Commit Graph

  • 709964f6eb Patched to compile on various platforms. Ryan C. Gordon 2016-04-12 18:11:36 -0400
  • 9e61c97041 threads: Move SDL's own thread creation to a new internal API. Ryan C. Gordon 2016-04-12 16:45:10 -0400
  • 4302c8a341 threads: Handle SDL_HINT_THREAD_STACK_SIZE at top level, implement elsewhere. Ryan C. Gordon 2016-04-12 14:38:50 -0400
  • 4b1e0a35bd WinRT: bug hack-fix - gamepad detection was failing on Xbox One David Ludwig 2016-04-11 00:22:39 -0400
  • f6d4f4cc81 iOS: Fixed SDL_GL_CreateContext crashing instead of returning null when a GLES3 context is requested on iOS 6 and older. Alex Szpakowski 2016-04-10 22:07:10 -0300
  • 4615a2ad81 alsa: Make device enumeration robust against weird results with NULL strings. Ryan C. Gordon 2016-04-04 22:49:13 -0400
  • a55bd73e74 iOS: Also do the Dictation crash workaround before executing the animation callback. Alex Szpakowski 2016-04-02 13:21:01 -0300
  • 79965c0fe2 Add a new hint SDL_HINT_MAC_MOUSE_FOCUS_CLICKTHROUGH, which allows mouse click events to occur when clicking to focus a window in Mac OS X. Alex Szpakowski 2016-04-02 11:54:05 -0300
  • f093d5cd78 iOS: Workaround for a crash after Dictation is used. Alex Szpakowski 2016-04-01 19:18:50 -0300
  • e52362ae03 iOS: Fixed compiling demos on C89 compilers. Philipp Wiesemann 2016-04-01 21:14:49 +0200
  • 831883a5be PSP: Fixed returning success from unsupported SDL_RenderReadPixels(). Philipp Wiesemann 2016-04-01 21:13:58 +0200
  • 5fff285ae4 PSP: Fixed returning success for unsupported SDL_SetTextureColorMod(). Philipp Wiesemann 2016-04-01 21:12:37 +0200
  • 3d38cd92e6 PSP: Fixed missing error message for unsupported SDL_CreateWindowFrom(). Philipp Wiesemann 2016-04-01 21:11:31 +0200
  • 50e9a10607 Updated info about required Ubuntu version for Mir support in README. Philipp Wiesemann 2016-04-01 21:10:43 +0200
  • ae6d9cf018 Wayland: Fixed missing error message if creating a custom cursor failed. Philipp Wiesemann 2016-03-28 21:03:04 +0200
  • 8fc2962b74 Removed not needed SDL_WINDOW_SHOWN from chessboard test program. Philipp Wiesemann 2016-03-28 21:02:30 +0200
  • 3b6b53cc94 iOS: Removed not needed SDL_WINDOW_SHOWN from rectangles demo. Philipp Wiesemann 2016-03-28 21:01:46 +0200
  • 26a90492d2 iOS: Fixed keyboard demo ignoring quit requests and window closing. Philipp Wiesemann 2016-03-28 21:01:26 +0200
  • 77b0c874b7 iOS: Replaced #import with #include in two demos. Philipp Wiesemann 2016-03-27 22:26:34 +0200
  • 1f5347125b iOS: Restored older version of rectangles demo. Philipp Wiesemann 2016-03-27 22:25:13 +0200
  • 01ccc8505f iOS: Updated SDL version in demo README. Philipp Wiesemann 2016-03-27 22:24:10 +0200
  • 43ce0c7585 Fixed comment in gesture source. Philipp Wiesemann 2016-03-27 22:22:13 +0200
  • 4a68cad07f Mac: avoid calling CGSetLocalEventsSuppressionInterval, it was deprecated in OS X 10.6. Alex Szpakowski 2016-03-20 15:35:34 -0300
  • 8907b74a06 Windows CMake: don't try to link dxguid, it's unavailable when using Visual Studio's XP-compatible toolset. Alex Szpakowski 2016-03-18 22:15:53 -0300
  • 5ca43889cb Wayland: Fixed crash if memory mapping failed while creating a custom cursor. Philipp Wiesemann 2016-03-16 22:09:39 +0100
  • cfce19f2f2 Wayland: Fixed storing a theme cursor which is never used in video data. Philipp Wiesemann 2016-03-16 22:09:23 +0100
  • 6ed9917b36 Pick up new display mode information after a mode change (Windows only right now). Sam Lantinga 2016-03-11 08:33:47 -0800
  • 5bee222d87 Quick fix for qsort off-by-one error. Sam Lantinga 2016-03-11 08:30:18 -0800
  • 19378ee307 Emscripten: Deactivated custom cursor support because it created system cursors. Philipp Wiesemann 2016-03-11 22:10:35 +0100
  • d90f6155d6 Wayland: Fixed drawing created cursors without transparency. Philipp Wiesemann 2016-03-11 22:10:15 +0100
  • c29ecfd33a Wayland: Fixed showing created cursors incorrectly before the first redraw. Philipp Wiesemann 2016-03-11 22:09:50 +0100
  • d1d229c804 WinRT: Removed dead code and fixed memory leak if allocation for driver failed. Philipp Wiesemann 2016-03-10 21:00:44 +0100
  • e9dfaf33e9 Fixed compiling IME test program with HAVE_SDL_TTF on C89 compilers. Philipp Wiesemann 2016-03-10 21:00:27 +0100
  • 68f971108f Removed unnecessary include statement in test program. Philipp Wiesemann 2016-03-10 21:00:13 +0100
  • d1c4c200f0 A simple test program for SDL_qsort(). Ryan C. Gordon 2016-03-10 01:50:43 -0500
  • 63d34ce031 Another commit to test revision control. Ryan C. Gordon 2016-03-08 20:26:26 -0500
  • 74a155a9d9 Minor tweak to a README to test Mercurial server. Ryan C. Gordon 2016-03-08 20:24:20 -0500
  • efb6903c86 Fixed infinite timeout in SDL_WaitEventTimeout() - thanks ?????????? ???????? Sam Lantinga 2016-03-08 13:55:50 -0800
  • 1ab078f576 Allow mappings to be added before GameControllerInit Ethan Lee 2016-03-07 08:22:55 -0500
  • 7219b27c5a alsa: Implemented basic device detection. Ryan C. Gordon 2016-03-05 23:25:23 -0500
  • e082295363 x11: Fix a few more XMoveWindow() calls to adjust for border size. Ryan C. Gordon 2016-03-04 19:41:16 -0500
  • e363be76bd x11: Deal with window borders better. Ryan C. Gordon 2016-03-04 18:47:19 -0500
  • 3bdb2cc3b0 Raspberry: Fixed crash if memory allocation for cursor failed. Philipp Wiesemann 2016-03-03 20:12:51 +0100
  • 3636c1429f Fixed compile warnings about unused variables in IME test program. Philipp Wiesemann 2016-03-03 20:11:43 +0100
  • 6f8ba45a38 Wayland: Fixed fault in event handling which might have caused a crash someday. Philipp Wiesemann 2016-03-02 20:25:23 +0100
  • 2335cd45bc Wayland: Fixed crash if allocating memory for cursor failed. Philipp Wiesemann 2016-03-02 20:25:09 +0100
  • 0fa6381dc6 Replaced strlen() with SDL_strlen() in IME test program. Philipp Wiesemann 2016-03-02 20:24:43 +0100
  • 0dcbbb8175 wayland: Add wl_proxy_marshal_constructor_versioned sym Jonas ?dahl 2016-02-17 15:14:20 +0800
  • 5b729407e7 Mir: Do not use opengl to find the valid pixel format if we dont use opengl Brandon Schaefer 2016-02-25 10:06:33 -0800
  • 7e53438b08 Mir: Replaced memcpy() with SDL_memcpy(). Philipp Wiesemann 2016-02-24 21:07:19 +0100
  • 4fc6f6fbe2 Mir: Fixed comment at conditional compilation macro. Philipp Wiesemann 2016-02-24 21:06:46 +0100
  • 39984dac39 Fixed doxygen warnings about markdown formatting. Philipp Wiesemann 2016-02-24 21:05:19 +0100
  • cfc61ed1f5 Mir: Fixed crash if allocating memory for cursor failed. Philipp Wiesemann 2016-02-22 19:00:22 +0100
  • 4381bdf9c7 Regenerated configure script with Mir changes. Ryan C. Gordon 2016-02-21 19:21:21 -0500
  • b3ab3aa817 Fix API/ABI breakage in Mir 0.13/0.14. bschaefer 2016-02-21 15:19:35 -0800
  • 5ca92fba08 Windows: Just use WaitForSingleObjectEx() everywhere. Ryan C. Gordon 2016-02-21 17:21:29 -0500
  • deb481bbd3 Windows: let threads be named in the debugger. Ryan C. Gordon 2016-02-21 17:05:25 -0500
  • 4b52fd7992 stdlib: Restored previous qsort() implementation; the licensing is resolved. Ryan C. Gordon 2016-02-21 13:07:14 -0500
  • 87202cceab x11: better fix for the previous commit's fullscreen vs maximized issue. Ryan C. Gordon 2016-02-20 01:03:39 -0500
  • f35520e55d x11: Don't mess with fullscreen vs maximized window state on unmapped windows. Ryan C. Gordon 2016-02-20 00:44:42 -0500
  • d5e3ae8276 Android: Restored Philipp's joystick change, lost in the previous merge. Ryan C. Gordon 2016-02-19 00:28:53 -0500
  • 4f88214b05 Merge Android C89 fixes from Eric Wing. Ryan C. Gordon 2016-02-19 00:24:00 -0500
  • 1f62ac772c x11/wayland/mir: Make the dynamic loading macro salsa a little less messy. Ryan C. Gordon 2016-02-18 23:27:58 -0500
  • baccd86b89 Added support for the Mad Catz FightStick TE S+ PS3 Sam Lantinga 2016-02-17 14:15:37 -0800
  • 9093243f87 Added support for the Mad Catz FightStick TE S+ PS4 Sam Lantinga 2016-02-16 13:51:24 -0800
  • 2d1a6754a1 Added support for the Akishop Customs PS360+ v1.66 and MadCatz PC USB Wired Stick 8818 Sam Lantinga 2016-02-16 13:51:15 -0800
  • 1c10afbdf2 Added support for several Mad Catz arcade sticks Sam Lantinga 2016-02-16 13:48:46 -0800
  • e0c27d4f5c Allow using the game controller API with arcade sticks and other XInput devices Sam Lantinga 2016-02-16 13:47:37 -0800
  • ed1149cbf7 Android: Changed an internal joystick function to return count instead of id. Philipp Wiesemann 2016-02-16 20:32:22 +0100
  • 6b8e593520 x11: Patched to compile with DEBUG_XEVENTS on C89 compilers. Ryan C. Gordon 2016-02-12 00:27:21 -0500
  • f6fbd05cc0 x11: Removed an assert. Ryan C. Gordon 2016-02-15 21:49:09 -0500
  • 355426c6d9 Another attempt to fix Windows build. Ryan C. Gordon 2016-02-15 03:37:01 -0500
  • a0c4ffb7c8 Patched to compile on Visual Studio. Ryan C. Gordon 2016-02-15 03:21:26 -0500
  • 68950708a5 Replaced SDL_qsort with public domain code from PDCLib: http://pdclib.e43.eu/ Ryan C. Gordon 2016-02-15 03:16:46 -0500
  • 73223c06b1 Windows: make sure SDL_TicksInit has been called before calling Sleep(ms) in SDL_Delay. This ensures the Windows system timer resolution is properly set before Sleep is called. Alex Szpakowski 2016-02-14 21:17:25 -0400
  • 157c9bbcb2 PSP: Deactivated dynamic API. Philipp Wiesemann 2016-02-13 17:35:38 +0100
  • 4bc9865e1f PSP: Added missing object for generic TLS to Makefile. Philipp Wiesemann 2016-02-13 17:34:14 +0100
  • 06e736108e Fixed spaces in license comments. Philipp Wiesemann 2016-02-10 19:31:23 +0100
  • b5b196d44d Android: C89 cleanup to avoid warnings/errors since the default gcc mode on Android is still pre-C99. Eric Wing 2016-02-09 17:36:42 -0800
  • c1bddfcf44 x11: Updated imKStoUCS.* to latest from x.org. Ryan C. Gordon 2016-02-08 01:08:21 -0500
  • a2f95dd53a iOS: Implemented clipboard support. Alex Szpakowski 2016-02-03 20:32:55 -0400
  • 9b457c308a David Carlier implemented SDL_GetBasePath() for OpenBSD Sam Lantinga 2016-01-31 21:11:15 -0800
  • 745ba35448 Return the full number of events from SDL_PeepEvents() if NULL is passed in with SDL_PEEKEVENT Sam Lantinga 2016-01-31 11:29:11 -0800
  • 27f54c6bc4 x11: Fix AltGr generating an invalid keycode (bug #3244). Thanks Thomas! Alex Szpakowski 2016-01-31 09:39:42 -0400
  • 748f09c9be PSP: Removed inlined copy of SDL_CalculateAudioSpec()'s functionality. Philipp Wiesemann 2016-01-27 23:20:23 +0100
  • 0236ab5e9d Android: Fixed ignoring a return value while handling motion events. Philipp Wiesemann 2016-01-26 22:20:05 +0100
  • 6d499743eb Fixed creating fullscreen windows on Steam Link Sam Lantinga 2016-01-22 13:12:16 -0800
  • 19037de488 Expose the EGL display and window for Vivante SDL windows Sam Lantinga 2016-01-16 21:58:49 -0800
  • 9e60365d97 Fixed compile warnings about type conversion. Philipp Wiesemann 2016-01-16 21:25:10 +0100
  • cf00bb2f7b Android: Fixed finishing Activity on some devices if right mouse button pressed. Philipp Wiesemann 2016-01-13 19:31:03 +0100
  • 72bee5268f Fixed two typos in documentation. Philipp Wiesemann 2016-01-12 22:23:53 +0100
  • 2f0d538a21 Android: Added mouse initialization to reset state. Philipp Wiesemann 2016-01-12 22:23:00 +0100
  • 841fb33d0d Android: Fixed a comment. Philipp Wiesemann 2016-01-12 22:22:24 +0100
  • 4ec8a79034 Android: Added mapping of mouse forward button and mouse back button. Philipp Wiesemann 2016-01-11 20:02:48 +0100
  • e49ed6bb35 Removed dead code (caught by Clang's static analyzer). Alex Szpakowski 2016-01-09 17:41:09 -0400
  • 5589ba7906 CMake: only set "-O3 -g" defaults if CMAKE_BUILD_TYPE wasn't set at all. Ryan C. Gordon 2016-01-08 07:32:51 -0500
  • 8c6acefcca Fixed buildbot's static analysis script to enable assertions. Ryan C. Gordon 2016-01-08 07:21:15 -0500
  • 74724ee43b x11: make last mouse coords sane upon window entry (thanks, Cengiz!). Ryan C. Gordon 2016-01-07 19:58:00 -0500
  • 57d4b8c10a Fixed --enable-new-dtags check with cmake Sam Lantinga 2016-01-07 17:21:50 -0800
  • 81a2c8ba58 Use --enable-new-dtags to set RUNPATH rather than RPATH so that LD_LIBRARY_PATH is not overridden by the application. Sam Lantinga 2016-01-07 16:42:30 -0800