Commit Graph

  • c44e741bd9 Fixed bug 3842 - fix SDL_thread.h for emx Sam Lantinga 2017-09-23 12:38:47 -0700
  • 14ed0d24c8 Fixed bug 3843 - Android missing some code in SDLHapticHandler Sam Lantinga 2017-09-23 12:37:09 -0700
  • 099ae43e81 audio: Fixed compiler warning on Visual Studio. Ryan C. Gordon 2017-09-22 22:28:21 -0400
  • 58d1c54d06 Fixed spacing Sam Lantinga 2017-09-22 17:32:05 -0700
  • 0fea9164eb Added an example for SDL_SetWindowHitTest() when you create a borderless resizable window. Sam Lantinga 2017-09-22 17:29:32 -0700
  • e763dac6dd Good bye, Visual Studio 2008 Sam Lantinga 2017-09-22 17:02:18 -0700
  • 260db92cbb Added stub Steam Controller sources to Android and iOS command line builds Sam Lantinga 2017-09-22 16:33:34 -0700
  • 2fd5235145 Added stubs for simple Steam Controller support Sam Lantinga 2017-09-22 08:32:31 -0700
  • 82557750b0 Separated out SDL Android java code so audio, controller, and filesystem APIs can be used independently of the SDL activity, in Qt apps for example. Sam Lantinga 2017-09-22 08:31:56 -0700
  • 4187b3d760 Removed non-existent files Sam Lantinga 2017-09-22 08:31:02 -0700
  • 2079ec992a Removed non-existent files Sam Lantinga 2017-09-22 08:30:58 -0700
  • d828647944 Added stubs for simple Steam Controller support Sam Lantinga 2017-09-22 08:30:52 -0700
  • 53b2c91d26 Separated out SDL Android java code so audio, controller, and filesystem APIs can be used independently of the SDL activity, in Qt apps for example. Sam Lantinga 2017-09-22 08:30:46 -0700
  • ad86eff1a8 Guarded EGL code with SDL_VIDEO_OPENGL_EGL Sam Lantinga 2017-09-22 08:30:37 -0700
  • 499f928c33 borderless windows will have WM_NCCALCSIZE return 0 for the non-client area. When this happens, it looks like windows will send a resize message expanding the window client area to the previous window + chrome size, so shouldn't need to adjust the window size for the set styles. Sam Lantinga 2017-09-22 07:15:41 -0700
  • 3176a7f5e9 sdl Sam Lantinga 2017-09-22 07:11:36 -0700
  • cc023b6b81 Fixed bug 3837 - Change project settings for Xcode 9? Sam Lantinga 2017-09-22 12:26:54 -0700
  • f0111b6ac9 Added tag release-2.0.6 for changeset 8e2bab21d23b Sam Lantinga 2017-09-22 11:57:35 -0700
  • fe6b8f1c31 Fixed Mac OS X build release-2.0.6 Sam Lantinga 2017-09-22 11:25:52 -0700
  • 28602b1235 The volume was too high, clamp to SDL_MIX_MAXVOLUME Sam Lantinga 2017-09-22 11:15:57 -0700
  • 407e1693ae Fixed audio being silent on older iOS devices Tested on an iPod running iOS 6.1 Sam Lantinga 2017-09-22 11:15:14 -0700
  • 12efabcbf0 Added instructions for deploying to older iOS devices (thanks Sylvain!) Sam Lantinga 2017-09-22 11:13:34 -0700
  • 5ab5c9b767 Avoid duplicate joystick axis events Sam Lantinga 2017-09-22 08:56:09 -0700
  • d74c00e67d Fixed memory leak when HAVE_ALLOCA isn't defined Sam Lantinga 2017-09-22 08:51:45 -0700
  • 59d17bdee0 Avoid hitting ERR_MAX_STRLEN limit. Mark Callow 2017-09-22 22:30:02 +0900
  • 6d206a7b28 audio: Stream resampling now saves some samples from previous run for padding. Ryan C. Gordon 2017-09-22 07:42:24 -0400
  • 466ba57d42 [egl/mir] Need eglGetProc to find gl 4.5 core profile extensions Brandon Schaefer 2017-09-21 18:38:07 -0700
  • e5cfb58f4a iOS MoltenVK code style cleanup. Alex Szpakowski 2017-09-21 20:30:25 -0300
  • 80f9e2f199 iOS: Fix compiling using the iOS 7 SDK, partially broken since MoltenVK support was added. Alex Szpakowski 2017-09-21 20:11:44 -0300
  • b3ac0b6fb0 A hint with an empty string should be treated as the default value Sam Lantinga 2017-09-21 14:48:03 -0700
  • eaab6098eb Only apply the jitter filter to prevent unexpected motion on axes that haven't been touched. Sam Lantinga 2017-09-21 10:29:17 -0700
  • 5ae90ef67a Fixed bug 3788 - software renderer crashes in SDL_RenderCopyEx with rotation and dstrect w or h is 0 Sam Lantinga 2017-09-21 01:22:40 -0700
  • 8b660c5046 Added some missing "extern" declarations Sam Lantinga 2017-09-21 00:55:29 -0700
  • f40bd5ee24 audio: removed my perl experiment script. Ryan C. Gordon 2017-09-21 02:06:53 -0400
  • 1a3b95a11e audio: Replaced the resampler. Again. Ryan C. Gordon 2017-09-21 02:51:14 -0400
  • 3c45e662f5 macOS: remove unneeded #includes. Mark Callow 2017-09-21 14:01:12 +0900
  • f0a324f8eb Reverted Alex's commit 131cba1768a5 - we're about to release 2.0.6, don't remove support for the iOS 7 SDK yet. Sam Lantinga 2017-09-20 19:59:34 -0700
  • d452b89f9b iOS: I don't think SDL compiles with the iOS 7 SDK anymore, so we might as well drop the #ifdefs trying to guard for that. Alex Szpakowski 2017-09-20 11:01:32 -0300
  • 12fb004fba iOS: remove an unused static variable Alex Szpakowski 2017-09-20 10:53:41 -0300
  • e365968a4c WinRT: minor formatting tweak in README-winrt David Ludwig 2017-09-19 10:33:08 -0400
  • f57ef6ff97 WinRT: noted UWP's inability to work with some game controllers David Ludwig 2017-09-19 10:31:22 -0400
  • c08a7a74a5 Added a hint SDL_HINT_AUDIO_CATEGORY to control the audio category, determining whether the phone mute switch affects the audio Sam Lantinga 2017-09-15 17:27:32 -0700
  • 46ec130528 Fix for 3829. Revert adding GameSir G4s, uses same GUID as PS3 controller. Patrice Mandin 2017-09-14 21:45:14 +0200
  • 73c85e986c Readd support for GameSir G4s, lost with changeset 11431 Patrice Mandin 2017-09-14 19:33:32 +0200
  • e8187a3f78 Updated iOS keyboard test to cover text input rect and orientation changes Sam Lantinga 2017-09-14 09:56:16 -0700
  • cfe72c76e2 Fixed iOS keyboard positioning, based on the final position rather than the initial one Sam Lantinga 2017-09-14 09:55:27 -0700
  • 76176486ce surface: Make sure SDL_ConvertSurface() deals with palettes (thanks, Sylvain!). Ryan C. Gordon 2017-09-14 08:37:27 -0400
  • ac782d7122 Added support for the PDP Battlefield One Xbox One controller on Linux Sam Lantinga 2017-09-12 05:53:47 -0700
  • 78b83d3a6d WinRT: build fix when using recent versions of the Windows 10 SDK David Ludwig 2017-09-11 18:20:56 -0400
  • e98fc8972d Fixed bug 3812 - Fallthrough warnings gcc-7 Sam Lantinga 2017-09-10 12:54:40 -0700
  • 5f48ce0b64 Fixed bug 3815 - implicit-fallthrough warning - DUFFS_LOOP4 and friends Sam Lantinga 2017-09-10 12:49:41 -0700
  • 19114b0378 Fixed bug 3813 - gcc7 fallthrough warnings in SDL_iconv.c and SDL_pixels.c Sam Lantinga 2017-09-10 12:42:38 -0700
  • 849c4c1472 Fixed tabs to spaces Sam Lantinga 2017-09-10 12:40:45 -0700
  • 8ed16ea465 Fixed compile warning Sam Lantinga 2017-09-10 10:43:04 -0700
  • 16b8c4ea43 Fixed bug 3811 - change HAVE_COPYSIGN to HAVE__COPYSIGN in SDL_config_windows.h Sam Lantinga 2017-09-10 10:30:25 -0700
  • 2cdb967435 Fixed the include path for khronos with Visual Studio Sam Lantinga 2017-09-10 10:25:36 -0700
  • be1caece4a Correction: copysign has been supported by windows several toolchains for a very long time, including MSVC6, MinGW, LCC-Win32, (no released watcom versions though, but that's of no concern.) Sam Lantinga 2017-09-10 09:19:10 -0700
  • 93583d461c alsa: removed snd_pcm_wait() call before writing to playback device. Ryan C. Gordon 2017-09-09 21:17:46 -0400
  • 569c222ca8 Updated documentation so it's clear you should use SDL_SetWindowDisplayMode() to change the size of fullscreen windows. Sam Lantinga 2017-09-09 11:04:35 -0700
  • b2ba8963b3 Fixed bug 3809 - Restore after maximize leads to wrong size Sam Lantinga 2017-09-09 11:00:25 -0700
  • 676c3a9263 Fixed bug 3719 - Cocoa - Incorrect window size when leaving fullscreen Sam Lantinga 2017-09-09 10:31:44 -0700
  • fcd9c19022 Fixed window size when leaving fullscreen mode (thanks Eric!) Sam Lantinga 2017-09-09 09:31:12 -0700
  • f465f24d73 Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits Sam Lantinga 2017-09-09 08:36:37 -0700
  • 125d8f59fc Make sure the libtool archives are installed Sam Lantinga 2017-09-09 08:34:46 -0700
  • 9a73909bbd Fixed bug 3808 - fix a typo in SDL_stretch.c Sam Lantinga 2017-09-09 08:20:56 -0700
  • 24a7495691 Updated config.guess and config.sub, added config.sub.patch for NaCl and Emscripten build support Sam Lantinga 2017-09-09 08:03:23 -0700
  • 5c8bde4f7b Updated documentation to note that libvulkan-dev is no longer needed Sam Lantinga 2017-09-09 07:45:31 -0700
  • f33377802a Fixed bug 3807 - Remove restriction from DECLSPEC macro for OS/2 Sam Lantinga 2017-09-09 07:42:29 -0700
  • 8004be6449 We don't need libvulkan-dev to build Vulkan support Sam Lantinga 2017-09-09 07:35:55 -0700
  • 47cb8815a3 Updated Debian changelog for 2.0.6 release Sam Lantinga 2017-09-09 07:30:25 -0700
  • 222d25ad4b Fixed bug 3805 - Why is there no --enable-video-rpi option in configure? Sam Lantinga 2017-09-08 22:21:01 -0700
  • e8059221bd Fixed bug 3806 - Fixes for MSVC compiler warnings Sam Lantinga 2017-09-08 18:26:25 -0700
  • 0ddac338b0 keep joystick thread from waking unnecessarily, and from possibly blocking for 300ms at shutdown if a joystick was just plugged in Sam Lantinga 2017-09-08 07:15:47 -0700
  • cedbb3118c Fixed building with the first version of Visual Studio 2017, which doesn't have __has_include() (Thanks Simon!) Sam Lantinga 2017-09-08 15:08:50 -0700
  • 1b2492ed8a Fixed 64-bit build warning Sam Lantinga 2017-09-08 15:08:03 -0700
  • 4657d9f33c We don't need to pass the renderer into SDLTest_CleanupTextDrawing() Sam Lantinga 2017-09-08 04:53:31 -0700
  • 65c55fdd84 Fixed build Sam Lantinga 2017-09-08 04:38:46 -0700
  • b0b3da7702 Added a function to clean up test text drawing Sam Lantinga 2017-09-08 04:14:05 -0700
  • ca15c7d67f wave: SDL_LoadWAV now supports 24-bit audio. Ryan C. Gordon 2017-09-07 10:56:08 -0400
  • fb28393200 vulkan: use "unsigned int" instead of "unsigned" Ryan C. Gordon 2017-09-06 19:35:36 -0400
  • 0c892abcd0 raspberrypi: The latest Raspbian moved its EGL and GLES2 libs elsewhere. Ryan C. Gordon 2017-09-06 19:34:23 -0400
  • fa0eeff7f5 sdl: Sam Lantinga 2017-09-06 07:29:34 -0700
  • 20c5bc9135 You can have a borderless resizable window Sam Lantinga 2017-09-06 05:23:26 -0700
  • 4ca5d8622a Fixed bug 3780 - GCC 7 implicit fallthrough warnings Sam Lantinga 2017-09-06 04:32:30 -0700
  • 28bf56c12c Fixed bug 3801 - HAVE_LIBSAMPLERATE_H depending on HAVE_LIBC in current SDL_config.h.in Sam Lantinga 2017-09-06 10:31:05 -0700
  • d51dc7378b Fixed bug 3797 - configure check for float.h Sam Lantinga 2017-09-06 01:14:23 -0700
  • c8e3e0c414 Fixed bug 3799 - SDL_CreateWindow fails with SDL_WINDOW_VULKAN (libvulkan.so.1 not found) Sam Lantinga 2017-09-06 01:10:10 -0700
  • c9e73c3e00 x11: make sure SDL_GetGlobalMouseState notices mouse warping through SDL APIs. Ryan C. Gordon 2017-09-05 16:15:54 -0400
  • 0782f9be51 Fixed bug 3273 - Fix for slow video subsystem initialization when using XRandR. Sam Lantinga 2017-09-05 08:24:38 -0700
  • 3261ca754f Fixed typos in 2.0.6 patch notes Sam Lantinga 2017-09-04 23:10:12 -0700
  • d2eda2671d Added SDL_vulkan.h to the Mac OS X framework headers Sam Lantinga 2017-09-04 22:51:28 -0700
  • c1fd0fbb32 Fixed compiler warning with mingw-w64 Sam Lantinga 2017-09-04 22:14:57 -0700
  • 657ad72ac4 Added some more big 2.0.6 changes Sam Lantinga 2017-09-04 21:16:28 -0700
  • d75fea89d2 Updated WhatsNew.txt for 2.0.6 Sam Lantinga 2017-09-04 20:48:01 -0700
  • 67f9348baa Fixed bug 3790 - Memory leak with surfaces blitting on each other Sam Lantinga 2017-09-04 11:46:14 -0700
  • 532446a6bd macOS: bug-fix for #3793, "fullscreen toggle does not maintain SDL_Renderer's logical size" David Ludwig 2017-09-03 17:33:49 -0400
  • 2ea09903e6 WinRT: listed VS 2017 optional-component requirements David Ludwig 2017-09-03 16:36:22 -0400
  • a12989f94c vulkan: Changed SDL_WINDOW_VULKAN value to match Tizen's fork. Ryan C. Gordon 2017-09-03 13:20:33 -0400
  • 167398b363 video: Let video targets optionally decide their default OpenGL configs. Ryan C. Gordon 2017-09-02 19:35:32 -0400
  • 3267398d15 sndio: Patched to compile if SIO_DEVANY isn't defined. Ryan C. Gordon 2017-09-02 16:41:14 -0400