakowski 2015-04-09 19:28:00 -0300
  • 50bc66fe9d Backed out changeset 064a1998a957 Philipp Wiesemann 2015-04-09 22:14:05 +0200
  • 496878e87d Wayland: Fixed not freeing memory if initialization failed. Philipp Wiesemann 2015-04-09 21:13:41 +0200
  • c1729e7151 Wayland: Fixed accessing not fully initialized subsystem if errors happened. Philipp Wiesemann 2015-04-09 21:13:20 +0200
  • def83ac639 Wayland: Fixed accessing not fully initialized window if no memory available. Philipp Wiesemann 2015-04-09 21:11:43 +0200
  • c5ffc68011 Android: Fixed calling a getter method twice. Philipp Wiesemann 2015-04-08 22:24:33 +0200
  • dd2ebce6dc Android: Fixed creating mouse coordinates which are not needed if hint is set. Philipp Wiesemann 2015-04-08 22:18:10 +0200
  • 032b65eb37 Android: Fixed not resetting mouse pointer state if hint was changed at runtime. Philipp Wiesemann 2015-04-08 22:15:25 +0200
  • e276e4b8bf Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffer/Renderbuffer. Added #defines for SDL_iOSSetAnimationCallback and SDL_iOSSetEventPump, which point to SDL_iPhoneSetAnimationCallback and SDL_iPhoneSetEventPump. Alex Szpakowski 2015-04-08 15:59:29 -0300
  • a6993829bb Generated dynapi prototypes for the new iPhone functions. Alex Szpakowski 2015-04-08 15:44:07 -0300
  • 7c7c3e4c69 Merged default into iOS-improvements Alex Szpakowski 2015-04-08 15:35:07 -0300
  • 7fccee9347 Removed unused variable. Ryan C. Gordon 2015-04-08 02:42:29 -0400
  • d687ea0f94 X11: Removed code to set "icon" title, since it was never used. Ryan C. Gordon 2015-04-08 02:31:54 -0400
  • 69dc2448fe Patched to compile on Windows. Ryan C. Gordon 2015-04-08 02:24:17 -0400
  • 8dd45e09d9 Wayland: Patched to compile. Ryan C. Gordon 2015-04-08 02:22:28 -0400
  • 235a8dacb3 DirectInput: ignore everything but joysticks and gamepads (thanks, Justin!). Ryan C. Gordon 2015-04-08 02:14:59 -0400
  • a15caa5a35 SDL_SetWindowTitle() should never set a NULL pointer for the title string. Ryan C. Gordon 2015-04-08 02:00:14 -0400
  • cd55a7f6ee Make SDL_stdinc.h work when compiling with -Wundef (thanks, Ben!). Ryan C. Gordon 2015-04-08 01:42:47 -0400
  • c96dd48b82 Patched to compile on C89 compilers. Ryan C. Gordon 2015-04-08 01:40:01 -0400
  • 9324b86a58 Log Android hardware at startup (thanks, rettichschnidi!). Ryan C. Gordon 2015-04-08 01:37:17 -0400
  • aef349399a Do the "fix" for asserts with MSVC's /W4 warnings only on MSVC. Ryan C. Gordon 2015-04-07 23:40:01 -0400
  • d8c605b770 Wayland: changed a few "SetError(); return -1;" to "return SetError()". Ryan C. Gordon 2015-04-07 22:49:56 -0400
  • 78e3ed10c9 Merged default into iOS-improvements Alex Szpakowski 2015-04-06 15:26:37 -0300
  • 1b1d1f7755 Wayland: Specify the output we want to put our window on. Emmanuel Gil Peyrot 2015-03-28 19:43:46 +0100
  • 049dce48cd Wayland: Properly discover displays and their modes. Emmanuel Gil Peyrot 2015-03-18 01:14:45 +0100
  • 7b1da53382 CMake: Dependency variable for FUSIONSOUND_SHARED was wrong (thanks, Kaleb!). Ryan C. Gordon 2015-04-07 21:52:22 -0400
  • 18a55798b6 CMake: fix CHECK_OBJC_SOURCE_COMPILES to work with GCC (thanks, Ivan!). Ryan C. Gordon 2015-04-07 20:01:43 -0400
  • 8f1038a7cb Fixed typo in gesture README. Philipp Wiesemann 2015-04-07 23:00:56 +0200
  • 044ff086a9 Another attempt to make MSVC's /W4 warning level cooperate with SDL_assert. Ryan C. Gordon 2015-04-07 00:39:16 -0400
  • d5147fade9 Fix DBus error message if IBus couldn't be initialized. Alex Baines 2015-03-20 19:47:03 +0000
  • aadeeb347a Refuse to make a window that's too large. Some systems (x11) freak out at this. Ryan C. Gordon 2015-04-06 18:26:13 -0400
  • f6b7c11c5e the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here. Edward Rudd 2015-02-10 16:28:56 -0500
  • 43fe2b24ef X11: Always specify "True" if setting GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB. Ryan C. Gordon 2015-04-06 00:11:58 -0400
  • 510fe17b17 This function can be static. Ryan C. Gordon 2015-04-06 00:10:54 -0400
  • 4af225258e Make loading/saving dollar gesture templates endian clean (thanks, Martin!). Ryan C. Gordon 2015-04-05 18:59:52 -0400
  • ba7e3aa6c8 Add some SDL_SetError() calls to the dollar gesture code (thanks, Martin!). Ryan C. Gordon 2015-04-05 18:44:24 -0400
  • ab1596cc5d Patched to compile on Android when audio subsystem is disabled (thanks, Jonas!) Ryan C. Gordon 2015-04-05 15:52:37 -0400
  • 62ad0b80d4 Fixed detecting the NVIDIA controller which shows up as both a mouse and a game controller Sam Lantinga 2015-04-01 19:18:56 -0700
  • 8b3e989525 Cast the result of calling getButtonState to an Integer Joseba Garc?a Etxebarria 2015-04-02 00:55:45 +0200
  • 5b08c7a597 Added a game controller entry for the NVIDIA Controller Sam Lantinga 2015-04-01 18:22:42 -0700
  • b09f155959 handle the case where the ibus address can't be found. (prevents nasty crash) Edward Rudd 2015-04-01 16:11:37 -0400
  • 7d522b0d79 Patched to compile on Android (I hope). Ryan C. Gordon 2015-04-01 14:45:09 -0400
  • ab913c3985 Android: more separate-mouse-and-touch work. Ryan C. Gordon 2015-04-01 12:14:56 -0400
  • 865c2341bc Fixed relative mouse motion moving farther and farther off screen. Sam Lantinga 2015-03-30 11:31:53 -0700
  • c7327a7e11 Minor input grab clarifications. Ryan C. Gordon 2015-03-28 00:48:03 -0400