Commit Graph

  • 635a369c9d SDL_SetWindowPosition respects display num for SDL_WINDOWPOS_CENTERED_DISPLAY. Edward Rudd 2015-02-19 19:40:58 -0500
  • b88ca1b4a6 the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here. Edward Rudd 2015-02-10 16:28:56 -0500
  • 66867e654c Merged default into iOS-improvements Alex Szpakowski 2015-01-24 23:58:07 -0400
  • 3e17fbee7e Fixed the extended launch screen causing minor visual issues when rotating the screen in some circumstances. Alex Szpakowski 2015-01-24 23:53:41 -0400
  • a26a4e9ee2 Fixed bug 2816 - [patch] Android: Expose screen refresh rate Philipp Wiesemann 2015-01-23 20:29:08 +0100
  • f15d13d6ef CMake: Removed unused variable (thanks, Felix!). Ryan C. Gordon 2015-01-18 02:50:14 -0500
  • c4275f95ce Fixed bug 2807 - Not using CoreAudio on OS X when built via CMake Felix H. Dahlke 2015-01-17 04:36:15 +0100
  • 2b53ffc77c Fixed wrong documentation in joystick implementation source. Philipp Wiesemann 2015-01-16 23:07:10 +0100
  • 4b3f0d6ddb Fixed two warnings about initialized but unused local variables in tests. Philipp Wiesemann 2015-01-16 23:03:14 +0100
  • ea5d1a8a3f Merged default into iOS-improvements Alex Szpakowski 2015-01-15 01:15:24 -0400
  • 01bfc2158a Several improvements to the iOS backend: Alex Szpakowski 2015-01-15 01:06:14 -0400
  • 775a5aa554 Added and fixed doxygen markup in header file. Philipp Wiesemann 2015-01-12 23:20:52 +0100
  • aefcd86dea Fix build on Linux when wayland is enabled Arne Janbu 2015-01-10 13:47:37 +0100
  • b7f6da0629 Some corrections to the SDL2.spec.in (thanks, Simone!). Ryan C. Gordon 2015-02-19 13:42:56 -0500
  • a309755961 Remove unnecessary parentheses and an unnecessary free() of a NULL pointer. Ryan C. Gordon 2015-02-19 13:11:19 -0500
  • 80ba854749 Corrected documentation about triggers values in SDL_GameControllerGetAxis(). Ryan C. Gordon 2015-02-18 16:25:15 -0500
  • 8751b956f1 We maintain the list of platforms on the wiki now. Ryan C. Gordon 2015-02-18 16:17:53 -0500
  • 6dda14c0d8 Emscripten: Fixed receiving joystick events after failed init or subsystem quit. Philipp Wiesemann 2015-02-18 21:34:07 +0100
  • f9adb453dd Removed redundant include statements from test programs. Philipp Wiesemann 2015-02-18 21:31:21 +0100
  • f75d6c0915 X11: Don't create a window and GL context to look up the glX extension string. Ryan C. Gordon 2015-02-17 23:00:46 -0500
  • f0c061d141 glX HasExtension(): check for NULL ext string first. Ryan C. Gordon 2015-02-17 22:59:56 -0500
  • 052720f7d5 Emscripten: Removed unused internal function. Philipp Wiesemann 2015-02-15 21:47:10 +0100
  • bd2d014645 Emscripten: Changed return type of callback implementations from int to EM_BOOL. Philipp Wiesemann 2015-02-15 21:44:36 +0100
  • 8a700d4db2 WinRT: a minor, nit-picky cleanup of some OpenGL code David Ludwig 2015-02-15 12:11:44 -0500
  • 5ad34f7a79 WinRT: improved OpenGL ES compatibility on WinPhone/ARM and Surface RT David Ludwig 2015-02-15 11:53:24 -0500
  • ec2df6490e Fixed crash if using clipboard functions without having initialized video. Philipp Wiesemann 2015-02-15 11:35:07 +0100
  • cec3efe627 Fixed compile warning about unused variable in wave test program. Philipp Wiesemann 2015-02-15 11:33:39 +0100
  • df3299627d WinRT: fixed crash when using up-to-date versions of ANGLE/WinRT David Ludwig 2015-02-15 00:08:27 -0500
  • 2ef8b1a76f Emscripten: Fixed sending SDL_JOYDEVICEADDED events with an index out of range. Philipp Wiesemann 2015-02-14 15:22:04 +0100
  • 3941848838 Emscripten: Deactivated and corrected debug log messages on joystick events. Philipp Wiesemann 2015-02-14 15:16:41 +0100
  • 6abd242b93 Emscripten: Fixed throwing JavaScript exception if no audio context available. Philipp Wiesemann 2015-02-14 00:16:27 +0100
  • c5179c6acf Emscripten: Fixed not including SDL_internal.h. Philipp Wiesemann 2015-02-14 00:13:00 +0100
  • 697c5c5758 Emscripten: Fixed framebuffer error message. Philipp Wiesemann 2015-02-14 00:10:58 +0100
  • 2bb73d170c Emscripten: Fixed SDL_GetPlatform() returning "Unknown" instead of "Emscripten". Philipp Wiesemann 2015-02-14 00:08:48 +0100
  • d1932834e2 Fixed test programs for joystick not exiting on events after first disconnect. Philipp Wiesemann 2015-02-12 21:40:53 +0100
  • 7fd15e7e2c X11: Set dialog hint on message boxes (thanks, Melker!). Ryan C. Gordon 2015-02-11 01:48:52 -0500
  • 39c41bb952 Fixed bug 2873 - Joystick test won't reload after reattach Philipp Wiesemann 2015-02-10 20:40:03 +0100
  • bd61c276fa Fixed compiling test with older C. Philipp Wiesemann 2015-02-10 20:31:05 +0100
  • e3f9bf3378 Fixed two inconsistencies on failed allocation. Philipp Wiesemann 2015-02-08 22:50:16 +0100
  • 78f3a80cf2 WinRT: made note that VSync is always enabled on WinPhone, due to OS David Ludwig 2015-02-08 15:44:15 -0500
  • fe586d077f Fixed three memory leaks on failed allocation. Philipp Wiesemann 2015-02-08 21:25:37 +0100
  • c17a5b1177 Fixed bug 2866 - testrelative.c: patch to make the orange box wrap around Philipp Wiesemann 2015-02-07 22:40:36 +0100
  • 60329e6a1e Added missing guards. Philipp Wiesemann 2015-02-03 21:22:25 +0100
  • 56edbb4062 X11: Add events related to maximizing a window (thanks, Andrei and Gergely!). Ryan C. Gordon 2015-02-02 01:21:02 -0500
  • ece8d2bb05 X11: Fixes for OpenGL 3.0 and later context creation. Ryan C. Gordon 2015-02-02 01:05:41 -0500
  • 86f87bf755 Added missing guards in implementation for PSP. Philipp Wiesemann 2015-01-31 22:45:54 +0100
  • d036ad84ae Added missing include statements in implementation for PSP. Philipp Wiesemann 2015-01-31 22:43:05 +0100
  • 43500a78b8 Fixed comment in implementation for NaCl. Philipp Wiesemann 2015-01-31 21:06:37 +0100
  • f4b7cf6e81 Fixed including SDL_config.h in implementation for Android. Philipp Wiesemann 2015-01-31 21:02:56 +0100
  • 7384f147f8 Fixed names in implementation for PSP. Philipp Wiesemann 2015-01-31 10:33:48 +0100
  • 7815393b2e Fixed wrong comment in implementation for Android. Philipp Wiesemann 2015-01-31 10:32:45 +0100
  • 0781b5f9ee Fix typos in header file documentation comments. Philipp Wiesemann 2015-01-30 23:20:15 +0100
  • f1a56cd565 Changed static variable to local variable in implementation for Android. Philipp Wiesemann 2015-01-30 23:18:14 +0100
  • a725806662 Fixed game controller hotplug support for some embedded Linux devices When guessing the device class, it ends up being 0 for devices that have been removed (because the device node no longer exists) Sam Lantinga 2015-01-29 13:33:53 -0800
  • 0874eb9713 Add binding layout for Xbone pad. Sam Lantinga 2015-01-29 13:33:20 -0800
  • 203ea98173 X11: Don't delay delivery of focus events unless we just changed vidmodes. Ryan C. Gordon 2015-01-26 17:46:39 -0500
  • 34a5c70cf9 Fixed recently broken configure script for FreeBSD. Philipp Wiesemann 2015-01-26 22:27:27 +0100
  • f64e6742bc Fixed memory leak in video quit implementation for Android. Philipp Wiesemann 2015-01-26 22:12:38 +0100
  • 60f50c70a7 Updated a README. Philipp Wiesemann 2015-01-26 22:02:53 +0100
  • b48e54aafe Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation Philipp Wiesemann 2015-01-26 22:00:29 +0100
  • 86c5c3f219 Replaced include of SDL_types.h with SDL_stdinc.h in internal header file. Philipp Wiesemann 2015-01-08 21:45:46 +0100
  • a823982e02 Clang static analysis builds should use C runtime directly. Ryan C. Gordon 2015-01-05 01:41:42 -0500
  • 2a1e422375 Dynamic API: don't leak if a library loaded but didn't have the entry point. Ryan C. Gordon 2015-01-05 01:07:36 -0500
  • f5fa9a59d0 Removed unused enumeration and constant from internal header file. Philipp Wiesemann 2014-12-31 21:00:32 +0100
  • 3cfe0abe7b Fixed copyright date. Philipp Wiesemann 2014-12-28 22:10:24 +0100
  • 69f18b6268 Linked README-emscripten.md in README.md and added markdown formatting. Philipp Wiesemann 2014-12-28 22:02:17 +0100
  • 3e8040f300 Renamed README-emscripten.txt to README-emscripten.md. Philipp Wiesemann 2014-12-28 22:00:24 +0100
  • 16f3cbfc02 Cleaned up some compiler warnings. Ryan C. Gordon 2014-12-26 23:16:54 -0500
  • f5bbbe417d GLES2: Only use VBOs for Emscripten (for now). Ryan C. Gordon 2014-12-26 22:30:19 -0500
  • d8c60342cc Added three missing checks for return values of SDL_calloc(). Philipp Wiesemann 2014-12-26 20:11:28 +0100
  • bbaaa77751 WinRT: hiding SDL_WinRTRunApp's XAML functionality, until it's ready for use David Ludwig 2014-12-24 11:33:42 -0500
  • 31832d2a58 Removed missing test program from Makefile. Philipp Wiesemann 2014-12-25 22:47:04 +0100
  • f4dcc24698 Changed Emscripten entry in gamecontroller database to allow sorting by script. Philipp Wiesemann 2014-12-25 22:43:17 +0100
  • 22855927ce Removed unnecessary call to SDL_free(). Philipp Wiesemann 2014-12-25 22:08:48 +0100
  • 2cde19c635 Fixed typos in a README. Philipp Wiesemann 2014-12-25 22:07:15 +0100
  • 80d19b7ee3 Fixed typo in header file documentation comment. Philipp Wiesemann 2014-12-25 22:05:48 +0100
  • 79b3221b0e Fixed compile warnings about unused variables. Philipp Wiesemann 2014-12-25 22:03:07 +0100
  • 97e876671b Fixed compile errors in example programs. Philipp Wiesemann 2014-12-25 21:42:56 +0100
  • e8467cbca9 Maybe actually patched to compile this time? Ryan C. Gordon 2014-12-24 22:22:35 -0500
  • 629c13fbf1 Actually fix Unix scripts this time. :) Ryan C. Gordon 2014-12-24 13:23:48 -0500
  • 9c38244f5d Really patched to compile this time? Ryan C. Gordon 2014-12-24 13:21:28 -0500
  • 9f111ce4b9 Patched to compile. Ryan C. Gordon 2014-12-24 13:16:27 -0500
  • 208636828d I don't know if Unix scripts are useful at all on Emscripten, but fix them up. Ryan C. Gordon 2014-12-24 13:13:19 -0500
  • fc40516744 A little more work on the Emscripten buildbot script. Ryan C. Gordon 2014-12-24 13:03:20 -0500
  • f4bd828af5 Added buildbot script for Emscripten port. Ryan C. Gordon 2014-12-24 12:49:35 -0500
  • eab2433f6d Maybe patched to compile on Windows for real now? Ryan C. Gordon 2014-12-24 02:12:16 -0500
  • b0ebfabf33 Patched to compile on Windows. Ryan C. Gordon 2014-12-24 02:06:38 -0500
  • 707c11f64f Patched to compile on non-Emscripten targets. Ryan C. Gordon 2014-12-24 02:01:12 -0500
  • a6df21cd00 Partial fix for bug 2726 - Win32 'mouse' events not applying 'SDL_TOUCH_MOUSEID' David Ludwig 2014-12-20 11:45:39 -0500
  • 719bb6fcee Fixed X11 build, added code to print initial modifiers to checkkeys Sam Lantinga 2015-05-28 09:52:48 -0700
  • 0694baf260 Fixed bug 2736 - X11 doesn't set KMOD_NUM and KMOD_CAPS to system state Sam Lantinga 2015-05-28 09:33:47 -0700
  • 779d403563 Fixed Windows build Sam Lantinga 2015-05-28 08:51:59 -0700
  • 0669a224f5 Fixed bug 2860 - SetProp must be paired with RemoveProp especially for properties added to external windows Sam Lantinga 2015-05-28 08:41:07 -0700
  • 84ce000670 I think this will be the time... Ryan C. Gordon 2015-05-28 01:27:24 -0400
  • 7964f3adb2 Still trying to get this to compile... Ryan C. Gordon 2015-05-28 01:22:14 -0400
  • cae4fd7fb2 More patching to compile... Ryan C. Gordon 2015-05-28 01:16:55 -0400
  • e90f87bab0 Another attempt to get this to compile. Ryan C. Gordon 2015-05-28 01:08:33 -0400
  • 4add16943e Patched to compile on MingW. Ryan C. Gordon 2015-05-28 01:02:03 -0400
  • 58447b24c1 Move tests from SDL_config higher up in Windows joystick/haptic code. Ryan C. Gordon 2015-05-28 00:54:52 -0400
  • 2a75782553 X11: Add Xdbe support to message boxes (thanks, Melker!). Ryan C. Gordon 2015-05-28 00:30:21 -0400