Commit Graph

  • a787847ec1 directsound: fixed compiler warnings. Ryan C. Gordon 2016-11-23 10:51:44 -0500
  • 0e0ddcfe5b The XBox One S controller sends keys outside the standard joystick button range Sam Lantinga 2016-11-22 22:14:28 -0800
  • c36dbf063b Added mapping for XBox One S controller firmware version 3.1.1221.0 Sam Lantinga 2016-11-22 04:42:07 -0800
  • a8cfff77bd cpuinfo: fix SDL_HasNEON() on older iOS devices, fixed C++ comment. Ryan C. Gordon 2016-11-21 20:35:59 -0500
  • 6173ad80ac Renaming of guard header names to quiet -Wreserved-id-macro Patch contributed by Sylvain Sam Lantinga 2016-11-20 21:34:54 -0800
  • 854e449f2b Fixed warning building under mingw, patch contributed by Sylvain Sam Lantinga 2016-11-20 21:29:27 -0800
  • c8c2307d13 Fixed a few warnings that show up with -Wdocumentation and -Wdocumentation-unknown-command, patch contributed by Sylvain Sam Lantinga 2016-11-20 21:26:56 -0800
  • db749726db Fixed bug 3494 - SDL_test_fuzzer.c fails compile since r10604 Sam Lantinga 2016-11-20 21:24:09 -0800
  • b764c52338 Fixed bug 3486 - Can't get HINSTANCE of my window Sam Lantinga 2016-11-20 21:18:55 -0800
  • f94ba2bfb9 Updated configure script. Philipp Wiesemann 2016-11-19 23:27:51 +0100
  • 88fec5e6e1 Fixed two memory leaks if added game controller mapping has lower priority. Philipp Wiesemann 2016-11-19 23:27:37 +0100
  • 8de122e03b Windows: Fixed crash if using current SDL_GetWindowWMInfo() from older programs. Philipp Wiesemann 2016-11-18 00:06:09 +0100
  • dcc11d0ea2 Wayland: Fixed file descriptor leaks if device was not initialized. Philipp Wiesemann 2016-11-18 00:05:54 +0100
  • 10918a605c Emscripten: Fixed handling of deactivated mouse events. Philipp Wiesemann 2016-11-18 00:05:28 +0100
  • ab33bea5b6 cpuinfo: patched to compile for getauxval() path. Ryan C. Gordon 2016-11-17 17:03:43 -0500
  • 89200622a0 cpuinfo: more patching for Android. Legacy platform targets are a pain. Ryan C. Gordon 2016-11-17 16:10:32 -0500
  • 5f1a17d656 cpuinfo: Patched to compile on Android, Linux. Ryan C. Gordon 2016-11-17 16:04:00 -0500
  • 08430b1d05 cpuinfo: patched to compile. Ryan C. Gordon 2016-11-17 16:01:59 -0500
  • fb63d99d3a cpuinfo: more work on SDL_HasNEON(). Ryan C. Gordon 2016-11-17 15:57:58 -0500
  • d5c469df6c cpuinfo: silence compiler warnings on non-Intel CPU architectures. Ryan C. Gordon 2016-11-17 01:41:56 -0500
  • c66aa392d0 cpuinfo: disable NEON detection on Android for now. Ryan C. Gordon 2016-11-17 01:34:18 -0500
  • aae857c321 cpuinfo: more robust ARM preprocessor checks. Ryan C. Gordon 2016-11-17 01:26:56 -0500
  • c676c1e096 cpuinfo: first attempt at SDL_HasNEON() implementation. Ryan C. Gordon 2016-11-17 01:15:16 -0500
  • bfd09d840b cpuinfo: Removed code duplication, cached CPUID details. Ryan C. Gordon 2016-11-16 22:49:04 -0500
  • 1463d5d833 Wayland: Fixed memory leak if output retrieval failed. Philipp Wiesemann 2016-11-16 22:09:40 +0100
  • 8077a087ba Fixed empty parameter list in signatures of internal functions. Philipp Wiesemann 2016-11-16 22:08:51 +0100
  • e9dcc86a94 Fixed bug 1646 - Warnings from clang with -Weverything Sam Lantinga 2016-11-15 01:30:08 -0800
  • 03d66a5ecd Removed unused constants Except for SDL_bmp.c where they are historically interesting and I've left them in. Sam Lantinga 2016-11-15 01:24:58 -0800
  • ad40375eb5 [qtwayland] Set orientation and window flags via SDL hints Thomas Perl 2016-11-13 10:39:04 +0100
  • 6c0145b1b0 Fixed bug 3490 - Build failure with --enable-video-directfb Sam Lantinga 2016-11-15 01:14:30 -0800
  • 598c7ca0b3 Fixed bug 3359 - Software renderer does incorrect blending with SDL_RenderCopyEx Sam Lantinga 2016-11-15 01:12:27 -0800
  • c0b434c38c Fixed build error with missing function prototype in the SDL_test_harness.h header Sam Lantinga 2016-11-13 23:09:42 -0800
  • 4f8cad3480 Fixed unresolved symbol on Visual Studio Sam Lantinga 2016-11-13 23:04:47 -0800
  • e4f45257ae Patch from Sylvain to fix clang warnings Sam Lantinga 2016-11-13 22:57:41 -0800
  • 201c88a9dc Fixed bug 3488 - Random crashes (because Memory overlap in audio converters detected by Valgrind) Sam Lantinga 2016-11-13 00:09:02 -0800
  • e318301cd1 Fixed build on various platforms Sam Lantinga 2016-11-11 13:47:40 -0800
  • 277b1693ee Fixed bug 1822 - Inconsistent renderer behaviour on rotation Sam Lantinga 2016-11-11 13:38:39 -0800
  • 11428a28ec Fixed bug 3079 - Allow non destructive SDL_GameControllerAddMappingsFromFile Sam Lantinga 2016-11-11 13:29:23 -0800
  • c07c8e02f9 Define _GNU_SOURCE when building SDL Sam Lantinga 2016-11-11 13:14:00 -0800
  • d58d6b2a75 Fixed bug 3484 - DSP driver does not detect /dev/dsp0 Sam Lantinga 2016-11-11 12:41:06 -0800
  • 82c89571b7 Fixed whitespace and added code to support older game controller GUIDs Sam Lantinga 2016-11-11 04:35:06 -0800
  • 33a1f5185e Fixed whitespace Sam Lantinga 2016-11-11 04:30:09 -0800
  • 42c0bcd7c9 Updated Windows game controller support Sam Lantinga 2016-11-11 03:35:37 -0800
  • 079b3153c0 Fixed signed/unsigned comparison warnings in Visual Studio Sam Lantinga 2016-11-11 03:18:16 -0800
  • 100a885e47 Updated Mac OS X game controller support Sam Lantinga 2016-11-11 04:06:00 -0700
  • 1d4f9ca5ec Added USB VID/PID information to the SDL test programs Sam Lantinga 2016-11-10 18:53:50 -0800
  • abb3501918 Added Linux entries for the Logitech Dual Action game controller Sam Lantinga 2016-11-10 18:53:29 -0800
  • 107ec86eed Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller. Sam Lantinga 2016-11-10 17:19:34 -0800
  • 705ce59f5f wayland: fixed compiler warning about pipe2(). Ryan C. Gordon 2016-11-10 12:07:34 -0500
  • 93d9d8bdee nacl: pepper_49 SDK apparently has problems, move buildbot back to pepper_47. Ryan C. Gordon 2016-11-10 11:26:44 -0500
  • 7b7add0025 Upgraded buildbot to NaCL SDK pepper_49 (the current stable release). Ryan C. Gordon 2016-11-08 01:12:54 -0500
  • 21661a244e Fixed audio conversion for unsigned 16 bit data. Philipp Wiesemann 2016-11-07 21:10:01 +0100
  • 5356d6796a Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le Sam Lantinga 2016-11-06 20:26:48 -0800
  • dd25d91f55 Better fix for last point in D3D11 renderer, thanks to Nader Golbaz Sam Lantinga 2016-11-06 15:15:32 -0800
  • 882153b565 Shifting a value by more than its bits isn't defined and has varying behavior depending on compiler and platform Sam Lantinga 2016-11-06 14:13:28 -0800
  • 131aecf92c Fixed bug 3468 - _allshr in SDL_stdlib.c is not working properly Sam Lantinga 2016-11-06 10:01:08 -0800
  • 5c3b8b4b1e Fixed bug 3476 - round() needs _GNU_SOURCE on some old systems Sam Lantinga 2016-11-06 09:30:06 -0800
  • cdd4984108 Fixed bug 2421 for D3D11 - SDL_RenderCopyEx off by one when rotating by 90 and -90. Sam Lantinga 2016-11-06 08:47:40 -0800
  • ef2f87b017 Fixed bug 2421 for D3D9 - SDL_RenderCopyEx off by one when rotating by 90 and -90 Sam Lantinga 2016-11-06 08:42:46 -0800
  • ece1ea312e Fixed 2942 - Wayland: Drag and Drop / Clipboard Sam Lantinga 2016-11-06 08:34:27 -0800
  • 690c683824 ALSA: Fixed compile warning about unused function. Philipp Wiesemann 2016-11-05 21:23:17 +0100
  • 7bbd92718c WinRT: Corrected header file guard comment. Philipp Wiesemann 2016-11-05 21:22:58 +0100
  • 9684ded562 Removed empty statement. Philipp Wiesemann 2016-11-05 21:22:39 +0100
  • 0a7b28a49d Fixed Windows build Sam Lantinga 2016-11-05 01:52:28 -0700
  • 03234c08fa Fixed bug 3480 - minor update to NACL common.js Sam Lantinga 2016-11-05 01:48:14 -0700
  • b155016867 Also patched to compile on C89 compilers. Ryan C. Gordon 2016-11-05 03:56:55 -0400
  • 7f1e31d668 Patched to compile on C89 compilers. Ryan C. Gordon 2016-11-05 03:53:59 -0400
  • e0cd263a3c Reworked audio converter code. Ryan C. Gordon 2016-11-05 02:34:38 -0400
  • 5ea1896278 Removed premake build system. Ryan C. Gordon 2016-11-03 11:10:52 -0400
  • 610d8a5500 Added some debug logging to print out every event added to the SDL queue. Ryan C. Gordon 2016-11-03 01:29:56 -0400
  • ba74154fd5 Fixed text input events with UIM Sam Lantinga 2016-11-02 02:56:54 -0700
  • bdf3cbe390 Added mapping for the PS3 controller in Bluetooth mode Sam Lantinga 2016-11-02 02:50:27 -0700
  • ca8ade5b5e Skip duplicate key events sent by IMEs like uim. Alex Baines 2016-11-01 17:38:05 +0000
  • f18710c8c0 Patch from Tapani P?lli to fix a memory leak in X11_InitKeyboard Sam Lantinga 2016-11-01 10:48:59 -0700
  • 65b8ce6b9a Patch from Tapani P?lli to fix a memory leak in X11_GL_CreateContext Sam Lantinga 2016-11-01 10:46:47 -0700
  • 7725d06e99 Fixed bug with udev support reporting Sam Lantinga 2016-11-01 10:42:35 -0700
  • b56a9bc98a Fixed bug 3473 - can't build on linux with an old kernel Sam Lantinga 2016-11-01 10:33:44 -0700
  • ed046f825d Fixed bug 3478 - Patch Haiku to use dlopen instead of load_add_on Sam Lantinga 2016-11-01 10:30:46 -0700
  • 233db1cb25 Added call to SDL_HasAVX2() in platform test program. Philipp Wiesemann 2016-10-30 21:01:46 +0100
  • 79ca305a0f Fixed outdated info in README. Philipp Wiesemann 2016-10-30 21:01:33 +0100
  • decd4bdb77 Fix double events / no repeat flag on key events when built withoutibus/fcitx Alex Baines 2016-10-28 01:28:58 +0100
  • 302682488c Fixed compiling on older versions of ALSA Sam Lantinga 2016-10-28 17:00:37 -0700
  • f861f33a98 Fixed audio data swizzling when the device channel map already matches what SDL expects Sam Lantinga 2016-10-28 16:47:06 -0700
  • aee75d4c58 Fixed NULL pointer dereference, thanks Ozkan Sezer Sam Lantinga 2016-10-22 17:53:03 -0700
  • 3a5f8812aa Fixed bug 3466 - Can't build 2.0.5 on ppc64 Sam Lantinga 2016-10-22 11:01:55 -0700
  • 7c6611dbe2 Added tag release-2.0.5 for changeset 38318a3ae49a Sam Lantinga 2016-10-19 21:22:42 -0700
  • 30170e9cd3 Fixed bug 3460 - docs/README-macosx.md: g++fat.sh should be g++-fat.sh in universal build command Sam Lantinga 2016-10-19 20:50:33 -0700
  • 5badc90c33 Fixed bug 3461 - Implement TEXTINPUT events for Haiku Sam Lantinga 2016-10-19 20:42:22 -0700
  • 2991846b36 Fixed crash on Mac OS X 10.10 and earlier Sam Lantinga 2016-10-19 20:39:12 -0700
  • 993265170e Fixed bug 3369 - RaspberryPI ability to specify a Dispmanx layer Sam Lantinga 2016-10-18 23:24:49 -0700
  • 87f745d24f Worked around a crash on Mac OS X 10.10 and earlier, thanks to Eric Wasylishen. Sam Lantinga 2016-10-18 23:12:45 -0700
  • aa0752578b Fixed bug 3444 - Android-TV: no more handling of back button on remote Sam Lantinga 2016-10-17 22:09:22 -0700
  • 2a5d532fd9 Partial fix for bug 3092 - Statically link sdl2 with /MT for msvc Sam Lantinga 2016-10-17 21:47:33 -0700
  • 975e745954 Fixed bug 3456 - SDL_GameControllerOpen fails if the joystick subsystem isn't initialized Sam Lantinga 2016-10-17 21:44:32 -0700
  • e43ec42b4f Fixed bug 3458 - x11: reset deadkeys in StartTextInput/StopTextInput Sam Lantinga 2016-10-17 21:37:26 -0700
  • e2a8304a77 Linux: Added missing scancodes. Philipp Wiesemann 2016-10-16 22:47:49 +0200
  • 446e33f60d Windows: Fixed not removing the always added hint callback on quit. Philipp Wiesemann 2016-10-16 22:47:37 +0200
  • 00a26130ec Linux: Removed not needed platform info from entry in controller database. Philipp Wiesemann 2016-10-16 22:46:56 +0200
  • 35837a6e3f Linux: Fixed compile warnings about unused variables. Philipp Wiesemann 2016-10-15 20:02:17 +0200
  • e1f70bf2c3 Android: Split long line in README. Philipp Wiesemann 2016-10-15 20:01:50 +0200