Commit Graph

  • 7cb0ceb808 X11: center parentless message boxes on the primary display if possible. Ryan C. Gordon 2015-07-14 23:46:35 -0400
  • 2086a4b858 Added test/testdisplayinfo.c Ryan C. Gordon 2015-07-14 21:28:26 -0400
  • 9d1c3f27fd x11: Patched to compile on systems without the Xutf8LookupString() function. Ryan C. Gordon 2015-07-11 00:59:56 -0400
  • 7901648e7d Fixed memory leak in test harness. Philipp Wiesemann 2015-07-06 21:02:20 +0200
  • a26a627e66 Better fix for bug 3048, don't crash if the window title is NULL Sam Lantinga 2015-07-05 15:45:48 -0700
  • 5a0a2ded8b Fixed bug 3048, "Crashes in Cocoa_SetWindowTitle" David Ludwig 2015-07-04 21:04:49 -0400
  • 6aa9ef158f Cocoa: support drag-and-drop of multiple objects. Ryan C. Gordon 2015-07-04 14:09:09 -0400
  • bbeb0fa9f9 Fixed style Sam Lantinga 2015-07-03 09:18:14 -0700
  • d000e814c0 commit a7d7af2a419b453188ffe87386455fc26c1306fa Author: Benoit Pierre <benoit.pierre@gmail.com> Date: Fri Jul 3 02:17:10 2015 +0200 Sam Lantinga 2015-07-03 09:17:24 -0700
  • b7f1a379c9 Added missing file to the release archive. Philipp Wiesemann 2015-07-02 20:11:40 +0200
  • 0a0648ca4b Removed redundant variable check when processing gestures. Philipp Wiesemann 2015-07-01 21:10:54 +0200
  • 645ef07a46 Hack to fix missing window decorations after toggling fullscreen mode in Mac OS X 10.10 Sam Lantinga 2015-06-30 19:30:02 -0700
  • 48bd796781 X11: Added a test for a weird X11 error we get with Xinerama, rarely. Ryan C. Gordon 2015-06-30 15:00:48 -0400
  • 3501d277ab X11: Call XRefreshKeyboardMapping() when we get various MappingNotify events. Ryan C. Gordon 2015-06-30 14:41:17 -0400
  • 5c9b8d8586 X11: Don't ignore keyboard mapping changes. Ryan C. Gordon 2015-06-30 14:39:39 -0400
  • 4018e7ee59 Fixed assertion failure in diskaudio target caused by new hotplugging support. Ryan C. Gordon 2015-06-30 13:46:06 -0400
  • 199f2c51f9 Fixed bug 2464 - Configure a sdl2-config.cmake.in together with sdl2.pc.in Sam Lantinga 2015-06-29 22:24:00 -0700
  • 0f2e26adcf Fixed compiling if SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM is not defined Sam Lantinga 2015-06-25 07:17:08 -0700
  • 373b75eef4 Mac OS X: Fixed typo in build script comment. Philipp Wiesemann 2015-06-26 20:12:10 +0200
  • f6b2ceead4 Emscripten: Corrected build instructions in documentation. Philipp Wiesemann 2015-06-26 20:11:41 +0200
  • 9bc23bae49 Fixed bug 2834 - Patch to support dead keys on Windows Sam Lantinga 2015-06-25 11:49:48 -0700
  • 74b02e9e7c Fixed whitespace in SDL_evdev.c Sam Lantinga 2015-06-24 17:55:38 -0700
  • 24400a8054 Fixed an issue with mouse/keyboard removal Sam Lantinga 2015-06-24 17:54:39 -0700
  • 6d87edb4ea SDL - disable compiling in XAudio2 support. We both need the DX SDK to make this code plus we need to work out the runtime dependency problem this code bring in on windows (needing the DX runtime installed). Alfred Reynolds 2015-06-24 10:56:51 -0700
  • 85aaa81d26 SDL - do the scancode to keyboard code lookup for the grave key, so that we can show users the correct keyface for the key, rather than forcing it to "`". Note that if a game is using SDLK_* for its KB mapping then after this change on some keyboards the top left key will no longer be mapped correctly with the old data. Alfred Reynolds 2015-06-24 10:56:37 -0700
  • 6cefca6f8d Fixed bug 3030 - SDL_RecreateWindow fails to restore title, icon, etc. Sam Lantinga 2015-06-22 23:36:06 -0700
  • 795c456e85 Fixed compiler warning about shadowed local variables. Ryan C. Gordon 2015-06-23 01:44:44 -0400
  • 114eb60ce5 Updated Mac OS X documentation for fatbuilt.sh -> gcc-fat.sh transition. Ryan C. Gordon 2015-06-22 21:30:08 -0400
  • d710edb0b5 Windows: Fixed crash if initialization of EGL failed but was tried again later. Philipp Wiesemann 2015-06-21 19:37:37 +0200
  • 0ccc5719ce Backed out changeset 4ad56dbf4a6f Philipp Wiesemann 2015-06-21 19:36:35 +0200
  • bde9f44ba5 Fixed crash if initialization of EGL failed but was tried again later. Philipp Wiesemann 2015-06-21 17:33:46 +0200
  • dbfeb2d009 Added missing file and folder to the release archive. Philipp Wiesemann 2015-06-20 11:15:37 +0200
  • 563ed0759c Added the docs directory to the release archive Sam Lantinga 2015-06-20 00:25:28 -0700
  • 1b59513e31 GCC is warning about global functions with the same name as variables in the code, when using -Wshadow. This is a little ridiculous because we have no idea what functions a given platform will provide, so we'll disable -Wshadow for now. Sam Lantinga 2015-06-19 23:53:33 -0700
  • 12cb42ab98 Use CLOCK_MONOTONIC_RAW, if available, which is not subject to adjustment by NTP Sam Lantinga 2015-06-19 23:49:00 -0700
  • 70b5fb832f Android has clock_gettime() - thanks Michael Labbe! Sam Lantinga 2015-06-19 23:40:23 -0700
  • 6d35dee2c1 Cleaned up Xcode rules a little more Sam Lantinga 2015-06-19 23:32:37 -0700
  • 4f5deefa99 Simplified Mercurial ignore rules for Xcode build products Sam Lantinga 2015-06-19 23:27:35 -0700
  • c17aa625ae Fixed bug 2538 - SDL_SetTextureAlphaMod does not work with SDL_FlipMode or rotation in the software renderer Sam Lantinga 2015-06-19 23:22:53 -0700
  • 5b533eb53d Fixed bug 1550 - SDL_RenderCopy/CopyEx in software should optionally render 8bit alpha Sam Lantinga 2015-06-19 23:20:43 -0700
  • a6cbb034f9 Fixed bug 3023 - setting a white and then non-white texture color mod breaks the texture with software renderer Sam Lantinga 2015-06-19 23:12:13 -0700
  • 8380dbab8e [mq]: 3027_rleperf.diff Sam Lantinga 2015-06-19 22:12:47 -0700
  • 5d0d1370c6 Added more entries and brackets to WhatsNew.txt for 2.0.4. Philipp Wiesemann 2015-06-19 21:17:00 +0200
  • 93567f5824 CMake fixes for MingW (thanks, Ozkan!). Ryan C. Gordon 2015-06-18 22:34:39 -0400
  • 05e2323c73 Updated WhatsNew.txt's 2.0.4 list to include a more detailed set of changes for iOS, and added a couple missing items to the OS X and Windows sections. Alex Szpakowski 2015-06-18 12:20:46 -0300
  • 197ba62fcc Moving some whitespace around to test something on the Mercurial server. Ryan C. Gordon 2015-06-18 00:44:57 -0400
  • eabcc63e82 Android: Fixed two warnings. Philipp Wiesemann 2015-06-17 21:05:25 +0200
  • 7bc0066019 Whitespace fix. Ryan C. Gordon 2015-06-17 13:02:41 -0400
  • b0c704a451 Removed Edgar's name from SDL_haptic.h at his request. Ryan C. Gordon 2015-06-17 12:59:12 -0400
  • 8acf3e2d27 Partial fix for bug 2758 - Android issues with NDK r10c and API-21 Sam Lantinga 2015-06-17 00:07:45 -0700
  • 1ea0d2b225 Fixed bug 2948 - [Android] Arrow keys from external keyboard are not received Sam Lantinga 2015-06-17 00:00:53 -0700
  • bf037863a7 Fixed bug 2949 - [Android] Virtual DPAD remote not registered Sam Lantinga 2015-06-16 23:58:09 -0700
  • 247c105b10 Fixed bug 2774 - Android: screen distorted in Landscape after background/foreground Sam Lantinga 2015-06-16 22:16:35 -0700
  • 48b8b5f55d Moved entry in WhatsNew.txt because it was already in 2.0.0 for Android and iOS. Philipp Wiesemann 2015-06-16 20:28:21 +0200
  • 2fa8958212 Fixed comment in test program. Philipp Wiesemann 2015-06-16 20:27:01 +0200
  • 666c2c325c Excluded SDL_egl.h from doxygen input. Philipp Wiesemann 2015-06-16 20:25:53 +0200
  • ceaf87b155 Fixed bug 3015 - grab mouse inconsistent state Sam Lantinga 2015-06-15 23:44:08 -0700
  • 3c1ee89c8a Implement repositioning the OS-rendered IME with SDL_SetTextInputRect on Windows. Colby Klein 2015-06-15 20:24:51 -0700
  • 898c2b89d1 Haptic/Linux: Keep track of device numbers properly to track duplicates. Ryan C. Gordon 2015-06-16 00:57:45 -0400
  • 223268993b Fixed style Sam Lantinga 2015-06-14 19:26:20 -0700
  • 08f419de12 Fixed bug 3012 - Android accelerometer joystick axis values overflow when values from Android are larger than gravity Sam Lantinga 2015-06-14 19:25:12 -0700
  • f02597faf4 Fixed bug 2953 - Crash due to a bad cleanup in the SDL_SYS_HapticQuit function Sam Lantinga 2015-06-14 19:21:13 -0700
  • 467e27bcd2 Fixed bug 2908 - Fix clang warnings Sam Lantinga 2015-06-14 19:10:51 -0700
  • bf384e574b Only use explicit inlining - otherwise Visual Studio 2010 will inline SDL_zero(info) in SDL_vsnprintf() into a memset() call when compiling the Release x64 configuration. Sam Lantinga 2015-06-14 18:57:05 -0700
  • 246cc8ebf5 Fixed 2010 solution and removed Release_NoSTDIO build configuration Sam Lantinga 2015-06-14 18:37:43 -0700
  • 8bf06975e8 Updated Visual Studio projects There is now a single solution used by Visual Studio 2010 and newer Sam Lantinga 2015-06-14 18:21:04 -0700
  • 2c448b7d61 WinRT: made sure build script generates Release-built binaries, by default David Ludwig 2015-06-14 20:15:36 -0400
  • 329e72df75 Fixed bug 3011 - pthread/SDL_syssem.c requires _GNU_SOURCE Sam Lantinga 2015-06-13 13:36:47 -0700
  • 131d1eec8f Fixed bug 3010 - SDL_x11messagebox.c needs including X11/keysym.h Sam Lantinga 2015-06-13 13:34:30 -0700
  • 1777a21a79 Updated WhatsNew.txt for 2.0.4 Sam Lantinga 2015-06-13 13:19:31 -0700
  • 8c15670bb0 Fixed bug 3009 - Cannot compile SDL2 on Windows Sam Lantinga 2015-06-13 10:47:55 -0700
  • 05896e54ab Fixed crash if allocation for touch device failed. Philipp Wiesemann 2015-06-12 21:10:31 +0200
  • b9e41f6910 Make some string literals "const char *", not "char *" (thanks, Martin!). Ryan C. Gordon 2015-06-12 11:58:31 -0400
  • 1ca7e686a1 Fixed bug 3005 - MOMO steering wheel not detected by SDL Sam Lantinga 2015-06-11 12:04:57 -0700
  • 5845ae4f89 iOS: Fixed some cases where SDL_DestroyWindow or SDL_GL_DeleteContext can cause crashes. Alex Szpakowski 2015-06-09 21:08:24 -0300
  • 9d6b3ab826 Wayland: Fixed SDL_GetTouchDevice() returning 0 for the valid device index. Philipp Wiesemann 2015-06-09 21:06:55 +0200
  • e38d5895c5 Emscripten: Fixed SDL_GetTouchDevice() returning 0 for the valid device index. Philipp Wiesemann 2015-06-09 21:06:29 +0200
  • ae33c4b5b8 Linux: Fixed not needed call to close() on error. Philipp Wiesemann 2015-06-08 20:46:09 +0200
  • 5ddbd8ec76 Normalized endlines. Ryan C. Gordon 2015-06-08 03:07:24 -0400
  • b6d6165555 Added LDFLAGS note to Raspberry Pi documentation (thanks, Michael!). Ryan C. Gordon 2015-06-08 03:07:16 -0400
  • 6e7d4cc8dd x11: Drop duplicate XInput2 XI_RawMotion events. Ryan C. Gordon 2015-06-08 02:58:46 -0400
  • 82e8b03a1d Unix: Don't send quit events during signal handler. Ryan C. Gordon 2015-06-08 01:52:43 -0400
  • 7120f9cc60 Updated configure script. Ryan C. Gordon 2015-06-08 01:17:58 -0400
  • ea43889bc4 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. Ryan C. Gordon 2015-06-08 01:13:51 -0400
  • 5734b1b8aa CMake: default to shared library builds being enabled. Ryan C. Gordon 2015-06-07 20:15:09 -0400
  • 2e6c7f77a4 Let's assume that if VS2005 and VS2010 do it, VS2008 probably does, too. Ryan C. Gordon 2015-06-07 20:00:20 -0400
  • 99809ea4dc VS2005 tweaks (thanks, Ozkan!). Ryan C. Gordon 2015-06-07 19:58:42 -0400
  • 2333afc7bd Maybe patched to compile on some Windows configurations. Ryan C. Gordon 2015-06-07 18:29:23 -0400
  • 6869415752 Backed out changeset c6d43e08be34 Ryan C. Gordon 2015-06-07 17:59:31 -0400
  • dd1b754f3a Fixed a memory leak (thanks, Zack!). Ryan C. Gordon 2015-06-07 17:54:39 -0400
  • e2139af29d RPi: Patched to compile without OpenGL (thanks, Simon!), other cleanups. Ryan C. Gordon 2015-06-06 22:45:22 -0400
  • 7782aaa34b Fixed comments at conditional compilation macro in header file. Philipp Wiesemann 2015-06-05 19:41:34 +0200
  • 2701898bdf Fixed comments at conditional compilation macros. Philipp Wiesemann 2015-06-05 19:41:18 +0200
  • 297ccd5cd5 Android: Added deactivated intent filter for testing drop file support. Philipp Wiesemann 2015-06-05 19:40:50 +0200
  • a0b7bfef67 Fixed docs path in RPM .spec file. Ryan C. Gordon 2015-06-04 19:05:01 -0400
  • 27790faa23 X11: Fixed SelectionRequest replies for target TARGETS. Ryan C. Gordon 2015-06-04 15:41:39 -0400
  • c7bd68b599 X11: Fixed compiler warnings in DEBUG_XEVENTS sections. Ryan C. Gordon 2015-06-04 10:59:02 -0400
  • 60baa19294 AIX: Fixed nearly impossible file descriptor leak. Philipp Wiesemann 2015-06-04 17:52:51 +0200
  • b71b361efb Fixed not needed calculation in test program. Philipp Wiesemann 2015-06-04 17:52:27 +0200
  • 580615d152 Fixed bug 2625 - Direct3D9 with SDL_TEXTUREACCESS_TARGET textures causes an application crash Sam Lantinga 2015-06-04 00:56:11 -0700